25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Raid SkySteam
Disclosure

AI was used only to generate the base background artwork, which was then manually edited and adapted to fit the game's art style.

Creator
Kimicharu01
Reviews
-
Added
Oct 1, 2026
Nara and the Long WaterSteam
Disclosure

Pre-generated: The game's code, the drawing code for its characters and scenery (all art is drawn by code at runtime, with no image files), and parts of the story text and store description were created with the help of an AI assistant, then reviewed, edited and directed by the developer. Live-generated: None. The game does not use AI to generate anything while it is being played.

Creator
Soon
Reviews
-
Added
Oct 1, 2026
Howling WoodsSteam
Disclosure

Parts of Howling Woods were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
-
Added
Oct 1, 2026
Crown to CallusSteam
Disclosure

Generative AI was used during development to create visual assets, music and sound effects, and in-game text and translations. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hüseyin Baytar
Reviews
-
Added
Oct 1, 2026
Country FishingSteam
Disclosure

Generative AI was used during development to create pre-generated artwork, including backgrounds, characters, fish, food, icons, and some UI and store images. AI was also used to prepare store descriptions and translations. No content is generated by AI during gameplay.

Creator
K-Cookie Games
Reviews
-
Added
Oct 1, 2026
SHIFTMARESteam
Disclosure

Generative AI tools helped create selected 2D artwork, including in-game branding, decorative art, and store and marketing illustrations, and assisted with translations of the store page text. This content is pre-generated; the game does not generate AI content during gameplay.

Creator
Andrii Torbenko
Reviews
-
Added
Oct 1, 2026
Idle Abyss PrincessesSteam
Disclosure

Generative AI tools were used during development to create or assist with character illustrations, some character sprites and other visual assets, store and promotional artwork, background music, and portions of localized text. These assets were selected, processed and integrated by the developer. The game does not generate AI content during play and does not connect to external AI services at runtime.

Creator
Peter
Reviews
-
Added
Oct 1, 2026
Calamity QuarrySteam
Disclosure

Some artwork, translations, and store page text were created with the help of AI tools.

Creator
Prussian_lemon
Reviews
-
Added
Oct 1, 2026
Stone Age GamesSteam
Disclosure

Pre-generated AI artwork, music and sound effects. No live AI generation during gameplay.

Creator
chi yin so
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Parcel Inspector SimulatorSteam
Disclosure

The game's cases, design and text were created by the developer. Generative AI was used as an assistant when writing the text of this store page and of the game, and to translate it into 12 languages; all of it was reviewed and edited by the developer. No content is generated while you play.

Creator
Alexframe
Reviews
-
Added
Oct 1, 2026
Grand OuvertSteam
Disclosure

Parts of the in-game text, its translation, and the store page text were drafted with AI assistance and edited by hand.

Creator
DASPRiD
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
らくがきスマッシュ / Doodle SmashSteam
Disclosure

Some assets in this game were created with generative AI tools during development and then selected and edited by hand: the store key art and capsule images, some in-game images (UI decorations, stage backgrounds and some illustrations), and the background music and jingles. No generative AI is used while you play: the stats and skills of your drawing are decided by deterministic on-device image processing, and nothing is sent to an AI service.

Creator
白鳥のぞみ
Reviews
-
Added
Oct 1, 2026
Trivia ManiaSteam
Disclosure

Trivia Mania was designed, directed, reviewed and tested by a solo developer. AI tools supported the drafting, editing and fact-checking of the questions and answers, and helped make the game's art and sound. No AI is embedded in the game and nothing is generated while you play.

Creator
Trivia Mania
Reviews
-
Added
Oct 1, 2026
CartbonkersSteam
Disclosure

The key art, store capsules and library artwork were created with an AI image generator and reviewed by the developer. In-game pixel art sprites, the bitmap font, sound effects and music are produced by original project code written with AI coding assistance. Store and in-game text were drafted with AI assistance and edited by the developer. The game does not generate any content with AI while running and requires no AI service.

Creator
PHABDEV
Reviews
-
Added
Oct 1, 2026
Hauberk锁甲地牢Steam
Disclosure

The game's art assets (tile, monster and item sprite atlases) were produced during development using OpenAI's image generation service. We then processed the output ourselves into transparent PNGs and assembled them into atlases, which ship as static assets inside the build. The game does not call any AI service at runtime and contains no live-generated content. Every generated image was manually reviewed and corrected before being added to the atlas. Apart from the art, the code, game design, balance and text involve no AI-generated content.

Creator
BAI XIAN LE
Reviews
-
Added
Oct 1, 2026
RogueletteSteam
Disclosure

Generative AI was used during development to help create some visual assets and assist with development work. The resulting content was selected, edited, and integrated into the game by the developer.

Creator
Nightbyte
Reviews
-
Added
Oct 1, 2026
RAT LUCKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated decorative in-game artwork, including wall posters, as well as selected promotional and Steam store artwork. All generated content was reviewed and edited before inclusion. The game does not use live-generated AI content during gameplay.

Creator
Miloš Lužnjanin
Reviews
-
Added
Oct 1, 2026
Tiny VesselSteam
Disclosure

Some of the game's pre-rendered assets were created with generative AI tools during development and then reviewed, edited and integrated by the developer: parts of the pixel art, parts of the sound effects, and the translations from the English original. Nothing is generated while you play: the game uses no AI at runtime and collects no player data for AI training.

Creator
Lazy Frog Games
Reviews
-
Added
Oct 1, 2026
Your Ancestor StoriesSteam
Disclosure

We use generative AI as a reference and supporting tool during game development, while final creative decisions and implementation are made by our team.

Creator
Vision Ascent
Reviews
-
Added
Oct 1, 2026
GeomSurfSteam
Disclosure

Generative AI tools were used during development to assist with portions of programming and store-page text. All AI-assisted material was reviewed, edited, tested, and integrated by the developer. No generative AI is used during gameplay.

Creator
Geometry Serf
Reviews
-
Added
Oct 1, 2026
Hero Football ManagerSteam
Disclosure

Hero Football Manager was made by one developer working with AI tools. AI helped write the game's code, including the code that draws the pixel art and synthesizes many of the sounds and music tracks. AI also helped write and translate the in-game text and this store page. The developer directed, reviewed and tested all of it. The game does not use AI while you play.

Creator
Joseph Vu
Reviews
-
Added
Oct 1, 2026
Almost a TowerSteam
Disclosure

AI tools were used to create artwork and some of the background music included in the game. The game does not generate new content with generative AI during play.

Creator
Chaamu
Reviews
-
Added
Oct 1, 2026
PoopMan: Sewer SurvivorSteam
Disclosure

Some of the game's 2D art (characters, enemies, backgrounds and icons) was created with the help of generative AI tools and then edited, cleaned up and reviewed by the developer. Some translations were also made with AI assistance. No AI content is generated while the game is running, and the game does not connect to any AI service.

Creator
PoopMan Productions
Reviews
-
Added
Oct 1, 2026
Friendship BoatSteam
Disclosure

Pre-generated AI-assisted art and text are used. Tencent Hunyuan 3D helped create initial models and textures; OpenAI image tools helped create UI art and reference images. Assets were edited and optimized for the game. Some fixed UI text, incident captions and translations were drafted with AI assistance. No AI content is generated during gameplay.

Creator
Kibernet
Reviews
-
Added
Oct 1, 2026
The Liberty LeagueSteam
Disclosure

Generative AI tools were used during development to create visual assets, including character and enemy artwork, environmental backgrounds, user interface graphics, item textures, and promotional artwork. ChatGPT also assisted with dialogue and educational text. The developer directed, selected, and reviewed this content for inclusion in the game. All AI-generated content was created before release; the game does not generate AI content during gameplay.

Creator
Michael Giaccotto
Reviews
-
Added
Oct 1, 2026
Waste Your TimeSteam
Disclosure

This game includes content created with the assistance of generative AI. Specifically, the clock face and background designs available in the in-game shop were created using generative AI image tools, and the localization of the in-game interface text into several additional languages was produced with generative AI. The game's audio and other content were created without generative AI. No generative AI runs while the game is played — all such content is pre-generated and included in the build.

Creator
XejiksGG
Reviews
-
Added
Oct 1, 2026
PULLFINITYSteam
Disclosure

Generative AI was used for the cards, interface icons, translations and the store page text. All generated content was selected and checked by hand before it went into the game. No AI is used at runtime.

Creator
Nicholas Schmitz
Reviews
-
Added
Oct 1, 2026
方寸小家 RoomFolkSteam
Disclosure

RoomFolk used generative AI during development to assist with drafting and debugging parts of its source code and text.

Creator
Minumote Studio
Reviews
-
Added
Oct 1, 2026
How to Wait for the BusSteam
Disclosure

Some sound effects included in the game were generated using generative AI tools. The game's non-English translations were machine-generated. The game contains no live-generated AI content. Visual assets and UI are generated procedurally by conventional game code.

Creator
Benevolent Anarchy
Reviews
-
Added
Oct 1, 2026
Meow Game Desert Island SurvivalSteam
Disclosure

Generative AI tools were used during development to help create some of the game's visual assets, including 3D props and environments, as well as localized text and store page descriptions. The main cat character model is a purchased third-party asset. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Webhack
Reviews
-
Added
Oct 1, 2026
MERVARYN 2900Steam
Disclosure

Bringing together, refining, reviewing and coordinating the different disciplines into a functional complete game. All content was integrated into the development process, tested and aligned with the overall project before becoming part of the released version.

Creator
Thorsten Koerner
Reviews
-
Added
Oct 1, 2026
BITS OVERLOADSteam
Disclosure

Generative AI tools were used during development to assist with the localization of in-game text into multiple languages. All AI-assisted translations were reviewed, edited and integrated manually by the developer. No generative AI is used during gameplay. Visual and audio assets were not generated using AI.

Creator
SRADRAVEN
Reviews
-
Added
Oct 1, 2026
VOICE METEORSteam
Disclosure

Generative AI was used to create some images, music, sound effects, and prerecorded synthetic chant voices. The game also uses on-device AI speech recognition to transcribe player recordings.

Creator
Soichiro Hayashide
Reviews
-
Added
Oct 1, 2026
ROM HollowSteam
Disclosure

Some artwork on ROM Hollow's store page was generated with AI.

Creator
Chris Karageorge
Reviews
-
Added
Oct 1, 2026
KOI-KOI!Steam
Disclosure

I’m a solo developer, and artificial intelligence was used in the creation of this game.

Creator
KOI-KOI PRODUCTION
Reviews
-
Added
Oct 1, 2026
Withstand The HordeSteam
Disclosure

Artificial intelligence has been used to color the buildings, for the shotgun unit art, and to translate the game into multiple languages.

Creator
Pere Brau Martínez
Reviews
-
Added
Oct 1, 2026
Five More MinutesSteam
Disclosure

Generative AI tools were used to make the game's artwork, music and sound effects, including the store page images.

Creator
Kristo Eevardi
Reviews
-
Added
Oct 1, 2026
カメノミクス - Tortoise TraderSteam
Disclosure

The in-game illustrations in this game were created with generative AI image tools. This covers: - The background art for the 16 town illustrations - The turtle and enemy character art - The single-image art for the opening and ending - The dojo and battle backgrounds - The celebration art shown at gold milestones - The application icon The developer selected from the generated candidates and adjusted them (resizing, cropping and similar) before including them in the game. Generative AI was also used for part of the text: - All English text was translated from Japanese with generative AI - In the Japanese version, the on-screen guidance, the how-to-play pages, item descriptions, the store description, and some names of goods, places and characters were written with the help of generative AI Generative AI was not used for: - The opening and ending text - Music and sound effects (these are synthesized by the program's own waveform code) - The developer's logo The game never calls generative AI while it is running. It can be played offline; its only external communication is with the Steam client, to record Steam achievements.

Creator
はたらいてみよっか
Reviews
-
Added
Oct 1, 2026
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