25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Battle For EmboliaSteam
Disclosure

AI was used for text translation into multiple languages and for generating small placeholder images, such as icons and minor UI elements. All core creative assets, gameplay systems, and design decisions were made by the developer, and AI-generated placeholders may be replaced in future updates.

Creator
Ager Games
Reviews
464
Added
Mar 18, 2026
MyBirdSteam
Disclosure

Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library

Creator
Gamesforgames
Reviews
15
Added
Mar 18, 2026
11th Hour HeroSteam
Disclosure

We use AI to generate the voice of the main antagonist of the game in the trailer.

Creator
Joshua Angeley
Reviews
-
Added
Mar 18, 2026
Game RoomSteam
Disclosure

I used AI to generate images for the store and some of the in-game decorations

Creator
Games For Humans
Reviews
-
Added
Mar 18, 2026
Duck's HuntSteam
Disclosure

We are using LLM (Large Language Model) powered text translation tools both within the game and store page.

Creator
Notaduck
Reviews
-
Added
Mar 18, 2026
Area51Steam
Disclosure

Cutscene backgrounds are partially AI generated. Store page and main menu have partially AI generated backgrounds.

Creator
Jon Fabris
Reviews
-
Added
Mar 18, 2026
Rock CrusherSteam
Disclosure

As a solo indie dev with very limited resources, and also not a native English speaker. I use AI to assist with writing for both in-game and store page content, and translate the game to other languages.

Creator
Mini Fun Games
Reviews
328
Added
Mar 18, 2026
Faereld: Old BloodSteam
Disclosure

We make use of co-pilot for code checking. We also make use of various tools during development for UV-wrapping & animation. We will use our own in-house proprietary mini-LLM that is packaged within the game to generate some parts of the dialogue.

Creator
Grimmwyrd Studios
Reviews
-
Added
Mar 18, 2026
Bread & ButterSteam
Disclosure

I'm using AI-assisted tools to help with graphics enhancements during development, as I am a solo developer. If the community feels the visuals could use further refinement, I'm open to working with a dedicated artist to improve them.

Creator
DaniDangerStudio
Reviews
15
Added
Mar 18, 2026
Endless MachinesSteam
Disclosure

We use AI to let our robots express themselves! If a robot became alive, it wouldn’t come pre-programmed with the perfect way to express its thoughts or emotions — it would have to figure it out along the way. That’s why the hero robots in Endless Machines use AI to give voice to their thoughts and feelings. What they say isn’t always polished or logical. It's quirky, weird, funny, and sometimes unexpectedly touching. It’s not a scripted, perfect dialogue. It’s more like a robot trying to make sense of the world — and itself — in real time. This approach makes their personalities dynamic and unpredictable. For us, that’s what makes AI-driven dialogue a perfect fit for the game: It’s about learning, exploring, and growing — just like the robots themselves. Under the hood, the game runs a small language model that has been custom fine-tuned for each robot's personality. It is instructed to speak through prompt engineering, ensuring the robot stays in character and relates to the game's lore. The model does not require online access. We chose to use SmolLM because we were looking for a language model where the training background, technical setup, and use of data are transparent (open source and based on publicly available texts), and where the model can be run locally. We use this locally hosted language model (LLM) to generate text content during gameplay. What the robots say in the game is defined and moderated by us. We have written a set of foundational texts that form the basis for each robot’s personality, tone, and way of expressing itself. From that foundation, they “build” further and develop over time. Endless Machines does not and cannot collect any data from the person playing the game. All outputs are guided by custom prompt engineering, custom fine-tuning, and are controlled by local code at runtime to ensure appropriate content. More details on the model architecture and dataset can be found here: 🔗 https://huggingface.co/datasets/HuggingFaceTB/smoltalk

Creator
Corner Studio Games
Reviews
-
Added
Mar 18, 2026
Lets Get LootSteam
Disclosure

For Lets Get Loot, we have used generative AI for some store materials and also for some of the music within the game. Aside from this, the gameplay experience does not include in-game generated assets, functionality, or any other form of content.

Creator
John Timpson
Reviews
42
Added
Mar 18, 2026
9mm Roulette 💀Steam
Disclosure

Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details. No live AI-generated content is used!

Creator
Octo Games studio
Reviews
-
Added
Mar 18, 2026
THE DARUMA CHALLENGESteam
Disclosure

In the development of this game, generative AI tools were utilized to assist in the creation of a few textures, images, and translations. As a solo developer, this approach aimed to enhance the visual and linguistic quality of the game, ensuring a more immersive experience for players. All AI-generated content was carefully reviewed and refined to align with the game's artistic vision and maintain high-quality standards.

Creator
Mūn Mūn Games
Reviews
14
Added
Mar 18, 2026
DEAD DAYLIGHT 死昼Steam
Disclosure

1.We used the scenery and base images of the game background generated by AI, and based on these, we modified and created the background of the game scenes. 2.We used the concept images and dynamic elements of the images generated by AI for the production of game videos and promotional videos.

Creator
KARMIU
Reviews
71
Added
Mar 18, 2026
Soul SurvivorSteam
Disclosure

The capsule art was created using generative AI, with an artist refining 75-90% of it to correct mistakes and enhance its character.

Creator
Green Otter Games
Reviews
-
Added
Mar 18, 2026
Rope GuySteam
Disclosure

AI was used to generate content on the game page (game cover art)

Creator
GrubItGames
Reviews
-
Added
Mar 18, 2026
MagivorSteam
Disclosure

AI was used to generate content on the game page (game cover art)

Creator
TolaTolaGames
Reviews
-
Added
Mar 18, 2026
Champions CitySteam
Disclosure

We use the AI service to make chatting with some NPCs in our game more fun and some loading screens in the game. You will have to wait a while before you can talk to NPCs again. Also, this service requires internet.

Creator
Mayhem Universe
Reviews
-
Added
Mar 18, 2026
GCS: Salvage RatSteam
Disclosure

Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material. All rights are retained by the developer.

Creator
Stellar Forge Works
Reviews
-
Added
Mar 18, 2026
Kasperia ArenaSteam
Disclosure

Only the cut-scene comics are made with the help of AI. All other graphics are handcrafted by myself.

Creator
Kaspertje
Reviews
-
Added
Mar 18, 2026
Requiem of DreadSteam
Disclosure

We utilized AI technology to generate some of the images and assets featured in our game. This approach allowed us to enhance the visual elements of the game efficiently while maintaining our creative direction. The AI tools were used solely for asset creation, and all gameplay mechanics, coding, and design decisions were developed manually by our team.

Creator
Nikolas
Reviews
-
Added
Mar 18, 2026
Grim PasturesSteam
Disclosure

Some visuals within this content and on the store page have been generated using AI.

Creator
7hgamestudio
Reviews
27
Added
Mar 18, 2026
Drone DashSteam
Disclosure

We have used AI currently to generate descriptions and titles for our levels, as well as help improve our store page descriptions. AI has been used to assist in a bit of programming as well, and generated the image for the splash screen.

Creator
Maple Leaf Makers
Reviews
-
Added
Mar 18, 2026
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