Public Steam disclosure research25,508 disclosures tracked
Where do games disclose AI use?
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This index adds cross-game classifications and statistics to
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Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
In Stolen Legacy: The Rise of The Fallen, we used generative artificial intelligence during development to create some of the visual content and music featured in the game. This includes select illustrations and UI assets, as well as AI-generated tracks that support the game’s tone and pacing.
All AI-generated content was produced before release, is pre-rendered, and was carefully reviewed and edited to ensure consistency with the game's style. No AI-generated content is created or modified during gameplay.
Some visual assets used in the game's main menu, promotional materials, and Steam page were created with the assistance of AI tools. These elements are designed to enhance the game's presentation but do not affect gameplay or generate content during runtime.
AI tooling is used during development to assist with programming, documentation, concept art, placeholder asset creation, and some marketing material. AI is a tool to that allows me more time to focus on important parts of the game - not a sloppy replacement for real people doing real people things.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
I utilized AI tools during the development process to generate concept art and visual assets for background environments and character portraits, which were then refined and integrated into the game. AI was not used for live content generation during gameplay.
NOTE:A paid subscription has been purchased for the AI tool. Therefore, there is no copyright problem.
This game uses AI-assisted tools for creating store page assets, translations, marketing materials, and a small portion of visual effects and animations.
AI Content Usage Explanation:
Some visual assets in Chinchón were created using AI-assisted tools. Specifically:
The achievement icons were generated with the help of AI to create consistent and stylized imagery.
A few store art elements, such as the background illustrations of the kings, were also generated using AI and later edited manually to fit the overall aesthetic of the game.
No in-game characters, animations, or core gameplay visuals were created using AI. The AI-generated assets are limited to supporting visual content, and all artwork was reviewed and polished by human artists before inclusion.
🧠 Use of Artificial Intelligence in the Game
Our game makes use of artificial intelligence in a creative and controlled manner to enhance the visual and narrative experience. Below is a clear explanation of where and how AI is utilized:
🎨 1. Artwork and Icon Creation
We use AI models to generate achievement icons, background illustrations, and concept art, which are then manually reviewed and refined. All assets are produced using authorized AI models trained on licensed or public domain datasets, in full compliance with copyright regulations.
✍️ 2. Text and Lore Generation
AI also assists in generating achievement descriptions, item lore, and world-building fragments. These texts are edited and curated by the development team to maintain consistency, quality, and thematic alignment.
🛠️ 3. Limitations and Human Oversight
No content generated by AI violates third-party copyrights.
All AI-generated content is curated and approved by human developers.
There is no dynamic or real-time AI content generation on the user's side.
Some of the game's visual elements were created using AI tools during the development stage (for example, the design of Albums). Artists manually refined all such materials. Generative AI is not used in the gameplay and does not generate any content during the game.
Some of the game's visual elements were created using AI tools during the development stage (for example, the design of Albums). Artists manually refined all such materials. Generative AI is not used in the gameplay and does not generate any content during the game.
Some visual assets were created using generative AI tools as part of the concept art process, then refined and finalized by human artists. No AI content is generated during gameplay.
Our game uses AI primarily to support functions that would traditionally require a larger development team. Due to our limited resources, we integrated AI tools to streamline content generation and support game balancing.
In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support within a human-led artistic process.
Some of the pre-rendered images used on this game's store page and in marketing materials were created with the help of AI tools.
AI was used solely to assist in the creative process for external visuals and does not affect the quality or integrity of the gameplay in any way.
You can enjoy the game with full confidence!
AI tools were used during development as a creative support tool.
They were primarily used for early graphical sketches and for code-related assistance such as debugging, helping me efficiently combine drawing, coding, composing, and story writing as a solo developer.
No AI-generated content is used directly in the final game.
All assets, code, music, and narrative content were created, refined, and implemented manually.
The use of AI was purely supportive and inspirational, serving as a catalyst for creativity rather than a source of finished content.
Transparency in the development process is important to me, which is why I am openly disclosing this here.
In Stolen Legacy: The Rise of The Fallen, we used generative artificial intelligence during development to create some of the visual content and music featured in the game. This includes select illustrations and UI assets, as well as AI-generated tracks that support the game’s tone and pacing.
All AI-generated content was produced before release, is pre-rendered, and was carefully reviewed and edited to ensure consistency with the game's style. No AI-generated content is created or modified during gameplay.
Some visual assets used in the game's main menu, promotional materials, and Steam page were created with the assistance of AI tools. These elements are designed to enhance the game's presentation but do not affect gameplay or generate content during runtime.
AI tooling is used during development to assist with programming, documentation, concept art, placeholder asset creation, and some marketing material. AI is a tool to that allows me more time to focus on important parts of the game - not a sloppy replacement for real people doing real people things.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
I utilized AI tools during the development process to generate concept art and visual assets for background environments and character portraits, which were then refined and integrated into the game. AI was not used for live content generation during gameplay.
NOTE:A paid subscription has been purchased for the AI tool. Therefore, there is no copyright problem.
This game uses AI-assisted tools for creating store page assets, translations, marketing materials, and a small portion of visual effects and animations.
AI Content Usage Explanation:
Some visual assets in Chinchón were created using AI-assisted tools. Specifically:
The achievement icons were generated with the help of AI to create consistent and stylized imagery.
A few store art elements, such as the background illustrations of the kings, were also generated using AI and later edited manually to fit the overall aesthetic of the game.
No in-game characters, animations, or core gameplay visuals were created using AI. The AI-generated assets are limited to supporting visual content, and all artwork was reviewed and polished by human artists before inclusion.
🧠 Use of Artificial Intelligence in the Game
Our game makes use of artificial intelligence in a creative and controlled manner to enhance the visual and narrative experience. Below is a clear explanation of where and how AI is utilized:
🎨 1. Artwork and Icon Creation
We use AI models to generate achievement icons, background illustrations, and concept art, which are then manually reviewed and refined. All assets are produced using authorized AI models trained on licensed or public domain datasets, in full compliance with copyright regulations.
✍️ 2. Text and Lore Generation
AI also assists in generating achievement descriptions, item lore, and world-building fragments. These texts are edited and curated by the development team to maintain consistency, quality, and thematic alignment.
🛠️ 3. Limitations and Human Oversight
No content generated by AI violates third-party copyrights.
All AI-generated content is curated and approved by human developers.
There is no dynamic or real-time AI content generation on the user's side.
Some of the game's visual elements were created using AI tools during the development stage (for example, the design of Albums). Artists manually refined all such materials. Generative AI is not used in the gameplay and does not generate any content during the game.
Some of the game's visual elements were created using AI tools during the development stage (for example, the design of Albums). Artists manually refined all such materials. Generative AI is not used in the gameplay and does not generate any content during the game.
Some visual assets were created using generative AI tools as part of the concept art process, then refined and finalized by human artists. No AI content is generated during gameplay.
Our game uses AI primarily to support functions that would traditionally require a larger development team. Due to our limited resources, we integrated AI tools to streamline content generation and support game balancing.
In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support within a human-led artistic process.
Some of the pre-rendered images used on this game's store page and in marketing materials were created with the help of AI tools.
AI was used solely to assist in the creative process for external visuals and does not affect the quality or integrity of the gameplay in any way.
You can enjoy the game with full confidence!
AI tools were used during development as a creative support tool.
They were primarily used for early graphical sketches and for code-related assistance such as debugging, helping me efficiently combine drawing, coding, composing, and story writing as a solo developer.
No AI-generated content is used directly in the final game.
All assets, code, music, and narrative content were created, refined, and implemented manually.
The use of AI was purely supportive and inspirational, serving as a catalyst for creativity rather than a source of finished content.
Transparency in the development process is important to me, which is why I am openly disclosing this here.