25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BattlelineSteam
Disclosure

The use of AI in Battleline is minimal, including ChatGPT for weapon specifications and AI-assisted edits for game cover designs, all reviewed and refined for accuracy and originality.

Creator
Rush Games Studio
Reviews
-
Added
Mar 18, 2026
President CoinSteam
Disclosure

Some visual assets were created with generative AI The Music is created with generativ AI

Creator
Symbiotic Games
Reviews
-
Added
Mar 18, 2026
Void DriftSteam
Disclosure

AI was used to help create some of the store assets and marketing materials.

Creator
Kneedlik
Reviews
-
Added
Mar 18, 2026
The ProfessorSteam
Disclosure

AI-generated content is only used for character/map settings inspirations, none AI content is include in-game

Creator
DREAM TECH
Reviews
-
Added
Mar 18, 2026
Going for NutsSteam
Disclosure

The game logo was generated with AI and then I modified it with a graphics editor to fit the game. There is no AI used in the game environment itself. The whole AI thing only concerns the game logo.

Creator
Crazy Mage
Reviews
-
Added
Mar 18, 2026
The WallSteam
Disclosure

Suno AI - Used for Music that is played in game Chat GPT - Used for the billboards shown in game

Creator
Therris Studios
Reviews
-
Added
Mar 18, 2026
SUBDERMAL: This isn’t youSteam
Disclosure

SUBDERMAL does not use generative AI during gameplay or while the game is running. No images, audio, text, dialogue, or gameplay content is generated dynamically via AI during play. All assets—including visuals, audio, writing, voice acting, and gameplay systems—are fully authored, fixed, and shipped as part of the final build. What AI Is Not Used For • No real-time AI text generation • No real-time AI image or video generation • No real-time AI voice synthesis • No adaptive AI narrative systems • No AI-based player interaction or chat What AI Was Used During Development Placeholder assets or ideas were assisted during development (concept art drafts, placeholder imagery, writing refinement), but all final in-game content is original, human-authored, and fully static except a small minority of AI-generated textures that appear on certain objects. This development-phase AI usage does not affect gameplay and does not generate new content for players. The game also contains textures which were upscaled using AI, but were originally human-authored. Guardrails Because the game does not include any generative systems during runtime, no special guardrails are required. Players cannot trigger or create AI-generated output of any kind.

Creator
Quiet Studios
Reviews
-
Added
Mar 18, 2026
画剑Draw SwordSteam
Disclosure

A lot of art materials in the game use AI generation, please pay attention to screening.

Creator
多米猪工作室
Reviews
-
Added
Mar 18, 2026
Kings & SavagesSteam
Disclosure

I'm using Stable Diffusion Fooocus to help create the images for Kings & Savages. Final touches done with GIMP photo editor. 3D models were generated at 3d.csm.ai then given the final touches in Blender. The animations are mine. I would like to slowly update the art and 3D models when the time/budget allows for it.

Creator
Marco José Pereira
Reviews
-
Added
Mar 18, 2026
Battle Of Rovers (Early Access)Steam
Disclosure

A-Genro is an AI-powered rover that learns from the way you play. Whether it’s your strategy, movement, or combat style, it picks up on your habits and adapts to help you play smarter. Over time, it becomes a personal assistant in the game, giving you support when things get tough and even taking over in auto-pilot mode when needed. The more you play, the better A-Genro gets—becoming a powerful ally that matches your skills and helps you level up your game. Train it, trust it, and let it take your gameplay to the next level!

Creator
infinite8
Reviews
-
Added
Mar 18, 2026
Soda SplashSteam
Disclosure

1. Game icons, including icons for heroes, hero skins, monsters, skills, attributes, and items.

Creator
1day
Reviews
-
Added
Mar 18, 2026
Hollow FrontierSteam
Disclosure

Some of the background images, such as the one in the game main menu, and the promotional ones, have been generated with generative AI

Creator
Sheipeg the game dev
Reviews
-
Added
Mar 18, 2026
RhythmicSteam
Disclosure

Several songs in the game are generated using generative AI. It is the goal to work together with artists and license also player requested music as soon as the game proves viable. AI in the form of chatbots was also used during ideation, design and programming as an auxiliary tool. NO GRAPHICAL ASSETS in the game have been AI generated!

Creator
Polar Studios Robin Kammel
Reviews
-
Added
Mar 18, 2026
$MCRT Game MakerSteam
Disclosure

We used AI on the store page only, namely: -AI audio overlay in the Store Page video. -Art Assets on the Store Page.

Creator
MagicCraft
Reviews
-
Added
Mar 18, 2026
Arkee MalarkeySteam
Disclosure

ChatGPT was used to assist in rewriting text/descriptions, generating game logic, debugging and refactoring code for the game. No live-generated AI content has been used.

Creator
Glitchu
Reviews
-
Added
Mar 18, 2026
Monochrome NemesisSteam
Disclosure

We use artificial intelligence to generate pre-rendered content for Monochrome Nemesis, including its store page, marketing materials, and community resources. AI helps us optimize and personalize these elements to offer an engaging and unique experience.

Creator
BidouGameStudio
Reviews
-
Added
Mar 18, 2026
Dominate the SkiesSteam
Disclosure

We have integrated various AI tools to enhance different aspects of the experience: ChatGPT has been utilized to make in-game bots smarter, improving their responsiveness and creating more engaging AI interactions for players. Perplexity AI assisted us with certain coding tasks, helping us optimize and refine complex systems efficiently. Rosebud AI was used to generate high-quality skyboxes, enhancing the visual depth and atmosphere of our environments, ensuring an immersive experience. By leveraging these AI-driven solutions, we've streamlined development while maintaining high-quality visuals, smarter AI, and optimized performance.

Creator
Blue Squirrel Studios
Reviews
-
Added
Mar 18, 2026
Ragdoll ChimpsSteam
Disclosure

Some of the promotional images and capsules are made with AI Assistance. This does NOT include screenshots. All screenshots are from the game, and do NOT use AI in any capacity. In-game only a few basic UI icons, as well as some images and textures, are AI-Generated. Most Music and Songs are AI-Generated, this includes the music in the Trailer.

Creator
Amel Games
Reviews
-
Added
Mar 18, 2026
CHAOS DWELLER: Havoc Of TyrannySteam
Disclosure

We are only 2 person excited to make the game we desire as soon as possible. Without AI for voice overs it becomes really hard for us to continue on our path. That is why this game utilizes AI-generated voice acting created with Replica Studios.

Creator
EGOLAST GAMES
Reviews
-
Added
Mar 18, 2026
Battle AirForceSteam
Disclosure

1. The two still images displayed after the SUZUKI PLAN logo after launching the game are generated using a generative AI. 2. The fighter images (capsule and hero) displayed in the Steam client and Steam store are generated using a generative AI, with the exception of the title logo.

Creator
SUZUKIPLAN
Reviews
-
Added
Mar 18, 2026
Virum:ColonySteam
Disclosure

AI was used to assist in the creation of certain sound and visual elements.

Creator
NeuroOre
Reviews
-
Added
Mar 18, 2026
The Light and the ShadowSteam
Disclosure

Some artwork and images in the game were created with the assistance of artificial intelligence (AI) tools. All AI-generated content has been reviewed and adapted by our team to ensure originality and quality. Our goal is to provide a unique visual experience that combines human creativity with technology.

Creator
EnrolaDev
Reviews
-
Added
Mar 18, 2026
DARK IN LIGHTSteam
Disclosure

This game used generative AI tools in a limited way during development to assist with some image asset creation (e.g., concept/reference and promotional/UI-related imagery) and code drafting/refactoring. All outputs were reviewed, edited or rewritten, and tested by the development team before being included in the product. The game does not connect to external AI services and does not generate new text, images, or audio in real time during gameplay. All content has been reviewed to avoid copyright or rights infringement.

Creator
MakeRejoiceGames
Reviews
-
Added
Mar 18, 2026
Untold DepthsSteam
Disclosure

AI was used to generate a base concept for store capsule art, which was modified and filtered.

Creator
Cybernetic Studios LLC
Reviews
-
Added
Mar 18, 2026
Pulled StringsSteam
Disclosure

Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creative control. We used MidJourney to generate base visual assets, which were then carefully edited, customized, and rendered by our artists to match the game’s artistic direction. These AI-generated elements are part of the final visual content, but were not used “as-is” and underwent human refinement. For localization, we used AI-based tools to assist with proofreading and translation consistency, ensuring clearer communication across languages. No AI systems are used during gameplay or in real-time content generation. All interactive and gameplay logic was developed by our team. We fully comply with Steam’s policies regarding AI use, and all assets were created and integrated within the scope of ethical and legal use. Transparency and player trust are at the heart of our approach.

Creator
BT Interactable
Reviews
-
Added
Mar 18, 2026
STAY ALIVESteam
Disclosure

Generative artificial intelligence was used to create pre-rendered images for the game and store page.

Creator
Eric Bruno
Reviews
22
Added
Mar 18, 2026
RogueCraftSteam
Disclosure

We utilized AI to design the game's logo and assist with the localization of the interface, ensuring a seamless experience for players worldwide.

Creator
CraftCoreGames
Reviews
32
Added
Mar 18, 2026
Journey to ImpossibleSteam
Disclosure

Voiceovers, some marketing content, and a few textures were partially generated in AI and then used with artist created art assets or real-photography.

Creator
JTI Production
Reviews
-
Added
Mar 18, 2026
Fish Hunters 🐟Steam
Disclosure

The music in the game was partly generated by AI and polished, rearranged and heavily edited by a human later in the post-production process.

Creator
Pmdk23
Reviews
592
Added
Mar 18, 2026
Tactical GhostSteam
Disclosure

The artist I paid for used AI to generate parts of the cover art. It wasn't disclosed during the commission that they would use AI assets.

Creator
Michael Richard Lannon
Reviews
-
Added
Mar 18, 2026
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