25,882 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ThroughspireSteam
Disclosure

AI was used to help modifying and creating part of text translation / visual / sound assets.

Creator
MetaMata
Reviews
-
Added
Jun 28, 2026
勇之证Steam
Disclosure

The promotional images, image graphics, and library asset images of the game are rendered using AI, with the main elements being in-game content and only rendering the atmosphere. Other game models, scenes, and music did not use AI.

Creator
BURN WOOD STUDIO
Reviews
-
Added
Jun 28, 2026
Punk RacerSteam
Disclosure

Track-select card thumbnails (one image per race track) are AI-generated, pre-rendered JPEGs included in the bundled web build. These are static decorative thumbnails, not generated at runtime. No other in-game content uses generative AI.

Creator
RatKing Labs
Reviews
-
Added
Jun 28, 2026
Mangrove ExpressSteam
Disclosure

As a small independent development team, we used generative AI as a supporting production tool during development. All creative direction, game design, asset selection, editing, integration, and final approval were handled by the development team. AI-generated material was reviewed and modified by the developers before being included in the game. The game does not generate AI content during gameplay.

Creator
Dig Up Indie
Reviews
-
Added
Jun 28, 2026
ImperiumSteam
Disclosure

Imperium is a solo-developed game that makes extensive use of generative AI to create its content: • Visual art and graphical assets — planet surfaces, buildings, species and ship artwork, interface art, and store/marketing imagery — were generated using Midjourney and ChatGPT, then extensively edited, composited, and refined by hand in Photoshop (including Photoshop's AI tools) to fit the game's art direction. • Music was generated using Suno. • Sound effects were generated using ElevenLabs. Every asset is reviewed, edited, and approved by the developer before it ships, and the game's design, systems, and balance are the developer's own. Imperium's in-game opponents use traditional algorithmic AI, not generative AI.

Creator
Petroff Games
Reviews
-
Added
Jun 28, 2026
Sheep Move TogetherSteam
Disclosure

The game uses some icons and visuals that were previously created with artificial intelligence (some in-game visuals and capsule image, etc...)

Creator
Shepherd
Reviews
10
Added
Jun 28, 2026
The Purge of the CrystalsSteam
Disclosure

Ai was solely used in the creation of capsule art. The artwork is a stylized version of a rendered 3D image directly from Unity.

Creator
Poetic Visuals
Reviews
-
Added
Jun 28, 2026
久遠ゆうの事件簿 信長編 - Episode 1Steam
Disclosure

Generative AI was used as an assistive tool during certain stages of visual asset creation. The overall design, direction, editing, and final composition of the work were created and managed by the developer.

Creator
studio mabou
Reviews
-
Added
Jun 28, 2026
NULL TRACESteam
Disclosure

Generative AI tools were used during the creation of certain marketing and promotional materials for the game, including concept artwork, logos, store page assets, and text drafts. All AI-generated content was reviewed, edited, and integrated by the developer before publication.

Creator
Andrei Uvarov
Reviews
-
Added
Jun 28, 2026
CogfallSteam
Disclosure

Cogfall was developed solo by Nodding Panda Studios. To bring the steampunk Clockwork Kingdom to life, AI tools were used to generate artwork and music under the creative direction of the developer. Every image and track was intentionally prompted, selected, and refined to fit the game's vision — AI served as a creative tool, not a replacement for creative decisions. All gameplay systems, code, game design, writing, and balancing were created entirely by the developer.

Creator
Nodding Panda Studios
Reviews
-
Added
Jun 28, 2026
NOXESteam
Disclosure

"AI tools (Leonardo AI) were used to generate some concept art and UI textures during development. AI tools (Gemini) were used to generate background music assets. All assets were pre-generated before being integrated into the game."

Creator
DSX
Reviews
-
Added
Jun 28, 2026
心灵阈值Steam
Disclosure

AI tools were only used in the development phase for code, textures, texts, audio and music production. There is no player-accessible AI generation feature or external AI service connection in the released game, and all built-in content has passed full manual compliance review.

Creator
岚爱万七
Reviews
-
Added
Jun 28, 2026
PlacefallSteam
Disclosure

In this game, some visuals and sounds were generated by artificial intelligence.

Creator
Halvenor
Reviews
-
Added
Jun 28, 2026
Checkpoint64Steam
Disclosure

Checkpoint64 has used AI to assist with development & styling. Checkpoint64's dev team are Senior developers in their day jobs and know the code inside and out. All art & assets where created by a Human graphic artist.

Creator
Checkpoint64 Team
Reviews
-
Added
Jun 28, 2026
无限R-放置赛车 Infinite R: Idle RacingSteam
Disclosure

"Generative AI was utilized to assist with the initial translation and localization of the game's text assets. All AI-assisted content underwent thorough manual review, editing, and refinement by our development team to ensure cultural accuracy and a high-quality narrative experience for players."

Creator
VoidSlash Games
Reviews
-
Added
Jun 28, 2026
VoxelForgeSteam
Disclosure

VoxelForge includes local generative AI features for user-assisted 3D and voxel asset creation. Users can provide their own source images and use the application to generate 3D models, voxel assets, meshes, textures, and related production assets. This generation runs locally on the user’s computer using model files bundled with the application. VoxelForge does not connect to an external AI service during normal use. It does not require a Hugging Face account, API key, cloud generation service, or external server connection at runtime. User input images and generated outputs are not uploaded to our servers. The AI features are intended as creative tools for asset production. Users are responsible for ensuring that they have the necessary rights to any images or source material they import, and for reviewing generated outputs before using or distributing them.

Creator
Ghst.Bstrd
Reviews
-
Added
Jun 28, 2026
UnheengedSteam
Disclosure

Unheenged was created using the assistance of AI for it's Code, Audio and some 3D Models.

Creator
Half Slice Studio
Reviews
-
Added
Jun 28, 2026
JuggerSteam
Disclosure

Some images and icons were generated by AI image generation tools, because I am not an artist and too poor to afford one.

Creator
Knorrmal Games
Reviews
-
Added
Jun 28, 2026
Maybe a CardGame?Steam
Disclosure

Generative AI is only used as a programming assistant (like code completion or text localization). It’s not used to create the art, audio, or other content that players actually see. Enemy AI and procedural map generation are done with traditional game logic, not generative AI. The art and audio released come from third-party licensed materials on itch.io, with credits given in-game. The game doesn’t call any generative AI services while running.

Creator
Moyu
Reviews
-
Added
Jun 28, 2026
RustPlowSteam
Disclosure

Generative AI tools were used to provide secondary assistance in creating some 2D concept art, background images, and UI texture components during the development process.

Creator
HASFOUR
Reviews
-
Added
Jun 28, 2026
PhobopetraSteam
Disclosure

Generative AI tools were used during the development process to assist in writing code, creating speech, sound effects, and 3D assets. No generative AI is used during actual gameplay.

Creator
Parano Game Studios
Reviews
-
Added
Jun 28, 2026
Deadly MatchSteam
Disclosure

AI was used to generate voices for the characters in this game. AI was heavily used in the work of translating from English to other languages.

Creator
Belba Games PTY LTD
Reviews
-
Added
Jun 28, 2026
Cursed Merchant of KyotoSteam
Disclosure

Some key art and illustrations in this game were created using generative AI image tools. No AI generates content in real time during gameplay.

Creator
aomaru works
Reviews
-
Added
Jun 28, 2026
Casa de Cuy: A Finca Full of FluffSteam
Disclosure

Generative AI was used to assist with localization/translation of in-game text. All translated text is pre-generated and included with the game as static content. The game does not generate AI content during gameplay. All artwork is hand-drawn, the music was created by human artists, and all programming was done manually.

Creator
Starline Arcade
Reviews
-
Added
Jun 28, 2026
猫猫特工队:代号伍Steam
Disclosure

AI tools were used to assist with parts of the game's code, the drafting of narrative and dialogue content, and initial translations of in-game and store page text. All AI-assisted output has been reviewed and edited by the development team.

Creator
Yuchu Games
Reviews
-
Added
Jun 28, 2026
The ShadowSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 28, 2026
Infinite ArcanaSteam
Disclosure

This game uses generative AI during development for pre-rendered visual assets, store capsule and library artwork, icons, textures, and supporting marketing images. AI-generated material is reviewed and edited before inclusion. The game does not generate AI content for players during gameplay.

Creator
Kier Works
Reviews
-
Added
Jun 28, 2026
Type HypeSteam
Disclosure

TYPE HYPE's static visual assets — the main-menu skyline background, achievement icons (34 color + 34 grayscale variants = 68 PNGs), exhibition-level theme backgrounds (15 themes × 6 layer files = 90 PNGs), and Steam capsule backgrounds — were created with the assistance of generative AI image tools (primarily OpenAI's GPT image generation). All AI-generated assets were curated, selected, and approved by the developer. No AI runs at runtime in the shipped product. Music (59 tracks) is human-composed and sourced from Pixabay under the Pixabay Content License. Code was written collaboratively by the developer with an AI coding assistant. The game contains no AI-generated content shown to players during gameplay (procedural music layering is rule-based, not AI).

Creator
supergoodcorey
Reviews
-
Added
Jun 28, 2026
LastITSteam
Disclosure

This game was designed and developed entirely by humans. Generative AI was only used to assist with the translation and localization of in-game text. No AI-generated artwork, audio, gameplay content, or narrative content is included in the game.

Creator
FormlessField
Reviews
-
Added
Jun 28, 2026
StellarForgeSteam
Disclosure

I've used ai generators for icons and logos. All coding, animations and modelling has been done by me.

Creator
Justin Hellman
Reviews
-
Added
Jun 28, 2026
Amnesia BulletSteam
Disclosure

Some pre-rendered movie scenes, character artwork, and background music in this game were created as original assets with the assistance of generative AI tools, then reviewed and edited by the developer. The game does not use live generative AI to create content during gameplay.

Creator
eye-factory
Reviews
-
Added
Jun 28, 2026
Let Rat BeSteam
Disclosure

AI tools were used in the creation of certain elements of this project. - programming - sound effects - background Music - Steam capsule image

Creator
CommaGames
Reviews
-
Added
Jun 28, 2026
Noctus QuarrySteam
Disclosure

We currently use AI for some of the audio dialogue as well as some of the placeholder 2D art assets. Our goal is to get art made for these where possible and we already have a voice actor and musician on board who is working on our audio.

Creator
Molten Shard Games
Reviews
-
Added
Jun 28, 2026
Idle PolygonSteam
Disclosure

In the development of this game, generative AI tools are used in the processes of programming code assistance and multilingual text translation to improve efficiency and quality.

Creator
Suupia
Reviews
-
Added
Jun 28, 2026
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