Public Steam disclosure research25,380 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
AI Generated Content Disclosure
Some audio elements in the game were created with the assistance of artificial intelligence. AI tools were used primarily to generate music, certain sound effects (SFX) and the voice acting. All content was reviewed and integrated by the development team.
The application was developed using artificial intelligence. However, it does not directly generate content within our application. It was only used to create text, images, and new music.
For this project, some images in the game were created using artificial intelligence tools. This technology was used in a limited way, only for visual generation, with all other content produced manually.
During the creation of Secret Seeker, we utilized artificial intelligence (AI) to support our development process. AI assisted us in generating the game's cover art and marketing materials, as well as creating selected in-game texts. Additionally, the voice of the narrator featured in both the game and the trailer was produced using AI-based tools.
Artificial intelligence was used to enhance various aspects of the game. Narrations were generated with AI to provide an immersive experience. AI also assisted in editing and formatting the store texts, ensuring clarity and impact. Additionally, promotional images and the game video were created using AI technology, resulting in engaging and high-quality visual content. Translations were also performed with AI, enabling accessible communication for different audiences.
In “Organic Burger Simulator”, AI technologies have been utilized to enhance the development process and deliver a visually rich experience to our players.
• Visual References and Textures: Some visuals within the game and references on the store page have been generated using AI tools and then carefully refined by our design team. This approach ensures that the content aligns with the unique and organic theme of the game.
• Artistic Touch and Experience: AI-generated assets have been incorporated to create a warm and natural atmosphere, providing players with a realistic and enjoyable simulation experience.
The use of AI serves to support the creative process, while maintaining the originality and high-quality standards of the game.
We have used generative AI to create some individual assets (graphics) in eHUB cities and to support the writing of the code. The AI characters in the game are also spoken by AI voices.
We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.
Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.
Use of AI for color enhancement, lighting, and character posing, combined with Adobe suite programs for the final touch.
Applied to the various banners for the Steam store.
I used AI to generate some images in my game, like images of the products in the store and some assets from my game presentation. These assets don't contain any illegal images and don't violate any copyrights.
We used AI to create the capsules for the game's store page. Additionally, the in-game voice-overs were generated using AI, and the images used in the opening animation were created with AI.
Artificial intelligence was used to create a few visual elements, such as the logo, the loading screen background, and the Steam store banners. No other aspects of the game or live-generated content rely on AI. These elements aim to enhance the game's visual appeal and its presentation on Steam without affecting gameplay.
1. Some art materials were generated with AI assistance.
2. Localization text was translated with AI assistance.
3. No connection to real persons or graphics.
Some of the promotional materials or visual assets may have been created using generative AI tools. However, the game itself does not utilize AI for generating real-time content or functionality.
This game uses AI-generated voice acting for in-game dialogue. All visual assets, including art, characters, and 3D models, are original content created by our development team.
AI Generated Content Disclosure
Some audio elements in the game were created with the assistance of artificial intelligence. AI tools were used primarily to generate music, certain sound effects (SFX) and the voice acting. All content was reviewed and integrated by the development team.
The application was developed using artificial intelligence. However, it does not directly generate content within our application. It was only used to create text, images, and new music.
For this project, some images in the game were created using artificial intelligence tools. This technology was used in a limited way, only for visual generation, with all other content produced manually.
During the creation of Secret Seeker, we utilized artificial intelligence (AI) to support our development process. AI assisted us in generating the game's cover art and marketing materials, as well as creating selected in-game texts. Additionally, the voice of the narrator featured in both the game and the trailer was produced using AI-based tools.
Artificial intelligence was used to enhance various aspects of the game. Narrations were generated with AI to provide an immersive experience. AI also assisted in editing and formatting the store texts, ensuring clarity and impact. Additionally, promotional images and the game video were created using AI technology, resulting in engaging and high-quality visual content. Translations were also performed with AI, enabling accessible communication for different audiences.
In “Organic Burger Simulator”, AI technologies have been utilized to enhance the development process and deliver a visually rich experience to our players.
• Visual References and Textures: Some visuals within the game and references on the store page have been generated using AI tools and then carefully refined by our design team. This approach ensures that the content aligns with the unique and organic theme of the game.
• Artistic Touch and Experience: AI-generated assets have been incorporated to create a warm and natural atmosphere, providing players with a realistic and enjoyable simulation experience.
The use of AI serves to support the creative process, while maintaining the originality and high-quality standards of the game.
We have used generative AI to create some individual assets (graphics) in eHUB cities and to support the writing of the code. The AI characters in the game are also spoken by AI voices.
We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.
Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.
Use of AI for color enhancement, lighting, and character posing, combined with Adobe suite programs for the final touch.
Applied to the various banners for the Steam store.
I used AI to generate some images in my game, like images of the products in the store and some assets from my game presentation. These assets don't contain any illegal images and don't violate any copyrights.
We used AI to create the capsules for the game's store page. Additionally, the in-game voice-overs were generated using AI, and the images used in the opening animation were created with AI.
Artificial intelligence was used to create a few visual elements, such as the logo, the loading screen background, and the Steam store banners. No other aspects of the game or live-generated content rely on AI. These elements aim to enhance the game's visual appeal and its presentation on Steam without affecting gameplay.
1. Some art materials were generated with AI assistance.
2. Localization text was translated with AI assistance.
3. No connection to real persons or graphics.
Some of the promotional materials or visual assets may have been created using generative AI tools. However, the game itself does not utilize AI for generating real-time content or functionality.
This game uses AI-generated voice acting for in-game dialogue. All visual assets, including art, characters, and 3D models, are original content created by our development team.