25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DuelXSteam
Disclosure

### Use of Generative Artificial Intelligence During the development of this game, I used generative artificial intelligence tools to assist me with various aspects of its creation. AI was mainly used to create and/or improve certain visual elements of the game, including images and PNG files used in different graphical elements. It also assisted me in creating the game’s trailer, as well as with certain scripts and technical elements that were particularly complex to implement. In these situations, AI was used as an assistance tool to help me develop, adapt, and finalize certain elements. The use of artificial intelligence does not mean that the game was entirely created by AI. The game’s design, artistic direction, gameplay, development, and final integration of the different elements were carried out and supervised by me. I want to be transparent with players regarding the use of these technologies in the creation of the game.

Creator
KV
Reviews
-
Added
Aug 28, 2026
Enarian: Orbital CommandSteam
Disclosure

AI was used in the coding and content creation for this game. That should not take away from this project the thousands of hours spent on its creation, honing and reshaping its style, direction and gameplay which was all done by a human.

Creator
Enarian Studios
Reviews
-
Added
Aug 28, 2026
Assault Commander RTSSteam
Disclosure

Voiceovers, some in-game texts and visual assets are AI-generated. AI was also used to create store and marketing assets.

Creator
VTDev Informatikai Kft.
Reviews
-
Added
Aug 28, 2026
WarchaicSteam
Disclosure

Generative AI was used to assist in the creation of some visual assets, UI elements, sound effects, and music featured in Warchaic. Software development was handled by our development team, while animations and visual effects (VFX) were either created by our team or sourced from licensed asset packages.

Creator
BIG-E
Reviews
-
Added
Aug 28, 2026
ONE LAST BEAMSteam
Disclosure

Generative AI was used to assist with the creation of selected visual assets. All final images were reviewed and edited by the developer.

Creator
Ceozen Studio
Reviews
-
Added
Aug 28, 2026
Yushou Xianmen: Mortal RealmSteam
Disclosure

This game uses generative AI tools during development to assist with some content creation, including concept art, visual references, promotional materials, text drafts, and placeholder voice or sound assets. All content used in the game and on the store page is manually reviewed, edited, integrated, and approved by the developer. The game does not use real-time AI generation during gameplay and does not connect to external AI services while the player is playing.

Creator
CHENLIN
Reviews
-
Added
Aug 28, 2026
Grumpy DungeonSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools, always under human direction and review. Portions of the painted environment artwork and the store/marketing artwork began as AI-generated images that were then curated, edited, and integrated by hand. The music was generated with a licensed AI music tool, then curated and edited. Nothing is generated by AI while you play — everything you see and hear ships as fixed, human-reviewed content.

Creator
Sam Mayell
Reviews
-
Added
Aug 28, 2026
Just a Rescue, Bro!Steam
Disclosure

Some art assets in the game and on the store page (story character portraits, some icons, backgrounds, and capsule images) were created with AI image generation tools, then manually curated and edited by the developer. All gameplay, code, and written story content is human-made. No AI content is generated at runtime.

Creator
XiLing Games
Reviews
-
Added
Aug 28, 2026
Steel CompanySteam
Disclosure

Some of the placeholder unit and terrain sprites that I'm using while the game is in development were generated with the help of AI (with a lot of manual curation and editing... I promise that you will not be confronted by any noticeably ugly slop). Initial sales will contribute toward creating hand-drawn, unique sprites for as many units as possible.

Creator
Gyr Software
Reviews
-
Added
Aug 28, 2026
Heavyweight BoutSteam
Disclosure

Developer used AI to create some visual components of the game and Steam store page.

Creator
GameChanger Studio
Reviews
-
Added
Aug 28, 2026
Cornmaster's FurySteam
Disclosure

Sprite assets were made with AI. What can I say? I'm not an artist and can't afford one (though would love to be able to!)

Creator
Astrawal Studios
Reviews
-
Added
Aug 28, 2026
AnthemborneSteam
Disclosure

AI was primarily used in two sections of the game. To aid and assist with turning 2d sprites that were created into animated variations of them. Steam store page pictures use AI to create variants of my logo. The background itself is AI the logo was designed by me and AI was used to adjust it in the photo.

Creator
CosmicIonicGames
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
DevilCompanySteam
Disclosure

Generative AI was used for programming assistance and to create some BGM. The generated music was edited and remastered by the developer. All visual assets were created manually without generative AI. No live-generated AI is used during gameplay.

Creator
minimir
Reviews
-
Added
Aug 28, 2026
MojiworldSteam
Disclosure

During development we used generative AI tools to create the some of this game's assets. This includes 2D art and audios. All AI-generated assets were produced during development, reviewed by us, and ship as fixed files in the build. Some were hand-edited, recoloured, composited or retimed afterwards. Game code, design, writing and dialogue are authored by us.

Creator
Moji-studios
Reviews
-
Added
Aug 28, 2026
429Steam
Disclosure

There is some art work and pictures in the game that uses generative AI, not much though, also does not really affect the game play.

Creator
ScreamingPie
Reviews
-
Added
Aug 28, 2026
The Goblin PathSteam
Disclosure

Generative AI was used to create portions of the promotional trailer. The game itself does not contain AI-generated 3D assets; its 3D assets are commercially licensed assets.

Creator
muhohum
Reviews
-
Added
Aug 27, 2026
Slot SiegeSteam
Disclosure

Development of the game's code was assisted with AI, and some icons are AI generated.

Creator
Apt 12
Reviews
-
Added
Aug 27, 2026
Dominar SanctumSteam
Disclosure

The vast majority of Dominar Sanctum has been created and developed without generative AI. Generative AI has only been used selectively for a small number of 2D icons, slide narration and a narrative voiceover, primarily for early prototyping and development. Even those icons have been manually reworked. These few AI-assisted assets are not representative of the game's overall art, design, programming, or development process. They may be replaced or further refined before the full release.

Creator
Florisworlds GmbH
Reviews
-
Added
Aug 27, 2026
GameOvrd2Steam
Disclosure

Certain visual assets incorporated into the final product were subject to a multi-stage development, revision, and production process involving, at intermediate stages of asset preparation, generative AI-assisted material, together with subsequent developer-directed editing, alteration, reconstruction, and final implementation.

Creator
CodeKnight808
Reviews
-
Added
Aug 26, 2026
RogueSlotSteam
Disclosure

Some images and content powered by generative artificial intelligence.

Creator
appointed.
Reviews
-
Added
Aug 26, 2026
AndreaSteam
Disclosure

Some art assets (ui, icons, monster sprites) were created with AI assistance.

Creator
Lizel
Reviews
-
Added
Aug 26, 2026
Died in the Tower AgainSteam
Disclosure

Pixel art assets (characters, monsters, bosses, projectiles, spirits, tiles) were created with PixelLab, an AI pixel-art tool, and then edited by hand to fit the game. No AI is used at runtime. All code, game design, sound effects and music are human-authored (audio is synthesized in code).

Creator
BANANAK
Reviews
-
Added
Aug 26, 2026
GravefeverSteam
Disclosure

All artwork (characters, monsters, environments, visual effects) and much of the game's code were created with generative AI tools. No content is AI-generated while the game runs.

Creator
Rinami
Reviews
-
Added
Aug 26, 2026
ARCHSCROLLSteam
Disclosure

Some Generative AI were used in the process of creating the assets used in the game.

Creator
DAYNIMIC
Reviews
-
Added
Aug 26, 2026
Drawing DeadSteam
Disclosure

This game was developed with the assistance of generative AI tools. Some graphical assets were created using AI and then reviewed, edited, and integrated by the developer. AI tools were also used to assist with writing code. All game design, gameplay mechanics, and final content decisions were made by the developer. The game does not generate AI content at runtime.

Creator
TuttiTeam
Reviews
-
Added
Aug 26, 2026
abductedSteam
Disclosure

Working on replacing some audio and a few other visuals that were generated as place holder assets.

Creator
Super Subatomic Games, LLC
Reviews
-
Added
Aug 26, 2026
桃园幸存者:匡扶汉室Steam
Disclosure

Some artwork and visual assets in this game were created with the assistance of generative AI tools during development. All such content was reviewed, edited, and integrated into the game by the developer.

Creator
Anpena
Reviews
-
Added
Aug 26, 2026
GunGlyphSteam
Disclosure

AI was used for inspiration in logos and lore refinement.

Creator
Aspect Digital Software Ltd
Reviews
-
Added
Aug 26, 2026
MudangSteam
Disclosure

This game uses generative AI tools in the creation of some of its pre-rendered content, including parts of its artwork and store page assets. All AI-assisted material was reviewed, edited, and approved by the development team before being included in the final product. No content is generated by AI during gameplay, and the game does not connect to any external AI service while running.

Creator
Berrybell Games
Reviews
-
Added
Aug 26, 2026
TaskforgeSteam
Disclosure

The pixel art in Taskforge — character and enemy sprites, animation frames, item and UI icons, scenery pieces and the game's emblem — was produced with the help of an AI image generation tool during development. Every generated asset was reviewed, selected, edited and assembled by hand, and ships as a fixed image file. Nothing is generated while you play: the game contains only static assets and never calls an AI service at runtime. Code, game design, balance data and all written text were made by the developer.

Creator
Marcos Araponga
Reviews
-
Added
Aug 26, 2026
Iron FrameSteam
Disclosure

All art, sound and music in Iron Frame are human-made. The sprites and sound effects are CC0 assets by Kenney, the music is CC0 work by nene, and the store capsules are composed from those same sprites — nothing you see or hear was generated by AI. Generative AI was used as a writing assistant for some in-game text: weapon, frame and enemy names and their one-line descriptions, and this store page. Everything was reviewed and edited by the developer, and no content is generated while you play.

Creator
DarkAndreiFX
Reviews
-
Added
Aug 26, 2026
王之将死/CheckmateSteam
Disclosure

During development, generative tools were used for selected textures and supporting visual elements in the game and store artwork. These assets were reviewed and integrated by the developer. All content is fixed in the shipped game; nothing is generated during gameplay.

Creator
白砚_Vesper
Reviews
-
Added
Aug 26, 2026
Lineup, Dark Lord! : Auto BattlerSteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated promotional artwork and 2D art assets. No AI-generated content is created during gameplay.

Creator
SecondQuest
Reviews
-
Added
Aug 26, 2026
Violence of ActionSteam
Disclosure

This game includes AI-generated voice performances for certain characters. Players have the option to disable AI-generated voices in the game settings. During development, AI-assisted tools were also used as part of the concept and reference creation process for some visual assets. Final in-game artwork has been substantially modified or created by the development team and is not presented as raw AI-generated content.

Creator
Talking Drums
Reviews
-
Added
Aug 26, 2026
DoomsayerSteam
Disclosure

Some of this game's pre-generated assets were created by Meridian Studios using generative AI tools, from our own prompts and under our licenses: 2D art (illustrations, backgrounds, character and enemy tokens, icons, and store art) generated with FLUX via the Replicate API, and a portion of the sound effects generated with ElevenLabs. All AI-assisted assets were reviewed, curated, and integrated by the studio. No AI-generated content is produced live during gameplay, and no player data is sent to any AI service.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Like or DieSteam
Disclosure

Generative AI tools were utilized for auxiliary purposes in the production of some assets. These assets were modified and supplemented by professional art personnel and were finally applied to the game.

Creator
NC
Reviews
-
Added
Aug 25, 2026
VOIDHOLD: Squad Survival RogueliteSteam
Disclosure

All shipped assets are first-party or CC0/OFL-licensed human-made packs. Some 3D meshes (enemy armor fused onto CC0 base rigs, the drone, weapon models) and the entire soundtrack are produced by deterministic, first-party procedural build scripts; those scripts were written with the help of an AI code assistant. No image-, audio- or voice-generation model produced any shipped asset. The game's written text — squad comms, item and mission descriptions, narrative screens — and this store page's copy were drafted with AI assistance under developer direction, then reviewed and edited by the developer. The game contains no runtime or live AI generation.

Creator
NexusOne23
Reviews
-
Added
Aug 25, 2026
PHILSEQUE DIVISIONSteam
Disclosure

Generative AI tools were used during development to assist with programming and in the creation of certain pre-generated game assets. All AI-assisted content was reviewed, selected, edited when necessary, and manually integrated by the developer. No AI-generated content is produced in real time during gameplay.

Creator
PHILSEQUE
Reviews
-
Added
Aug 25, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
TunaSweeperSteam
Disclosure

This game makes extensive use of generative AI in the creation of most game assets, including 3D modeling, voice, sound, video, images, textures, scenario and narrative writing, and translation/localization. As a result, various content and assets included in the game may be generated or assisted using generative AI.

Creator
devTuna
Reviews
-
Added
Aug 25, 2026
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