25,882 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Idle RegeneratorSteam
Disclosure

While developing this game I used AI Tools to assist in many aspects of the game creation process. I used MidJourney to create background images, Mureka to create the sound track, and Ludo to generate sprites. All game design, logic, formulas, gameplay modes, powers, balancing, etc. I handled myself over months of development time.

Creator
Gestalt Gaming LLC
Reviews
45
Added
Jun 28, 2026
Goblin SolitaireSteam
Disclosure

The game uses pre-rendered background imagery, portions of which were produced with the assistance of AI tools and further edited for use in the game.

Creator
Nikola Bulj
Reviews
-
Added
Jun 28, 2026
LabeloopSteam
Disclosure

This game was made with the help of generative AI tools. During development, AI was used to help create some of the content that ships with the game — including its writing and dialogue, its English and Turkish text, and its 2D art and UI (such as icons, product sprites, achievement badges, and store images). All of this content was directed, reviewed, and curated by the developer. The game does not generate any AI content while you play, and does not connect to any AI service during gameplay.

Creator
YB Studio
Reviews
-
Added
Jun 28, 2026
Doors of IllusionSteam
Disclosure

This game uses generative AI tools to help create certain music, voice, and audio elements. Additional sound effects and audio assets are sourced from commercially licensed asset libraries.

Creator
Paggart Studio
Reviews
-
Added
Jun 28, 2026
Another Slop GameSteam
Disclosure

This product uses generative AI only for a limited amount of pre-generated visual assets. These include certain user interface artwork used in the game menus, as well as some promotional/store page visual assets such as header images and the game logo. Generative AI is not used to generate gameplay, characters, levels, story content, player-facing text, or any real-time content during gameplay. All AI-assisted assets are manually reviewed, edited where necessary, and selected by the developer before being included in the product or its store page.

Creator
DAEVON
Reviews
-
Added
Jun 28, 2026
Fading ReelSteam
Disclosure

Fading Reel uses machine translation (automated translation software) to provide in-game interface text in languages other than English. English menus, upgrades, tutorials, and story intertitles were written by the developer; non-English versions were generated from that English source and may contain errors. Game art, audio, gameplay, store screenshots, and the trailer were not created with generative AI.

Creator
Fadestrand Games
Reviews
-
Added
Jun 28, 2026
Mycelium Conquest: MitosisSteam
Disclosure

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.

Creator
YCF Productions
Reviews
-
Added
Jun 28, 2026
CellulaSteam
Disclosure

Cellula was developed with the assistance of generative AI tools. The developer used AI to help write C++ code, generate 3D organelle models from text descriptions, and create UI button artwork. No AI-generated content appears in the final game without human modification, curation, and integration. This project is itself a demonstration of how AI can democratize game development — allowing a single developer with domain expertise but limited programming experience to build something that previously required a full studio. All game design, biological accuracy, educational content, and creative direction were provided by a human physician and educator.

Creator
Patrick Gallaway
Reviews
-
Added
Jun 28, 2026
Cues From The PastSteam
Disclosure

Some assets in this game were assisted by generative AI tools during development, including parts of the audio and other elements.

Creator
Zrmdov
Reviews
-
Added
Jun 28, 2026
Service Desk SimSteam
Disclosure

We used advanced AI language models (Claude and Gemini) to help translate SERVICE DESK SIM into 8 languages: French, German, Spanish, Italian, Hindi, Urdu, Japanese, and English (UK). The AI handled the initial translation of all in-game text from UI menus to dialogue, story sequences, and thousands of unique support tickets. Every translation was then carefully reviewed and tested by humans to ensure quality and cultural accuracy across all languages.

Creator
ReproDev Games
Reviews
-
Added
Jun 28, 2026
Lune 13Steam
Disclosure

AI-generated 3D models are used in the final scene of the game. AI-generated 2D artwork is used in the backstory scenes.

Creator
Saphielle
Reviews
-
Added
Jun 28, 2026
骰途地牢Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools, including UI icons, skill and relic icons, character portraits and sprites, combat VFX, dungeon tile art, and menu and interface decoration. All generated images were reviewed, edited, and integrated by the development team.

Creator
HuangJianJian
Reviews
-
Added
Jun 28, 2026
Squad SurvivorsSteam
Disclosure

Some 2D art (character illustrations, menu and store background art) and marketing/store capsule images were created with the assistance of generative AI image tools. All AI-assisted assets were reviewed, edited and approved by the developer. No generative AI runs live during gameplay.

Creator
DevJunior
Reviews
-
Added
Jun 28, 2026
FOCUSSteam
Disclosure

FOCUS uses generative AI to assist in creating some in-game texture/background assets and the store capsule art. These are hand-edited and finalized by the developer. All design, code, and gameplay are human-made, and no AI content is generated at runtime.

Creator
kuma-hacker
Reviews
-
Added
Jun 28, 2026
Whisker TalesSteam
Disclosure

Some of the visual, audio, or text content in this game was created or supported using generative AI tools during the development process.

Creator
Buya Studios
Reviews
-
Added
Jun 28, 2026
Heroes And ZombiesSteam
Disclosure

"We used generative AI tools during the development of this game. Specifically, pre-generated AI tools were utilized to create and refine some of the 2D visual assets, including concept art, UI elements, and promotional store graphics. All AI-generated content was reviewed, edited, and curated by our team to ensure quality and compliance with Steam's content policies. The game itself does not generate any live AI content during runtime."

Creator
Aspgame
Reviews
-
Added
Jun 28, 2026
CUEQUENCESteam
Disclosure

AI was used for music and some visual assets. No live AI is used in-game.

Creator
Bison Forge Interactive
Reviews
-
Added
Jun 28, 2026
VigilumSteam
Disclosure

I use generative AI exclusively as a temporary tool for rapid prototyping and placeholder content during early solo development. All AI-generated elements in Vigilum are planned to be fully replaced with custom, human-made assets for the final v1.0 release. -> 3D Models: I used generative AI tools to create two 3D assets (the Vylem gem and the Blood Sigil element). These are temporary placeholders, and I am currently prioritizing remaking them myself during the Early Access phase. -> 2D Assets: A few UI icons and images were generated with AI. I intend to commission a professional artist to completely replace these 2D elements as soon as funding allows.

Creator
TXMSKA
Reviews
-
Added
Jun 28, 2026
PropHauntSteam
Disclosure

PropHaunt uses generative AI tools only to assist in creating part of its store page artwork and promotional materials (such as the logo and key art). No AI-generated content is produced live during gameplay, and the game does not connect to any external AI service while you play. All in-game assets — characters, environments, props, audio, and UI — are hand-crafted or sourced from licensed asset packs.

Creator
FeuoZz
Reviews
-
Added
Jun 28, 2026
FruitSnoot: The Snake RoguelikeSteam
Disclosure

During development, I may use procedural- and AI-assisted tools to support content creation, iteration, and production workflows. In all such cases, the final product reflects my own creative direction, selection, editing, and implementation as the developer.

Creator
Snootworks
Reviews
-
Added
Jun 28, 2026
SkillboundSteam
Disclosure

Artificial intelligence is not used during gameplay. It is used only for pre-rendered textures.

Creator
1337 Games
Reviews
-
Added
Jun 28, 2026
华夏古战略Steam
Disclosure

Most character avatars, icons and in-game buildings are generated or modified with AI tools. Building names and certain text content are AI-generated, while all remaining assets are manually created.

Creator
戴军君
Reviews
-
Added
Jun 28, 2026
HardformerSteam
Disclosure

AI was used to create splash art and the game logo.The game does not generate AI content during gameplay.

Creator
TurboForgeStudios
Reviews
-
Added
Jun 28, 2026
7743Steam
Disclosure

7743 includes a small handful of AI generated art. This includes, and is limited to only textures. The degree of AI generated textures within 7743 is likely less than 5%

Creator
Stanislaw Truchowski
Reviews
11
Added
Jun 28, 2026
がむしゃらギルド-Scrappy Guild-Steam
Disclosure

本作では、一部の3Dモデルや画像素材の制作に生成AIツールを使用しています。生成された素材は開発チームが調整・編集した上でゲーム内に使用しています。

Creator
GenGorouGames
Reviews
-
Added
Jun 28, 2026
The InductedSteam
Disclosure

The Inducted uses generative AI tools in a limited capacity. Some user interface icons and elements in-game were created with the assistance of generative AI. Additionally, the store capsule artwork was composed by a professional artist who incorporated some AI-generated elements among hand-crafted components. All gameplay, characters, environments, and audio are created without generative AI.

Creator
Vilo Games
Reviews
-
Added
Jun 28, 2026
Les Ombres de Dry CreekSteam
Disclosure

The visuals in The Shadows of Dry Creek (illustrations and scenes) were generated using generative artificial intelligence tools, then curated and integrated within a consistent art direction aligned with the game’s universe. Some elements may have been manually adjusted or refined to ensure they fit the intended narrative experience.

Creator
Pascal Ragaigne
Reviews
-
Added
Jun 28, 2026
The UnskilledSteam
Disclosure

Artificial intelligence was utilized in the production of the store page, marketing materials, community assets, and certain in-game materials.

Creator
Art Core Interactive
Reviews
-
Added
Jun 28, 2026
Copter DudeSteam
Disclosure

AI was used to create initial concept images for the main character (the funny copter). These images were then edited, redrawn and polished by a human artist. All other sprites, animations, backgrounds, sounds, music, and code in the game have nothing to do with AI.

Creator
Scangine Games
Reviews
-
Added
Jun 28, 2026
Centuria QuestSteam
Disclosure

Generated background Images for the battlefield with AI. Assisted coding with AI. Translations done with AI.

Creator
Kalemodo
Reviews
-
Added
Jun 28, 2026
Brick BustersSteam
Disclosure

Some assets in BRICK BUSTERS were created with the help of generative AI tools — including parts of the pixel art, some sound effects and music, and the translations of the in-game text. All AI-assisted content was reviewed and edited by hand before release.

Creator
NPC AT WORK
Reviews
-
Added
Jun 28, 2026
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