25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Space TanksSteam
Disclosure

Generative AI was used only to create artwork for the Steam store page and marketing materials. No generative AI is used in the game or during gameplay.

Creator
Black Blowfish Software Labs
Reviews
-
Added
Sep 26, 2026
Nova OriginSteam
Disclosure

Generative AI was used to create three pre-generated images used in the game: the splash screen, loading screen, and main menu background. No other game content was generated using AI, and the game does not generate AI content during gameplay.

Creator
ZapNova Games
Reviews
-
Added
Sep 26, 2026
Hextinction: Tower DefenseSteam
Disclosure

Pre-generated AI was used to assist in creating the game's logo, some 2D UI elements (HUD icons), and the background music for the promotional teaser (using Soundraw). The game's code, 3D assets, core mechanics, and level design are developed without generative AI.

Creator
A2L Games
Reviews
-
Added
Sep 26, 2026
Entity UnknownSteam
Disclosure

Generative AI tools were used to during development to assist with game code, content, and materials. The game contains no live generative AI interactions and does not generate content during gameplay.

Creator
Blackbox Interactive
Reviews
-
Added
Sep 25, 2026
Ghost Clicker: Ethereal IdleSteam
Disclosure

Bu oyunun bazı mağaza kapak görselleri ve tanıtım materyalleri geliştirme sürecinde yapay zeka araçları yardımıyla önceden oluşturulmuştur. Oyun içerisinde oyuncular tarafından oluşturulan veya gerçek zamanlı üretilen bir yapay zeka içeriği bulunmamaktadır.

Creator
AkameRonin
Reviews
-
Added
Sep 25, 2026
AXIOMASteam
Disclosure

Generative AI assisted the creation of scientific illustrations, scientist portraits, felt textures, card-pack art, text and translations. These are fixed assets included in the game. There is no live AI generation during play.

Creator
Quanta — Private Tutoring
Reviews
-
Added
Sep 25, 2026
IWA Fighting AdventureSteam
Disclosure

AI tools were used in the creation of some of the game's artwork. All AI-generated assets were subsequently reviewed, edited, and refined by me or a family member before being incorporated into the game. No AI-generated content was added to the game without prior human review and editing.

Creator
vito74m (A100N)
Reviews
-
Added
Sep 25, 2026
StancefolioSteam
Disclosure

Generative AI tools were used during development to create some visual assets, including card and encounter illustrations, the game icon, and certain visual effects, as well as music and some sound effects. AI tools also assisted with in-game text, localization, and store-page copy. This content is prepared before release. The game does not use generative AI to create content during gameplay.

Creator
TarasFreund
Reviews
-
Added
Sep 25, 2026
A Table of LiarsSteam
Disclosure

Generative AI was used for pre-generated artwork, including character portraits, key art, cards, Jokers and decorative interface artwork, and assisted portions of game text and localization. Assets are selected and integrated during development. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Aulenor
Reviews
-
Added
Sep 25, 2026
Flamebound TacticsSteam
Disclosure

Pre-generated AI was used to create background music with Suno, localized in-game text for supported languages, and artwork for the Steam store page, library assets, and other marketing materials. No AI-generated images are used during gameplay. All AI-generated content is created before release and does not change during play. The game does not use live-generated AI.

Creator
Yareyare
Reviews
-
Added
Sep 25, 2026
Baseline Basketball Manager 27Steam
Disclosure

Generative AI tools were used selectively during development to assist with certain text, data and visual workflows. Baseline Basketball Manager is developer-directed, with its gameplay systems, simulation logic, balancing and final content curated by the developer. The game does not generate AI content during gameplay.

Creator
Baseline Basketball Manager
Reviews
-
Added
Sep 25, 2026
Mischief! Magic Poker & MoreSteam
Disclosure

Generative AI tools were used in the following areas of this game's development. ■ Visual assets Image generation AI was used to create some 2D visual assets, including backgrounds, card artwork, and UI elements. These images are included in the game as fixed assets. ■ Music The background music was created using Suno, an AI music generation tool. ■ Voice assets The included female voice assets were created using audio generation AI. The male voice assets are pre-existing recordings provided by T-Sta. ■ Text and translation Generative AI assisted with writing and translation for some in-game text and the store page description. ■ Program code AI coding assistance tools were used for part of the implementation work. ■ Other assets Sound effects are pre-existing audio assets provided by Soundeffect Lab, Kurage Kosho, T-Sta, and DOVA-SYNDROME. The font is Zen Kaku Gothic New, provided under the SIL Open Font License. ■ No live generation All AI-generated content described above was created in advance during development. The game does not use generative AI to create new images, music, voices, or dialogue during gameplay.

Creator
Miyadaiku
Reviews
-
Added
Sep 25, 2026
Shogi: Magic & MischiefSteam
Disclosure

Shogi: Magic & Mischief was developed with the assistance of generative AI tools in the following areas. ■ Illustrations and images Generative AI was used to create 2D visual assets, including character portraits, backgrounds, title illustrations, and other game and promotional artwork. The developer directed the visual concepts, character designs, composition, and colors, and selected the images for inclusion, with editing, cropping, and compositing where needed. ■ Music Background music was created using music generation AI. The developer defined the intended mood, generated candidates, and selected and edited tracks for the game. ■ Voices The male voice assets are pre-existing human-recorded audio from T-Sta. The female voice assets were created using audio generation AI and selected and edited by the developer. These descriptions refer to the voice asset sets, rather than the gender of every character using them. ■ Text AI writing assistance was used to draft or revise some character descriptions and store-page text, including English promotional text. The developer determines the final wording. ■ Program code AI coding assistance tools were used during implementation, debugging, and testing. ■ Non-AI assets Sound effects are pre-existing human-created audio assets from providers including Soundeffect Lab, Kurage Kosho, T-Sta, and DOVA-SYNDROME, rather than AI-generated sound effects. The game uses the fonts Zen Kaku Gothic New and Shippori Mincho, distributed under the SIL Open Font License 1.1. ■ How AI is used Generative AI is used during development, not to generate new artwork, music, voices, or dialogue during gameplay. The computer-controlled shogi opponents use game logic and move-search algorithms; they are separate from the generative AI tools used to develop the game. ■ Developer responsibility The developer is responsible for the content included in the game, reviewing it for inappropriate or potentially infringing material, and checking the applicable licenses and terms of use for third-party assets and AI tools.

Creator
Miyadaiku
Reviews
-
Added
Sep 25, 2026
Hunt or PraySteam
Disclosure

Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.

Creator
Rusty Clover
Reviews
-
Added
Sep 25, 2026
Football Ambition 27Steam
Disclosure

Some of the artwork that ships with Football Ambition 27 was made using generative AI tools. That covers the club badges and competition logos in the default database, the menu and screen backgrounds, the stadium and facility illustrations, and the library of face parts the game builds portraits from. The national flags are not among them. Faces are built while you play. Every player, coach and youth prospect gets a portrait the moment they exist, including people generated seasons into your save, assembled by the game from that shipped library of parts. It is ordinary code doing the assembling, not an AI model, and it can only ever use art that came with the game. The game does not connect to any AI service. There is an optional feature, switched off by default, that lets you connect your own AI chat assistant to the in game database editor, so it can help with jobs like renaming clubs or building a scenario. It runs only if you turn it on, and it only reaches your own files on your own computer.

Creator
Mega Games
Reviews
-
Added
Sep 25, 2026
Connecting NeuronsSteam
Disclosure

The music in this game was created using the Suno AI music generation tool. All other content — including all art and pixel art, level and puzzle design, mechanics, writing, — was created by hand by the developer, without generative AI.

Creator
Team Kalango
Reviews
-
Added
Sep 25, 2026
House of Pips: a Domino RoguelikeSteam
Disclosure

Some of this game's art was stylized or created with AI image generation tools from original prompts and project reference material: character portraits, tables, backgrounds, and Steam store and community artwork. Initial translations were AI-assisted. All of it was edited and reviewed before shipping. The soundtrack is chip-synth music generated at build time by the game's own code, no audio model and no sampled audio in the shipped files. Several tracks are AI-stylized arrangements of original songs written by a member of the development team; others were composed with AI assistance to our direction. Nothing is generated by AI while you play.

Creator
Slapcraft Games
Reviews
-
Added
Sep 25, 2026
Remnants of Vaedra: Tales of the DiceboundSteam
Disclosure

Generative AI tools were used during development to help create artwork, including character and environment art, music, voice narration, story text, and promotional materials. These are pre-generated assets included in the game or its marketing. The game does not generate AI content during gameplay or connect to external AI services while playing.

Creator
Doc Origins LLC
Reviews
-
Added
Sep 25, 2026
盲拍大亨:黑市货柜Steam
Disclosure

Some backgrounds, item artwork, character portraits, vehicles, icons, and store artwork were created using generative AI during development. These assets are pre-generated. The game does not generate AI content or connect to external AI services during gameplay.

Creator
daiyongxiang
Reviews
-
Added
Sep 25, 2026
Hockey Coach DynastySteam
Disclosure

Some pre-generated content — the fictional league, club and player name pools, portions of descriptive and flavour copy, the arena photograph used on the title and store presentation, and parts of the store description — was created with generative-AI assistance during development, then selected, reviewed and edited by the developer. No content is generated at runtime, and no player data is sent to any AI service.

Creator
Chuck Chestnuts
Reviews
-
Added
Sep 25, 2026
Solo CardsSteam
Disclosure

Some artwork, sound effects, music and written content were created with the help of generative AI tools during development, then selected, refined and integrated by the developer.

Creator
kaydot23
Reviews
-
Added
Sep 25, 2026
Cargo DirectorateSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including environmental, vehicle, map, and marketing artwork. These assets were reviewed and integrated by the development team. No generative AI is used during gameplay.

Creator
JuTiMa Games
Reviews
-
Added
Sep 25, 2026
Peril and PlunderSteam
Disclosure

This game was created as a personal challenge to myself to see if i could solo dev a game and release it the same day as GTA 6. I wanted to see what the highest quality final release consumer ready product I could create with only 69 days and a 200 dollar per month codex pro plan as the budget. While the majority of implementation and art assets were llm derived, the architecture, game design, card concepts and overall vision of the project remain the product of my own efforts.

Creator
Zero Sequels
Reviews
-
Added
Sep 25, 2026
Wildfire Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's own code.

Creator
MonkeyCat Games
Reviews
-
Added
Sep 25, 2026
The Arcane OpenSteam
Disclosure

Card art, character portraits and the music were created with AI tools and edited by our team.

Creator
Par 4 Games
Reviews
-
Added
Sep 25, 2026
Tank Commander: Major FOESteam
Disclosure

Some 2D artwork and visual assets in Tank Commander: Major FOE were created with the assistance of generative AI tools. These assets were reviewed, selected, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services while being played.

Creator
James Hugh Gannon
Reviews
-
Added
Sep 25, 2026
City Chase ~オオカミと警察の物語~Steam
Disclosure

Generative AI was used during development to assist in the creation of some visual assets and promotional materials. The final content was reviewed and selected by the developer before being included in the game or its store materials.

Creator
SHo5
Reviews
-
Added
Sep 25, 2026
Acorn Heist!Steam
Disclosure

Character illustrations, backgrounds, and card artwork in this game were created with the help of generative AI tools and then selected and edited by the developer. AI tools were also used to assist with English translation and text. All music and sound effects are licensed works by human creators. The game does not generate any AI content during gameplay.

Creator
Pop Polygon
Reviews
-
Added
Sep 25, 2026
Mebula LegendsSteam
Disclosure

Generative AI tools were used during development to create pre-rendered assets: creature and building artwork, icons, 3D models and parts of the store graphics. All assets were selected, edited and integrated by the developers. The game does not generate any content with AI while it is running.

Creator
Bitmeup
Reviews
-
Added
Sep 25, 2026
마왕님, 마왕성은 누가 지켜요?Steam
Disclosure

This game started with my own ideas. Its development, design, sound, and graphics were all created using AI. AI-generated content was created during development. The game does not generate AI content during gameplay or connect to external AI services.

Creator
DK.Lee
Reviews
-
Added
Sep 25, 2026
Fishball DefenceSteam
Disclosure

Generative AI was used during development to help create some visual assets included in the game, including artwork and models, and to assist with translation of in-game text. Generative AI was also used to create promotional artwork and help write the descriptions on this Steam store page. These materials and translations are prepared in advance. The game does not use AI to generate content or code during gameplay and does not connect to external AI services.

Creator
BitForest
Reviews
-
Added
Sep 25, 2026
AetasSteam
Disclosure

Aetas is designed, directed and built by a single developer. Generative AI was used as a development assistant: it helped write code and tools, the in-game texts and their English/Dutch localization, and the store page texts, all under the developer's direction and review. No AI image generation was used: all sprites and tiles are hand-drawn Liberated Pixel Cup art by human artists (credited in the game folder), or assembled programmatically from that art. The trailer music was produced by a synthesis script. The game does not generate any content with AI during gameplay and does not connect to any AI service.

Creator
Consul Games
Reviews
-
Added
Sep 25, 2026
PHANTOM GAMBIT|CORE HEIST ARENASteam
Disclosure

This game uses generative AI in the creation of some 2D and 3D artwork, images and videos used for visual presentation, as well as assets for the Steam store page and marketing materials. Generative AI-assisted tools were also used for some text creation and localization. All generated content has been reviewed and edited by the developer before use. The game does not use generative AI to generate content in real time during gameplay.

Creator
Exergy Studio
Reviews
-
Added
Sep 25, 2026
欢乐二人麻将Steam
Disclosure

Generative AI tools were used during development to assist with portions of the source code. All AI-assisted output included in the game was reviewed, edited, tested, and integrated by the developer. The game does not use generative AI during gameplay, does not generate content in real time, and does not connect to any external AI service.

Creator
OldYoung
Reviews
-
Added
Sep 25, 2026
Ugly JackSteam
Disclosure

Generative AI tools were used during development across visual assets, audio, and written content. AI-assisted outputs were substantially edited, composited, photobashed and hand-painted by the developer before inclusion in the game. No generative AI is used at runtime.

Creator
Factory Kid
Reviews
-
Added
Sep 25, 2026
Serious BaraSteam
Disclosure

Pre-generated content: some character and venue artwork, some 3D props, the cast voice lines, the intro films and the translations were created with AI tools and reviewed by the developer. No content is generated at runtime.

Creator
Emmington Entertainment
Reviews
-
Added
Sep 25, 2026
Dark LooterSteam
Disclosure

This game uses Generative AI tools to assist in the creation of select visual assets and graphic elements, such as icons, background textures, and concept art. All generated assets were subsequently reviewed, edited, and manually integrated by our team to ensure quality, consistency, and a seamless gameplay experience. These features will be replaced as the game progresses through development.

Creator
Chiqui Games
Reviews
-
Added
Sep 25, 2026
Rox Solid Pro FootballSteam
Disclosure

Player portraits that will ship with the game will be generated in ComfyUI. Claude Code has been used for debugging, testing, and painful algorithm assistance (scheduling).

Creator
Rox Solid Games
Reviews
-
Added
Sep 25, 2026
CubeshireSteam
Disclosure

Some of the in-game text was drafted with the help of an AI language model and then reviewed and edited by the developer.

Creator
Richard Hawkesford
Reviews
-
Added
Sep 25, 2026
Fenrir's RagnarökSteam
Disclosure

Generative AI was used during development to assist in creating and refining some pre-generated artwork, audio elements, text, and localized text. All content included with the game was selected, edited, and reviewed by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
IndigoTales
Reviews
-
Added
Sep 25, 2026
The Two OttersSteam
Disclosure

Generative AI capabilities have been used in game development content to enhance development efficiency.

Creator
For Dawn Studio
Reviews
-
Added
Sep 25, 2026
The Göktürk: CaravanSteam
Disclosure

Pre-generated content only. The game contains no live or runtime AI generation and makes no network connection. Visual art: the pixel art in this game — sprites, backgrounds, key art, banners and icons — was produced with the assistance of generative AI image tools and then edited, composited, recoloured and assembled by hand for use in the game. Written content and store text: the encounter text and the store description were written with AI assistance and edited by the developer. Everything shipped was reviewed by a human before it went in. No content is generated while the game is running.

Creator
VATEC Games
Reviews
-
Added
Sep 25, 2026
Ultimate RPS ChampionshipSteam
Disclosure

Transparency is important--I built this game with extensive AI use, from coding to visual assets. If that's not your thing, I respect that. The game is free and I have no intention of adding anything in-game to buy. I just wanted to make something fun and see what I could do. Hopefully, it feels like some effort and creativity went into this and it's not just slop.

Creator
CLQ Gaming
Reviews
-
Added
Sep 25, 2026
Kingdoms in InkSteam
Disclosure

Kingdoms in Ink uses pre-generated AI-assisted content, including decorative map frames, store artwork, and some in-game and store text and translations. These assets and texts are prepared and reviewed during development. The game does not generate AI content during play or connect to external AI services.

Creator
SQOOL
Reviews
-
Added
Sep 25, 2026
WarmSpotSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated 2D visual assets, marketing artwork, and localized text. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate AI content or code during play and does not connect to external AI services.

Creator
BT Studio
Reviews
-
Added
Sep 25, 2026
Cryo CorpsSteam
Disclosure

Concept Art and Design: Generative AI tools were used during the pre-production phase to brainstorm visual aesthetics and generate early concept art for the title screen and in-game graphic elements. Final Assets: While AI was used to establish the artistic direction and conceptual frameworks, all final assets, title screen graphics, and in-game artwork appearing in the released version of the game were manually refined to ensure a cohesive, high-quality experience.

Creator
3HM Studios
Reviews
-
Added
Sep 25, 2026
Voyage TraderSteam
Disclosure

Generative AI was used for portions of the game's localization during development. No generative AI was used to create the game's music and sound. Some of the images in the game were generated by AI. AI tools were also used as development aids for programming, but the shipped code is not AI-generated content intended for player consumption.

Creator
Voyager
Reviews
-
Added
Sep 25, 2026
8,087 results
Page 15 of 162
Missing a product? Let us know