Github Copilot was used during the writing of code. No AI was used for art, music, or design.
- Creator
- Rat Bones Studio
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,380 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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Github Copilot was used during the writing of code. No AI was used for art, music, or design.
We are using ai just for logo design.
Some images used in the opening cutscene and some background music tracks were created with the assistance of generative AI tools during development and were reviewed and curated by the developer. The game does not use live AI generation during gameplay.
Some images, text and code was AI generated before being reworked.
Artificial intelligence tools were utilized solely in the creation of certain promotional materials, including the game logo and Steam library artwork.
We use generative AI to assist in the creation of promotional materials such as artwork, and text descriptions. No AI-generated content is used during gameplay.
Some of the visual assets featured in our game have been created using AI-powered tools. We believe in blending human creativity with cutting-edge technology to deliver a unique visual experience. While most of the game’s art is handcrafted by our team, select elements were enhanced or generated with the help of AI to push artistic boundaries and streamline production. Thank you for your continued support and feedback!
We use generative AI to make petmate chat with player. The purpose of using Generative AI is only to bring more happiness for players.
Some of the promotional images on the store page are AI-generated.
We use AI in some parts of the code to assist with coding.
songs generated by AI.
We're just a small team who loves making games and we love using AI to make them even better. We know there’s been a lot of negativity around AI in games lately, and honestly, we get it. But for us, AI isn’t some big scary thing, it’s a tool we use every day with excitement and care. It helps us bring our world to life, and gives players new ways to express their own creativity. In our game, AI is used to make things feel more alive. It helps players voice their characters, translate their stories for others to enjoy around the world, and build cool things they might not have been able to otherwise. We're not using AI to replace artists or writers, we're using it to give more people the power to create. We believe in giving players tools, not walls. AI is one of those tools, and we're constantly working to use it in thoughtful, respectful ways that fit our vision and our values. So if you're on the fence about AI in games, we just ask: give it a chance. We’re doing our best to make something special here. This game is built with love, and we hope that shows in every part of it, even the parts powered by AI.
AI was used to to mass-generate funny and interesting resumes for the players. Minimal AI was used for image processing, instead opting for human-created content.
Generative AI is used to create in-game movie posters, icons, and environmental textures.
AI was used to generate music for the video, as well as for translation into various languages.
The names for the slimes were generated by AI and some of the artwork in the steam page was made by AI. Everything else is hand made.
We make use of AI-powered tools during the promotional process of our game. AI plays a supportive role in generating content for store pages, marketing materials, and community posts. All content produced with the help of AI is reviewed and refined by our team before being finalized.
AI tools were only used during the development phase to generate background artwork and some character illustrations. No live AI-generated content or code is created during gameplay.
Some UI patterns
I Used Ai to Generate Art work for some backgrounds in the game where its used inside the station computer , and the intro video animation .
Some UI's icon use AI generated with modify.
Store description and promotional graphics generated using AI tools.
Voice generation
The promotional images and achievements of the store page are made using AI Vincennes charts
Game Assets
We let AI lend a creative hand with the capsule art—because why not let the robots handle the pretty pictures while we wrestle with code and ketchup physics?
We used AI to enchant the logo and equal store assets for the game.
Artificial intelligence was used as a supporting tool in the creation of certain music and visuals, with full copyright belonging to us.
bgm made by suno.ai
Type of content involved: Store page posters Usage: Pre-generated materials Safety measures: All AI content has been manually reviewed to ensure there is no infringement/inappropriate content.
Game logo and some of jigsaw images made with ai tools
AI was used in designing the game's logo.
Use AI to help create a logo
Game art assets are generated using AI tools to create initial concept art, which is then manually adjusted and modified by artists. The final works combine AI-generated foundational designs with human artistic revisions. Some dynamic art assets are assisted in their creation by AI tools.
We used A.I. in some assets of our game.
Some scripts in your game have artificial intelligence support and have been improved to a higher quality. Thank you.
Artificial intelligence tool used in store page visuals
I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez. All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content.
In the game trailer, we use music from StockTune, which provides royalty-free music in the public domain. The music can be freely used, shared, and adapted without payment or attribution.
Logo and menu made with ai
Store page art is AI generated.
In game there is laptop menu background that image is generated by ai.
AI-generated content used only for Steam page
AI is sometimes used in text writing, image generation and marketing.
本游戏中的图片素材为AI生成,其生成模型及生成图片均已取得商用许可,请放心体验。
This game uses store page images produced and reconfigured using artificial intelligence
This game only uses artificial intelligence for pre-rendered content, specifically to generate the main illustration for each level and as part of the process for creating some marketing visuals. No gameplay, writing, or game design elements are AI-generated.
- The images of films, series and shows were created using AI. - The English translations and descriptions of the movies and TV shows were generated with the help of AI.
Game has some AI generated UI images and Store Page Materials.
Voiceovers
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Galactic Coffee Shop Dev only code | Github Copilot was used during the writing of code. No AI was used for art, music, or design. | Rat Bones Studio | - | Mar 18, 2026 | |
Library Simulator In-game content art | We are using ai just for logo design. | Dusty Shelf Studio | - | Mar 18, 2026 | |
The Borderless In-game content artaudio | Some images used in the opening cutscene and some background music tracks were created with the assistance of generative AI tools during development and were reviewed and curated by the developer. The game does not use live AI generation during gameplay. | New Eden Games | - | Mar 18, 2026 | |
Tales of the Withered In-game content arttextcode | Some images, text and code was AI generated before being reworked. | Glimmerveil Games | - | Mar 18, 2026 | |
Service Please Store/marketing art | Artificial intelligence tools were utilized solely in the creation of certain promotional materials, including the game logo and Steam library artwork. | Dynamic Dice | 80 | Mar 18, 2026 | |
RestoRuzz Store/marketing arttext | We use generative AI to assist in the creation of promotional materials such as artwork, and text descriptions. No AI-generated content is used during gameplay. | Dako Games | - | Mar 18, 2026 | |
Star Loot In-game content art | Some of the visual assets featured in our game have been created using AI-powered tools.
We believe in blending human creativity with cutting-edge technology to deliver a unique visual experience. While most of the game’s art is handcrafted by our team, select elements were enhanced or generated with the help of AI to push artistic boundaries and streamline production.
Thank you for your continued support and feedback! | 4Byte Studios | - | Mar 18, 2026 | |
Petmate Live AI text | We use generative AI to make petmate chat with player. The purpose of using Generative AI is only to bring more happiness for players. | Mater Game | 22 | Mar 18, 2026 | |
猫之屋 Cat Home Store/marketing art | Some of the promotional images on the store page are AI-generated. | Yaokemon | - | Mar 18, 2026 | |
PickingSimulator Dev only code | We use AI in some parts of the code to assist with coding. | turusaki | - | Mar 18, 2026 | |
What Could Go Wrong? In-game content audio | songs generated by AI. | Entertainment Software International | - | Mar 18, 2026 | |
2 Cooks 1 Mess Live AI text | We're just a small team who loves making games and we love using AI to make them even better.
We know there’s been a lot of negativity around AI in games lately, and honestly, we get it. But for us, AI isn’t some big scary thing, it’s a tool we use every day with excitement and care. It helps us bring our world to life, and gives players new ways to express their own creativity.
In our game, AI is used to make things feel more alive. It helps players voice their characters, translate their stories for others to enjoy around the world, and build cool things they might not have been able to otherwise. We're not using AI to replace artists or writers, we're using it to give more people the power to create.
We believe in giving players tools, not walls. AI is one of those tools, and we're constantly working to use it in thoughtful, respectful ways that fit our vision and our values.
So if you're on the fence about AI in games, we just ask: give it a chance. We’re doing our best to make something special here. This game is built with love, and we hope that shows in every part of it, even the parts powered by AI. | 01 Studio | 21 | Mar 18, 2026 | |
Resume Rush In-game content text | AI was used to to mass-generate funny and interesting resumes for the players. Minimal AI was used for image processing, instead opting for human-created content. | Christian Beadling | - | Mar 18, 2026 | |
Super Movie Tycoon In-game content art | Generative AI is used to create in-game movie posters, icons, and environmental textures. | Yuedong Game | 318 | Mar 18, 2026 | |
Hate You In-game content audiotext | AI was used to generate music for the video, as well as for translation into various languages. | PALINI | 19 | Mar 18, 2026 | |
Slime Store Simulator Store/marketing textart | The names for the slimes were generated by AI and some of the artwork in the steam page was made by AI. Everything else is hand made. | Wumbology Games | - | Mar 18, 2026 | |
Farm Supply Simulator 25 Store/marketing arttext | We make use of AI-powered tools during the promotional process of our game. AI plays a supportive role in generating content for store pages, marketing materials, and community posts. All content produced with the help of AI is reviewed and refined by our team before being finalized. | Superwolf Game Studio | 22 | Mar 18, 2026 | |
Grandfather’s Bakery In-game content art | AI tools were only used during the development phase to generate background artwork and some character illustrations. No live AI-generated content or code is created during gameplay. | apexeffectstudio | - | Mar 18, 2026 | |
Chick Unclear | Some UI patterns | ZBW Studio | - | Mar 18, 2026 | |
The Gas N’ Grind In-game content art | I Used Ai to Generate Art work for some backgrounds in the game where its used inside the station computer , and the intro video animation . | AyuoDev | - | Mar 18, 2026 | |
Game Store Simulator In-game content art | Some UI's icon use AI generated with modify. | MineLucky | - | Mar 18, 2026 | |
Man Without Clothes Runner Store/marketing arttext | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | - | Mar 18, 2026 | |
Galleons of Fortune: Pioneers Unclear audio | Voice generation | Grupo Axertia | - | Mar 18, 2026 | |
猫猫永不空军 Store/marketing art | The promotional images and achievements of the store page are made using AI Vincennes charts | Wheat Studio | - | Mar 18, 2026 | |
Argonauts Agency: Gorgon Medusa Unclear | Game Assets | 8floor ltd | - | Mar 18, 2026 | |
Burger Rush Simulator Store/marketing art | We let AI lend a creative hand with the capsule art—because why not let the robots handle the pretty pictures while we wrestle with code and ketchup physics? | Yolo Games Studio | - | Mar 18, 2026 | |
siMarket Cloth Store Simulator Store/marketing art | We used AI to enchant the logo and equal store assets for the game. | HALVA Studio | - | Mar 18, 2026 | |
Night Shift at the Museum In-game content audioart | Artificial intelligence was used as a supporting tool in the creation of certain music and visuals, with full copyright belonging to us. | Infinity Pixel Games | - | Mar 18, 2026 | |
Eggcellent Life In-game content audio | bgm made by suno.ai | GGOLDBIG | - | Mar 18, 2026 | |
美好明天 Tomorrow is beautiful Store/marketing art | Type of content involved: Store page posters
Usage: Pre-generated materials
Safety measures: All AI content has been manually reviewed to ensure there is no infringement/inappropriate content. | DorpBear | - | Mar 18, 2026 | |
Trump Jigsaw Store/marketing art | Game logo and some of jigsaw images made with ai tools | Valkeala Software | - | Mar 18, 2026 | |
City Supermarket Simulator Store/marketing art | AI was used in designing the game's logo. | FunPlay Dev | 29 | Mar 18, 2026 | |
The MeowPao Store/marketing art | Use AI to help create a logo | SupKai | - | Mar 18, 2026 | |
Arcana Academy In-game content art | Game art assets are generated using AI tools to create initial concept art, which is then manually adjusted and modified by artists. The final works combine AI-generated foundational designs with human artistic revisions.
Some dynamic art assets are assisted in their creation by AI tools. | 2A Studio | 60 | Mar 18, 2026 | |
Figure Shop Simulator In-game content | We used A.I. in some assets of our game. | Gnome Games | 345 | Mar 18, 2026 | |
Don't Lose Hope Unclear code | Some scripts in your game have artificial intelligence support and have been improved to a higher quality. Thank you. | LuxarDev | - | Mar 18, 2026 | |
Run Chicken Run Store/marketing art | Artificial intelligence tool used in store page visuals | BlackTab Games | - | Mar 18, 2026 | |
Abrez Store/marketing art | I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez.
All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content. | Haruka Nitaka | - | Mar 18, 2026 | |
Chubby Cats audio | In the game trailer, we use music from StockTune, which provides royalty-free music in the public domain. The music can be freely used, shared, and adapted without payment or attribution. | Just L Studio | - | Mar 18, 2026 | |
Thief Office Simulator Store/marketing art | Logo and menu made with ai | ZERO5GAMES | - | Mar 18, 2026 | |
Timber Wars Store/marketing art | Store page art is AI generated. | Priyam Jain | - | Mar 18, 2026 | |
Barber Shop Simulator In-game content art | In game there is laptop menu background that image is generated by ai. | Vixy Games | - | Mar 18, 2026 | |
Wrap House Simulator: Prologue Store/marketing arttext | AI-generated content used only for Steam page | Broken Lyre Entertainment | 1.5k | Mar 18, 2026 | |
Bharat Police Store/marketing textart | AI is sometimes used in text writing, image generation and marketing. | BharatPoliceGroup | - | Mar 18, 2026 | |
仙灵图录 In-game content art | 本游戏中的图片素材为AI生成,其生成模型及生成图片均已取得商用许可,请放心体验。 | LOSTDING | - | Mar 18, 2026 | |
Multi Championchip Futsal In-game content art | This game uses store page images produced and reconfigured using artificial intelligence | Carlos Barreiros | - | Mar 18, 2026 | |
The Librarian In-game content art | This game only uses artificial intelligence for pre-rendered content, specifically to generate the main illustration for each level and as part of the process for creating some marketing visuals. No gameplay, writing, or game design elements are AI-generated. | Codartesien Games | - | Mar 18, 2026 | |
Mad Television Tycoon In-game content arttext | - The images of films, series and shows were created using AI.
- The English translations and descriptions of the movies and TV shows were generated with the help of AI. | Eggcode | 252 | Mar 18, 2026 | |
Chef's Journey Store/marketing art | Game has some AI generated UI images and Store Page Materials. | Miu Games | - | Mar 18, 2026 | |
Last Fuse Unclear audio | Voiceovers | YYZ Studio | - | Mar 18, 2026 |