25,392 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Stick LegionSteam
Disclosure

Some of Stick Legion's in-game text and promotional materials were created with the help of generative AI tools, all reviewed and edited by the developer. The game performs no live AI generation during play.

Creator
Vanishline Games
Reviews
-
Added
Aug 5, 2026
P.R.O.E.B.Steam
Disclosure

We use AI tools only to demonstrate the game's feel, for marketing materials, and to optimise development. 3D models, UI, characters, robot enemies, the main soundtrack and other key elements of the game are lovingly crafted by our team. Yes, we're not the fastest indie developers in the world. But we're working hard for you! ^_^

Creator
UltraSimpleGames
Reviews
-
Added
Aug 5, 2026
AstroPolySteam
Disclosure

This game's localization (including English text) was created with the assistance of AI translation tools, reviewed by the developer. No AI-generated content is created live during gameplay.

Creator
OrcaGames
Reviews
-
Added
Aug 5, 2026
Bar TycoonSteam
Disclosure

Bar Baron's game design, code, simulation systems, balance and all in-game text are written by hand.Generative AI was used as a production tool in two places: some of the game's 3D props-furniture, bar equipment, kitchen and decor items-were produced with AI tools, and part of the soundtrack is AI-generated music. Those props were made specifically for Bar Baron, following our own art direction, and were then reviewed, optimized and placed by hand-this is not a game assembled from generic asset packs. Character models are not AI-generated. Nothing is generated while you play. The game runs no generative AI at runtime: every system, every event and every number in the simulation was authored by a person.

Creator
Dorean Games
Reviews
-
Added
Aug 5, 2026
GG LifeSteam
Disclosure

This game uses AI-generated artwork for static marketplace listing images including cars, homes, investment properties, boats, and businesses shown in the Assets and Business panels, as well as for Steam achievement icons. All AI-generated content is created during development and shipped as fixed image files. The game does not generate any content live during gameplay and does not connect to any AI service while you play.

Creator
AfterGlow Games
Reviews
-
Added
Aug 5, 2026
FinSimSteam
Disclosure

AI tools were used to help speed up development. Cutscenes/story images in Career mode are AI-generated.

Creator
FinSim
Reviews
56
Added
Aug 5, 2026
Hoop EmpireSteam
Disclosure

We utilize AI technology to enhance development efficiency and provide a broader experience for our players. Our use of AI is categorized as follows: Art & Visuals: AI tools are used strictly for initial concept generation and as reference material. No AI-generated visual assets are used "as-is" in the final game. Every image is manually refined, repainted, and finalized by our artists to ensure a unique and high-quality aesthetic. Sound & Coding: We utilize AI-assisted tools to optimize backend code performance and assist in sound engineering, allowing us to focus on core gameplay stability and mechanics. In all areas, we are committed to transparency and will continue to update and polish the game's content based on player input and professional review.

Creator
Scotsmore Studios
Reviews
-
Added
Aug 5, 2026
Party Time BowlingSteam
Disclosure

AI was used to help develop this game, from inspiration with Art, to mesh placeholders, code, etc.

Creator
SixPiece Studios
Reviews
-
Added
Aug 5, 2026
Pizza Man SimulatorSteam
Disclosure

AI was used for some translations, music, and visual assets. The game does not create AI-generated content during gameplay, and AI was not used to write the game’s code.

Creator
Mamma Mia Studio
Reviews
18
Added
Aug 5, 2026
No KnockSteam
Disclosure

The game uses some icons and visuals that were previously created with artificial intelligence (some in-game visuals and capsule image, etc...)

Creator
No Knock
Reviews
14
Added
Aug 5, 2026
견우의 사랑Steam
Disclosure

During development, generative AI tools were used in the production of selected character sprites, backgrounds, CG illustrations, UI artwork, title logos, icons, and music. All AI-assisted assets were generated before release. The developer selected, directed, edited, composited, resized, recolored, and integrated these assets into the final game. Some production assets were also created directly or obtained from commercially licensed stock sources. No generative AI runs during gameplay, and players cannot generate AI content through the game.

Creator
Moru Games
Reviews
-
Added
Aug 4, 2026
Halsey RowSteam
Disclosure

Character portraits, scene art, and voice performances were generated with licensed AI tools (PixelLab, ElevenLabs) under paid subscriptions, then curated, edited, and directed by hand. The soundtrack is built on the developer's original compositions, produced and arranged with Suno under a paid subscription. All game design, writing, and code are human-made. No AI generation occurs at runtime.

Creator
Grumblepot Games
Reviews
-
Added
Aug 4, 2026
FIRST LINESteam
Disclosure

FIRST LINE was designed and directed by its human developer: the gameplay systems, the mechanics, the narrative and every creative decision. The game's code — including the systems that render all visuals and synthesize all audio at runtime — was written with an AI coding assistant (Claude Code) under that direction. The English localization was also produced with AI assistance. No pre-generated AI images, audio, or video assets are included in the game. Parts of the store page text were also written with AI assistance. Store artwork (capsules and icons) is likewise rendered by AI-written code under human direction.

Creator
FBento
Reviews
-
Added
Aug 4, 2026
Ice Coast RevivalSteam
Disclosure

Ice Coast Revival is built by a small team working with AI tools. Some pre-made content that ships with the game, including in-game text and some audio, was created with generative AI and then human-reviewed. All of it is fixed at build time: the game does not generate content live with AI while you play.

Creator
Firn LLC
Reviews
-
Added
Aug 4, 2026
Woks & WorksSteam
Disclosure

Some promotional artwork and marketing materials for this game were created with the assistance of generative AI tools. All gameplay content, systems, and game assets are developed and reviewed by the development team.

Creator
Quaternion Labs
Reviews
-
Added
Aug 4, 2026
The TallySteam
Disclosure

The Tally was made by a solo developer working closely with an AI assistant. The game's code and written content were created with the help of AI under the developer's direction and review. All 3D models and music are the work of human artists, credited in-game. Textures are produced by procedural scripts, not image-generation models. Nothing is generated by AI while you play.

Creator
Olivia Gonsher
Reviews
-
Added
Aug 4, 2026
FarmousSteam
Disclosure

Some in-game assets, including machines, decorations, trees, buildings, harvestable crops, and item icons, were created using AI-assisted tools

Creator
Besir KAYRAN
Reviews
-
Added
Aug 4, 2026
Bureau of Hero AffairsSteam
Disclosure

AI was used to generate initial drafts for some images and illustrations. All resulting assets are used only after review and revision by the developer.

Creator
indigoblue
Reviews
-
Added
Aug 4, 2026
Taxi ShiftSteam
Disclosure

Some in-game voice lines and music were created with generative AI. No AI content is generated live during gameplay.

Creator
Shaktillar Games
Reviews
-
Added
Aug 4, 2026
LifelinesSteam
Disclosure

The game’s localization was primarily supported by AI tools, with human review where needed.

Creator
ToKa Games
Reviews
-
Added
Aug 4, 2026
Texas Oil BaronSteam
Disclosure

Some of the content in this game was created using generative AI tools - this includes converting to seamless textures, some visual elements, localization (interface translations), as well as some sound effects and music. All AI-generated materials have been reviewed, edited and adapted by the game's creators.

Creator
Slabon Games
Reviews
-
Added
Aug 4, 2026
QuillzyraSteam
Disclosure

Quillzyra: Character Studio uses generative AI locally on the user's computer to create and interact with fictional characters. The application may generate character dialogue, personality text, memory summaries, character descriptions, and optional 2D character portraits based on user input. The AI features are intended for fictional character creation, simulation, and conversation. The application does not rely on an external AI service during gameplay.

Creator
Apexmind
Reviews
-
Added
Aug 4, 2026
Only Booze: Liquor Store SimulatorSteam
Disclosure

We used AI tools during development to assist with portions of the game's code and some textures/images. All AI-assisted content was reviewed and finalized by the development team before being included in the game. No AI-generated content is created during gameplay.

Creator
HighOnGames
Reviews
-
Added
Aug 4, 2026
Deep Blue SushiSteam
Disclosure

AI tools were used only during the concept development stages. All final content was reviewed and edited by the development team. All artwork used on the Steam store page was created by freelance 2D artists.

Creator
PaperPixel Games
Reviews
96
Added
Aug 3, 2026
Soul ShineSteam
Disclosure

Generative AI was used to assist with the creation of some visual content.

Creator
House Of Stupid
Reviews
-
Added
Aug 2, 2026
Pick PlaygroundSteam
Disclosure

Some of Pick Playground's development was assisted by generative AI tools, including parts of the code and some of the art. Everything in the game was reviewed and finalized by the developer.

Creator
Nathan Young
Reviews
-
Added
Aug 2, 2026
RutMakerSteam
Disclosure

The store page and in-game localized text have been translated using AI.

Creator
雷都打不醒
Reviews
-
Added
Aug 2, 2026
Morancairn: The Silent WakeSteam
Disclosure

Code: I'm a solo developer and I use AI coding agents. The architecture, game design, systems, and direction are mine; the agents write code to my spec, under my review. That includes the UI, which agents build from my own designs and styles. 3D art: Made by a professional artist. No AI. Music and SFX: Currently placeholders, licensed from Ocular Sounds, who state their sounds are crafted from original source recordings by their in-house sound design team. To be replaced with commissioned work. Writing: Written by me. AI agents help me edit and apply corrections; I approve every word that ships. A professional writer will be brought on as development continues. Illustrations: Not in the game yet. They will be commissioned from professional artists.

Creator
Aether Codex
Reviews
-
Added
Aug 1, 2026
Prowlers ShiftSteam
Disclosure

Some of this game's content was created with generative AI tools and then reviewed and edited by the developer. This includes visual assets (2D art, 3D models and characters), some in-game text and localization, and some audio. No content is generated by AI during gameplay.

Creator
Ironbeak Crow Games
Reviews
-
Added
Aug 1, 2026
Mystery Box SimulatorSteam
Disclosure

AI is used for store page capsule art and in-game character portrait art creation, which are then remodeled by our graphic.

Creator
Games Incubator
Reviews
-
Added
Aug 1, 2026
Medieval Travelling MerchantSteam
Disclosure

The game contains pre-generated visual and audio assets created with the assistance of generative AI tools during development. OpenAI-assisted tools were used for selected visual assets, Suno was used for pre-generated medieval-inspired music, and ElevenLabs was used for selected sound effects, ambience, and voice elements. All outputs were reviewed, selected, edited, and integrated by the developer. The game does not use live-generated AI and does not connect to an AI service while running.

Creator
Lord Beard Games
Reviews
-
Added
Jul 31, 2026
The Five MonksSteam
Disclosure

Generative AI tools were used during the development of The Five Monks as follows: - Illustrations, icons, and in-game object art: initial images were generated with AI tools, then revised and finalized by hand by the development team. These edited assets ship with the game. - Creature and character concepts: AI outputs were used as visual reference only. The final in-game art was recreated from scratch by the development team to fit the game's art direction. - Store page text: portions were drafted with AI assistance and then edited by the team. The game's music was composed by the development team without generative AI.

Creator
Mad Goblins
Reviews
-
Added
Jul 31, 2026
MountainhallSteam
Disclosure

Currently I am developing this game as a solo self-funded "indie dev" and games need a lot of assets to be fun. I currently have used free (Creative Commons Zero) assets for audio, and generative AI for some placeholders in the game. I am currently in the process of finding both audio and visual artists to replace the AI generated assets, it takes time and resources, but ultimately I want all the assets to be hand authored by humans.

Creator
Deepmountain Studios
Reviews
-
Added
Jul 31, 2026
Game Shop PanicSteam
Disclosure

The textures used for the game packaging are AI-generated and have been manually retouched.

Creator
Yagni Lab
Reviews
10
Added
Jul 30, 2026
RV Life SimSteam
Disclosure

AI tools were used during development solely for asset optimization and text proofreading.

Creator
Enes PASTIRMACI
Reviews
-
Added
Jul 30, 2026
All Your Wrestling Pro ManagerSteam
Disclosure

Generative AI was used to assist with creating some placeholder and promotional artwork during development. All game design, programming decisions, gameplay systems, and final content were reviewed and curated by the developer.

Creator
All Your Games Studios
Reviews
23
Added
Jul 30, 2026
1930: Farm ManagerSteam
Disclosure

Generative AI was used as a supporting tool during solo development, mainly to find technical information faster, compare possible solutions, check code, organize notes, and explore early ideas. It saves a lot of time that would otherwise be spent searching through browser tabs and documentation. I also use it to help with translations. The game’s design, development decisions, implementation, and final content remain entirely under my control.. The game does not generate AI content during gameplay.

Creator
OMG Studio
Reviews
-
Added
Jul 30, 2026
Conversation SimulatorSteam
Disclosure

The characters in Conversation Simulator are played live by an AI language model that runs entirely on your computer — no cloud AI service is involved. All character dialogue and end-of-session feedback is generated locally during play. A built-in safety policy that cannot be disabled keeps generated content within a PG/PG-13 boundary: no sexual content, no content involving minors, no impersonation of real people, no voice cloning, and no claims to be a real therapist, doctor, or lawyer. Self-harm and crisis topics are intercepted and answered with a resource message instead of AI-generated content.

Creator
Outright Mental
Reviews
-
Added
Jul 30, 2026
War In The DarkSteam
Disclosure

Programming: AI tools (Cursor) were utilized to assist with drafting partial code blocks and isolated scripts. The overall core logic, architecture, and system design were manually programmed by the developer. Art Assets: An AI image generator (PixelLab) was used to help conceptualize and generate some of the pixel art assets. These assets were manually reviewed and integrated to fit the game's retro aesthetic. Localization / Translation: AI translation tools were used to assist in translating in-game text and store page descriptions into multiple languages.

Creator
Sprout Studio
Reviews
-
Added
Jul 30, 2026
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