Public Steam disclosure research25,394 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
We use AI for audio and for some of the pictures. However, most content is made by artists. Since we are a parody game, we modify any content to fit the parody. We also try our best to make sure nothing is an immediate copy, and that we are generating unique content.
Our game does not use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated. However, due to budget constraints, we have utilized AI technology to generate voice lines for some of the NPCs in the game. Additionally, for the intro cutscene, we have incorporated AI-generated images. It's important to note that while AI has been used for specific aspects such as voice lines and cutscene imagery, no AI elements have been integrated into the gameplay mechanics themselves.
Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.
This game contains pre-rendered AI generated 3D monster and player models that have been fine tuned and remodeled by hand after the initial form was generated from text.
Most sprites in the game were initially created with Midjourney AI and then edited, rigged, and animated by hand.
Voice acting was performed by a real voice actor and processed using AI tools and other audio processing tools.
Music and SFX were all created by hand.
There is no Live AI content generation in the game.
Only a few textures and sprites in the game were created using AI tools, but all of them underwent extensive manual processing, editing, and polishing. AI tools were also used for promotional materials with subsequent manual editing.
Note: AI survival or pre-rendered content is included in the game
as follows:
1, In-game character voice-overs
2、Character stand-up drawings (and modified by the artist)
3, Pictures from the game event cards
We harness generative artificial intelligence to deepen the immersive experience of this sci-fi universe, set 4970 years in a parallel future. Our AI enhances the creative process by generating dynamic text that players directly engage with, crafting unique narratives, dialogues, and event descriptions tailored to the game’s original lore.
As you embody a Frame—trapped in a 24-hour mind-swap loop via the HyperNet—AI-generated text brings the galaxy to life, shaping interactions with factions like The Guild (Anu'Aki), Reapers Swarm, or the Vodah Collective, and driving the mystery of your hijacked consciousness.
We ensure all AI-generated text, including narrative logs, faction communications, and in-game events, is wholly original and designed specifically for the Nexus Wars universe. Our AI operates under strict guidelines to avoid any copyrighted or trademarked material, adhering to the highest standards of creativity and legality, so every story and interaction feels authentic to this unique IP.
Additionally, we utilize pre-generated AI images in-game and in Store Page assets to visually depict the Nexus Wars universe, an original IP based on the novel set in this galaxy. These AI-generated images are crafted to represent the lore and aesthetic of this world, ensuring they align with the creative vision of the universe 5000 years into the future.
We also employ AI animation to enrich the gameplay experience, further immersing players in the world and its lore. These AI-generated animations and images serve as initial drafts or placeholders during development.
As the game evolves, we may replace them with higher-quality renditions if necessary—though if the AI-generated quality proves indistinguishable from the highest content standards, they will remain to deliver an exceptional experience for players.
This AI-generated text, imagery, and animation enriches your journey, immersing you in a galaxy of peril and wonder—from the neon grit of Cyberpunk-inspired hubs to the cosmic dread of Event Horizon-like threats.
The GAME MASTER AI crafts these textual and visual experiences in real-time, ensuring that every choice, from surviving AruKai attacks to navigating Rohar Empire intrigue, enhances the storytelling and gameplay while staying true to the Nexus Wars universe.
We use AI-assisted tools to generate a small portion of in-game visual and audio assets. These are limited to certain images and sounds, and do not affect gameplay or player experience.
AI paintings and movies are used in the opening animation, game options and other interfaces of this game.
Some scenes are also re-created using AI paintings as a source of inspiration.
The above are the parts of this game that apply AI technology.
In our game, you can communicate by voice with a non-player character, who will generate an answer for you the way a witch's ghost would. In this case, the answer will be voiced.
AI generated images were used for the Cosmic Huntress hero art and her spell icons.
Manual modifications were made to each image to ensure consistency.
We have used a few pieces of generated AI art during development and in marketing materials. These will most likely be replaced by our own art and mainly used as placeholder. However, some AI art pieces might end up in the final game. Further, we have used AI to help us with generating and translating text that is used in the game. This is always curated by us to make sure it meets our quality standards.
I use AI for the character portrait graphics and for artwork images. As a solo developer, AI presents numerous opportunities to develop my project in a cost-effective, swift, and efficient manner. Some components of this game feature a mix of human and AI-generated content; nothing is solely produced by AI. It's important to me to use as little AI as possible, ensuring that 95 percent of my content is generated without AI.
We use AI for audio and for some of the pictures. However, most content is made by artists. Since we are a parody game, we modify any content to fit the parody. We also try our best to make sure nothing is an immediate copy, and that we are generating unique content.
Our game does not use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated. However, due to budget constraints, we have utilized AI technology to generate voice lines for some of the NPCs in the game. Additionally, for the intro cutscene, we have incorporated AI-generated images. It's important to note that while AI has been used for specific aspects such as voice lines and cutscene imagery, no AI elements have been integrated into the gameplay mechanics themselves.
Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.
This game contains pre-rendered AI generated 3D monster and player models that have been fine tuned and remodeled by hand after the initial form was generated from text.
Most sprites in the game were initially created with Midjourney AI and then edited, rigged, and animated by hand.
Voice acting was performed by a real voice actor and processed using AI tools and other audio processing tools.
Music and SFX were all created by hand.
There is no Live AI content generation in the game.
Only a few textures and sprites in the game were created using AI tools, but all of them underwent extensive manual processing, editing, and polishing. AI tools were also used for promotional materials with subsequent manual editing.
Note: AI survival or pre-rendered content is included in the game
as follows:
1, In-game character voice-overs
2、Character stand-up drawings (and modified by the artist)
3, Pictures from the game event cards
We harness generative artificial intelligence to deepen the immersive experience of this sci-fi universe, set 4970 years in a parallel future. Our AI enhances the creative process by generating dynamic text that players directly engage with, crafting unique narratives, dialogues, and event descriptions tailored to the game’s original lore.
As you embody a Frame—trapped in a 24-hour mind-swap loop via the HyperNet—AI-generated text brings the galaxy to life, shaping interactions with factions like The Guild (Anu'Aki), Reapers Swarm, or the Vodah Collective, and driving the mystery of your hijacked consciousness.
We ensure all AI-generated text, including narrative logs, faction communications, and in-game events, is wholly original and designed specifically for the Nexus Wars universe. Our AI operates under strict guidelines to avoid any copyrighted or trademarked material, adhering to the highest standards of creativity and legality, so every story and interaction feels authentic to this unique IP.
Additionally, we utilize pre-generated AI images in-game and in Store Page assets to visually depict the Nexus Wars universe, an original IP based on the novel set in this galaxy. These AI-generated images are crafted to represent the lore and aesthetic of this world, ensuring they align with the creative vision of the universe 5000 years into the future.
We also employ AI animation to enrich the gameplay experience, further immersing players in the world and its lore. These AI-generated animations and images serve as initial drafts or placeholders during development.
As the game evolves, we may replace them with higher-quality renditions if necessary—though if the AI-generated quality proves indistinguishable from the highest content standards, they will remain to deliver an exceptional experience for players.
This AI-generated text, imagery, and animation enriches your journey, immersing you in a galaxy of peril and wonder—from the neon grit of Cyberpunk-inspired hubs to the cosmic dread of Event Horizon-like threats.
The GAME MASTER AI crafts these textual and visual experiences in real-time, ensuring that every choice, from surviving AruKai attacks to navigating Rohar Empire intrigue, enhances the storytelling and gameplay while staying true to the Nexus Wars universe.
We use AI-assisted tools to generate a small portion of in-game visual and audio assets. These are limited to certain images and sounds, and do not affect gameplay or player experience.
AI paintings and movies are used in the opening animation, game options and other interfaces of this game.
Some scenes are also re-created using AI paintings as a source of inspiration.
The above are the parts of this game that apply AI technology.
In our game, you can communicate by voice with a non-player character, who will generate an answer for you the way a witch's ghost would. In this case, the answer will be voiced.
AI generated images were used for the Cosmic Huntress hero art and her spell icons.
Manual modifications were made to each image to ensure consistency.
We have used a few pieces of generated AI art during development and in marketing materials. These will most likely be replaced by our own art and mainly used as placeholder. However, some AI art pieces might end up in the final game. Further, we have used AI to help us with generating and translating text that is used in the game. This is always curated by us to make sure it meets our quality standards.
I use AI for the character portrait graphics and for artwork images. As a solo developer, AI presents numerous opportunities to develop my project in a cost-effective, swift, and efficient manner. Some components of this game feature a mix of human and AI-generated content; nothing is solely produced by AI. It's important to me to use as little AI as possible, ensuring that 95 percent of my content is generated without AI.