25,981 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CyberJokerSteam
Disclosure

We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as follows: 1. Type of AI-Generated Content: * Text Content: We used AI text-generation tools to assist in creating initial drafts for some of the in-game copy during the early conceptual stages of development. * This includes content for: * Background stories and design documents for boss characters, frigates, and other units. * Descriptive text for player skills. * Preliminary outlines and descriptions for the game's overall story background. * In-game text such as enemy names and skill descriptions. 2. Our Workflow and Human Oversight (The Key Part): * AI's role was that of an "Assistant Tool": The AI was used solely to generate preliminary, unpolished text drafts and inspiration based on core ideas and directions provided by our producers. * Deep Human Optimization and Review: All AI-generated text underwent strict review, selection, rewriting, and optimization by our producers and development team. We ensured: * Creative Direction: The final design direction and core ideas were entirely determined by the human team. * Content Ownership: We hold full and legal rights to all final content included in the game. The content, after profound human modification and optimization, is no longer a purely AI-generated product but the intellectual property of our team. * Quality and Compliance Control: We ensured all textual content met our quality standards and Steam's distribution rules, containing no infringing, offensive, or inappropriate material. 3. Commitment and Assurance: * We guarantee that the final version of the game does not directly include any unmodified AI-generated output. * We take full responsibility for all content in our game. In Summary: AI was used as a tool for assistance and inspiration during the design phase, but the final generation, approval, and copyright of all game content are the sole responsibility of our human development team.

Creator
GoldOrangeStudio
Reviews
-
Added
May 23, 2026
Daydream DriftersSteam
Disclosure

AI is used for translation purposes only. It has not been used in any way for graphics, 3D models, or other assets.

Creator
loloop
Reviews
-
Added
May 23, 2026
MadCarSteam
Disclosure

Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within the game's user interface design.

Creator
Moonforge Studio
Reviews
-
Added
May 23, 2026
CaldraSteam
Disclosure

Generative AI is used in this game for the following elements: - Card illustrations - Localization text - Some parts of the program code

Creator
Dolphin Star
Reviews
15
Added
May 23, 2026
SpaceFighter - The bullet hellSteam
Disclosure

Pre-Generated: Source code generated with AI coding assistance (Claude Code by Anthropic), directed and reviewed by the developer. A portion of visual assets generated with AI image tools, edited and integrated by the developer. Live-Generated: None.

Creator
Michał JARO Jarosiński
Reviews
-
Added
May 23, 2026
答题吧!!魅魔Steam
Disclosure

This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have been manually adjusted, revised, and finalized by the development team. Additionally, some in-game music and voice lines are AI-synthesized, all of which have undergone full manual editing and post-processing by our audio team.

Creator
宅友派对
Reviews
-
Added
May 23, 2026
SwarmbreakSteam
Disclosure

AI is used to generate some art and sound during parts of development. As a solo dev this is a way for me to test gameplay easy. Translations for store pages are also made with AI

Creator
CallOfPort
Reviews
-
Added
May 23, 2026
1001 Cats: Purrsian NightsSteam
Disclosure

None of the assets seen or heard in the game have been generated by AI, but AI generated images and music have been used when ideating the finished content created by humans. AI has been used to help in the coding process and localisation, but everything has been always checked (if not created) by at least one human. Localisations usually have been created by one person and checked by another to assure quality of translations.

Creator
Secret Snack Studio
Reviews
-
Added
May 23, 2026
FileTowerDefenceSteam
Disclosure

In-game text translation Promotional images for the store page Initial concept drafts and references for in-game artwork

Creator
StudioYun
Reviews
-
Added
May 23, 2026
AgrariaSteam
Disclosure

Agraria is a solo-developed project, and we're upfront that we used Ai as part of our workflow. AI tools were used as part of the production process for some art assets, music, and code assistance, with human design, creation, direction, editing, integration, and final implementation throughout. If that’s a deal-breaker for you, we totally understand!

Creator
Possibly Huge
Reviews
-
Added
May 23, 2026
Better Luck Next RunSteam
Disclosure

AI was used to assist with programming and refining in-game text (item descriptions, skill descriptions, UI text). Key art and logo are human-created. All other visual and audio assets are default RPG Maker MZ assets provided under license.

Creator
Bare Minimum Media Inc.
Reviews
-
Added
May 23, 2026
Treasure Hunt - KidsSteam
Disclosure

All content created using AI (artwork, code, audio, etc.) is pre-generated. No content is created using AI during gameplay.

Creator
Steven Fenner
Reviews
-
Added
May 23, 2026
Stellar SmashSteam
Disclosure

This game used Text to Speech programs to generate audio clips for high quality voice dialogues.

Creator
Andrei Marius Cristian
Reviews
-
Added
May 23, 2026
Solitary Astral VoyageSteam
Disclosure

Some assets were generated using AI tools. All assets were created using a subscription service for in-game use. (BGM, 2D Art, 3D Model, UI)

Creator
Cruel Light
Reviews
-
Added
May 23, 2026
Quantum AgentSteam
Disclosure

Some visual assets and textures were generated using AI tools and refined by the developer.

Creator
Hougo Entertainment llc
Reviews
-
Added
May 23, 2026
Line Go UpSteam
Disclosure

Assisted with coding and created images for sprites and achievements.

Creator
Jerzyn Games
Reviews
-
Added
May 23, 2026
Egg HunterSteam
Disclosure

Some of the store images and promotional artwork for Egg Hunter were created using AI tools. This was only used for visual marketing materials—everything in the actual game (gameplay, levels, mechanics) is original and made by the developer.

Creator
Feldt Games
Reviews
-
Added
May 23, 2026
CheffedSteam
Disclosure

Generative AI art is used as placeholder content until the game is further developed.

Creator
Phalistafer
Reviews
-
Added
May 23, 2026
Bug DropSteam
Disclosure

As part of the development process generative AI is used to assist designing art assets, sound effects and music.

Creator
These Are Serious Games
Reviews
-
Added
May 23, 2026
EinFiniteSteam
Disclosure

Note: AI tools were used to help translate the store page and assist in the creation of the game's music.

Creator
Novachrono
Reviews
-
Added
May 23, 2026
SopwithSteam
Disclosure

Generative AI was used only to create the artwork displayed on the main menu screen. All other content including gameplay assets, UI, audio, and code was produced without generative AI

Creator
Lemoine Yann
Reviews
19
Added
May 23, 2026
GOD: BSteam
Disclosure

Some of the music/sound effects in this game were arranged or edited with the assistance of generative AI tools. All AI-generated audio was reviewed and curated by the development team.

Creator
SandStew
Reviews
-
Added
May 23, 2026
My Necromancer's LibrarySteam
Disclosure

The steam shop page features some language translations that were generated with the help of DeepL. The game itself does not use any AI generated translations or any other AI generated assets or code.

Creator
Obscure Gods
Reviews
-
Added
May 23, 2026
Dali’s DiscoverySteam
Disclosure

This game uses pre-generated visual assets, including images and cinematic sequences created with external tools. These assets are used for environmental storytelling and menu presentation, and do not involve real-time AI generation.

Creator
Dali Studios
Reviews
-
Added
May 23, 2026
Demon Castle SurvivorSteam
Disclosure

AI Disclosure: Generative AI tools were used during development to assist in creating some visual assets and refining animations. Additionally, AI-assisted tools were utilized for technical optimization to ensure a stable gameplay experience. All results were manually reviewed and finalized by the developer. This game does not use any live-generated AI content.

Creator
Retired Dev
Reviews
-
Added
May 23, 2026
Ignition ConsciousSteam
Disclosure

Generative AI was used to create the code for the intelligent agents that are the main character's enemies.

Creator
Rafael Luiz dos Santos (Flaera)
Reviews
-
Added
May 23, 2026
Pass the Bomb : RunnerSteam
Disclosure

Some visual assets and UI elements were originally created by a human designer and later refined with the assistance of AI tools to improve clarity and polish. In addition, some background music was created with the assistance of AI tools and then edited and integrated by the developer. All final assets were reviewed, modified, and implemented by the development team.

Creator
HOPIN
Reviews
-
Added
May 23, 2026
Void LightSteam
Disclosure

Certain visual and audio assets were created with the assistance of generative AI tools during development and were manually edited and refined by the developer. All gameplay content is handcrafted, and no generative AI is used during gameplay.

Creator
Level 3 Dev
Reviews
-
Added
May 23, 2026
Football ConquerorsSteam
Disclosure

Football Conquerors uses generative AI tools during development for some pre-generated assets and iteration workflows, including concept visuals, selected card/store artwork drafts, music drafts, and writing/code assistance. All AI-assisted outputs are reviewed, edited, and approved by the developer before release. The released game does not generate player-facing content or code in real time during gameplay, and it does not require a live third-party generative AI service during play.

Creator
Ravencorwind
Reviews
-
Added
May 23, 2026
Fengshua Farm StorySteam
Disclosure

When creating this game, our team utilized the support from Trippo AI for modeling, and Doubao for concept artist. We finally created the whole level design by UE5.

Creator
Tengshe Priest
Reviews
-
Added
May 23, 2026
Dust & DiamondsSteam
Disclosure

Dust & Diamonds is a 100% solo project. The idea for this game came to me a few days after my son was born — my first child. I was celebrating with my cousin and bet him I could build something like Motherload in two weeks. As you've probably guessed, I lost that bet spectacularly. I'm writing this almost a year later, and my son turns one in a few days. I have a degree in computer game engineering, but I live in a small town with no game studios — so I drive a pallet jack around a warehouse by day and build this game after hours. I can't afford to hire an artist or a composer. To bring this world to life at all, I turned to generative AI tools. I'm not going to hide that. How does the game use AI? Graphics (2D): A significant portion of the visual assets — character portraits, environment elements, buildings — was generated using AI, then manually retouched, edited, and assembled by me in the engine into a cohesive style with a parallax system. Music and sound: The musical tracks in the game were generated by AI. Fittingly, this ties directly into the game's lore — the "Relics of the Old World" (our 21st century) collected by the goblins are canonically works created by AI before the great cataclysm, carrying the lost wisdom of humanity. What's mine in this game is the design: how the economy works, how water behaves in a flooded shaft, when a ceiling collapses, what the old man says across the counter. I came up with each of these systems, wrote them out, tested them, and reworked them a dozen times until they behaved the way I wanted. I'm just a regular guy who had an idea for a game about digging in the dirt and was stubborn enough to see it through. Thank you for your understanding and support.

Creator
SAD Games Studio
Reviews
-
Added
May 23, 2026
Office LevelingSteam
Disclosure

Some music and graphic assets were created using generative AI and have been reviewed and edited by our team.

Creator
DiceNook
Reviews
-
Added
May 23, 2026
Sin And ServeSteam
Disclosure

Generative AI was used during development to draft initial art concepts and assist with the foundation of text localization. All final in-game visual assets were manually refined, edited, and finished in Photoshop to ensure a high-quality, hand-crafted aesthetic. Localization was human-reviewed to ensure accuracy for players.

Creator
Forgotten Cartridge
Reviews
-
Added
May 23, 2026
Island of mech 机械岛Steam
Disclosure

AI is only used to create art assets, backgrounds, and visual materials during the development of the game. It is not used for any in-game mechanics, NPC behaviors, or real-time interactions with players.

Creator
xhhgames
Reviews
-
Added
May 23, 2026
CubepathySteam
Disclosure

Some textures were created with AI, but heavily modified after.

Creator
Nick March
Reviews
-
Added
May 23, 2026
Mystic Depths: the Corrupted KingSteam
Disclosure

This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title screen, certain story-related images used during key moments of the game, a majority of item-related visuals (such as weapons, armors, accessories, and quest items), and approximately 60% of character portraits used in dialogue. All such content was selected, reviewed, and in many cases manually edited and integrated by the developer before being included in the game or on the store page. Additionally, most of the game's plugins were developed with the assistance of AI tools. No AI is used at runtime or during gameplay.

Creator
François Duchesne
Reviews
-
Added
May 23, 2026
18,079 results
Page 193 of 362
Missing a product? Let us know