AI- generated images
- Creator
- VRCFORGE STUDIOS
- Reviews
- 23
- Added
- Mar 18, 2026
Public Steam disclosure research 25,383 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
AI- generated images
AI was used for the development of the game and its promotion.
Utilize AI assistance to help with game generation
Some text and images in this work were created using AI.
Some images were generated using artificial intelligence.
AI assisted me in the creation of this game.
Sound created by KI
Marketing and game assets
Image generation
AI tools supported our character concept phase and helped speed up asset development.
Some images were AI-generated.
Claude was helping me develop this game.
AI-generated visuals.
Model and image production were carried out using AI technology
AI was used as a sketch for some of the art
Some text and images in this work were created using AI.
ガラケー風フレームの作成にAIを使用しています。
Asset generation for the game
The game is developed with assistance of generative AI.
Translations
游戏所有生成式内容均为最新一代人工智能生成
for BGM
Art/Visual
"HEAT Labs may use generative AI tools during development to assist with text and/or upscaling of visual content. All such content is carefully curated, refined, and checked for accuracy before use and any AI assisted content is clearly labeled to ensure transparency."
Generative AI was used in this project.
Artificial intelligence was used to reconstruct partial fragments.
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
This game uses artificial intelligence to generate some images.
AI used to assist in the creation of some images and text.
Used AI to assist with some images.
AI was used to generate images.
Some content on this page and in the game was developed with the help of AI tools.
Some Sounds and 2d Image
Some assets were created with the assistance of generative AI.
Some text and images in this work were created using AI.
* Translations
Some contents are generated by AI
- code debugging - programming - descriptions - marketing
some images, sounds, and text
It contains filtered and edited AI-generated content.
some images generated with AI
Icon Artwork
I am a solo developer and this is my first game on Steam. I was able to create this game thanks to the use of AI.
create icon with ai
Some images were created using generative AI.
use ai for some art
We use AI in all our products, where possible, including but not limited to helping in creation of code, graphical assets and text. AI is used as a workflow tool, much like digital art software or modern coding tools. Use of AI allows us to have more and better features which would otherwise be impossible or time and cost prohibitive for a small independent game studio.
- Character Illustration - Character Modeling - Monster Modeling - And More…
AI Usage: very few 3D models
Translation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Jesus Simulator Unclear art | AI- generated images | VRCFORGE STUDIOS | 23 | Mar 18, 2026 | |
VilaGod Unclear | AI was used for the development of the game and its promotion. | Gustavo Benincaza dos Santos | - | Mar 18, 2026 | |
星尘试炼 Unclear | Utilize AI assistance to help with game generation | 铭轩魔王 | - | Mar 18, 2026 | |
ア異-Love Unclear textart | Some text and images in this work were created using AI. | SanNanGames | - | Mar 18, 2026 | |
Lokari Unclear art | Some images were generated using artificial intelligence. | Taha | - | Mar 18, 2026 | |
Secrets of Asherah 2 Unclear | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
Blik Ball Unclear audio | Sound created by KI | Software - made4you | - | Mar 18, 2026 | |
Argonauts Agency: Secret of the Labyrinth Unclear | Marketing and game assets | 8floor ltd | - | Mar 18, 2026 | |
Tank General Unclear art | Image generation | RokDooM | - | Mar 18, 2026 | |
BeatWordz Unclear art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Spooky Dwellers 4 Unclear art | Some images were AI-generated. | IKIGames | - | Mar 18, 2026 | |
Quantum Break Unclear | Claude was helping me develop this game. | morbo | - | Mar 18, 2026 | |
La Mystérieuse Résidence Unclear art | AI-generated visuals. | city85_studio | - | Mar 18, 2026 | |
Mo Wu Tian Gong Unclear art | Model and image production were carried out using AI technology | 吴健002 | - | Mar 18, 2026 | |
Backpack Idle Unclear art | AI was used as a sketch for some of the art | YDKR | - | Mar 18, 2026 | |
女世異-Josei Unclear textart | Some text and images in this work were created using AI. | SanNanGames | - | Mar 18, 2026 | |
Revenger ORIGIN Unclear art | ガラケー風フレームの作成にAIを使用しています。 | nazenaninadesico | - | Mar 18, 2026 | |
Monster Tower Unclear artaudiotext | Asset generation for the game | AlexTier | - | Mar 18, 2026 | |
Card Chess Unclear | The game is developed with assistance of generative AI. | Jin Shaochen | - | Mar 18, 2026 | |
Expandaball Unclear text | Translations | LT Games | - | Mar 18, 2026 | |
永恒地牢与刹那之恋 Unclear | 游戏所有生成式内容均为最新一代人工智能生成 | zeros | - | Mar 18, 2026 | |
Ocean Otter Swim Unclear audio | for BGM | GomDanZi | - | Mar 18, 2026 | |
Frayline Unclear art | Art/Visual | Ferenc Novák | - | Mar 18, 2026 | |
HEAT Labs Unclear textart | "HEAT Labs may use generative AI tools during development to assist with text and/or upscaling of visual content.
All such content is carefully curated, refined, and checked for accuracy before use and any AI assisted content is clearly labeled to ensure transparency." | HEAT Labs | - | Mar 18, 2026 | |
Brace for Dolphins! Unclear | Generative AI was used in this project. | We Are the Dolphins | - | Mar 18, 2026 | |
QWERTING Unclear | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
Cartapli : Fold Quest Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | ManduPod | 257 | Mar 18, 2026 | |
White Silence Unclear art | This game uses artificial intelligence to generate some images. | TEStudio | 13 | Mar 18, 2026 | |
Gangster Wars Unclear arttext | AI used to assist in the creation of some images and text. | Harold Villacorte | - | Mar 18, 2026 | |
Cage in my head in my cage in my head in my Unclear art | Used AI to assist with some images. | Igor Cunev | - | Mar 18, 2026 | |
Masackra Unclear art | AI was used to generate images. | Diam Kaz Production | - | Mar 18, 2026 | |
Jump Or Drown Unclear | Some content on this page and in the game was developed with the help of AI tools. | MightyCodeDragon | - | Mar 18, 2026 | |
Zombies & Battery Unclear artaudio | Some Sounds and 2d Image | Ransuz Studio | - | Mar 18, 2026 | |
Tavernia Unclear | Some assets were created with the assistance of generative AI. | Pixel Galaxies s.r.o | - | Mar 18, 2026 | |
異洋館・異和館-The Disturbed Mansion Unclear textart | Some text and images in this work were created using AI. | SanNanGames | - | Mar 18, 2026 | |
Professional Chef Unclear text | * Translations | Eracu Studios | - | Mar 18, 2026 | |
Poker Warrior Unclear | Some contents are generated by AI | Ice lattee | - | Mar 18, 2026 | |
Vector Approach Unclear codetext | - code debugging
- programming
- descriptions
- marketing | Calin Vasilescu | - | Mar 18, 2026 | |
JU-MEN: Cursed Masks Unclear artaudiotext | some images, sounds, and text | masasgames | - | Mar 18, 2026 | |
This Wasn’t In My Job Description Unclear | It contains filtered and edited AI-generated content. | GeckoIndie | - | Mar 18, 2026 | |
Smart Lab Unclear art | some images generated with AI | ZD Yazilim | 19 | Mar 18, 2026 | |
Infernal Descent Unclear art | Icon Artwork | Dawg Patch Games | - | Mar 18, 2026 | |
Town Tower Unclear | I am a solo developer and this is my first game on Steam. I was able to create this game thanks to the use of AI. | Humbertronics Arts | - | Mar 18, 2026 | |
LUMOLISH Unclear art | create icon with ai | Liu polun | - | Mar 18, 2026 | |
자영업자 덕춘씨 Unclear art | Some images were created using generative AI. | Hovid Games | - | Mar 18, 2026 | |
outpost4 Unclear art | use ai for some art | BananaDogGames | 72 | Mar 18, 2026 | |
Star and Serpent Solitaire Unclear codearttext | We use AI in all our products, where possible, including but not limited to helping in creation of code, graphical assets and text. AI is used as a workflow tool, much like digital art software or modern coding tools. Use of AI allows us to have more and better features which would otherwise be impossible or time and cost prohibitive for a small independent game studio. | Star and Serpent | 12 | Mar 18, 2026 | |
Checkmate Defence Unclear art | - Character Illustration
- Character Modeling
- Monster Modeling
- And More… | Checkmate Defence | - | Mar 18, 2026 | |
Bypass Unclear | AI Usage: very few 3D models | Reallique | - | Mar 18, 2026 | |
Pure Combat Unclear text | Translation | ddsolo | - | Mar 18, 2026 |