25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Fallen LeanSteam
Disclosure

After two years of solo development, I decided to enlist AI tools to help produce some of the game’s assets, as I was exhausted from the long journey

Creator
Younes
Reviews
-
Added
Mar 18, 2026
FairealmSteam
Disclosure

AI-Generated Monsters and Background Images and Tunes (Note: None are original AI-Generations, most images or tunes were lightly-edited and others heavily-edited by Quest Moon Studios)

Creator
Quest Moon Studios
Reviews
-
Added
Mar 18, 2026
The Adventures of Astel and the Dark CurseSteam
Disclosure

We would like to clarify that some of the artistic assets used in our game were created with the assistance of artificial intelligence (AI) tools. These elements were carefully selected and refined by our team to ensure they align with the visual identity and experience we aim to deliver to players. Our goal in using AI was to complement our creative process and bring an innovative approach to the game's visuals, always under the artistic supervision of our team to maintain consistency and product quality

Creator
PandaRick
Reviews
-
Added
Mar 18, 2026
Dead Beats SurvivorsSteam
Disclosure

The character illustrations, and other UI materials displayed in the game are generated in advance by AI and are used in the game after being manually edited.

Creator
1st-impact co.,ltd.
Reviews
-
Added
Mar 18, 2026
Lone HowlSteam
Disclosure

In "Lone Howl", artificial intelligence is utilised carefully and responsibly to enhance the player's experience in various aspects of the game: Images and Banners: We have used AI beforehand to create some of the banners and loading screen images you will encounter throughout the game. This allows us to generate unique visuals that capture the dark and mystical atmosphere of the "Lone Howl" universe. It’s important to note that these images were generated prior to release and do not involve any adaptation or analysis based on player behaviour. Translations: AI is also employed to assist with the translation of the game into different languages, ensuring that the narrative and dialogues maintain their essence and fluency, regardless of the language in which the game is played. Dialogue and Voices: Some of the characters' dialogue and voices were generated or enhanced using AI. This allowed us to bring characters and creatures to life with a vocal diversity that enriches the player's immersion. It’s important to highlight that we do not use algorithms that study or analyse players. All AI use in "Lone Howl" is applied statically, with the goal of complementing the experience without compromising privacy or the authenticity of the content.

Creator
DynatriSoft Games
Reviews
-
Added
Mar 18, 2026
When She's GoneSteam
Disclosure

Many images that take place in game, representing towns and cities were created with the help of artificial intelligence. Generated pieces were not directly taken place in game but used advisory/recommendation manner (eg. to illustrate how a North West city looks in 1940s).

Creator
Missed Approach Interactive
Reviews
-
Added
Mar 18, 2026
Spirit School DaysSteam
Disclosure

Our game does not contain any content directly generated by AI (AI usage is around 10-20% of the total workload). Some character art and some scenes were inspired by AI designs. It's undeniable that AI is an excellent auxiliary tool. Its handling of color, light, and shape is indeed superior to what an artist can achieve on their own. (This is also due to cost considerations. Currently, independent game teams are struggling to survive, and our vision is to continuously produce more high-quality works.) In terms of character art design, AI's performance in certain aspects surpasses our own capabilities, so we are considering using AI as an aid in the creation of our early works. We hope for your continued support so that we can reduce or even eliminate the use of AI in the future and continue to create more works. Every character illustration and scene in the game requires a significant amount of time to create and modify

Creator
HaCoLoYi
Reviews
-
Added
Mar 18, 2026
Ai 爱Steam
Disclosure

Some of the art materials for this work were created using Stable Diffusion, including but not limited to: "CG" used in the work; Partial small elements. Note: The right to interpret the AI content of this work belongs to the person in charge, Liu, and any consequences of AI painting are borne by the first responsible person, Liu.

Creator
律合Works
Reviews
-
Added
Mar 18, 2026
Are You Human?Steam
Disclosure

Used for the narration voice generation. With permission of the person's who's voice it is ofcourse.

Creator
Mupet
Reviews
-
Added
Mar 18, 2026
BrickadeSteam
Disclosure

Some art assets were created using AI image generation

Creator
Sturmjager Studios
Reviews
-
Added
Mar 18, 2026
TrailbladerSteam
Disclosure

The background illustrations, unit icons, technology icons, and building icons in the game are generated by AI and then manually modified. Other materials are hand-drawn.

Creator
迟到的南雨亭
Reviews
27
Added
Mar 18, 2026
虚谷Steam
Disclosure

Some of the game icons and music used in the DEMO version were generated by AI. In the official release, we will replace these assets.The localized translation of the game is done using AI.

Creator
7 Funny
Reviews
-
Added
Mar 18, 2026
The Three Kingdoms of Shadows: XuzhouSteam
Disclosure

Only a small number of placeholder sound effects, assets, and promotional illustrations are used in the game. They will be gradually replaced with original handmade content not generated by AI. All core assets of the game are handmade.

Creator
鹏砚
Reviews
21
Added
Mar 18, 2026
Angles of DeathSteam
Disclosure

In our ongoing effort to bring you a unique and immersive gaming experience, we’ve integrated AI-assisted tools into the creation of some of our in-game art. These tools have been used to inspire and enhance the visual style of our game, helping to generate distinct and creative elements that complement our hand-crafted assets. By utilizing AI, we’ve been able to explore new artistic possibilities, ensuring that our game features a vibrant and visually compelling world. However, every AI-assisted asset has been carefully reviewed, refined, and curated by our development team to align with our artistic vision and maintain a cohesive aesthetic throughout the game. Our primary goal is to deliver a game that is both visually stunning and enjoyable, and AI has been one of the many tools we've used to achieve that. We hope you enjoy the result as much as we enjoyed creating it!

Creator
Big Stav
Reviews
11
Added
Mar 18, 2026
Mystic ExplorerSteam
Disclosure

The backgrounds of the game's start screen and pick screen were pre-generated by me via AI, and some of the in-game icons were generated by the author via AI. Here is their license: License: Assets can be used personally and commercially. You can modify the asset. You cannot re-distribute the files, even modified versions.

Creator
Zack
Reviews
42
Added
Mar 18, 2026
CroswaSteam
Disclosure

・Some image materials are generated using AI. ・No specific characters are used for material generation.

Creator
Ausuc Games
Reviews
-
Added
Mar 18, 2026
A Dance of LordsSteam
Disclosure

AI was used for some art in the game as a proof of concept. These elements will be updated in the future.

Creator
Rowan Edmondson
Reviews
-
Added
Mar 18, 2026
Poker TrainSteam
Disclosure

Generative AI was used in some in-game images, specifically for loot items, postcards, and idle manager portraits.

Creator
TTLCIC
Reviews
26
Added
Mar 18, 2026
Arq Of The AbyssSteam
Disclosure

In the game, generative artificial intelligence has been used in terms of graphics, music, and overall feel.

Creator
ShiftWave Games
Reviews
-
Added
Mar 18, 2026
Tiny Pods Rescue - 2D Board Game EditionSteam
Disclosure

I enjoy crafting dozens of background images in the game, from personal travel photos of varied scenery, drawings, and patiently process and mash them using AI and non AI tools. The art for the board games themselves (pawns, tiles) is abstract and simply done with gimp (traditional 2D image editor)

Creator
Chris Cornu
Reviews
-
Added
Mar 18, 2026
Hime CutSteam
Disclosure

This game uses generative AI for creating parts of the programming code.

Creator
Yugo Furihata
Reviews
-
Added
Mar 18, 2026
MonsteriumSteam
Disclosure

Pre-generated AI content present in the store page capsule images as well as the in game main menu

Creator
RedBrickStone Games
Reviews
-
Added
Mar 18, 2026
ROBOT OXSteam
Disclosure

Draw sketches and then generate AI images Game logic music generation

Creator
PAUL YEUNG
Reviews
-
Added
Mar 18, 2026
Pixel FrenzySteam
Disclosure

We used AI-generated images as a basis for part of the images on the store page and made manual modifications

Creator
Lag Lab
Reviews
-
Added
Mar 18, 2026
Goo-ed TogetherSteam
Disclosure

generative AI was used in our artist's workflows while creating some of the assets for goo-ed together

Creator
Forensic Squid
Reviews
-
Added
Mar 18, 2026
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