25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

One Button SportsSteam
Disclosure

We use generative AI for player-facing content: in-game art (sprites, UI, backgrounds) and marketing (Steam capsules, store images). Some store-page translations may also be AI-assisted. We select, review, and place everything ourselves — nothing is generated while the game is running. Gameplay, timing, and controls are designed by us. AI coding tools are used internally only and do not create runtime game content.

Creator
Pixelated Games
Reviews
-
Added
Sep 27, 2026
LimenSteam
Disclosure

AI was used during development to create some of the game's visual artwork and graphical assets. The AI-generated assets are pre-generated and included as static content in the game. No AI content is generated during gameplay, and the game does not connect to or use an AI service at runtime.

Creator
MHEIO
Reviews
-
Added
Sep 27, 2026
The Mayor’s HandSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets. All AI-assisted content was selected, reviewed, edited, and integrated by the development team. The game does not use generative AI in real time during gameplay.

Creator
JustCodeIt
Reviews
-
Added
Sep 27, 2026
Terminal SwarmSteam
Disclosure

Some images were created with AI image generation: the crew portraits, loading-screen image, and the current store capsule artwork and logo (commissioned artwork will replace the capsule). The game's code was written with AI coding assistants under the developer's direction; ships, weapons and effects are drawn procedurally by that code. All in-game text is written by the developer.

Creator
Umpfelgrumpf Studio
Reviews
-
Added
Sep 27, 2026
Dahntahn DuelsSteam
Disclosure

Card and key art generated with AI tools to a studio style guide, then hand-composited in Photoshop; all text, UI, code and music are original or purchased assets.

Creator
Git Aht Games
Reviews
-
Added
Sep 27, 2026
角落的观鸟大年Steam
Disclosure

Some in-game assets were created with the assistance of generative AI tools during development. All AI-assisted content has been reviewed, edited, and curated by our team before being included in the game. The game does not use generative AI at runtime — no content is generated while you play.

Creator
歪DOC
Reviews
-
Added
Sep 27, 2026
潮汐日记Steam
Disclosure

Visual Arts: Generative AI tools were used solely to create early-concept drafts and visual inspiration for certain art assets. All final in-game graphics, UI, and pixel art were manually redesigned, drawn, and polished by human artists. Localization: Generative AI tools were used to assist with the initial translation of supported non-primary languages. While we have conducted basic checks, these translations may still contain errors or awkward phrasing. We warmly welcome community feedback to help us improve localization over time!

Creator
XIBINGOU
Reviews
-
Added
Sep 27, 2026
Toast Cat: Scratch & WinSteam
Disclosure

Generative AI was used to assist in creating some store promotional images with manual post-compositing. Generative AI was also used to produce part of the 2D assets within the game, and to assist with translation and localization for portions of the game text. All AI-assisted content has been reviewed, edited and refined by our development team.

Creator
ToastCat Games
Reviews
-
Added
Sep 27, 2026
TellioBallSteam
Disclosure

Generative AI was used to create some visual assets and music for TellioBall. No generative AI is used during gameplay.

Creator
Mehmet Emin Tellioglu
Reviews
-
Added
Sep 27, 2026
Break Of DawnSteam
Disclosure

The tower and building art began as 3D models made with AI tools and inside Blender. I edited many of them by hand, then turned them into pixel art with our own pipeline. The characters are drawn by hand in Aseprite. Some in-game text and the translations were written with AI assistance.

Creator
Kalyx Games
Reviews
-
Added
Sep 27, 2026
OVCSteam
Disclosure

Contains some assets created with generative AI tools.

Creator
Noetherian Studios
Reviews
-
Added
Sep 27, 2026
Ostfriesland GamesSteam
Disclosure

All graphics in the game are hand-pixelled. The soundtrack was created with generative AI. Some images for the Steam store and library were expanded using AI to fit the required aspect ratios. No content is generated by AI during gameplay.

Creator
m01n studios
Reviews
-
Added
Sep 27, 2026
MirrorBulletSteam
Disclosure

Generative AI tools assisted with pre-generated artwork, including Steam store capsules and library images, and some localization text. The game does not generate AI content during play or connect to external AI services.

Creator
Ark
Reviews
-
Added
Sep 27, 2026
StageStarSteam
Disclosure

StageStar uses generative AI only to create fictional social media-style posts inside the game’s parody social platform. These AI-generated posts are used to make the game world feel more alive and reactive to the player’s career progress. The AI-generated content does not represent real people, real accounts, or real-world social media posts. It is fictional in-game content created for entertainment purposes only.

Creator
Edmond Szabo
Reviews
-
Added
Sep 27, 2026
Perimeter, Paint & ProcessSteam
Disclosure

PPP is designed, built and managed by a solo developer. AI tools were used to create the store capsule artwork and the in-game character portrait.

Creator
Level Process Studios
Reviews
-
Added
Sep 26, 2026
Space TanksSteam
Disclosure

Generative AI was used only to create artwork for the Steam store page and marketing materials. No generative AI is used in the game or during gameplay.

Creator
Black Blowfish Software Labs
Reviews
-
Added
Sep 26, 2026
Tic Tac&ToeSteam
Disclosure

The game's 2D artwork (characters, environments, and title lettering) and music were created with the assistance of generative AI tools, then curated, edited, and animated by the developer. All AI-assisted content is pre-rendered; nothing is generated by AI while you play.

Creator
Sidekick Studio
Reviews
-
Added
Sep 25, 2026
ColdstarSteam
Disclosure

Some steps of the art production used AI tools, for example to create or upscale backgrounds and illustrations that were then refined by hand, and for first drafts of language translations. No AI content is generated during gameplay.

Creator
Coldstar Games
Reviews
-
Added
Sep 25, 2026
SpirestormSteam
Disclosure

Spirestorm uses pre-generated AI-assisted artwork for characters, enemies, environments, interface illustrations, and promotional images. These assets were selected, edited, animated, and integrated during development. No AI content is generated during gameplay.

Creator
nextgenrungames
Reviews
-
Added
Sep 25, 2026
IWA Fighting AdventureSteam
Disclosure

AI tools were used in the creation of some of the game's artwork. All AI-generated assets were subsequently reviewed, edited, and refined by me or a family member before being incorporated into the game. No AI-generated content was added to the game without prior human review and editing.

Creator
vito74m (A100N)
Reviews
-
Added
Sep 25, 2026
StancefolioSteam
Disclosure

Generative AI tools were used during development to create some visual assets, including card and encounter illustrations, the game icon, and certain visual effects, as well as music and some sound effects. AI tools also assisted with in-game text, localization, and store-page copy. This content is prepared before release. The game does not use generative AI to create content during gameplay.

Creator
TarasFreund
Reviews
-
Added
Sep 25, 2026
Ant Colony IdleSteam
Disclosure

Generative AI was used for pre-generated Steam store promotional artwork, library artwork, and application icons. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
LiliVale
Reviews
-
Added
Sep 25, 2026
A Table of LiarsSteam
Disclosure

Generative AI was used for pre-generated artwork, including character portraits, key art, cards, Jokers and decorative interface artwork, and assisted portions of game text and localization. Assets are selected and integrated during development. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Aulenor
Reviews
-
Added
Sep 25, 2026
Tower of HyakkiSteam
Disclosure

Some of the artwork in this game was created with the assistance of generative AI tools. This includes character and enemy models, visual effects, skill icons, and key art. All generated material was reviewed, edited, and integrated by the developer. No AI-generated content is produced while the game is running.

Creator
SANO_ISAO
Reviews
-
Added
Sep 25, 2026
Flamebound TacticsSteam
Disclosure

Pre-generated AI was used to create background music with Suno, localized in-game text for supported languages, and artwork for the Steam store page, library assets, and other marketing materials. No AI-generated images are used during gameplay. All AI-generated content is created before release and does not change during play. The game does not use live-generated AI.

Creator
Yareyare
Reviews
-
Added
Sep 25, 2026
Baseline Basketball Manager 27Steam
Disclosure

Generative AI tools were used selectively during development to assist with certain text, data and visual workflows. Baseline Basketball Manager is developer-directed, with its gameplay systems, simulation logic, balancing and final content curated by the developer. The game does not generate AI content during gameplay.

Creator
Baseline Basketball Manager
Reviews
-
Added
Sep 25, 2026
Mischief! Magic Poker & MoreSteam
Disclosure

Generative AI tools were used in the following areas of this game's development. ■ Visual assets Image generation AI was used to create some 2D visual assets, including backgrounds, card artwork, and UI elements. These images are included in the game as fixed assets. ■ Music The background music was created using Suno, an AI music generation tool. ■ Voice assets The included female voice assets were created using audio generation AI. The male voice assets are pre-existing recordings provided by T-Sta. ■ Text and translation Generative AI assisted with writing and translation for some in-game text and the store page description. ■ Program code AI coding assistance tools were used for part of the implementation work. ■ Other assets Sound effects are pre-existing audio assets provided by Soundeffect Lab, Kurage Kosho, T-Sta, and DOVA-SYNDROME. The font is Zen Kaku Gothic New, provided under the SIL Open Font License. ■ No live generation All AI-generated content described above was created in advance during development. The game does not use generative AI to create new images, music, voices, or dialogue during gameplay.

Creator
Miyadaiku
Reviews
-
Added
Sep 25, 2026
Shogi: Magic & MischiefSteam
Disclosure

Shogi: Magic & Mischief was developed with the assistance of generative AI tools in the following areas. ■ Illustrations and images Generative AI was used to create 2D visual assets, including character portraits, backgrounds, title illustrations, and other game and promotional artwork. The developer directed the visual concepts, character designs, composition, and colors, and selected the images for inclusion, with editing, cropping, and compositing where needed. ■ Music Background music was created using music generation AI. The developer defined the intended mood, generated candidates, and selected and edited tracks for the game. ■ Voices The male voice assets are pre-existing human-recorded audio from T-Sta. The female voice assets were created using audio generation AI and selected and edited by the developer. These descriptions refer to the voice asset sets, rather than the gender of every character using them. ■ Text AI writing assistance was used to draft or revise some character descriptions and store-page text, including English promotional text. The developer determines the final wording. ■ Program code AI coding assistance tools were used during implementation, debugging, and testing. ■ Non-AI assets Sound effects are pre-existing human-created audio assets from providers including Soundeffect Lab, Kurage Kosho, T-Sta, and DOVA-SYNDROME, rather than AI-generated sound effects. The game uses the fonts Zen Kaku Gothic New and Shippori Mincho, distributed under the SIL Open Font License 1.1. ■ How AI is used Generative AI is used during development, not to generate new artwork, music, voices, or dialogue during gameplay. The computer-controlled shogi opponents use game logic and move-search algorithms; they are separate from the generative AI tools used to develop the game. ■ Developer responsibility The developer is responsible for the content included in the game, reviewing it for inappropriate or potentially infringing material, and checking the applicable licenses and terms of use for third-party assets and AI tools.

Creator
Miyadaiku
Reviews
-
Added
Sep 25, 2026
Football Ambition 27Steam
Disclosure

Some of the artwork that ships with Football Ambition 27 was made using generative AI tools. That covers the club badges and competition logos in the default database, the menu and screen backgrounds, the stadium and facility illustrations, and the library of face parts the game builds portraits from. The national flags are not among them. Faces are built while you play. Every player, coach and youth prospect gets a portrait the moment they exist, including people generated seasons into your save, assembled by the game from that shipped library of parts. It is ordinary code doing the assembling, not an AI model, and it can only ever use art that came with the game. The game does not connect to any AI service. There is an optional feature, switched off by default, that lets you connect your own AI chat assistant to the in game database editor, so it can help with jobs like renaming clubs or building a scenario. It runs only if you turn it on, and it only reaches your own files on your own computer.

Creator
Mega Games
Reviews
-
Added
Sep 25, 2026
Connecting NeuronsSteam
Disclosure

The music in this game was created using the Suno AI music generation tool. All other content — including all art and pixel art, level and puzzle design, mechanics, writing, — was created by hand by the developer, without generative AI.

Creator
Team Kalango
Reviews
-
Added
Sep 25, 2026
無慈悲な笑顔ReSteam
Disclosure

AI was used to help develop some plugins, edit text, and brainstorm illustration ideas. No AI-generated images are used in the game.

Creator
ツノウサギの家
Reviews
-
Added
Sep 25, 2026
House of Pips: a Domino RoguelikeSteam
Disclosure

Some of this game's art was stylized or created with AI image generation tools from original prompts and project reference material: character portraits, tables, backgrounds, and Steam store and community artwork. Initial translations were AI-assisted. All of it was edited and reviewed before shipping. The soundtrack is chip-synth music generated at build time by the game's own code, no audio model and no sampled audio in the shipped files. Several tracks are AI-stylized arrangements of original songs written by a member of the development team; others were composed with AI assistance to our direction. Nothing is generated by AI while you play.

Creator
Slapcraft Games
Reviews
-
Added
Sep 25, 2026
Remnants of Vaedra: Tales of the DiceboundSteam
Disclosure

Generative AI tools were used during development to help create artwork, including character and environment art, music, voice narration, story text, and promotional materials. These are pre-generated assets included in the game or its marketing. The game does not generate AI content during gameplay or connect to external AI services while playing.

Creator
Doc Origins LLC
Reviews
-
Added
Sep 25, 2026
HarmonySteam
Disclosure

The game's pixel art sprites and visual effects, the store capsule art and logo, and the music were created with the help of generative AI tools, then selected, edited and integrated by the developer. The store page text and its Chinese translation were drafted with AI assistance and reviewed by the developer. All content is pre-generated; nothing is generated while the game is running.

Creator
BeeBee Games
Reviews
-
Added
Sep 25, 2026
盲拍大亨:黑市货柜Steam
Disclosure

Some backgrounds, item artwork, character portraits, vehicles, icons, and store artwork were created using generative AI during development. These assets are pre-generated. The game does not generate AI content or connect to external AI services during gameplay.

Creator
daiyongxiang
Reviews
-
Added
Sep 25, 2026
Hockey Coach DynastySteam
Disclosure

Some pre-generated content — the fictional league, club and player name pools, portions of descriptive and flavour copy, the arena photograph used on the title and store presentation, and parts of the store description — was created with generative-AI assistance during development, then selected, reviewed and edited by the developer. No content is generated at runtime, and no player data is sent to any AI service.

Creator
Chuck Chestnuts
Reviews
-
Added
Sep 25, 2026
Buzzed: An Idle Beekeeping GameSteam
Disclosure

In-game text (bee facts, item descriptions, achievement lines) and store page copy were written with the assistance of an AI writing tool, under the developer's direction and review. All artwork is pixel art drawn by the game's own code, and all audio is synthesized or CC0 field recordings — no AI-generated images, audio, or music.

Creator
Hedgerow Games
Reviews
-
Added
Sep 25, 2026
Solo CardsSteam
Disclosure

Some artwork, sound effects, music and written content were created with the help of generative AI tools during development, then selected, refined and integrated by the developer.

Creator
kaydot23
Reviews
-
Added
Sep 25, 2026
Choo chopSteam
Disclosure

During the development of this game, AI tools were utilized. Some of the art assets were generated by AI and then further refined and rendered by our artists.

Creator
Magic Coffee Games
Reviews
-
Added
Sep 25, 2026
PubertatorSteam
Disclosure

The game uses generative AI to create some of the 2D pixel-art sprites and character animations. All such content is manually reviewed and edited before being included in the game.

Creator
Victoria Games
Reviews
-
Added
Sep 25, 2026
时空流亡:重庆1941Steam
Disclosure

本作在制作过程中使用生成式人工智能辅助制作背景、角色立绘、部分剧情插图、音乐、部分音效、角色合成配音,以及商店与宣传图片;部分剧本改编、对白和文案修订亦使用了生成式人工智能辅助。

Creator
Hong Liang
Reviews
-
Added
Sep 25, 2026
Cargo DirectorateSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including environmental, vehicle, map, and marketing artwork. These assets were reviewed and integrated by the development team. No generative AI is used during gameplay.

Creator
JuTiMa Games
Reviews
-
Added
Sep 25, 2026
Peril and PlunderSteam
Disclosure

This game was created as a personal challenge to myself to see if i could solo dev a game and release it the same day as GTA 6. I wanted to see what the highest quality final release consumer ready product I could create with only 69 days and a 200 dollar per month codex pro plan as the budget. While the majority of implementation and art assets were llm derived, the architecture, game design, card concepts and overall vision of the project remain the product of my own efforts.

Creator
Zero Sequels
Reviews
-
Added
Sep 25, 2026
1PX BOSS RUSHSteam
Disclosure

Generative AI tools were used during development to assist with the creation of various in-game assets and some localization text. All content was reviewed and edited by the developer.

Creator
janchiguksu
Reviews
-
Added
Sep 25, 2026
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