25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Фронтир: Путем ТенейSteam
Disclosure

Character designs are created manually by artists and writers. We use AI to speed up the drawing of backgrounds and planets. AI is not used to generate content directly during the game.

Creator
Oduvan Games
Reviews
-
Added
Mar 18, 2026
Orbital SiegeSteam
Disclosure

1. The Windows desktop icon of planet earth. 2. The in-game music tracks were created using AI, with appropriate in-game credit given. The main menu music, however, was composed by the developer.

Creator
Orbitforge Interactive
Reviews
-
Added
Mar 18, 2026
Super Star AdventureSteam
Disclosure

The music in the game has been made with assistance from Suno.ai. Roughly a third of the tracks were generated fully or in part by Suno.ai and later edited to fit the game's world. There are many tracks made by myself, and an individual hired from Fiverr.com which use no AI and are fully original works.

Creator
Peter Stubbs
Reviews
-
Added
Mar 18, 2026
Galactic Space GuardSteam
Disclosure

We are using AI for the localization of Galactic Space Guard. It is also used for translating texts in the community section. So it is merely used for translation, the texts are still handwritten and translated in languages we are not capable of speaking. This is the only application of AI in Galactic Space Guard.

Creator
Gabrich Games
Reviews
-
Added
Mar 18, 2026
Project EnceladusSteam
Disclosure

Yes, the game uses generative AI for voiceovers. Character voices were created using ElevenLabs during development, but no real-time AI generation occurs during gameplay.

Creator
Tamás Fülöp
Reviews
-
Added
Mar 18, 2026
Metal Head WarfareSteam
Disclosure

"We used Midjourney to generate some of the artwork for our game, but we modified and adapted it using programs like Canva and Photoshop, all legally purchased under a commercial license. The content was reviewed and modified by our team to ensure it complies with Steam standards." We guarantee that all our assets are 100% original, developed in-house, without using third-party content. We fully comply with Steam’s guidelines, ensuring that our game respects copyright laws and provides an authentic and exclusive experience for players.

Creator
Marcos Rodrigues Dos Santos
Reviews
-
Added
Mar 18, 2026
Asteroids and AliensSteam
Disclosure

The Background Scenery Images on Each Level, but not all, were generated by myself using ChatGPT DALL-E. The The Gameplay Enemy Sprites and Player are also generated by myself using ChatGPT DALL-E. Code and Particle Effects were done in Gamemaker Studio 2. Music was composed using Suno Music. No AI images, Music or code or any game elements are generated during gameplay. No copyright content used.

Creator
JBJon
Reviews
-
Added
Mar 18, 2026
The Haunting of PtolemySteam
Disclosure

Some images in the game were generated using AI. These images are displayed throughout the game as gallery artwork and posters. None of it depicts nudity or sexual situations of any kind. Also some of the images are also used as icons and artwork in the store game description page.

Creator
Lee E. Powell
Reviews
-
Added
Mar 18, 2026
Xentra StationSteam
Disclosure

- Simple scripting, code optimization. - Some generated background images (< 10%) - All speech

Creator
Klemen Zagar
Reviews
-
Added
Mar 18, 2026
AstrolootSteam
Disclosure

Most in-game sprites and item art in this game were generated using DALL·E. As a solo developer, generative AI tools allow me to create a breadth of visual content that would otherwise not have been possible. All assets were carefully selected, curated, and integrated to ensure they align with the game's vision and quality.

Creator
Andreas Hager Gaming
Reviews
560
Added
Mar 18, 2026
Void DriftSteam
Disclosure

AI was used to help create some of the store assets and marketing materials.

Creator
Kneedlik
Reviews
-
Added
Mar 18, 2026
SudokuNexusSteam
Disclosure

Some visual elements of the game, including promotional graphics, were created using artificial intelligence.

Creator
Revogoo
Reviews
-
Added
Mar 18, 2026
ArenosumSteam
Disclosure

AI was used to create some images. Textures are generated programmatically, not by AI.

Creator
macsimusfactorre
Reviews
-
Added
Mar 18, 2026
Battle Of Rovers (Early Access)Steam
Disclosure

A-Genro is an AI-powered rover that learns from the way you play. Whether it’s your strategy, movement, or combat style, it picks up on your habits and adapts to help you play smarter. Over time, it becomes a personal assistant in the game, giving you support when things get tough and even taking over in auto-pilot mode when needed. The more you play, the better A-Genro gets—becoming a powerful ally that matches your skills and helps you level up your game. Train it, trust it, and let it take your gameplay to the next level!

Creator
infinite8
Reviews
-
Added
Mar 18, 2026
Hollow FrontierSteam
Disclosure

Some of the background images, such as the one in the game main menu, and the promotional ones, have been generated with generative AI

Creator
Sheipeg the game dev
Reviews
-
Added
Mar 18, 2026
Vanguard GalaxySteam
Disclosure

Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.

Creator
Bat Roost Games
Reviews
530
Added
Mar 18, 2026
Journey to ImpossibleSteam
Disclosure

Voiceovers, some marketing content, and a few textures were partially generated in AI and then used with artist created art assets or real-photography.

Creator
JTI Production
Reviews
-
Added
Mar 18, 2026
Area51Steam
Disclosure

Cutscene backgrounds are partially AI generated. Store page and main menu have partially AI generated backgrounds.

Creator
Jon Fabris
Reviews
-
Added
Mar 18, 2026
Rock CrusherSteam
Disclosure

As a solo indie dev with very limited resources, and also not a native English speaker. I use AI to assist with writing for both in-game and store page content, and translate the game to other languages.

Creator
Mini Fun Games
Reviews
328
Added
Mar 18, 2026
StarootSteam
Disclosure

The sound of the game was produced using Generative AI

Creator
Team cloud
Reviews
-
Added
Mar 18, 2026
GCS: Salvage RatSteam
Disclosure

Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material. All rights are retained by the developer.

Creator
Stellar Forge Works
Reviews
-
Added
Mar 18, 2026
TantalusSteam
Disclosure

We used AI to generate some of the background images for our game.

Creator
Team Anomaly
Reviews
-
Added
Mar 18, 2026
Drone DashSteam
Disclosure

We have used AI currently to generate descriptions and titles for our levels, as well as help improve our store page descriptions. AI has been used to assist in a bit of programming as well, and generated the image for the splash screen.

Creator
Maple Leaf Makers
Reviews
-
Added
Mar 18, 2026
Hyperdrive HorizonSteam
Disclosure

The in-game music was AI-generated for budgetary reasons. This does not affect gameplay or the real-time user experience.

Creator
Nicolas Rousseau
Reviews
16
Added
Mar 18, 2026
Cosmic DreamSteam
Disclosure

This game includes some content created with the assistance of AI tools. All AI‑generated assets have been reviewed, refined, and integrated to ensure originality and compliance with copyright and trademark standards.

Creator
Andre Mitchell
Reviews
-
Added
Mar 18, 2026
自动战斗:银河将军 Automatic Battle:Galaxy GeneralSteam
Disclosure

Pre-Generated Content AI Tools: I used Bigbigai (https://www.bigbigai.com) and ERNIE Bot (https://yiyan.baidu.com/) for pre-generated content. Usage: Bigbigai: Primarily used to generate all character images, all spaceship images, all cityscape images, all planet images, and some background images. These assets are used in the store interface and the game itself. ERNIE Bot: Mainly used to generate a small portion of character dialogue and the majority of translation content (from Chinese to English). Commitment: All content generated through AI tools is original and does not contain any infringing materials. We strictly adhere to copyright laws, ensuring that all materials used and content generated have legal usage rights or have been authorized by the original creators. Additionally, we ensure that this content aligns with the overall style, storyline, and gameplay of the game, providing players with a more vivid and immersive gaming experience. Version 1.07: Utilizes third-party AI-generated character images and partial textual content. Version 1.08: Old AI-generated images, such as background Image (cities) and ships, have been reimagined using new AI technology.

Creator
ZHANG HONG
Reviews
-
Added
Mar 18, 2026
Exo ExploitsSteam
Disclosure

Generative AI was only used to assist with creating character portraits and game's soundtracks.

Creator
Flying Hound Studio
Reviews
-
Added
Mar 18, 2026
Code of ShadowsSteam
Disclosure

Some in-game assets were created with AI-assisted tools during production, including UI icons, portions of the cinematic intro sequence. These assets were reworked by our team before shipping. No content is generated by AI during gameplay.

Creator
TillBlack
Reviews
-
Added
Mar 18, 2026
SpAIceRocksSteam
Disclosure

This match3 game is built with AI: - Game logic generated from Cline (VSCode plugin) + Claude AI & Unity Muse - Graphics from Midjourney processed with Rembg - Music from Udio - Sound effects from https://www.optimizerai.xyz/ and https://freesound.org/ (non-AI) - Font suggestions from a mixture of experts with ChatGPT's and Claude's suggestions winning out so far. - Special effects from Unity Particle Pack (non-AI) Thank you to all the awesome providers above! See source code at: https://github.com/chrisaharden/SpAIceRocks

Creator
Chris Harden
Reviews
11
Added
Mar 18, 2026
Uncharted SectorsSteam
Disclosure

Image generation is used for quick concepts and temporary assets during development. LLMs are used for temporary localization, proofreading, research, and boilerplate or other low-impact code (such as tests). Music, sound effects, text, and voice acting are entirely human-made. No AI-generated art will be present in the released game.

Creator
Luc Toupense
Reviews
-
Added
Mar 18, 2026
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