Voice audio generated by ElevenLabs AI. Voice filters and effects do not use AI.
- Creator
- Terminal CLS LLC
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,706 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
Voice audio generated by ElevenLabs AI. Voice filters and effects do not use AI.
Some visual and/or audio assets were created using AI tools and then manually edited and integrated by the developer. No live AI generation is present in the game.
Image Generation. text Generation. coding
The pre-rendered video sequences in this game were generated using licensed AI tools, including Runway Gen-4 and Dreamina.
Some items and backgrounds in the game were generated by AI and then processed again.
Some icons in the game are generated using AI.
Used for creating the game banner
Some store page images were created and edited using artificial intelligence, and some in-game images were also AI-generated.
Music, graphics and a large portion of the quiz questions are pre-generated by AI before manual review and editing.
・Some of the images and textures used here have been manually edited using generative AI. ・We use generative AI as a coding assistance tool.
AI was partially used to generate some of the capsule art for the steam page.
Some image resources are sourced from AI.
Some 2D UI elements and store assets were created with the help of generative AI and then hand-edited for the final game. Hive Haven does not use generative AI during gameplay. No user data is sent to AI services, and all in-game content is reviewed and authored for quality and appropriateness.
This game game uses AI for the creation of content or other assets.
Game logo and menu images made with ai software
There are some placeholder AI generated assets on the store page, which will not be present in the full release.
Generative AI has been used to help create a vast pool of questions and topics to iterate on. All questions have since been reiterated by humans. Generative AI has been used to create images for the paintings in the background and to proofread texts, both in-game and on the store page. Generative AI has been used to create voice-over audio for the game show host.
This game includes pre-generated AI content. Some images were created using OpenAI's DALL·E via ChatGPT. All assets are pre-generated and licensed for commercial use by the developer. This game utilized Google Gemini during development for brainstorming and scenario support. In addition, some content was generated with these tools and later reviewed and edited by our team before inclusion in the final product.
Characters and backgrounds
Game contains a few AI generated images and meshes.
Title: Disclosure of AI-Generated Content Disclaimer: This game contains art assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human art team to ensure it aligns with the game's unique artistic vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game.
The base lint texture is generated using AI.
The application uses AI for generating and summarizing content, calling tools, and generating speech. The user data is not being stored or used outside of the application and the AI model.
images were mainly generated by Ai
Generative AI was used when translating the original Korean text into other languages.
Title: Disclosure of AI-Generated Content Disclaimer: This game contains art assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human art team to ensure it aligns with the game's unique artistic vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game.
This game uses AI-generated images that were created during the development phase (e.g., for backgrounds, characters, or other visual assets). No AI-generated content is created or modified while the game is running.
The background images and blueberrys pictures are pre-rendered AI art.
Some game assets in the game were created using Stable Diffusion's open-source model and can be used for commercial purposes.
Generated Animation and Cutscene Assets. Also used to do English paragraph checks and spelling.
This game does not generate real-time AI content during gameplay. However, AI tools were used during development to assist with marketing materials, promotional texts, and concept planning. All in-game content, assets, and interactions are manually created and controlled by the developers.
This game uses Google Gemini AI to provide real-time educational information about locations on Earth. The AI assistant responds to player questions about geography, history, culture, and natural phenomena. All AI-generated content is educational and factual, with responses converted to speech using Google Text-to-Speech. The AI does not generate user-created content or allow custom prompts - it only provides informative responses to predefined question categories about Earth exploration.
Some visual assets, concept art, and textures in Santa’s Legacy were created using AI-assisted generation tools, then refined and integrated in Unity to match the game’s artistic direction.
Some of the music used in the game and promotional materials was generated or composed using artificial intelligence systems.
Some visual elements in this game were partially created using AI-assisted tools. Specifically, we used AI to help generate certain UI elements and card artwork. -Generated by AI
This game uses AI only as a base for certain visuals (store artwork, interface elements, and a few buttons) and one or two 3D meshes. All of these assets were then reworked, modified, and finalized manually. No content is generated automatically or in real time during gameplay.
Some visual assets made with AI assistance.
Some of the image asset elements used in the game are generated through AI
Some of the capsule and library images were partially created using AI-assisted tools. These images have been reviewed, edited, and finalized manually to ensure they meet Steam’s content guidelines. All other game assets, including in-game art and content, were created by human artists.
- All translations except English and Russian. - Some game logic like boilerplate code.
Some of the images used in this game and those in the store are generated using AI tools. The game itself does not generate AI content in real time.
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
"Some of the game’s pre-rendered assets, including anime-style images, were created using generative AI tools. Additionally, certain dialogues and store page descriptions were assisted by AI. No content is generated live during gameplay; all AI-assisted content is fixed and fully reviewed to ensure it meets appropriate content standards. Players will not encounter dynamic AI-generated content while playing the game."
promo pictures designed by AI
I used AI to generate the assets and assist in code development, but AI is not used in-game.
Some UI elements, Icons, Emblems, Sigils, Insignias, as well as Sound Effects, Special Effects, and Voice Lines have been created using various generative AI models under a Commercial Use license agreement with said generative AI models per each service's Terms of Service.
For the store page only, I used my art as reference then AI generated using my theme of the game and art-style.
Pre-rendered Content.
Translation into other languages. Voice generation for teacher.
"Red Chair uses AI-assisted tools (such as ChatGPT and Midjourney) during development. AI was used to help generate story materials, detective case files, and narrative texts, as well as some promotional artworks and store capsules. All AI-assisted content was reviewed, edited, and finalized by our writing and art team before being included in the game. No gameplay logic, detective mechanics, or interactive features were generated by AI."
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Terminal In-game content audio | Voice audio generated by ElevenLabs AI. Voice filters and effects do not use AI. | Terminal CLS LLC | - | Mar 18, 2026 | |
Purrfect Tanks - The Yarnpocalypse In-game content artaudio | Some visual and/or audio assets were created using AI tools and then manually edited and integrated by the developer. No live AI generation is present in the game. | DevBacon | - | Mar 18, 2026 | |
Dystopia Girls : Countdown Unclear arttextcode | Image Generation.
text Generation.
coding | Jeremy Kim | - | Mar 18, 2026 | |
Desktop Pop Store/marketing art | The pre-rendered video sequences in this game were generated using licensed AI tools, including Runway Gen-4 and Dreamina. | 1UP Games | - | Mar 18, 2026 | |
AFKandia - Epoch of Idle In-game content art | Some items and backgrounds in the game were generated by AI and then processed again. | Yang++ Game Studio | 61 | Mar 18, 2026 | |
宠物猎人:抓捕 In-game content art | Some icons in the game are generated using AI. | Guo Zilong | - | Mar 18, 2026 | |
Bunny Hopper Store/marketing art | Used for creating the game banner | Whale Rock Games | - | Mar 18, 2026 | |
Oily Tower In-game content art | Some store page images were created and edited using artificial intelligence, and some in-game images were also AI-generated. | Cyvana | - | Mar 18, 2026 | |
Trailmarks In-game content audioarttext | Music, graphics and a large portion of the quiz questions are pre-generated by AI before manual review and editing. | Trailmarks HQ | 11 | Mar 18, 2026 | |
DEATHLOOP 4 YOU In-game content artcode | ・Some of the images and textures used here have been manually edited using generative AI.
・We use generative AI as a coding assistance tool. | riinwin | 40 | Mar 18, 2026 | |
ICE! Store/marketing art | AI was partially used to generate some of the capsule art for the steam page. | OneGuyProductions | - | Mar 18, 2026 | |
Be King In-game content art | Some image resources are sourced from AI. | Wending Studio | - | Mar 18, 2026 | |
Hive Haven In-game content art | Some 2D UI elements and store assets were created with the help of generative AI and then hand-edited for the final game. Hive Haven does not use generative AI during gameplay. No user data is sent to AI services, and all in-game content is reviewed and authored for quality and appropriateness. | DarkLion Studio | - | Mar 18, 2026 | |
Cult of the Rotten Moon Unclear | This game game uses AI for the creation of content or other assets. | Fun Jar LTD | - | Mar 18, 2026 | |
Assassin Of Goblin In-game content art | Game logo and menu images made with ai software | Saylor Games | 11 | Mar 18, 2026 | |
Make New Yuck Great Again Store/marketing art | There are some placeholder AI generated assets on the store page, which will not be present in the full release. | Fynnternet | - | Mar 18, 2026 | |
The Ultimate BezzerQuizzer In-game content arttextaudio | Generative AI has been used to help create a vast pool of questions and topics to iterate on. All questions have since been reiterated by humans. Generative AI has been used to create images for the paintings in the background and to proofread texts, both in-game and on the store page. Generative AI has been used to create voice-over audio for the game show host. | Hello There Games | - | Mar 18, 2026 | |
Slot Machine Defence In-game content art | This game includes pre-generated AI content.
Some images were created using OpenAI's DALL·E via ChatGPT.
All assets are pre-generated and licensed for commercial use by the developer.
This game utilized Google Gemini during development for brainstorming and scenario support. In addition, some content was generated with these tools and later reviewed and edited by our team before inclusion in the final product. | jewelint | - | Mar 18, 2026 | |
Argonauts Agency: Wrath of Olympus Unclear art | Characters and backgrounds | 8floor ltd | - | Mar 18, 2026 | |
Crypt Ascent In-game content art | Game contains a few AI generated images and meshes. | Crypt 'n' Bone Studios | - | Mar 18, 2026 | |
Grid Raid Heroes In-game content art | Title: Disclosure of AI-Generated Content
Disclaimer:
This game contains art assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human art team to ensure it aligns with the game's unique artistic vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game. | Keo R. Bun | - | Mar 18, 2026 | |
Lint In-game content art | The base lint texture is generated using AI. | tankpillow | 26 | Mar 18, 2026 | |
YourOwnWaifu Unclear textaudio | The application uses AI for generating and summarizing content, calling tools, and generating speech. The user data is not being stored or used outside of the application and the AI model. | mushroom-ai | - | Mar 18, 2026 | |
Meme Merge 3D Store/marketing art | images were mainly generated by Ai | PixelBrain Studios | - | Mar 18, 2026 | |
Hamstory In-game content text | Generative AI was used when translating the original Korean text into other languages. | Dotori Doguldan | 15 | Mar 18, 2026 | |
Ai Empire: Idle Clicker In-game content art | Title: Disclosure of AI-Generated Content
Disclaimer:
This game contains art assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human art team to ensure it aligns with the game's unique artistic vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game. | Bit Boy Games | - | Mar 18, 2026 | |
Marcel Pagnol et la Source Secrète In-game content art | This game uses AI-generated images that were created during the development phase (e.g., for backgrounds, characters, or other visual assets). No AI-generated content is created or modified while the game is running. | Playtouch | - | Mar 18, 2026 | |
Sweetie Candy Maze: Blueberry In-game content art | The background images and blueberrys pictures are pre-rendered AI art. | Cute Hannah's Games | - | Mar 18, 2026 | |
DragonTigerParty In-game content art | Some game assets in the game were created using Stable Diffusion's open-source model and can be used for commercial purposes. | Vinegargod | - | Mar 18, 2026 | |
(SHO.E) Sissified Husband of Evelyn In-game content arttext | Generated Animation and Cutscene Assets. Also used to do English paragraph checks and spelling. | NoEducation | - | Mar 18, 2026 | |
E-Commerce Simulator In-game content textart | This game does not generate real-time AI content during gameplay. However, AI tools were used during development to assist with marketing materials, promotional texts, and concept planning. All in-game content, assets, and interactions are manually created and controlled by the developers. | Lagom Bytes | - | Mar 18, 2026 | |
Geospatial Exploration - Explore the real world in 3D and VR Live AI text | This game uses Google Gemini AI to provide real-time educational information about locations on Earth. The AI assistant responds to player questions about geography, history, culture, and natural phenomena. All AI-generated content is educational and factual, with responses converted to speech using Google Text-to-Speech. The AI does not generate user-created content or allow custom prompts - it only provides informative responses to predefined question categories about Earth exploration. | Boemien | - | Mar 18, 2026 | |
Santa's Legacy In-game content art | Some visual assets, concept art, and textures in Santa’s Legacy were created using AI-assisted generation tools, then refined and integrated in Unity to match the game’s artistic direction. | Pixel's Studio | - | Mar 18, 2026 | |
20 Days In-game content audio | Some of the music used in the game and promotional materials was generated or composed using artificial intelligence systems. | AgostonB | - | Mar 18, 2026 | |
CRASHOUT In-game content art | Some visual elements in this game were partially created using AI-assisted tools. Specifically, we used AI to help generate certain UI elements and card artwork. -Generated by AI | STAGSTUDIOSLLC | - | Mar 18, 2026 | |
Fokkland In-game content art | This game uses AI only as a base for certain visuals (store artwork, interface elements, and a few buttons) and one or two 3D meshes. All of these assets were then reworked, modified, and finalized manually. No content is generated automatically or in real time during gameplay. | GearheadFoxGames | - | Mar 18, 2026 | |
Farmfence In-game content art | Some visual assets made with AI assistance. | Alkame Games | - | Mar 18, 2026 | |
Crimanimals In-game content art | Some of the image asset elements used in the game are generated through AI | Oink Studios | - | Mar 18, 2026 | |
Pizza Syndicate In-game content art | Some of the capsule and library images were partially created using AI-assisted tools. These images have been reviewed, edited, and finalized manually to ensure they meet Steam’s content guidelines. All other game assets, including in-game art and content, were created by human artists. | Software 2000 | - | Mar 18, 2026 | |
Asteroid Odyssey In-game content textcode | - All translations except English and Russian.
- Some game logic like boilerplate code. | LampDog Studio | 23 | Mar 18, 2026 | |
Colorful Tower of Hanoi In-game content art | Some of the images used in this game and those in the store are generated using AI tools. The game itself does not generate AI content in real time. | Blueice | - | Mar 18, 2026 | |
Festival Journey: Secrets of Rio Collector's Edition In-game content art | Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality. | Do Games Limited | - | Mar 18, 2026 | |
Office Chug In-game content arttext | "Some of the game’s pre-rendered assets, including anime-style images, were created using generative AI tools. Additionally, certain dialogues and store page descriptions were assisted by AI. No content is generated live during gameplay; all AI-assisted content is fixed and fully reviewed to ensure it meets appropriate content standards. Players will not encounter dynamic AI-generated content while playing the game." | ByteLyft | - | Mar 18, 2026 | |
Rogue Circus Store/marketing art | promo pictures designed by AI | Transcendental Park | - | Mar 18, 2026 | |
Deal with the Devil Dev only artcode | I used AI to generate the assets and assist in code development, but AI is not used in-game. | Devilish Games | - | Mar 18, 2026 | |
Sandrotten: Ekera In-game content artaudiotext | Some UI elements, Icons, Emblems, Sigils, Insignias, as well as Sound Effects, Special Effects, and Voice Lines have been created using various generative AI models under a Commercial Use license agreement with said generative AI models per each service's Terms of Service. | Sandrotten Studios | - | Mar 18, 2026 | |
Myth Survivors Store/marketing art | For the store page only, I used my art as reference then AI generated using my theme of the game and art-style. | Haiden Seymour | - | Mar 18, 2026 | |
Core Remnants general | Pre-rendered Content. | StarterGames | - | Mar 18, 2026 | |
Your Teacher In-game content textaudio | Translation into other languages.
Voice generation for teacher. | VorhGames | - | Mar 18, 2026 | |
Red Chair In-game content textart | "Red Chair uses AI-assisted tools (such as ChatGPT and Midjourney) during development.
AI was used to help generate story materials, detective case files, and narrative texts, as well as some promotional artworks and store capsules.
All AI-assisted content was reviewed, edited, and finalized by our writing and art team before being included in the game.
No gameplay logic, detective mechanics, or interactive features were generated by AI." | Tink Team Ltd | 14 | Mar 18, 2026 |