The AI table pet plays some specific roles, players can talk to him, and the AI table pet will reply to you with expressions, movements, and voices.
- Creator
- Shenzhen Jingsheng Toys Co., Ltd
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,380 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
The AI table pet plays some specific roles, players can talk to him, and the AI table pet will reply to you with expressions, movements, and voices.
I only got javascript code support. I got help with general game performance and code optimization. In no way was the whole or a large part of the game made by artificial intelligence. I just got help at some points where I got stuck and used it to speed up my work. All games have been tested many times by real players. We definitely do not publish games without testing them and seeing their errors.
Some of the province icon pictures in-game generated or adjusted with AI tools.
The Music is Generated, everything else is not.
We used AI to generate a small number of icons and scene materials.
The majority of the game's pixel art assets (approx. 80%) are hand-drawn. Generative AI tools were used to assist in creating certain background elements, icons, and character variations. Specifically, all illustrative images used for in-game 'events' and case files are AI-generated. Additionally, approximately 90% of the game's music tracks were generated using AI tools. All AI-generated assets, including the music, have been manually reviewed, retouched, and edited by the developer to ensure they fit the game's consistent artistic style and quality standards.
キャラクタの立ち絵、
art assets generated by artificial intelligence.
We use AI-generated art for Steam capsule and Main Menu background.
We use AI-generated art for Steam capsule and Main Menu background.
The pictures for store page are generated by AI.
Some art assets are A.I generated.
Artificial intelligence was used to create illustrations in the game
Some base image assets were generated using AI and used in the graphic design of the custom graphics you see in-game. Anything AI generated was heavily edited, animated, and customized for our games needs.
Modifier by human. AI help.
I used AI for some background art.
Our game utilizes Generative Artificial Intelligence for the creation of visual content. Pre-created images were initially generated by the system, undergoing minor modifications before the game's launch. This approach allows us to offer a unique and immersive experience, enriching the game's universe with dynamic visual elements. It's important to note that these modifications do not occur during actual gameplay, ensuring consistency in the experience for all players. The careful implementation of AI guarantees the quality and integrity of the content, aligning with Steam Store guidelines and providing players with a captivating journey.
At the current stage of the project our artists use AI to quickly sketch the characters which are than made over by hands.
DALL-E was used in the creation of some of the enemy battle sprites, character portraits, parallax backgrounds (4 total), and the in-game polaroid pictures. All generated images were further modified by the developer.
Cryptic escape used AI generated content for its store's capsules.
"The card image includes an AI-generated illustration."
An AI tool has been used to create background sketches of the main character. Aesthetic modifications have been made to remove artifacts generated by this application.
1.some store page marketing images use artificial intelligence 2.some inventory item images use artificial intelligence 3.on the map transition UI use artificial intelligence
Contains some AI generated imagery
The backgrounds for the research/videos were pre-generated by AI and manually adjusted to the desired state. Localization in all languages except Russian.
We utilized AI to generate some of our graphic assets, create voiceovers, and produce video materials.
AI was used to create the game's main screen and results screen.
Yes, I use artificial intelligence. But it just helps to create images. Then I change them and adjust them after the process is complete. So yes, my game uses artificial intelligence.
The original illustration is loaded and the illustration is generated by AI.
AI will be used in-game when playing the dungeon, and to create the character's texts.
Use to generate background
The game's list of trivia questions and options are generated using ChatGPT 4.0 based on the categories that the developer decided to put into the game. Then, the questions and answers are verified before being put into the game.
In the game, you can change the visual style at any time, which is pre-generated by artificial intelligence. The original style is drawn by a person.
Some static graphical elements were created with generative AI
The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twitter is created using a generative AI.
This game relies on AI to underpin its procedural image and functionality generation systems (the systems that allow for personalised creatures and their effects).
AI Generated background images.
Image generation AI is used for the illustration CG and background of this game.
使用了ai绘画制作
This game includes pre-rendered AI images that have been used as references and modified by the developer and artists that work with AI. There is NO live generated AI content included.
All graphics (and only graphics) in the game is generated by STABLE DIFFUSION Black Magic (Premium Plan). The story, OST, and code are made by Markovic Martin (MMM Games)
images
AI was used to generate logos and banners for your library display and store display.
Pre-rendered sprites.
AI is only used to generate icon assets.
Art graphics and assets were generated using non-infringing, copyright free, public domain image sources for training data sets in our AI graphics generator. In some cases, we used our own photographs to create reference data such as background pictures.
The draft of the logo was generated with Dall-E and then edited by me. I also plan to use PixelLab to help generating some alternating tilesets and nyamon creatures and NPC; also surely edited by me to ensure consistency.
The illustration of the cat was created through AI.
AI is used to help create character images, translations, music, and voices.
Character illustration, Background illustration
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
AIPet Live AI textaudio | The AI table pet plays some specific roles, players can talk to him, and the AI table pet will reply to you with expressions, movements, and voices. | Shenzhen Jingsheng Toys Co., Ltd | - | Mar 18, 2026 | |
Everything: All in 1 Dev only code | I only got javascript code support. I got help with general game performance and code optimization. In no way was the whole or a large part of the game made by artificial intelligence. I just got help at some points where I got stuck and used it to speed up my work. All games have been tested many times by real players. We definitely do not publish games without testing them and seeing their errors. | ismail özel | - | Mar 18, 2026 | |
Turkish Throne In-game content art | Some of the province icon pictures in-game generated or adjusted with AI tools. | Kurultaic | 353 | Mar 18, 2026 | |
Enthrallor In-game content audio | The Music is Generated, everything else is not. | Neminis | - | Mar 18, 2026 | |
神魔决之江湖行 In-game content art | We used AI to generate a small number of icons and scene materials. | 水狗工作室 | 57 | Mar 18, 2026 | |
Statecraft: Corrupted Democracy In-game content artaudio | The majority of the game's pixel art assets (approx. 80%) are hand-drawn. Generative AI tools were used to assist in creating certain background elements, icons, and character variations. Specifically, all illustrative images used for in-game 'events' and case files are AI-generated. Additionally, approximately 90% of the game's music tracks were generated using AI tools. All AI-generated assets, including the music, have been manually reviewed, retouched, and edited by the developer to ensure they fit the game's consistent artistic style and quality standards. | Engincan Çiçek | 30 | Mar 18, 2026 | |
どうしてこんなに妹がふえるの?! Unclear art | キャラクタの立ち絵、 | Lonewolf&Cat / 孤独な狼と猫 | - | Mar 18, 2026 | |
Pudding Juice (น้ำผลไม้พุดดิ้ง) In-game content art | art assets generated by artificial intelligence. | OKCITY | - | Mar 18, 2026 | |
Block Tower TD 2: Prologue Store/marketing art | We use AI-generated art for Steam capsule and Main Menu background. | MyDreamForever | 30 | Mar 18, 2026 | |
Block Tower TD 2 Store/marketing art | We use AI-generated art for Steam capsule and Main Menu background. | MyDreamForever | 25 | Mar 18, 2026 | |
Dangerous World Store/marketing art | The pictures for store page are generated by AI. | GildMoon | - | Mar 18, 2026 | |
Yumpgril In-game content art | Some art assets are A.I generated. | Shwiftmade | - | Mar 18, 2026 | |
Kawaii Puzzle: Girl Adventure 🌸💖 In-game content art | Artificial intelligence was used to create illustrations in the game | Dreamers Workshop | 30 | Mar 18, 2026 | |
Paragon Slots In-game content art | Some base image assets were generated using AI and used in the graphic design of the custom graphics you see in-game. Anything AI generated was heavily edited, animated, and customized for our games needs. | Depiction Games | - | Mar 18, 2026 | |
Mystic Guardians Slide Unclear | Modifier by human. AI help. | Fun Mind Games | - | Mar 18, 2026 | |
Dating Joyce: a Deckbuilding Game In-game content art | I used AI for some background art. | Omshinwa18 | 39 | Mar 18, 2026 | |
Flag & Country In-game content art | Our game utilizes Generative Artificial Intelligence for the creation of visual content. Pre-created images were initially generated by the system, undergoing minor modifications before the game's launch. This approach allows us to offer a unique and immersive experience, enriching the game's universe with dynamic visual elements. It's important to note that these modifications do not occur during actual gameplay, ensuring consistency in the experience for all players. The careful implementation of AI guarantees the quality and integrity of the content, aligning with Steam Store guidelines and providing players with a captivating journey. | Astro Game Studio | 10 | Mar 18, 2026 | |
SeDECKtion Dev only art | At the current stage of the project our artists use AI to quickly sketch the characters which are than made over by hands. | Stepico Games LTD | - | Mar 18, 2026 | |
Grand Soul Story In-game content art | DALL-E was used in the creation of some of the enemy battle sprites, character portraits, parallax backgrounds (4 total), and the in-game polaroid pictures. All generated images were further modified by the developer. | Jeremy Reineck | 28 | Mar 18, 2026 | |
Cryptic Escape Store/marketing art | Cryptic escape used AI generated content for its store's capsules. | LionEY Games | - | Mar 18, 2026 | |
SoulTail Store/marketing art | "The card image includes an AI-generated illustration." | Novel Scape Games | - | Mar 18, 2026 | |
Ghost Teen Escape from Limbo In-game content art | An AI tool has been used to create background sketches of the main character. Aesthetic modifications have been made to remove artifacts generated by this application. | Derik D.F | - | Mar 18, 2026 | |
末日幽影 In-game content art | 1.some store page marketing images use artificial intelligence
2.some inventory item images use artificial intelligence
3.on the map transition UI use artificial intelligence | EasternDR | 15 | Mar 18, 2026 | |
VGA Planets Nu Store/marketing art | Contains some AI generated imagery | Planets Nu | 43 | Mar 18, 2026 | |
Veliri: Planet of Machines In-game content arttext | The backgrounds for the research/videos were pre-generated by AI and manually adjusted to the desired state.
Localization in all languages except Russian. | Otocolobus studio | - | Mar 18, 2026 | |
Divine Journey 2: The Five Books of Moses In-game content artaudio | We utilized AI to generate some of our graphic assets, create voiceovers, and produce video materials. | BRAVEGIANT LTD | - | Mar 18, 2026 | |
Summonsters Store/marketing art | AI was used to create the game's main screen and results screen. | SFCO Games | 182 | Mar 18, 2026 | |
TileTurn In-game content art | Yes, I use artificial intelligence. But it just helps to create images. Then I change them and adjust them after the process is complete. So yes, my game uses artificial intelligence. | Petal Sakura | - | Mar 18, 2026 | |
ぽかぽかママ恋温泉 ~Mommy's Warm Hot Spring~ In-game content art | The original illustration is loaded and the illustration is generated by AI. | CyberStep, Inc. | - | Mar 18, 2026 | |
RogueLive Live AI text | AI will be used in-game when playing the dungeon, and to create the character's texts. | - | - | Mar 18, 2026 | |
Earth Defenders Unclear art | Use to generate background | Frister | - | Mar 18, 2026 | |
Bet Your Brain In-game content text | The game's list of trivia questions and options are generated using ChatGPT 4.0 based on the categories that the developer decided to put into the game. Then, the questions and answers are verified before being put into the game. | Elemental Studios | - | Mar 18, 2026 | |
My Adventure Book In-game content art | In the game, you can change the visual style at any time, which is pre-generated by artificial intelligence.
The original style is drawn by a person. | Kaser Studio | 28 | Mar 18, 2026 | |
Stars Survivor In-game content art | Some static graphical elements were created with generative AI | Cosmix | - | Mar 18, 2026 | |
Battle Marine Store/marketing art | The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twitter is created using a generative AI. | Yoji Suzuki | - | Mar 18, 2026 | |
GUG Live AI art | This game relies on AI to underpin its procedural image and functionality generation systems (the systems that allow for personalised creatures and their effects). | Martian Lawyers Club | 42 | Mar 18, 2026 | |
Hues In-game content art | AI Generated background images. | funball studios | 12 | Mar 18, 2026 | |
DROOM In-game content art | Image generation AI is used for the illustration CG and background of this game. | mokosoft | 21 | Mar 18, 2026 | |
欧派大作战 Store/marketing art | 使用了ai绘画制作 | Laoyin | - | Mar 18, 2026 | |
Sneaky Snacks - Hidden Object Game In-game content art | This game includes pre-rendered AI images that have been used as references and modified by the developer and artists that work with AI. There is NO live generated AI content included. | Renegade Games | - | Mar 18, 2026 | |
Primordial Genesis In-game content art | All graphics (and only graphics) in the game is generated by STABLE DIFFUSION Black Magic (Premium Plan).
The story, OST, and code are made by Markovic Martin (MMM Games) | MMM | - | Mar 18, 2026 | |
Great Powers Unclear art | images | Flame-Dragons | 35 | Mar 18, 2026 | |
Path to the Creator Store/marketing art | AI was used to generate logos and banners for your library display and store display. | Zentyre | - | Mar 18, 2026 | |
Christmas Journey to Santa art | Pre-rendered sprites. | Roman Stasyshyn | - | Mar 18, 2026 | |
Pro Football In-game content art | AI is only used to generate icon assets. | Dayra Studio | 20 | Mar 18, 2026 | |
Joe Biden - Escape From MAGA Chapter 1 Dev only art | Art graphics and assets were generated using non-infringing, copyright free, public domain image sources for training data sets in our AI graphics generator.
In some cases, we used our own photographs to create reference data such as background pictures. | Quest Helper Studios | - | Mar 18, 2026 | |
Nyamon Tamer - Retro Edition In-game content art | The draft of the logo was generated with Dall-E and then edited by me.
I also plan to use PixelLab to help generating some alternating tilesets and nyamon creatures and NPC; also surely edited by me to ensure consistency. | sylvain_ch21 | - | Mar 18, 2026 | |
Rush Heroes Store/marketing art | The illustration of the cat was created through AI. | Key Studio | 15 | Mar 18, 2026 | |
Sovereign Elect In-game content arttextaudio | AI is used to help create character images, translations, music, and voices. | iBlackpen | 68 | Mar 18, 2026 | |
Eureka! Superconductor Lab Unclear art | Character illustration, Background illustration | GomulGames | - | Mar 18, 2026 |