25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CardtoniaSteam
Disclosure

In the game, AI technology was used to assist in generating the majority of the art and audio assets, specifically the UI, character illustrations, background illustrations, and background music. To achieve the desired visual effect, I will manually make secondary modifications to the generated assets after they are produced. I am fully aware that AI-generated work cannot compare to the creations of outstanding artists and musicians, and I completely understand any attitude you may hold toward AI. If you are still willing to give this game a try, I would like to explain: I apologize that, as an independent developer, from a financial standpoint, it has become difficult for me to afford a large amount of art and music content. However, this does not mean I will treat this work lightly. I have already conducted multiple rounds of optimization and replacement for the game's art and music, and this work will continue. I will bring my sincerity and dedication, within the limits of my ability, to gradually pursue results that are more satisfying to everyone.

Creator
高手麦克
Reviews
-
Added
Mar 18, 2026
Little Immortal CultivatorSteam
Disclosure

Because this game was developed and produced by an individual with limited energy, some icons and story texts were generated with the assistance of AI and were manually screened and polished to improve the overall game quality and player experience.

Creator
YiHuan Game
Reviews
-
Added
Mar 18, 2026
RustmireSteam
Disclosure

The background music in this game was created using AI.

Creator
MimicMimijeok
Reviews
-
Added
Mar 18, 2026
EchoShellSteam
Disclosure

Our game uses AI to create dynamic NPC dialogues based on player prompts. All inputs are filtered by OpenAI’s moderation model, and generated content stays inside the game.

Creator
Microfeel Team
Reviews
-
Added
Mar 18, 2026
Ascend and FallSteam
Disclosure

Some graphical content in the game was generated using AI tools. Additionally, some translations were created with the help of AI. We will provide tools for players to suggest improvements, ensuring the best possible experience for everyone.

Creator
CRITSURGE
Reviews
-
Added
Mar 18, 2026
Epoch CycleSteam
Disclosure

Portions of the game's art assets were created using AI and then manually modified to finalize them.

Creator
GeometricUniverse
Reviews
73
Added
Mar 18, 2026
Low Magic They SaidSteam
Disclosure

AI-Generated Content Disclosure I am a solo developer with no programming background. Before using AI, I spent three months following YouTube tutorials, deleted everything and restarted three times, and typed every line of code myself until the foundation of this game clicked. From there, I used AI — primarily Claude — as a teacher and debugging partner across 7,000+ conversations over 16 months to learn GDScript and build every system in the game. The first line in my prompts is always "Stop being a yes sayer and always be brutal and honest." Here is exactly what AI was and wasn't used for: Code: I spent my first three months writing every line of code by hand. As the project grew, AI became a development partner — drafting code from my descriptions, which I then reviewed, debugged, and integrated. AI taught me programming concepts and helped me solve problems. Every design decision and system architecture is mine. Art: AI-generated with extensive human direction and manual editing. Some pieces required 15 pages of descriptions. I often assemble final art from multiple elements — finding references, combining parts, and making hands-on edits until it matches my vision. Animation: The first 14 enemies and 2 bosses were animated by me personally in DragonBones. For newer content, I'm exploring AI-generated animations and working to make them feel personal and consistent with the game's style — you can see examples with the later bosses. Some of these I'm still not satisfied with and will redo, which is just part of the process. Music: I produced 350+ tracks using AI music tools and curated the best for the game. All creative direction — mood, style, placement — is mine. Writing: All card text, lore, descriptions, and UI text are written by me. AI occasionally helps with polish. Game Design: Every mechanic, card interaction, and balance decision comes from a lifetime of gaming — hundreds of board games, decades of Magic: The Gathering, a career at Blizzard Entertainment, and more consoles than most people can count. AI does not design games. That part is entirely human. EDIT1: I felt the need to mention that I got diagnosed with ADHD last year, at the age of 47. The reason I could never learn coding in a traditional way is my attention span. If I am not interested it is super hard, and if I am interested it is super awesome. I get excited when I can talk and describe how I want my game to feel and function. The AI converts that to code, and together we've created a way for me to follow my dream and make a game that I want to play. I have thought to myself many times during development that I wish I knew how to make this myself, and I wish I was able to just learn and do things like most people. But here we are. "EDIT2: I updated the Code section to be more precise. I only wrote code entirely by hand for the first three months. After that, AI and I worked together — I designed and described what I needed in detail, AI drafted it, and I reviewed, debugged, and integrated everything."

Creator
tripleslai
Reviews
-
Added
Mar 18, 2026
Marshals of YoreSteam
Disclosure

Perk images and Marshal portraits are generated using generative AI and edited manually for artistic coherency.

Creator
One Man Horde
Reviews
28
Added
Mar 18, 2026
Coin HuntersSteam
Disclosure

Portions of this game’s source code, specifically involving complex algorithms and calculation logic, were developed with the assistance of AI-powered tools to enhance development efficiency and ensure greater system stability. Additionally, a limited selection of music assets was created and refined using AI-assisted composition technologies. All visual and graphical assets, including character designs, user interfaces, background art, and promotional materials, were entirely created by artists in our development team. No AI-generated visual content was used in any part of the game.

Creator
Eternal Sparks Studio
Reviews
-
Added
Mar 18, 2026
Of Crowns & ChainsSteam
Disclosure

AI is used for localization (pre-generated translations of English interface text to supported languages for accessibility purposes).

Creator
BlueJayAvis
Reviews
16
Added
Mar 18, 2026
Ashen DestinySteam
Disclosure

All music assets were generated using Suno under a Pro subscription. Also the portraits of each General were produced with use of AI. I own full commercial rights to all music produced and portraits.

Creator
Arrow & Blade Games
Reviews
-
Added
Mar 18, 2026
NAMAKORIUMSteam
Disclosure

This game uses AI to generate some of its graphic assets and to assist with translation.

Creator
Polyscape Inc.
Reviews
141
Added
Mar 18, 2026
EscobaSteam
Disclosure

Some visual elements in Escoba were created using artificial intelligence-assisted tools. Specifically: The achievement icons were generated with the help of AI to achieve a consistent and stylised appearance. Some visual elements in the shop, such as the background illustrations featuring page, were also generated using AI and then manually edited to fit the overall aesthetic of the game. No playable characters, animations, or core gameplay graphics were created using AI. AI-generated elements are limited to supporting visual content, and all art was reviewed and polished by human artists before being included in the game.

Creator
Quarzo Aplicaciones y Juegos SL
Reviews
-
Added
Mar 18, 2026
BriscaSteam
Disclosure

AI Content Usage Explanation: Some visual assets in Briscawere created using AI-assisted tools. Specifically: The achievement icons were generated with the help of AI to create consistent and stylized imagery. A few store art elements, such as the background illustrations of the kings, were also generated using AI and later edited manually to fit the overall aesthetic of the game. No in-game characters, animations, or core gameplay visuals were created using AI. The AI-generated assets are limited to supporting visual content, and all artwork was reviewed and polished by human artists before inclusion.

Creator
Quarzo Aplicaciones y Juegos SL
Reviews
-
Added
Mar 18, 2026
Delivery SimulatorSteam
Disclosure

This game uses generative AI to create real-time in-game content such as character dialogue and ambient sound. All AI-generated content is moderated and filtered to prevent inappropriate or infringing material. Players can report content directly through in-game tools or the Steam interface.

Creator
Nukrosoft
Reviews
-
Added
Mar 18, 2026
Humanity Echo: Cyberpunk RPGSteam
Disclosure

The game uses pre-created images (background illustrations and some in-game items) generated using generative AI tools. All such content has been edited, stylized, and integrated by the development team, and will be replaced before release.

Creator
Sympathy Systems
Reviews
-
Added
Mar 18, 2026
Dying ReignSteam
Disclosure

Optional local LLMs are integrated to provide advice during gameplay. No assets are made with GenAI.

Creator
Bryce
Reviews
-
Added
Mar 18, 2026
PioneersSteam
Disclosure

AI was used to help concept idea, coding assistance and some images for marketing which will be replaced prior to release.

Creator
Andy Cadman
Reviews
-
Added
Mar 18, 2026
RamonaSteam
Disclosure

Some of the game's graphics and music were created using AI.

Creator
Daniele Doesn't Matter
Reviews
44
Added
Mar 18, 2026
TavernHoldSteam
Disclosure

AI has been utilized during the store page assets creation of this game. We have used it for the game icon creation, correcting some of the explanation texts about the game mechanics to have a clear communication with our players.

Creator
Tevniyal Studios
Reviews
25
Added
Mar 18, 2026
Knights vs Nature 2Steam
Disclosure

This store page includes promotional assets that were partially created or enhanced using AI-based tools.

Creator
Poemagames
Reviews
-
Added
Mar 18, 2026
Gold DefenceSteam
Disclosure

Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library

Creator
Gamesforgames
Reviews
20
Added
Mar 18, 2026
Light FallSteam
Disclosure

AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.

Creator
Black King Games
Reviews
-
Added
Mar 18, 2026
Kraken's BarSteam
Disclosure

We used AI in certain parts of the process when creating the capsule images on our game’s store page.

Creator
Playactive Games
Reviews
-
Added
Mar 18, 2026
挂机手游模拟器Steam
Disclosure

我们在游戏开发中,采用具备商业化授权的 AI 绘图引擎,通过输入关键字的方式生成人物立绘与场景背景 。创作过程未引用任何第三方素材,严格遵循当地法律法规,由此产生的所有 AI 生成图像,其版权均归本游戏制作者所有

Creator
天光
Reviews
1k
Added
Mar 18, 2026
Bone-BoundSteam
Disclosure

Bone-Bound uses generative AI tools for some pre-rendered artwork and music as part of a solo-development production pipeline. Final assets are manually selected, edited, redrawn, filtered, revised, and curated to fit the game's design, visual style, and tone. All card abilities, creature mechanics, balance, progression, rules, and gameplay systems are designed by the developer. No AI-generated content is created during gameplay.

Creator
Slug Fest Studios
Reviews
-
Added
Mar 18, 2026
武均天下Steam
Disclosure

*部分按钮图标、界面背景和角色框架使用了AI生成技术。 *UltraGloria Works对生成内容经过严格筛选和完全重新编辑并且留有编辑过程证据,UltraGloria Works拥有全部图像资产和内容资产的归属权和知识产权。

Creator
UltraGloria Works
Reviews
15
Added
Mar 18, 2026
8,133 results
Page 121 of 163
Missing a product? Let us know