Because I'm developing this game solo, I use generative to iterate quickly and rapidly produce content.
- Creator
- Nekomata Games LLC
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,383 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
Because I'm developing this game solo, I use generative to iterate quickly and rapidly produce content.
Spaceship announcer voice lines
I use AI for translation.
This game used some AI generated images.
Background images, desaturated images, logo.
Throughout development, we may utilize procedural and AI-driven tools to support content generation. However, the completed work ultimately represents the creative vision and authorship of our development team.
AI-generated images were used.
Only a few of the materials are created by AI.
Graphics generated by AI
Photo creation
Imágenes, escenarios e ilustraciones.
some images generated with AI
I used AI for generating some images
Some example art. May not be used in final version.
Includes AI‑assisted artwork.
Format reference, polish and localization
Background art
Generative AI tools were used to develop selected game elements.
AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way.
ブロックのTexture素材 BGM
Art object generated by artificial intelligence
Some code and art may be ai generated
Just like additional helper (for faster 3d models creation)
AI tools were used for helping with certain tasks
The game includes multimedia material generated with AI.
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
Some visual design elements were also produced with the assistance of generative AI.
Using AI models to create artistic materials
Some images: campaign backgrounds and project backgrounds.
AI tools served as a source of creative inspiration and assistance for the code, art, and music.
Some images were generated by AI.
We used AI as a reference generation for our game
As a solo developer, I need to use all the tools available to me.
Ambient Music Generation
The game is developed with assistance of AI.
I'm a solo developer making this game entirely on my own with a zero budget. Without AI, I would've gone mad creating such a massive project. It would've taken around 15 years just to reach Early Access. To be completely transparent: during development, I may use AI tools to assist with content creation, primarily for routine tasks. However, everything is always manually reviewed and refined by me. The workflow is strictly: My work → AI → My work.
AI has been used to generate graphics.
Used only for image generation.
Visual
With the assistance of artificial intelligence.
Some of the images were assisted in their creation by AI.
Some of the fictional imagery.
Some assets were created using AI.
We sometimes use procedural and AI tools to help bring our ideas to life, but every final asset is crafted and guided by the imagination of our team.
The AI listens to your reflections and self-description, crafting motivational prompts that evolve with you—helping you rise above the noise of social media and the distractions of modern life to refocus on what truly matters. Over time, this process nurtures discipline and strengthens your willpower, helping you to achieve your goals. You have full control over where the model runs—choose between secure cloud processing or complete on-device privacy.
AI is used to create some graphic content.
3D assets, sounds, graphics
Used AI assistance for some images.
AI Create Foto for games
we use ai to improve the context experience
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Airsoft Allstars Unclear artaudiotextcode | Because I'm developing this game solo, I use generative to iterate quickly and rapidly produce content. | Nekomata Games LLC | - | Mar 18, 2026 | |
EXOTERRA: A Space Journey Unclear audio | Spaceship announcer voice lines | ManuHerreraDev | 49 | Mar 18, 2026 | |
Chainsaw Woods Unclear text | I use AI for translation. | Ratsuha | - | Mar 18, 2026 | |
缴费与香烟 Unclear art | This game used some AI generated images. | wanmeibd | - | Mar 18, 2026 | |
Swords And Magic: Path Of Conquest Unclear art | Background images, desaturated images, logo. | ShadowMoon Wolf Game Tech Ltd | 118 | Mar 18, 2026 | |
BattleBoat X Unclear art | Throughout development, we may utilize procedural and AI-driven tools to support content generation. However, the completed work ultimately represents the creative vision and authorship of our development team. | Glitchfree Games | - | Mar 18, 2026 | |
Tome transform Unclear art | AI-generated images were used. | Michael Feng | - | Mar 18, 2026 | |
A Camera Duel! Unclear | Only a few of the materials are created by AI. | JamieEng542 | - | Mar 18, 2026 | |
Hexa Merge Unclear art | Graphics generated by AI | Andre Nothof | - | Mar 18, 2026 | |
Northern Adam: The Saga of Revenge Unclear art | Photo creation | Fallen Games | - | Mar 18, 2026 | |
Blooming Ashes Unclear art | Imágenes, escenarios e ilustraciones. | LunaKin | - | Mar 18, 2026 | |
Smart Farm Unclear art | some images generated with AI | ZD Games | 57 | Mar 18, 2026 | |
Battlemage Ascension Unclear art | I used AI for generating some images | Alex H | - | Mar 18, 2026 | |
Poker TD Unclear art | Some example art. May not be used in final version. | ViralCloud | 18 | Mar 18, 2026 | |
StormBonk Unclear art | Includes AI‑assisted artwork. | Edenvind | - | Mar 18, 2026 | |
Graph TD: Cosmic Unclear text | Format reference, polish and localization | GrandpaPit | - | Mar 18, 2026 | |
Error: Girlfriend Not Found Unclear | Background art | Byte Me Studios | 12 | Mar 18, 2026 | |
Vault Vandals Unclear | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Inearth Unclear artaudiocode | AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way. | reynvert | - | Mar 18, 2026 | |
Vらいふ Unclear artaudio | ブロックのTexture素材
BGM | MeteorWing | - | Mar 18, 2026 | |
TINY CAT FISHING Unclear art | Art object generated by artificial intelligence | Chen Xuehong | - | Mar 18, 2026 | |
Endless Furry Slayer Unclear codeart | Some code and art may be ai generated | Tegridy Made Games | - | Mar 18, 2026 | |
Great Meme Reset 2026 Unclear art | Just like additional helper (for faster 3d models creation) | Meme Masters 1337 | - | Mar 18, 2026 | |
DungeonOS Unclear | AI tools were used for helping with certain tasks | Grave Hammer Games | - | Mar 18, 2026 | |
Red Balloon Unclear | The game includes multimedia material generated with AI. | Tenzou Studio | - | Mar 18, 2026 | |
Bird Game 3 Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | jrsjams | - | Mar 18, 2026 | |
Michael Test Unclear art | Some visual design elements were also produced with the assistance of generative AI. | Fancysquare | - | Mar 18, 2026 | |
Mine puzzle pieces of flower garden world Unclear art | Using AI models to create artistic materials | CHEN JIE | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider Unclear art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Puppy Link - Tile Connect Unclear artaudiocode | AI tools served as a source of creative inspiration and assistance for the code, art, and music. | ZT-Studio | 16 | Mar 18, 2026 | |
Unlimited Ammo Survivor Unclear art | Some images were generated by AI. | Black Star Cloud | - | Mar 18, 2026 | |
Lost & Found Simulator Unclear | We used AI as a reference generation for our game | TimKen | - | Mar 18, 2026 | |
Tetra Troopers Unclear | As a solo developer, I need to use all the tools available to me. | Richard Ramage | - | Mar 18, 2026 | |
Stealth-Rogue-Escape by Mysterious Legion Unclear audio | Ambient Music Generation | Mysterious Legion | - | Mar 18, 2026 | |
Asteroid Harvester Unclear | The game is developed with assistance of AI. | chrysalistw | - | Mar 18, 2026 | |
SWOM Unclear artaudiotext | I'm a solo developer making this game entirely on my own with a zero budget. Without AI, I would've gone mad creating such a massive project. It would've taken around 15 years just to reach Early Access.
To be completely transparent: during development, I may use AI tools to assist with content creation, primarily for routine tasks. However, everything is always manually reviewed and refined by me. The workflow is strictly: My work → AI → My work. | WoFo | - | Mar 18, 2026 | |
Unholy Crimes Unclear art | AI has been used to generate graphics. | Moody Creatives | - | Mar 18, 2026 | |
Molodoy Simulator Unclear art | Used only for image generation. | Erich Meurer | - | Mar 18, 2026 | |
Merge Cats Idle Evolution Unclear art | Visual | Alice Games | - | Mar 18, 2026 | |
DORM Unclear | With the assistance of artificial intelligence. | Chufriakov Aleksandr | - | Mar 18, 2026 | |
史莱姆大乱斗 Unclear art | Some of the images were assisted in their creation by AI. | JunWuYou | - | Mar 18, 2026 | |
Clout Chaser Unclear art | Some of the fictional imagery. | Dream Dimension | - | Mar 18, 2026 | |
Nikhad Islands Unclear | Some assets were created using AI. | El Abrigo de Paulo | - | Mar 18, 2026 | |
Goal Gang Unclear | We sometimes use procedural and AI tools to help bring our ideas to life, but every final asset is crafted and guided by the imagination of our team. | Turbo Futur | - | Mar 18, 2026 | |
Pengo Friendo Unclear | The AI listens to your reflections and self-description, crafting motivational prompts that evolve with you—helping you rise above the noise of social media and the distractions of modern life to refocus on what truly matters. Over time, this process nurtures discipline and strengthens your willpower, helping you to achieve your goals. You have full control over where the model runs—choose between secure cloud processing or complete on-device privacy. | jumastudio | - | Mar 18, 2026 | |
Turbo Dirt Legends Unclear art | AI is used to create some graphic content. | WILLIWAW Hub | - | Mar 18, 2026 | |
Bagnomor Unclear artaudio | 3D assets, sounds, graphics | Bagnodev | - | Mar 18, 2026 | |
Mommy don't hurt me mommy don't hurt me mommy don't hurt me Unclear art | Used AI assistance for some images. | Igor Cunev | - | Mar 18, 2026 | |
The Hallowed Echo Unclear art | AI Create Foto for games | SomeTimesAtNight | - | Mar 18, 2026 | |
禄水三江 Unclear | we use ai to improve the context experience | 禄水三江 | - | Mar 18, 2026 |