25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Just One More LinkSteam
Disclosure

AI-assisted tools were used for one in-game hand sprite; the rest of the in-game art is hand-drawn. AI-assisted tools were also used for some store/promotional artwork, some music and sound effects, localization assistance, and coding assistance. All AI-assisted content was reviewed, edited, and integrated manually by the developer.

Creator
Blagine
Reviews
-
Added
Mar 18, 2026
THE UTOPIAN PROJECTSteam
Disclosure

The development of The Utopian Project makes limited use of AI-assisted tools during early production, primarily for concept exploration and background asset iteration. All final content is curated, reviewed, and integrated by the development team.

Creator
420 Game Studios
Reviews
-
Added
Mar 18, 2026
Dystopian Pet SimulatorSteam
Disclosure

Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the icons and music in our game, as placeholders that will be replaced by handcrafted art in the future. All other visual content was created by real people.

Creator
dinca.team
Reviews
48
Added
Mar 18, 2026
GravscapeSteam
Disclosure

Generative AI was used during development to help with text editing and minor code debugging (mostly because I’m a solo indie dev and needed a hand). AI is not used in the game itself - all gameplay systems, content, and behavior are handcrafted and not generated in real time.

Creator
Kirocet Studio
Reviews
-
Added
Mar 18, 2026
第九惑星Steam
Disclosure

This game includes content created with generative AI during development. No content is generated live during gameplay. Music: Some background music tracks were created using music generation AI (e.g. Suno AI). Images: Some illustrations and background images were created using image generation AI. This includes works created by the developer as well as works submitted by third parties through an open call and individual commissions. For submitted works, contributors confirmed the AI tools and external assets used, their ownership of necessary rights, that no third-party rights are infringed, and that commercial use is permitted.

Creator
haizai
Reviews
-
Added
Mar 18, 2026
Downfall MMORPGSteam
Disclosure

Ai has been used in the creation of some images used for marketing or in-game (such as loading screens).

Creator
Rainmade Games
Reviews
75
Added
Mar 18, 2026
图灵证言 Turing TestimonySteam
Disclosure

Players can freely converse with NPCs, and the game will generate dialogue in real time based on the NPCs' personalities and memories. The main storyline will be driven by AI agents, which will generate plotlines consistent with the game's lore.

Creator
Why_Studio
Reviews
-
Added
Mar 18, 2026
Last PlanetSteam
Disclosure

Some promotional visuals were created using generative AI tools and were then manually edited.

Creator
Vertices Art Studio
Reviews
-
Added
Mar 18, 2026
Prime ProtocolSteam
Disclosure

Prime Protocol used generative AI tools during development to assist with drafting and iterating on code and to create some pre-rendered marketing imagery. All content is reviewed and integrated by the developer. No generative AI is used during gameplay; the game does not live-generate text, images, audio, or code, and players cannot input prompts.

Creator
Prime Protocol Interactive
Reviews
-
Added
Mar 18, 2026
Princess Khalifa: Legacy of WrathSteam
Disclosure

Some visual assets on the store page and parts of the in-game art were created with the assistance of generative AI tools and then curated, edited, and integrated by the developer (Cag). Portions of the store page text and the game’s music were created with the assistance of generative AI tools.

Creator
Cag
Reviews
-
Added
Mar 18, 2026
Double Agenda - Inspired by True EventsSteam
Disclosure

Most of the images in the game, as well as marketing materials, have been generated through AI or have had AI filters applied to them for the sake of a consistent art style. Some of the game's text has also been AI-generated, though to a much lesser extent. All of it has been manually reviewed and has had corrections applied where needed.

Creator
ANDESTRAT
Reviews
-
Added
Mar 18, 2026
Approach Control: RemasteredSteam
Disclosure

ChatGPT was used to create trophies for the trophy case. All in-game art was created myself using Photoshop. The splash page was created by my part-time artist. She bought imagery from istockphoto, and asked me to generate the 3D aircraft renderings, which I did using Unity3D. To the very best of my knowledge, AI was ONLY used to generate the 20 trophies.

Creator
Big Fat Simulations Inc.
Reviews
-
Added
Mar 18, 2026
WirelessSteam
Disclosure

AI assisted in programming and art generation for this game.

Creator
RoboXero Studios
Reviews
-
Added
Mar 18, 2026
Mental BreakSteam
Disclosure

AI was used in the coding of this game. Some placeholder assets are AI, but rest assured we have excellent human artists working hard to replace every asset with hand-made human art by release!

Creator
Keaton Lee
Reviews
-
Added
Mar 18, 2026
They Shall Not LoopSteam
Disclosure

As a solo developer, generative AI was used only for the Steam capsule images. I plan to replace them with hand drawn artwork before the game is released.

Creator
Elite Gorgon Games
Reviews
-
Added
Mar 18, 2026
Rise of the Cones: Planetary DefenseSteam
Disclosure

We used generative AI tools during development for some marketing images, certain UI elements, store page text drafting, and code suggestions. All outputs were reviewed and edited by the developer. The game does not use AI to generate content during gameplay.

Creator
Baris Lab
Reviews
28
Added
Mar 18, 2026
MELLDESTROYSteam
Disclosure

Use of UI Assets and Visual Elements The game uses a combination of custom-made assets and assisted tools for certain visual elements. Some UI icons and minor interface elements were created with the help of generation tools and then manually edited and integrated into the game. This includes: small UI icons damage indicators ability cards and card elements UI cards and visual overlays promotional banners for the Steam store All generated elements are used as supporting visuals, refined and adapted to fit the game’s original design, gameplay systems, and overall art direction. Core gameplay visuals, mechanics, environments, and animations are fully custom and developed specifically for the game.

Creator
CUBE studio
Reviews
-
Added
Mar 18, 2026
Ironseed 3 : VigilSteam
Disclosure

This game includes pre-generated visual assets created and edited using MidJourney. Written content was developed with AI assistance (ChatGPT, GitHub Copilot) and edited by the developer. Voice-over generated by ElevenLabs.

Creator
Robert Morgan
Reviews
-
Added
Mar 18, 2026
SISTER LACESteam
Disclosure

All character voices were generated by AI during development. Some graphic resources were generated by AI in the case of posters

Creator
Gonzalo Adriel Faraldo
Reviews
-
Added
Mar 18, 2026
Mutant SurvivorsSteam
Disclosure

Generative AI tools were used during development to assist with the creation of concept art, visual assets, and written content such as descriptions and lore. All AI-generated materials were reviewed, edited, and finalized by the development team. No AI is used during gameplay, and the game does not generate content in real time.

Creator
Macro Software
Reviews
-
Added
Mar 18, 2026
Promptables - Das KI-DuellSteam
Disclosure

Promptable's core mechanic uses an LLM to evaluate creature's abilities and evaluate what happens in a certain situation when you and your opponent clash.

Creator
Emergo Entertainment
Reviews
22
Added
Mar 18, 2026
FRAGMENT FANTASY SHORT -N-Steam
Disclosure

This game uses AI technology for the following purposes: - Generation of some assets - Assistance in text and scenario creation - Programming assistance for development efficiency - Efficient automated game testing No player personal data is sent to AI systems.

Creator
えむげん
Reviews
-
Added
Mar 18, 2026
Interstellar HunterSteam
Disclosure

In the early stage of the game, DeepSeek was used to draw the basic template of the game. In the middle stage, Cursor was used to continue writing and optimizing the game code. All the in-game pictures were generated by Wenxin and Qianwen, and remove.bg was used to cut out the images. The in-game background music was created by Suno, and the in-game attack sound effects were recorded from the video music in Wenxin.

Creator
HUANG DI
Reviews
-
Added
Mar 18, 2026
Warp ManiaSteam
Disclosure

The game's soundtrack includes tracks produced with the help of AI-based music generation tools.

Creator
DNA Games Studio
Reviews
-
Added
Mar 18, 2026
Cube Dodger 3DSteam
Disclosure

I created achievement logos with AI and store logos with Ai, all in game images are created with actual game play and does not use Ai, game privacy and manual were formatted and verified using Ai.

Creator
Darren Keathley
Reviews
-
Added
Mar 18, 2026
The X-TypeSteam
Disclosure

We use AI tools to generate initial character concepts and static base sprites. These generated images serve as a foundation and are subsequently manually edited, processed, rigged, and animated by hand using 2D animation software to create the final assets seen in the game.

Creator
BinaryWriter
Reviews
-
Added
Mar 18, 2026
THE KULKASteam
Disclosure

Human touch + AI. Artificial Intelligence (AI) was used to enhance code efficiency and optimize selected graphical elements, improving the overall performance and visual quality of the project — while preserving its handcrafted style and unique artistic identity.

Creator
Airem
Reviews
-
Added
Mar 18, 2026
BND Legenden: Operation BlackboxSteam
Disclosure

In Level 2, there is a picture-memory task where players must remember one of four images. The dog pictures used for this are AI-generated. In our assets on the shop page, the globe that Atlas is holding has been edited using AI.

Creator
Umami Creative GmbH
Reviews
23
Added
Mar 18, 2026
Trash TalkersSteam
Disclosure

The texture for carpet and wallpaper were generated before being overhauled by hand by myself. No other assets are AI generated.

Creator
Ryyson Games
Reviews
-
Added
Mar 18, 2026
Project : DiasporaSteam
Disclosure

Some 2D illustrations and title screens in the game were produced using AI. Other resources were created and used by asset.

Creator
Task Company
Reviews
-
Added
Mar 18, 2026
R.I.P.Steam
Disclosure

LLMs were used in the localization of the store page and the game.

Creator
Sandy
Reviews
-
Added
Mar 18, 2026
SteelarchySteam
Disclosure

Generative AI was used during the development process to assist in creating 2D UI assets (icons) and drafting text for the store page and item descriptions. All AI-generated content was reviewed, edited, and finalized by the developer to ensure it fits the game's aesthetic and does not contain infringing material. The game does not generate any content live via AI during gameplay.

Creator
Fragment Labs
Reviews
-
Added
Mar 18, 2026
Aroya KnightSteam
Disclosure

Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in the early conceptual stages of asset creation, every asset has been manually crafted to ensure a cohesive aesthetic. Most importantly, all code is hand-written—including the 3,000+ line player controller—to guarantee the tight, responsive gameplay essential for a high-stakes Metroidvania.

Creator
Ofir Aroya
Reviews
-
Added
Mar 18, 2026
OutlandersSteam
Disclosure

AI tools are used to assist in the creation of some pre-rendered content, such as concept imagery, promotional visuals, or draft marketing assets (for example, store page artwork or community images). This game uses AI-generated content for a small number of in-game item images and some UI elements. All gameplay systems, and core assets are created manually.

Creator
Solo Game Dev
Reviews
-
Added
Mar 18, 2026
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