25,893 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Paranormal Meatball SimulatorSteam
Disclosure

Generative AI tools were used to create the game's promotional logo, steam achievement icons, and background music prior to development (Pre-generated content).

Creator
1FPS Games
Reviews
-
Added
Jun 9, 2026
REWOUNDSteam
Disclosure

Some of the audio, text and images in the game are generated by AI.

Creator
Auryn Yang
Reviews
-
Added
Jun 9, 2026
Neon BlackfallSteam
Disclosure

Generative AI tools were used to assist in the creation of certain illustrations, backgrounds, music, and translations. All final content has been reviewed by the developer.

Creator
Alejandro Rodríguez Fernández
Reviews
-
Added
Jun 9, 2026
Snake With BirdSteam
Disclosure

Coding, proofreading, and localization were done by AI. All other content was created by humans.

Creator
TakoKun Studio
Reviews
-
Added
Jun 9, 2026
BitloopSteam
Disclosure

AI is used to help translate the game's text into the supported languages. All translations are reviewed before release. No AI-generated art, audio, or music.

Creator
Faven Games
Reviews
-
Added
Jun 9, 2026
Havoc ArenaSteam
Disclosure

Small quantity of images/textures are ai-generated. Small quantity of sound waves are ai-generated. Some parts of code are ai-genereted and ai-assissted always tested by a human.

Creator
Studio Jarosz
Reviews
-
Added
Jun 9, 2026
The Line Must Not StopSteam
Disclosure

As an indie project, this game uses machine translation for some of the languages. No AI was used for the source text, artwork or sound.

Creator
ArcoDev
Reviews
-
Added
Jun 9, 2026
Primal OneSteam
Disclosure

Generative AI was used to assist with the localization of some in-game text in some languages. All AI-generated translations are reviewed and edited by the developer before being included in the game.

Creator
Mr. Maheros
Reviews
-
Added
Jun 9, 2026
BruhBruhSteam
Disclosure

This game uses Generative AI for some of the asset sets in the game.

Creator
Branden Call
Reviews
-
Added
Jun 9, 2026
Slop SlopSteam
Disclosure

I used AI to generate much of the code for this game. I did a lot of reviewing and tweaking the code, but a large portion of the core code for the game was generated by AI. The AI also generate the player and enemy "models". I had them generate to game scene files (tscn files in Godot) which are just simple text files. I tweaked many of them after initial generation. I also used AI to generate the various store page and icon art, and 4 images that are findable in the game as items AI was not used for the music in game, or the various art assets and SFX not mentioned above.

Creator
Bobgar the Warbarian
Reviews
-
Added
Jun 9, 2026
Imperium of the StarsSteam
Disclosure

This game contains AI-generated music used in promotional materials, including trailers. No AI-generated content is used in gameplay.

Creator
Imperium of the Stars
Reviews
-
Added
Jun 9, 2026
Idle Slots: Casino HQSteam
Disclosure

We use Emoji's not Ai for Game Assets. This game does contain code assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human development team to ensure it aligns with the game's unique vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game.

Creator
Bit Boy Games
Reviews
-
Added
Jun 9, 2026
The Kuon Island Nursery Rhyme Murders: Case NotesSteam
Disclosure

After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.

Creator
Renka
Reviews
-
Added
Jun 9, 2026
European Seafreight TycoonSteam
Disclosure

This game uses generative AI tools to create certain static visual assets, including background images, loading screens, character portraits, marketing materials, and ship illustrations. No generative AI is used during gameplay to create game mechanics, simulations, text content, or dynamic systems. All gameplay mechanics and simulation systems are entirely handcrafted and deterministic.

Creator
Warnicke Gamedesign
Reviews
15
Added
Jun 9, 2026
Are you human?Steam
Disclosure

Some visual assets, such as icon/key art variations, may be generated or assisted using generative AI tools and then reviewed/edited by the developer before inclusion. The game does not use live generative AI during gameplay.

Creator
lee09lee26
Reviews
-
Added
Jun 9, 2026
도깨비의 밤Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools. AI-assisted content includes some capsule images and promotional images used on the Steam store page, as well as some in-game background images, item icons, and UI images. The generated results were selected, edited, and adjusted by the developer to match the game's atmosphere and content. The game does not use live-generated AI during gameplay. It does not include any feature where AI generates text, images, voice, music, or other content in response to player input while the game is running.

Creator
Taleway
Reviews
-
Added
Jun 9, 2026
Indefinite: IntakeSteam
Disclosure

Some visual assets in the game were created or assisted using AI-based tools during development. All generated content has been reviewed, modified, and integrated to fit the game's style and design.

Creator
Mikail Erdal
Reviews
-
Added
Jun 9, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
Tile Blast RoyaleSteam
Disclosure

Some marketing materials may include AI-generated background music. Tile Blast Royale does not use generative AI to create content during gameplay.

Creator
Redping Games
Reviews
-
Added
Jun 9, 2026
The PigmentSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 9, 2026
Where Giants FallSteam
Disclosure

Some of the playable character and enemy models currently in the game were made with help from generative AI tools. I’m still working on these assets during development, and some or all of them may be replaced before release. I’ll update this disclosure if that changes.

Creator
Everclear Games
Reviews
-
Added
Jun 9, 2026
修真幸存者Steam
Disclosure

AI was partially used in the production process for some of this game’s art and audio assets, as well as in the code-writing workflow.

Creator
幺月星
Reviews
-
Added
Jun 9, 2026
The Disappearing Municipality WorkerSteam
Disclosure

Character portraits were created using AI. As well, as modification to existing character portraits to create different expressions. AI was not used for writing or audio purposes.

Creator
Big Greg Games
Reviews
-
Added
Jun 9, 2026
International Football ManagerSteam
Disclosure

Some of the visuals and text in this game were initially created using generative AI tools as part of the development process. All content was subsequently reviewed, edited, and adapted manually by the team to ensure its quality, consistency, and suitability for the final gaming experience.

Creator
UPLAY Online
Reviews
-
Added
Jun 9, 2026
Censor Me TotallySteam
Disclosure

We use AI tools where appropriate to streamline our workflow, specifically for pre-generating certain in-game assets such as images and music, as well as assisting with translations

Creator
IndieDacha
Reviews
-
Added
Jun 9, 2026
Order Picker SimulatorSteam
Disclosure

AI was used to fix, format, and translate Steam Store Page assets and in-game text to various languages; to generate products icons (other sprites and textures are handmade)

Creator
trushkeen
Reviews
-
Added
Jun 9, 2026
SurfaceBoxSteam
Disclosure

SurfaceBox uses generative artificial intelligence to create some selected visual assets, including certain promotional images from the store page and some in-game graphic elements. Most of the assets, as well as programming, game design and final integration, were created and reviewed manually by the developer. No artificial intelligence is used to generate content in real time during the game.

Creator
Delyei
Reviews
-
Added
Jun 9, 2026
异星战场Steam
Disclosure

This game uses generative AI tools to assist in creating some art assets, sound effects, and text content. All generated content has been reviewed and edited by humans to ensure compliance and quality.

Creator
TapfunGame
Reviews
-
Added
Jun 9, 2026
The Magic MasterSteam
Disclosure

Some assets used in this game may have been created using AI. Information about these assets can be found in the game's credits.

Creator
BERCAMILAN
Reviews
-
Added
Jun 9, 2026
双面魔君心上仙Steam
Disclosure

This game contains pre-generated content created with the assistance of generative artificial intelligence (AI). Some or all character illustrations, background scenes, visual assets, story content, character dialogue, voice content, and background music were created or assisted using generative AI technologies during development. All such content was reviewed, refined, and integrated into the final version of the game by the development team.

Creator
未来梦科技有限公司
Reviews
-
Added
Jun 9, 2026
The ReturnSteam
Disclosure

This game utilizes generative artificial intelligence to design some monster prototypes, some background music, and to enhance store images

Creator
YIN WEN CE
Reviews
-
Added
Jun 9, 2026
TyremanSteam
Disclosure

AI were used to assist with translating text into multiple languages.

Creator
NeroNn
Reviews
-
Added
Jun 9, 2026
怖録Steam
Disclosure

Some 2D textures contain AI-generated content.

Creator
I-rori Entertainment Co., Ltd.
Reviews
-
Added
Jun 9, 2026
AtomcraftSteam
Disclosure

translations into non-English languages (otherwise I could not translate the game into everyone's language in good time)

Creator
Triplejump
Reviews
340
Added
Jun 8, 2026
TenguHanafudaSteam
Disclosure

Some in-game images and user interface (UI) elements were created with generative AI assistance, then reviewed and edited by our team for use in the game and store materials.

Creator
MTJFan
Reviews
-
Added
Jun 8, 2026
Wool at the GatesSteam
Disclosure

Non-English localizations are AI-assisted and reviewed by our team for quality. Simplified Chinese was additionally reviewed by a native speaker. We welcome community feedback to help improve translations over time.

Creator
Okay Creature
Reviews
77
Added
Jun 8, 2026
Scourge of the NecromancerSteam
Disclosure

Scourge of the Necromancer makes significant use of generative AI in its production. We want to be fully upfront about it. Visual assets (2D images + video) — all AI-generated, then human-curated and human-edited. Every shipped image and video in the game and on the Steam store page was produced with AI tools, then reviewed, edited, and selected by hand by the developer. This covers: Steam store capsules and library art, the store-page background, all in-game achievement icons, hero portraits, the Necromancer concept art, decorative UI elements, all real-time cinematics (the defeat sequence and all victory variants), and the marketing trailer's atmospheric segments. Image models used: Google Imagen 4, Google Veo 3.1 (video), Nano Banana Pro / Gemini 3 Pro Image (Google), Black Forest Labs FLUX.2, Recraft V4 Pro, Ideogram V3, and Bria RMBG-2.0 (background removal). Final assets received human editing — compositing, color correction, retouching, frame extraction, masking, and rejection of unusable outputs. 3D models — AI-generated base meshes, then human-edited in Blender. The in-game hero character models (Knight, Cleric, Ranger, Wizard, Warrior, Alchemist) started as outputs from Tripo AI's generative 3D model service (FBX + texture PNGs), but each model was then opened in Blender by the developer for hand editing — mesh cleanup, geometry adjustments, and texture fixes — before being exported for use in the game. Each finished model was imported into Unity with hand-tuned scale, rotation, material configuration, and import-setting curation. Unsatisfactory generations were discarded and re-prompted; the Blender editing step is substantial enough that the shipped models are not pure AI output. Music — AI-generated, then human-curated and post-processed. All music tracks in the game (menu, gameplay layers, boss phases, victory, defeat) were produced with Google Gemini's music generation, then human-selected, trimmed, looped, and mixed by the developer. Necromancer voice — AI-generated, then human-edited. The Necromancer's spoken syllables were synthesized with ElevenLabs Text-to-Speech (Eleven Multilingual v2 model), then pitch-shifted, EQ'd, and processed with reverb in Audacity by the developer to produce the final in-game delivery. No other character has spoken voice lines in the shipped game. Sound effects — all AI-generated. Every SFX in the game (ability sounds, ambient layers, UI sounds, footsteps, kill/spawn cues, tile state cues, boss audio) was produced with ElevenLabs Sound Effects, then human-selected, trimmed, processed, and mixed by the developer. The Necromancer voice lines use ElevenLabs Text-to-Speech (covered separately above). Runtime behavior. The game does NOT use live-generated AI content at runtime. Every shipped asset is a fixed, pre-rendered file. Player-facing text, dialogue, narrative, lore, and game design were written by the developer without AI generation. Code. Code development used Claude (Anthropic) as an AI coding assistant. This is behind-the-scenes efficiency tooling not consumed by players, but we mention it here for full transparency.

Creator
Ember Logic LLC
Reviews
-
Added
Jun 8, 2026
Reel RoomSteam
Disclosure

Some of the artwork shown in our store screenshots, trailer, and on the app's in-game screen is placeholder media created with an AI image-generation tool (Google's Gemini image model). This includes the example movie posters, album covers, TV-series key art, and the cinematic "now playing" stills. These images depict entirely fictional films, albums, and shows. They exist only as copyright-safe demo content so we can show the app's interface without displaying real, copyrighted media that the user does not own the rights to publish. They do not represent any real title. Reel Room is a media player for the user's own library (Jellyfin server, local files, and network shares). The app performs no AI generation at runtime — all media a player sees in normal use is their own content. This is pre-generated content only; there is no live/runtime-generated AI.

Creator
Union25 LLC
Reviews
-
Added
Jun 8, 2026
100 Hidden Cats Stream LifeSteam
Disclosure

Yes, some environment elements and decorative assets in the game were created with the assistance of generative AI. All AI-generated content has been manually edited and polished to ensure it fits the game's overall art style and to guarantee the absence of any prohibited content.

Creator
BandaIt
Reviews
-
Added
Jun 8, 2026
ChopexSteam
Disclosure

Some visual assets (pixel art backgrounds, card sprites) and marketing copy (store descriptions) were created with the assistance of generative AI tools. All AI-generated content was reviewed, curated, and refined by the developer.

Creator
senator.ovh
Reviews
-
Added
Jun 8, 2026
Time DungeonsSteam
Disclosure

Some artwork is generated using AI. I am a solo indie developer and 2D art is not my strong point.

Creator
NuggetSmash
Reviews
-
Added
Jun 8, 2026
Primal TacticaSteam
Disclosure

We believe that no person should be replaced by AI. All Primals — their models, animation, rigging, textures, SFX, and VFX — have been handcrafted by skilled artists. Our developers may choose to use generative AI as part of an iterative, exploratory development process, but how and when is left to individual team members, and the final product always reflects the creativity and expression of our own development team. As a small team, we have licensed some icons and 2D assets from external creators, and it is possible that some of these creators have used generative AI.

Creator
Errata Studio Ltd
Reviews
-
Added
Jun 8, 2026
Demon ProtocolSteam
Disclosure

The store images and splash page were generated by xAI Grok, the music is by Suno. CoPilot and Claude helped me with the coding.

Creator
Pete Potos
Reviews
-
Added
Jun 8, 2026
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