25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pig UpSteam
Disclosure

Some 3D models, UI assets and background music of the game were initially created with generative AI tools, and then fully revised, refined and adjusted manually by our development team.

Creator
MinghanWang
Reviews
-
Added
Sep 13, 2026
RiftmawSteam
Disclosure

Generative AI was used to help draft some in-game text and Steam store / marketing copy. Selected upgrade card icons were purchased as AI-generated assets and then manually edited. All AI-assisted content is reviewed by the developer before shipping.

Creator
Angersh
Reviews
-
Added
Sep 13, 2026
SubQuestSteam
Disclosure

* Some artwork was created with reference to concept images generated by generative AI * Language localization

Creator
SubQuest
Reviews
-
Added
Sep 13, 2026
Don't duck with meSteam
Disclosure

We used AI tools during development: part of the source code was written with an AI assistant, and part of the pixel art was generated with PixelLab. Everything was reviewed, edited and tested by the developer by hand. The game generates nothing at runtime — all content is fixed in the build and identical for every player.

Creator
catana games
Reviews
-
Added
Sep 13, 2026
ToFaYun 2000Steam
Disclosure

All textual copy, dialogue, and scripts in this game are entirely handcrafted and written by the developer without the use of AI. The background music and sound effects are licensed from Pixabay under commercial-use terms. Generative AI (Leonardo.ai) was utilized strictly to pre-generate initial CG illustrations and concept art, which were subsequently edited and refined manually by the developer before being built into the game.

Creator
black_goat_studio
Reviews
-
Added
Sep 13, 2026
Of Grit & GravesSteam
Disclosure

I use Bezi, an AI coding tool for Unity to help develop some of the more complicated algorithms used in pathfinding and enemy AI. I review all generated code used in the game and make modifications when necessary.

Creator
Melted Monster Game Studio LLC
Reviews
-
Added
Sep 13, 2026
PLEASE STOP THE RAINSteam
Disclosure

Some Sprites, UI art and sound effects are AI-generated from written prompts, then hand-edited. Nothing is generated at runtime.

Creator
Missroot
Reviews
-
Added
Sep 12, 2026
Fable GearSteam
Disclosure

Generative AI was used during development to assist with in-game text and translations, under the developer’s direction. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Milasuke
Reviews
-
Added
Sep 12, 2026
Ember CrownSteam
Disclosure

Generative AI tools were used throughout development to create all of the game's visual art assets and program code, as well as localization and promotional materials. All outputs were directed, reviewed, edited, tested, and integrated under the developer's supervision. The game does not generate AI content during gameplay or connect to external AI services.

Creator
PrismDiscus Studio
Reviews
-
Added
Sep 12, 2026
Boomfrog: Journey Through the Wild RealmsSteam
Disclosure

Parts of this store page description, along with the in-game achievement names and descriptions, were drafted with the help of an AI assistant and then reviewed and edited by the developer. All artwork, animation, music, sound design, level design and gameplay content in Boomfrog was made by hand or generated procedurally in code. The game does not use generative AI while you play. Nothing in Boomfrog is created or altered by AI at runtime.

Creator
D3a1hXSaga Studios
Reviews
-
Added
Sep 12, 2026
Forest ExplorerSteam
Disclosure

Some of the game's artwork was created with the assistance of generative AI during development.

Creator
Mori Eating
Reviews
-
Added
Sep 12, 2026
Mendicant SeaSteam
Disclosure

Visual effects sheets used image generation LLMs, it is my policy to attempt to update these with human made assets in the future.

Creator
BLYTHE
Reviews
-
Added
Sep 12, 2026
100 Years Atop Mount EllumbeeSteam
Disclosure

The illustrations in this game (Battle Card art, faction emblems, Commander portraits and board imagery) were generated with Midjourney, working from the designer's own concept art and art direction. Each image was then selected, tone-matched to the card stock, fitted and composited into the game's frames. Card names, card text and the written rules were drafted with the assistance of a large language model, working from the designer's original hand-written rules and card designs, then edited and finalized by hand. The music and sound effects were generated with Suno. Voice recordings were performed by the creator. The game itself is a person's work: the rules, the mechanics, the economy and the balance decisions were designed by hand over many revisions, with AI used as a collaborator rather than an author. The physical board game came first. No content is generated by AI while you play. The computer opponents are conventional rule-based code, not a generative model.

Creator
Sweet Puppy Media
Reviews
-
Added
Sep 12, 2026
9 BoxSteam
Disclosure

Some marketing and store page artwork (including capsule images) for 9 Box was created with the assistance of generative AI tools. No AI-generated content is used within the game itself — all gameplay assets, art, and systems are developed manually by the team.

Creator
BudGamesCorp
Reviews
-
Added
Sep 12, 2026
EvonsSteam
Disclosure

Some of the card artwork in this game is created with the assistance of generative AI tools, and then reviewed and refined by the developer.

Creator
Evons Games
Reviews
-
Added
Sep 12, 2026
Aspect ArenaSteam
Disclosure

Some of this game's written text, including this store page and some in-game descriptions, was drafted with the help of an AI assistant and then edited by hand. The rest is not AI-generated: the pixel art is hand-drawn or from licensed asset packs, the audio comes from a licensed sound pack, and every screenshot and capsule image is composed from real in-game captures. Nothing is generated while you play.

Creator
Legium Games
Reviews
-
Added
Sep 12, 2026
ねこっとラーメンSteam
Disclosure

本作では、キャラクター・背景・UIなどの画像素材、BGM・効果音、シナリオや説明文、およびプログラムの制作に生成AIを活用しています。採用した内容は開発者が確認・選定し、必要に応じて加筆、修正、加工、調整を行っています。 ゲームプレイ中に新たなコンテンツをAIで生成する機能はなく、外部のAIサービスにも接続しません。

Creator
BunSoft
Reviews
-
Added
Sep 12, 2026
The Last RangerSteam
Disclosure

Generative AI tools were used to assist with some store marketing assets including capsule artwork, as well as a small number of in-game item icons and a loading screen. All AI-assisted assets were reviewed, edited and polished by hand before use and will be replaced at a later date.

Creator
NoRestForTheBest
Reviews
-
Added
Sep 12, 2026
The Last HelmSteam
Disclosure

This game uses AI-assisted tools in the development of certain in-game visuals and assets. Additionally, AI tools were used to assist in the localization and translation of in-game text content. All AI-generated content has been reviewed and edited by the development team. No AI is used to generate content during gameplay, and the game does not connect to any external AI services at runtime.

Creator
Red Shed Studio
Reviews
-
Added
Sep 12, 2026
The Last ShrinekeeperSteam
Disclosure

AI is used to generate concept art, 3D models, audio, and Steam store images. Models are manually refined and hand-textured. No AI content is generated during gameplay.

Creator
Crescent Twilight Software
Reviews
-
Added
Sep 12, 2026
Yorick: Worlds in BloomSteam
Disclosure

Generative AI was used during development for early visual exploration and as a creative assistance tool. Any AI-assisted visual material included in the game or store assets is substantially edited and art-directed by the developer. Final game art, visual design, and implementation are created and curated by the developer. No generative AI is used during gameplay.

Creator
74BIT
Reviews
-
Added
Sep 12, 2026
喂饭人Steam
Disclosure

AI translation tools were used to create first-pass localization drafts. All final text was reviewed and edited by human speakers before release.

Creator
Nanyang Wancheng District Nadouzhong Game Development Co., Ltd.
Reviews
-
Added
Sep 12, 2026
AnvilbornSteam
Disclosure

Some of this game's artwork - the Steam achievement icons and a number of interface icons - was created with a generative image model, then hand-selected, cropped and colour-matched by the developer. In-game text and the English localisation were also drafted with AI assistance and reviewed by the developer. The game does not generate any content while you play, and it does not connect to any AI service.

Creator
Nokiworks
Reviews
-
Added
Sep 12, 2026
Slightly Random DungeonsSteam
Disclosure

Slightly Random Dungeons prioritises human generated assets. Player-facing prose is constructed from bespoke human composed words (writer’s block pending). We have engaged a human artist for our bestiary, portraits and scenery art, and use human developed icons and inventory assets, UI elements, music and effects made in house or under licence with a minority of AI generated pieces filling gaps until the alternative arrives. Any AI agent use has been supervised by humans, these agents have not yet unionised.

Creator
Slightly Random Studios
Reviews
-
Added
Sep 12, 2026
RunigrimSteam
Disclosure

We use AI to polish and iterate on the human prepared concepts, textures, sometimes the achieved final version is used in game. For game code, occasionally, we use a reliable snippet based generation, reviewed and ebmedded into the game by developers, for maximum stability.

Creator
Labrintine
Reviews
-
Added
Sep 12, 2026
Koruxa- IDLE RPGSteam
Disclosure

Generative AI tools were used during development only. Nothing is generated by AI while the game is running, and the game does not connect to any AI service during play. What was made with the help of AI: - Artwork: many in-game icons and illustrations (items, resources, tools and more) and parts of the Steam store artwork (capsules, backgrounds and library images) were created with AI image-generation tools, based on the developer's own logo and art direction, and then selected, edited and resized by hand. - Code and text: AI assistants helped write and review parts of the game's source code and some in-game texts such as guides and item descriptions. Everything is reviewed and tested by the developer. - Localization: translations of the interface from English into other languages were produced with AI translation tools and are checked with help from the player community. Game design, gameplay systems and balancing are the developer's own work.

Creator
NM Customs
Reviews
-
Added
Sep 11, 2026
Idle Realms: RiseSteam
Disclosure

Store page text (the short and long descriptions) was drafted with the help of a generative AI language model, then reviewed and edited by the developer before publication. All art and audio that ships inside the game is human-made and licensed: the creature-family icons are by Lorc and Delapouite from game-icons.net (CC BY 3.0), and the sound effects are by Kenney (CC0). The store and library capsule images were composed programmatically from the game's own icon. The game generates no content at runtime.

Creator
Dragon Flame Games Studio
Reviews
-
Added
Sep 11, 2026
Arcane Legion Steam
Disclosure

Generative AI assisted with selected static UI artwork, icons, promotional illustrations, text and localization during development. The game does not generate AI content or connect to generative AI services during play. Gameplay screenshots show actual in-game rendering.

Creator
MrLiuYX
Reviews
-
Added
Sep 11, 2026
EmberholmeSteam
Disclosure

Generative AI was used during the production of selected Steam store marketing artwork, including the panoramic key art and artwork derived from it for store capsules and library assets. The artwork was based on Emberholme’s in-game visual identity and was subsequently edited and prepared for the required Steam formats. The shipped game does not use generative AI. Its dialogue, gameplay content and living adventurer behaviour are authored and data driven, with no live-generated content.

Creator
Goyski
Reviews
-
Added
Sep 10, 2026
Don't Die! You got 1 Life!Steam
Disclosure

This game's art and code are creatively directed by a human developer (me), directing, refining, reviewing, and quality-checking every part across hundreds of hours of iteration. I build it with Claude AI as my tool. The visuals are not pre-made image files or AI-generated images. They are drawn by code at runtime (procedural rendering) using standard 2D canvas drawing commands, and Claude AI writes and brings that code to life. The store page and marketing images come from that same in-game rendering. The game does not include third-party copyrighted material.

Creator
Mackenzie Taylor
Reviews
-
Added
Sep 10, 2026
Redemptions OceanSteam
Disclosure

Generative AI is used as part of the development process for character illustrations, background images, background music (BGM), the implementation of custom gameplay systems, and user interface (UI) elements.

Creator
無名&無名
Reviews
-
Added
Sep 10, 2026
Keepers of the FarkleSteam
Disclosure

"In-game cinematic intro uses pre-generated AI video clips that were manually edited, paced, and layered with original text in OpenShot. Character sprites are based on original artwork that was digitized and enhanced for detail using Gemini, then animated in Krita."

Creator
Keepers of the Light LLC
Reviews
-
Added
Sep 10, 2026
Spirit of the BirchSteam
Disclosure

In this game, AI was used a little bit to help create some sprites and textures. Everything was edited by the developer before being added to the game.

Creator
Primych
Reviews
-
Added
Sep 10, 2026
Lionheart: The Spirit WithinSteam
Disclosure

Generative AI tools were used during development to assist in creating some environmental artwork, textures, and 3D models. The generated assets were subsequently selected, edited, optimized, and integrated into the game by the developer. No generative AI is used during gameplay.

Creator
Kinokulak
Reviews
-
Added
Sep 10, 2026
Soul Monsters: Gael's SurvivalSteam
Disclosure

Some pre-rendered 2D art (monster sprites, character illustrations) was first generated with AI image tools and then hand-edited and pixel-cleaned by the developer. Parts of the in-game text and its EN/RU/JA localization were drafted with AI assistance and reviewed by the developer. No content is generated by AI while the game runs. Game design, systems and code are human-authored. 일부 2D 아트(몬스터 스프라이트·캐릭터 일러스트)는 AI 이미지 도구로 초안을 만든 뒤 개발자가 손으로 수정·정리했습니다. 게임 내 글 일부와 EN/RU/JA 번역은 AI 보조로 초안을 쓰고 개발자가 검토했습니다. 게임 실행 중 AI 가 생성하는 콘텐츠는 없습니다.

Creator
Industrial Miracle
Reviews
-
Added
Sep 10, 2026
跑得快 PaoDeKuaiSteam
Disclosure

Pre-generated AI was used during development to create some artwork and audio included with the game, including avatars, wallpapers, card artwork, logo and branding artwork, music, and sound effects. All related assets were generated under the developer's direction, reviewed, selected, and edited before inclusion. The game does not generate AI content during play or connect to a live generative AI service.

Creator
PixelForge
Reviews
-
Added
Sep 10, 2026
Slime on TopSteam
Disclosure

All in-game visual and audio assets are procedurally generated by code at runtime. The build contains no pre-rendered AI, painted, or recorded media files. AI (Anthropic's Claude) was used during development only to help draft source code and in-game text, which was manually reviewed and edited. No AI services are accessed while running the game. The only third-party assets are two open-license fonts designed by human artists.

Creator
oko
Reviews
-
Added
Sep 10, 2026
我的桌宠会修仙Steam
Disclosure

Generative AI was used during development to create and refine some pre-generated artwork, character animation source material, written content, localization, and marketing scenes. All such content was reviewed, selected, and fixed before release. The game does not generate content with AI during play and does not include AI chat.

Creator
FunPlaceGame
Reviews
-
Added
Sep 10, 2026
つみこめ!イカサマ魔法麻雀Steam
Disclosure

This game was developed with the help of generative AI tools in the following areas. ■ Illustrations and images 2D artwork such as backgrounds, character portraits, cut-in illustrations, character creator parts, achievement icons, and store artwork was produced using image generation AI. The developer designed and directed the composition, character design, colors, and intent, then selected, retouched, cropped, and composited the generated images before including them in the game. ■ Music The background music was produced using music generation AI. The developer designed the required mood for each scene, generated candidates, then selected and edited the tracks that are included in the game. ■ Program code AI coding assistance tools were used for part of the implementation work. ■ Assets that do not involve AI All sound effects and character voices are existing human-created audio assets (Soundeffect Lab, Kurage Kosho, T-Suta, DOVA-SYNDROME), used in accordance with each provider's terms of use. They are not AI generated. The font is "Zen Kaku Gothic New," provided under the SIL Open Font License. ■ Rights and legal care All AI-generated assets were reviewed by the developer to ensure they contain no illegal content and do not infringe the rights of third parties. No generation was performed with the intent of imitating any specific real person or existing work.

Creator
Miyadaiku
Reviews
-
Added
Sep 10, 2026
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