25,994 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Something on the FloorSteam
Disclosure

Some visual assets, including certain images and 3D models, were created or assisted using generative AI tools. All assets were reviewed and edited by the developer before being added to the game.

Creator
BLOBFISH_GAMES
Reviews
-
Added
Jun 3, 2026
DRIFT & GRIPSteam
Disclosure

Generative AI tools were used during parts of the game's development process for concept exploration, visual ideation, and promotional asset creation. All gameplay systems, game design, programming, and final in-game content were reviewed, edited, and integrated by the development team.

Creator
Eclipse Interactive
Reviews
-
Added
Jun 3, 2026
Chrome SurvivorSteam
Disclosure

We have some assets made with AI that we are still working on replacing. Replacing these is our top priority!

Creator
N3XUS LABS LLC
Reviews
-
Added
Jun 3, 2026
修仙挂机Steam
Disclosure

This game was developed with the assistance of generative AI tools. AI tools were used during development to help generate or organize code, game text, UI text, data structures, and some visual assets, such as icons or other art resources. All AI-assisted content is pre-generated and reviewed by the developer before being included in the game build. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
老鱼工作室
Reviews
62
Added
Jun 3, 2026
MoggmonSteam
Disclosure

Some pre-rendered 2D monster, card, sprite, icon, and store artwork was created with generative AI tools and then edited and curated by the developer. The game does not use live generative AI during play.

Creator
Aura Industry, Inc
Reviews
-
Added
Jun 3, 2026
Ore & OrdnanceSteam
Disclosure

All music was generated by AI. Anything not covered up with an effect was touched up by AI. We created the original concepts in Piskel. Ai assisted with some aspects of coding/refactoring/debugging. The image in our store media, with the 3 ships, was generated using AI based on our in-game enemy ships and the players "elite" ship. Everything else was created using Canva.

Creator
Hooley Studios
Reviews
-
Added
Jun 3, 2026
Fire Fire RoyaleSteam
Disclosure

Certain visual assets used in the game were created or modified with the assistance of generative AI tools. These assets include some promotional artwork, icons, textures, and cosmetic images. All AI-generated content was reviewed and edited by the developer before inclusion in the game. No AI-generated content is produced during gameplay.

Creator
FireFireRoyale Studio
Reviews
-
Added
Jun 3, 2026
Poping AquariumSteam
Disclosure

We used AI for translation and coding work. However, all graphic assets were hand-drawn by us!

Creator
BunnyHop
Reviews
-
Added
Jun 3, 2026
門 GATESteam
Disclosure

Generative AI tools were used during parts of the development process for concept exploration, visual reference generation, and early-stage artwork ideation. All final in-game content, gameplay systems, and implementation were reviewed, modified, and integrated by the developer.

Creator
OYONE Studio
Reviews
-
Added
Jun 3, 2026
Star QuestSteam
Disclosure

A few in game images and the cover were AI generated using Microsoft's Co-Pilot AI. Nothing in game involves AI. The enemy patterns are enemy movement behavior logic like the old days. In time I might make the images myself. This is just saving me a lot of time. I am not a studio, just one dude.

Creator
James Rector
Reviews
-
Added
Jun 3, 2026
The CornermanSteam
Disclosure

Some visual assets used in The Cornerman, including certain fighter portraits and background artwork, were created or assisted using generative AI tools and were further edited and integrated by the developer before inclusion in the game.

Creator
APLCN Studios
Reviews
-
Added
Jun 3, 2026
Totoball 2Steam
Disclosure

During the development of this game, artificial intelligence tools were used to assist with various aspects of production, including the creation of the store artwork, menu graphics, team crest images, parts of the C# programming, music composition, and the generation and refinement of game ideas. As an independent developer, I work alone on every aspect of this project. For quite some time, I have used tools such as ChatGPT and Codex to support my workflow, helping me increase productivity and allowing me to dedicate more time to improving the overall game experience. Despite this technological assistance, all creative decisions, project direction, final implementation, and supervision of every stage of development were carried out by me. I believe that artificial intelligence is a valuable tool that can help independent developers bring their ideas to life more efficiently. I hope the use of these tools will be seen as part of a modern development process rather than as a deciding factor in whether or not to purchase the game. Thank you sincerely for your understanding, your interest in the project, and your support of independent game development.

Creator
Artur Rezende
Reviews
-
Added
Jun 3, 2026
美偶人Steam
Disclosure

This game uses AI-generated translations for Traditional Chinese, English, and Japanese localizations. Some text has been refined with AI assistance.

Creator
智慧娃
Reviews
-
Added
Jun 3, 2026
The Last AdmiralSteam
Disclosure

Some vfx sprite sheets and art were generated and then photoshopped and shaders added. I generated some images 100 plus times to make sure the style didn't drift. I photoshopped AI images to get what I wanted. AI generated images were guided by my thoughts the entire time.

Creator
Pizza Pizza Games
Reviews
-
Added
Jun 3, 2026
Karnage: The Legend GrowsSteam
Disclosure

A few visual assets are hand-drawn but most of the assets were created by either Perchance or ChatGPT and then heavily cleaned/edited in photoshop by myself to fit into the game. Music was created by Suno and edited in Audacity. Coding was done from scratch, no AI used in that at all.

Creator
Land's End Games
Reviews
-
Added
Jun 3, 2026
Crown Of BlightSteam
Disclosure

AI was used to generate a few minor quest item icons. All other assets, code, and character designs are handcrafted or licensed.

Creator
Nyammkatan
Reviews
-
Added
Jun 3, 2026
謀聖Steam
Disclosure

AI tools were used during development only for pre-generated content, including concept/reference artwork, store assets, music/audio drafts, and localization or translation assistance. The game does not generate AI content at runtime. Players do not interact with any live AI system, and no text, images, audio, or gameplay content is dynamically generated by AI while the game is running. All AI-assisted content is reviewed, edited, and integrated by the developer before release.

Creator
BT Studio
Reviews
-
Added
Jun 3, 2026
Manga Archive TranslatorSteam
Disclosure

Manga Archive Translator can use local AI translation models to translate text from manga archive files provided by the user. It does not generate original artwork, audio, characters, story content, or executable code.

Creator
lextessera
Reviews
-
Added
Jun 3, 2026
DropCellSteam
Disclosure

The game used generative AI to assist with the creation of some of the content, such as art assets, sound, music, etc.

Creator
PytraGames
Reviews
-
Added
Jun 3, 2026
OIL.EXESteam
Disclosure

Generative AI tools are used in this project. Claude and ChatGPT assist with drafting store page copy and marketing media. Some in-game visual assets are created with AI image generation.

Creator
Subroutine Gaming
Reviews
13
Added
Jun 3, 2026
Potato Dominion ClickerSteam
Disclosure

Some visual assets and minor content elements were created with the assistance of AI tools and refined by the developer.

Creator
LoopCraft Games
Reviews
-
Added
Jun 3, 2026
Foundation TyperSteam
Disclosure

Foundation Typer uses generative AI-assisted artwork, voice, and cinematic media elements for certain visual and promotional content, including portions of trailers, character presentation, and store assets. All gameplay systems, lesson structure, progression design, typing mechanics, interface functionality, and core training content were created and assembled as part of the game's original development.

Creator
Bladevampirek
Reviews
-
Added
Jun 3, 2026
Far Away KingdomSteam
Disclosure

Only minor voice effects in the game were generated using AI tools. No AI-generated gameplay, narrative, music, or visual content is included.

Creator
The Other Guy Studio
Reviews
-
Added
Jun 3, 2026
Astro beastsSteam
Disclosure

In our game, some sections of code are generated by artificial intelligence, a common practice among developers and quality assurance engineers. Some images are also generated by artificial intelligence.

Creator
Well-fed dogs
Reviews
-
Added
Jun 3, 2026
Ballad of the Magic WandSteam
Disclosure

This game used generative AI tools during development to assist with the creation of some 3D modeling and audio assets. During gameplay, AI does not generate content or code, and the game does not rely on real-time AI systems.

Creator
COTAKJI GAMES
Reviews
-
Added
Jun 3, 2026
The Lumberjack's RoutineSteam
Disclosure

Generative AI tools were used to assist in the creation of certain visual assets during development. All final in-game content was reviewed and edited by the developer. No AI-generated content is produced during gameplay.

Creator
Aleksandr Pogrebitskii
Reviews
46
Added
Jun 3, 2026
[Room Escape] April FirstSteam
Disclosure

This game does not generate any AI content in real-time. Pre-generated AI images were used during the development process to create some of the design assets both inside the game and on the store page (including the capsule art)

Creator
OG-SOFT
Reviews
-
Added
Jun 3, 2026
Ultimate Blacksmith TycoonSteam
Disclosure

This title was developed with substantial assistance from generative AI.[Store Assets — Visual Content]The key visual, store capsule images, library assets (including the library hero), and certain screenshot backgrounds were produced using image generation AI ("Midjourney v7 / Niji v7") under a commercial license (Standard tier).[Source Code, Game Design, and In-Game Text]The C++ source code, data structures, system architecture, gameplay mechanics specifications, in-game text, item naming conventions, job names, and skill names were developed in collaboration with conversational AI ("Claude" by Anthropic and "Gemini" by Google).[The Developer's Role]Quench Forge handles concept, product vision, product management, final specification decisions, hands-on PIE (Play-In-Editor) testing, bug reports, and release decisions.Code generation, code review, test design, system architecture, game mechanics specifications, in-game text, and marketing materials are all created in collaboration with Claude (Anthropic) and Gemini (Google). Every AI-generated artifact is filtered through the developer's "appraiser's eye" — selected, approved, and revised through specification feedback — before being incorporated into the product.This game applies its own core theme — "an appraiser-shopkeeper who reads materials and Modifiers to forge the right blade" — to its own development process.[Runtime Behavior]No generative AI runs during gameplay. All in-game mechanics operate on compiled, deterministic algorithms (with optional reproducible random seeds). The game does not require any online connection to AI services during play.

Creator
Quench Forge
Reviews
-
Added
Jun 3, 2026
Code Blue IdleSteam
Disclosure

Code Blue Idle was developed with the assistance of generative AI tools during the production process. Specifically: VOICE NARRATION: The in-game tutorial voice narration was generated using ElevenLabs, an AI voice synthesis service. No human voice actor was recorded for this content. DEVELOPMENT ASSISTANCE: Game code, game design, balancing, and written content (case descriptions, event text, upgrade descriptions, and UI copy) were developed with assistance from Claude, an AI assistant made by Anthropic. All content was reviewed, edited, and approved by the developer. No AI-generated content is created during gameplay. All assets, text, and audio were finalized before release and are not generated in real time. The game does not use AI to generate images, music, or any runtime content.

Creator
Sulcus Games
Reviews
-
Added
Jun 3, 2026
Hold'em Fold'em PokerSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code and to create some visual assets. All AI-generated content has been reviewed and modified by the development team to ensure quality and consistency with the game’s design. Where possible, we prioritize the use of original, human-created assets. We take care to ensure that all content included in the game complies with applicable intellectual property and content guidelines.

Creator
Longdog Games
Reviews
-
Added
Jun 3, 2026
Far MiningSteam
Disclosure

The original game language is English. Localization for all other supported languages was generated using advanced AI translation tools to make the game accessible to more players worldwide at launch. The entire game code, design, assets, and original English text were entirely created by humans.

Creator
LostVolBytes
Reviews
138
Added
Jun 3, 2026
MEMORY DEALERSteam
Disclosure

All visuals in MEMORY DEALER are procedural; there is no AI-generated art. The English and French text was written by the developer. The German, Spanish (Latin America), Brazilian Portuguese and Simplified Chinese localizations were produced with generative AI.

Creator
interactgamestudio
Reviews
-
Added
Jun 3, 2026
Pitch & PixelSteam
Disclosure

Coding Supported by anthropic Opus 4.6 & Opus 4.7 Music 13 era-specific tracks generated with Google Lyria · manually curated and mastered Voice (Klammi) Google Gemini TTS "Puck" · German · Opus 96 kbit/s WebM Avatars & Images Generated with DALL-E / Google Gemini Image · manually selected and background-removed Mascot Videos (Klammi) Google Veo 2.0 · Luma-Key + VP9-Alpha pipeline · 480×480 px Logo & Branding Generated with Google Gemini · background removed with rembg Translation Original content written in german, translated by Claude Sonett 4.6

Creator
Robert Kolloch
Reviews
-
Added
Jun 3, 2026
Little ElementalsSteam
Disclosure

Some music and illustrations were created using AI. These can be disabled in settings.

Creator
Hwidely Studio
Reviews
-
Added
Jun 3, 2026
Just BouncingSteam
Disclosure

・Creation of some image assets ・Localization (translation) of in-game text All AI-generated content has been reviewed and adjusted by the developer before being included in the game.

Creator
tatsumaki games
Reviews
-
Added
Jun 3, 2026
Breeze Of AdventureSteam
Disclosure

We used both to create the images on the Steam page, as well as to create the music and sound in the game.

Creator
Carpe Diem Studio
Reviews
-
Added
Jun 3, 2026
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