25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

NyazSteam
Disclosure

Some of the background art uses illustrations created by generative AI.

Creator
Altoterras Corporation
Reviews
14
Added
Mar 18, 2026
Mounted WarSteam
Disclosure

We did not use AI to generate any content at runtime, we only used AI to generate some promotional images

Creator
Dog On God
Reviews
-
Added
Mar 18, 2026
Galactic InfernoSteam
Disclosure

AI is used only for generating following steam store assets: Header Capsule Small Capsule Main Capsule Vertical Capsule Library Header There is no AI content in the actual game. All assets were either bought from unity asset store, or made by me.

Creator
MigoGamesStudios
Reviews
-
Added
Mar 18, 2026
Sigil Of ChaosSteam
Disclosure

AI is used to generate reference elements for the visual novel elements of the game (character portraits), which serve as material for the final character creation by real artists.

Creator
Lonestarr Games
Reviews
-
Added
Mar 18, 2026
Sound of SlashSteam
Disclosure

There are parts that are used to get ideas for creating backgrounds inside some games.

Creator
Ussistant Studio
Reviews
21
Added
Mar 18, 2026
StrugglerSteam
Disclosure

Some store cover materials are generated by artificial intelligence. All the comic materials used in the plot are generated by artificial intelligence.

Creator
Bulanke
Reviews
-
Added
Mar 18, 2026
DharmayuddhaSteam
Disclosure

AI tools were used to assist with dialogue writing and software development. All AI-generated content was reviewed and curated by developers before inclusion in the final game.

Creator
Insodimension
Reviews
-
Added
Mar 18, 2026
RogueboundSteam
Disclosure

Due to budgetary restrictions (we are broke as hell) we have generated images for abilities and passives you can see in the game.

Creator
Duck Tape Games
Reviews
-
Added
Mar 18, 2026
Magic AcademySteam
Disclosure

We use generative AI in our adaptive learning algorithm to generate curriculum-focused Math content for the players so that their educational content in the game is always appropriate.

Creator
LearnWith.AI
Reviews
-
Added
Mar 18, 2026
Soul BraveSteam
Disclosure

This game uses AI-generated assets during Early Access only. We used generative AI tools to create placeholder content such as textures, music, sound effects, and artwork, in order to accelerate development and testing during Early Access. None of this content is generated at runtime — it is all pre-generated and static. For the full release, we are fully committed to replacing all AI-generated assets with original, human-created content. Transparency is important to us, and we’re actively working toward removing AI placeholders before the final version.

Creator
Lothus Games
Reviews
44
Added
Mar 18, 2026
Icarus: Guild WarSteam
Disclosure

Some images on the store page and within the game include AI-generated and modified images.

Creator
Miracle Technology Co., Ltd.
Reviews
-
Added
Mar 18, 2026
Ruins of EndothSteam
Disclosure

This game uses some Ai generated assets for logos on the Steam Store page. There are also some in-game images and music generated by AI

Creator
KLG Games Ltd
Reviews
-
Added
Mar 18, 2026
Celestial ContactSteam
Disclosure

Some of the static images in Celestial Contact were created with the support of artificial intelligence.

Creator
ANDGames Ltd
Reviews
-
Added
Mar 18, 2026
MercenarianSteam
Disclosure

AI was used to assist with marketing materials, such as store page text polishing and promotional event images. No AI-generated content is used in gameplay or in-game assets.

Creator
Good Spuun
Reviews
-
Added
Mar 18, 2026
TimelessSteam
Disclosure

Store page appears to contain art assets generated by artificial intelligence.

Creator
Matthew Lalande
Reviews
-
Added
Mar 18, 2026
Realms of AlterraSteam
Disclosure

Whilst building our game “Realms of Alterra”, we have had the unique opportunity to craft our game world around these agents. Building the game world in tandem with the AI has allowed us to simulate societies. I will now go into more detail about the ingredients that make up the technology we have built. Our characters currently utilize an internal monologue to guide its interactions. This is based on a number of factors such as relationships, feelings, and its observation about the current world. The crucial component that ties it all together is the use of an adaptive long term memory, which allows AIs to recall all interactions its had with different people, as well as significant events that have happened. Relevant memories recalled based on what is happening to the character at the moment. Our system of emotions allows us to determine how a character is feeling at any given time; These are used to then further guide the behavior of our characters, both in speech and decision making. With regards to autonomy, our agents can freely choose what to do in the world. We accomplish this by making the available actions known to each character, and giving them the option to choose their intention, which is then executed on the game engine. In the near future we plan to include task planning and reprioritization, which allows each character to dynamically change its priorities, and thus its behaviors, constantly as the world changes around them. In addition to this, we also plan to improve the memory system to include relationship and associative memories, which allow for more complex reasoning and conditioning behaviors We think that this is the future of RPG gaming. With our technology, we can create a new market of gamer- the social gamer to freely interact in a social simulation sandbox where anything is possible. I can’t be the only one who has wondered what would happen if I just took my pants off in the middle of an important business meeting, how people around me would react, and how my life would change as a result of that interaction. With a social simulation sandbox, these burning questions can be answered!

Creator
Legend Has It
Reviews
-
Added
Mar 18, 2026
MiyaSteam
Disclosure

We utilize AI technology to create fashion picture and store asset images.

Creator
Shanghai SilverMoon Network Technology Co.Ltd
Reviews
56
Added
Mar 18, 2026
DigDigDrillSteam
Disclosure

AI is used to assist with English translation. All translated text is ultimately reviewed and edited by humans.

Creator
Toorai
Reviews
566
Added
Mar 18, 2026
SolsticeSteam
Disclosure

AI is used in the generation of the image asset that is used for game promotion and as the games' main menu, as well as some ingame items and weapons.

Creator
Nella Games
Reviews
-
Added
Mar 18, 2026
TributeSteam
Disclosure

Generative AI was used to generate an initial draft of some icons and images used in the game. These initial versions were all later modified and improved upon.

Creator
Conni'co
Reviews
-
Added
Mar 18, 2026
Atomic ArenaSteam
Disclosure

Image generative AI was used to create the steam page artwork and in game icons.

Creator
Slightly Ambitious Games
Reviews
-
Added
Mar 18, 2026
EtherrealmSteam
Disclosure

This game contains pre-rendered AI generated 3D monster and player models that have been fine tuned and remodeled by hand after the initial form was generated from text.

Creator
InkBlunder
Reviews
-
Added
Mar 18, 2026
NecroStoneSteam
Disclosure

AI was utilized in creating some of the skill icons and capsule images.

Creator
Paragravity
Reviews
-
Added
Mar 18, 2026
魔星兄弟Steam
Disclosure

少数3D模型的贴图使用AI,游戏标题设计使用AI,配音使用了AI

Creator
易远游戏
Reviews
17
Added
Mar 18, 2026
Cynderfall CycleSteam
Disclosure

The following features were created with the help of AI: - Text Snippets: Some text snippets were created with the help of AI - Troubleshooting: AI was also used to help with troubleshooting efforts Disclaimer: I'm a solo developer, this is my first project. I have no external funding, but have spent money out of my own pocket to acquire assets created by very talented people. Additionally, free assets were used that are either in the public domain (CC0), or require attribution (credits provided in game files). AI was used in the creation process of this game that helped me overcome issues and problems that I encountered, as well as providing certain text summaries and general ideas for text displays.

Creator
NubGamerz
Reviews
-
Added
Mar 18, 2026
Isekai Infinity: Worlds UnleashedSteam
Disclosure

Voice overs and AI images may be used in store page and in game. All are pre-generated and can be removed if deemed inappropriate at any time. Abysmal Fury Games Inc. does have the appropriate permissions to use this content from the source platform used.

Creator
Abysmal Fury Games Inc.
Reviews
-
Added
Mar 18, 2026
AI Roguelite 2DSteam
Disclosure

This game uses AI to generate text, game mechanics, images, and sound effects on the fly based on the player's world description. Some in-world interactions are also powered by an LLM in real time.

Creator
Max Loh
Reviews
26
Added
Mar 18, 2026
BrigandsSteam
Disclosure

AI generated loading screens and pages for stories. Artworks images to presents character classes and marketing images.

Creator
Simon Rinfret
Reviews
14
Added
Mar 18, 2026
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