25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DECIBLOWSteam
Disclosure

DECIBLOW utilized generative AI for a few small things like localization & partial involvement in some of the music to speed up production (heavy human involvement at a DAW level).

Creator
Feral Games Studio
Reviews
-
Added
Oct 12, 2026
ZompiolandSteam
Disclosure

OpenAI's ChatGPT and Codex, including image-generation tools accessed through them, were used during the development of Zompioland. AI-assisted work includes programming and development scripts, code used to construct procedural 3D models and visual effects, interface elements, localization, and written in-game text. AI assistance was also used to create and prepare pre-generated Steam marketing materials, including capsule and library artwork, header graphics, the game logo, store-page text, and the trailer's planning, titles, and editing. The trailer's gameplay footage was captured from the actual game. Steam gameplay screenshots are direct captures of the game, while AI-assisted promotional artwork is presented as store graphics rather than gameplay screenshots. The developer reviewed, edited, tested, and integrated the AI-assisted work. Some models and effects are assembled while the game runs by conventional game code; this is not live generative AI. Zompioland does not connect to a generative AI service or use a generative AI model to create new content during gameplay.

Creator
Vebane Studios
Reviews
-
Added
Oct 12, 2026
BILLIONAIRE'S BUNKERSteam
Disclosure

Yes, AI has been used. Here's the breakdown. Code = 50% (route-finding, NPC AI). Art = 35% SFX/music = 0%

Creator
EAT THE RICH
Reviews
-
Added
Oct 12, 2026
STAROPHAGESteam
Disclosure

We use generative AI tools as part of STAROPHAGE’s content creation workflow. The final content is selected, refined, and integrated under our development team’s creative direction.

Creator
CannyEdge Interactive
Reviews
-
Added
Oct 12, 2026
溪山灯火Steam
Disclosure

Generative AI tools were used during development to create some 3D models and textures, including buildings, vegetation, rocks and animals, as well as some menu backgrounds, interface artwork and store artwork. These assets were selected, edited, optimized and integrated during development. The game does not generate AI content during play or connect to an external AI service.

Creator
PS GAMING
Reviews
-
Added
Oct 12, 2026
Idle LegionsSteam
Disclosure

An AI-generated sketch is used as a starting point. Everything else is made by a human: every shipped image is redrawn and retouched by hand, and the code, game design and texts are written by the developer.

Creator
ALPACA TEAM
Reviews
-
Added
Oct 12, 2026
KickOffSteam
Disclosure

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer. All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Creator
SET UNIVERSE
Reviews
-
Added
Oct 12, 2026
Empty ThroneSteam
Disclosure

Some AI-generated content is used as placeholder during development and will be replaced before release.

Creator
Man All In Studios
Reviews
-
Added
Oct 12, 2026
EverbreakSteam
Disclosure

Text for the game and store page was localized with AI assistance. The game's menu and store page feature title artwork created with the help of AI tools.

Creator
unomy
Reviews
-
Added
Oct 12, 2026
8-Bit Buhurt: Combat ClubSteam
Disclosure

Some in-game text (event and dilemma card writing, UI copy) and the store description were drafted with AI assistance and then reviewed and edited by the developer. The game's non-English translations (French, Italian, German, Spanish, Portuguese-Brazil, Polish, Ukrainian, Japanese) were AI-translated drafts and are being reviewed. No AI generates content while the game is running, and the game makes no network calls to AI services. The logo/key art was created with AI image tools and edited by the developer

Creator
Bonkworks Studios, LLC
Reviews
-
Added
Oct 12, 2026
赌狗仙侠Steam
Disclosure

Generative AI was used during development to create fixed visual assets, including backgrounds, item and achievement icons, interface artwork, and store marketing art. Some music, ambience, and sound effects were also created with generative AI. AI assisted in-game text and English localization. These assets are included as fixed files. The game does not accept player prompts or generate images, audio, text, or code during play.

Creator
dongguzai
Reviews
-
Added
Oct 12, 2026
Brassleaf TacticsSteam
Disclosure

I use generative AI throughout the development of Brassleaf Tactics, including programming, game design, artwork and store-page content. The game includes AI-generated artwork. I set the creative direction, decide what goes into the game, and make the final design decisions, shaping the experience through playtesting, balancing and ongoing refinement. Generative AI is used during development only; no AI-generated content is created while you play.

Creator
Luke Lachlan Day
Reviews
-
Added
Oct 11, 2026
建造防线Steam
Disclosure

Some visual assets in this game, including certain 3D models, textures, UI elements, icons, and character portraits, as well as background music and some sound effects, were created in advance with the help of generative AI tools. The developer reviewed and integrated the AI-generated assets. Some music and UI, victory, and defeat sound effects were generated with Google Gemini; other sound effects use third-party recordings or procedural synthesis. The game does not use generative AI at runtime, generate content while you play, or connect to AI services.

Creator
MagicalConch
Reviews
-
Added
Oct 11, 2026
SignarchySteam
Disclosure

Signarchy was developed with the help of an AI coding assistant (Anthropic's Claude). It was used to write program code and to draft in-game text such as level descriptions, tutorial lines and translations. All of it was directed, reviewed, tested and edited by the developer. The game itself contains no generative AI. Nothing is generated while you play: the traffic simulation is deterministic and runs entirely on your computer, without any connection to AI services. The 3D models are built procedurally from our own scripts, and road sign artwork follows official national standards.

Creator
Reflective Realms Games
Reviews
-
Added
Oct 11, 2026
Fuel & SteelSteam
Disclosure

This game was made by one developer with the help of generative AI tools. 3D models of vehicles, buildings and props were generated with Tripo and then edited and assembled by hand. Some textures and the key art were created with image generators. Music, radio voices and some sound effects were generated with ElevenLabs. Game code was written with the assistance of Claude Code. Game design, missions, story and level layout are the developer's own work. Nothing is generated while you play.

Creator
Create Visions
Reviews
-
Added
Oct 11, 2026
VoxelCraftSteam
Disclosure

Generative AI tools were used to help create promotional artwork and store page images for VoxelCraft. AI is not used to generate in-game content, code, or gameplay at runtime.

Creator
Pale Static Games
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
先成仙再说Steam
Disclosure

The promotional image of the game, as well as NPCs and a small number of scene components, are generated by AI.And the opening and closing of the promotional video

Creator
Yuexin
Reviews
-
Added
Oct 11, 2026
Beast SnapSteam
Disclosure

Generative tools were used as part of the visual and audio development process. Final assets were reviewed, selected, edited, and refined by human developers before being implemented in the game.

Creator
Alejandro Rives
Reviews
-
Added
Oct 11, 2026
No One Came BackSteam
Disclosure

The game's pixel art, sound effects and music, in-game text (including translation), program code, and the store page text and images were created using an AI tool (Anthropic's Claude) under the developer's direction and review. The game does not generate any content with AI while it is running.

Creator
ImpressaEntertainment,Inc.
Reviews
-
Added
Oct 10, 2026
RunemoorSteam
Disclosure

Runemoor was made by a small independent team with the help of generative AI tools. Every AI output was directed, reviewed, edited and integrated by the developer, and checked to keep all designs original. No AI content is generated while you play. - 3D characters: the champion models, their weapons and props were generated with Meshy (image-to-3D), including its auto-rigging and animation clips, then cleaned up and integrated by hand and with our own scripts. - 2D art: concept art, key art and store artwork, the logo and app icon, UI artwork and backgrounds, item and spell icons, and material and terrain textures were generated with an OpenAI image model, then selected, post-processed and composited. - Environment: the map, buildings, rocks and plants are built by our own procedural modeling scripts (no AI model generates the geometry) and use the AI-generated textures listed above. - Voice: the match announcer voice lines are AI-generated speech (Google Gemini text-to-speech). - Music (trailer): the music of the store trailer was generated with Google Lyria and carries Google's inaudible SynthID watermark. The in-game music is not AI-generated: it is synthesized procedurally by our own audio code. - Sound effects and ambience: not AI-generated. They are synthesized procedurally by our own audio code.

Creator
Runemoor
Reviews
-
Added
Oct 10, 2026
DageshSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of selected visual assets and promotional artwork. All AI-assisted content was reviewed and edited by the development team before being included in the game or store materials. The game does not use generative AI to create content during gameplay.

Creator
Buggy Code
Reviews
-
Added
Oct 10, 2026
The ScratcherSteam
Disclosure

Some of the game's illustrations (characters, enemies, backgrounds, store art), its music, its sound effects and parts of its text were created with the help of AI tools during development, then selected, edited and integrated by hand. The game does not generate any content while you play.

Creator
Terra Somnia Studio
Reviews
-
Added
Oct 10, 2026
SEAMARKSteam
Disclosure

Generative AI assisted in creating selected illustrations, visual assets, narrative text, and translations during development, including store materials. No content is generated by AI during gameplay.

Creator
UREMORU
Reviews
-
Added
Oct 10, 2026
Astra GenesisSteam
Disclosure

Generative AI tools were used during development to create pre-rendered visual assets, UI elements, and marketing materials. All generated assets were reviewed, finalized, and statically integrated into the game build prior to release. No content is generated in real-time or dynamically during gameplay.

Creator
Revo Games
Reviews
-
Added
Oct 10, 2026
CropocalypseSteam
Disclosure

Made by one developer with a little help from AI! Some artwork and text started life in generative AI tools, then got edited and polished by hand. Nothing is generated while you play.

Creator
CORS Services
Reviews
-
Added
Oct 10, 2026
HalaskargaziSteam
Disclosure

Generative AI tools were used during development to create certain content included with the game: Visual Art: Store/capsule art, character portraits, icons, UI illustrations, map visuals, and textures. Audio: Narrator voiceovers generated using text-to-speech (TTS) tools, and select ambient sounds. Music: A portion of the in-game music was generated using AI music tools.

Creator
Sinan Soyalıç
Reviews
-
Added
Oct 10, 2026
Stack Coffee ShopSteam
Disclosure

AI tools were used during development to assist with writing and debugging game code and to generate card illustrations and promotional artwork. All AI-generated content is created before release. The game does not generate AI content during gameplay.

Creator
JayZed
Reviews
-
Added
Oct 10, 2026
Provincia WarsSteam
Disclosure

Some visual assets were created with the assistance of generative AI during development, while others were created manually. AI-assisted assets were reviewed and adjusted by the developer. The game does not generate AI content during gameplay.

Creator
William FS
Reviews
-
Added
Oct 10, 2026
They Keep ComingSteam
Disclosure

AI tools helped us write parts of the game's code and create some of its art. No content is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 10, 2026
Tiny Club ManagerSteam
Disclosure

Pre-generated content: AI tools assisted during development. Some in-game text (commentary, TV show dialogue), the translations and the store page text were written with AI assistance, and the pixel art, music and sound effects are generated by scripts written with AI assistance. All of this content has been reviewed, approved and modified by the developer. No content is generated by AI while the game is running.

Creator
Kalgator
Reviews
-
Added
Oct 10, 2026
ArdhanSteam
Disclosure

Ardhan was made by a solo developer with some help of generative AI tools. The card, hero, background and cinematic artwork, the key art on this store page, the short animated clips, the voice narration in all nine languages, part of the music and many of the sound effects were generated with AI models (image models hosted on Higgsfield; ElevenLabs voice, music and sound models) and then selected, cropped and edited by the developer. The game does not generate any content while you play, has no AI chat, and sends nothing to any AI service.

Creator
Ștefan Mihai Șerb
Reviews
-
Added
Oct 10, 2026
Tactics to the devil dungeonSteam
Disclosure

Generative AI tools were used during development to create some artwork, background music, and monster vocal effects. AI tools also assisted with the writing and translation of store-page text. These materials were prepared in advance. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
SLOWRAIN GAMES
Reviews
-
Added
Oct 10, 2026
Quota: Hit Your NumberSteam
Disclosure

This game was made by one developer working with an AI coding assistant. No image, audio or video generators were used — there are no model-generated assets in the files. Every sprite is drawn by the game's own art generator, and all music and sound effects are synthesised at runtime from square, triangle and noise waves. However, the code that draws and synthesises them was written with the AI assistant, as was much of the in-game text and the English localisation. All of it was directed, reviewed and revised by the developer. No AI runs while you play, and the game never connects to an external service.

Creator
Alexander Schlegel
Reviews
-
Added
Oct 10, 2026
KAYFABESteam
Disclosure

AI tools were used to create artwork and assist with coding. The game's writing and planning were created by the developer. No generative AI runs during gameplay.

Creator
Laughing Gorilla
Reviews
-
Added
Oct 10, 2026
Table NightSteam
Disclosure

Table Night has an optional AI LLM game master: if the host turns it on with their own AI account, a language model narrates the match and judges what players write, while the game rolls the dice and decides every result. The AI is instructed to keep everything suitable for teens. Players' text is sent to the host's AI provider, and any table can be played with a human game master or none instead.

Creator
External Call
Reviews
-
Added
Oct 10, 2026
DronesteadSteam
Disclosure

AI tools were used to help translate the game's text into other languages and to draft the store page copy. All of it was reviewed by the developer. The game does not generate any content with AI while you play.

Creator
Allan Postal
Reviews
-
Added
Oct 10, 2026
Idle Gas Station TycoonSteam
Disclosure

The game's code and its in-game text (UI strings, help text, achievement and mission descriptions) were written with an AI assistant. All visuals are procedurally built from simple shapes in code, and all sound effects and music are synthesized procedurally in code. No generative AI art, voice or music is used, and nothing is generated live during play.

Creator
Sobhi Arood
Reviews
-
Added
Oct 10, 2026
英雄塔防Steam
Disclosure

Some of this game's assets, including artwork and sound effects, were created with the assistance of generative AI. These assets were selected and integrated by the developer for use in the game and on its Steam store page.

Creator
xrwlink
Reviews
-
Added
Oct 10, 2026
CLACKPOT: Marble Bounce RoguelikeSteam
Disclosure

A few in-game images were generated with an AI image tool and edited by the developer. The game's translations were drafted with AI tools and reviewed by the developer. All other art, sound and design were made by the developer.

Creator
gamjadeulkkae
Reviews
-
Added
Oct 10, 2026
One More StationSteam
Disclosure

Parts of the game's code, interface art, store artwork and store text were created with the help of AI tools and then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 10, 2026
ZifirSteam
Disclosure

Pre-generated AI artwork and audio. No AI is generated during gameplay. Licensed third-party assets are used.

Creator
KNM Game Studio
Reviews
-
Added
Oct 10, 2026
Haunted SchoolbagSteam
Disclosure

Character art, portraits, monsters, backgrounds, item and skill icons, and story illustrations were created with AI image-generation tools, then selected, reviewed and laid out in the game by the developers. The background music was created with an AI music-generation tool (Suno). The code and text were written with AI assistance and reviewed by the developers. The game does not generate any AI content while it runs.

Creator
550 Atelier
Reviews
-
Added
Oct 10, 2026
CLAIMSteam
Disclosure

Some pre-generated artwork was created with the help of generative AI tools and then edited by the developer, including store and marketing images and some loading-screen art. No AI content is generated live while you play, and the game does not connect to any AI service.

Creator
Pathfinder Studios
Reviews
-
Added
Oct 10, 2026
FIVEFOLDSteam
Disclosure

Generative AI was used in the creation of images and music in the game. This content was generated and edited during development. No content is generated by AI during gameplay.

Creator
Taishi Nomiya
Reviews
-
Added
Oct 10, 2026
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