25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Jirai Kei NemuSteam
Disclosure

Some sprite artwork was pre-generated with AI assistance, then manually selected, edited, and integrated into the shipped game. No AI-generated content is created during gameplay.

Creator
Code in Pixel
Reviews
-
Added
Oct 1, 2026
AutoBeast SurvivorsSteam
Disclosure

Generative AI tools were used during development. The 3D models of the animals, leaders, enemies and bosses, along with many environment props, started as AI-generated models, and most 2D icons started as AI-generated images. All of them were then adapted to the game's paper-doodle style. AI tools also helped write and translate the game's text. The game does not use AI to generate any content while you play.

Creator
Melonsaur
Reviews
-
Added
Oct 1, 2026
Mandate KingdomsSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated artwork, icons, audio, text and localization, and marketing imagery. All such content was reviewed and curated by the developer. No AI-generated content is created during gameplay.

Creator
Dreolo
Reviews
-
Added
Oct 1, 2026
Radar Identified: Tower & ApproachSteam
Disclosure

During development, AI tools were used to assist with code generation, debugging, and drafting of game documentation. Voice callouts were generated using AI text-to-speech and processed with radio filters to simulate authentic ATC communications.

Creator
DLS
Reviews
-
Added
Oct 1, 2026
Alpha DraconisSteam
Disclosure

For 25 years, we dreamed of making this game together. Alpha Draconis's lore, world, creatures, and factions were all created long before generative AI existed. What we lacked was the time and resources to build it. Generative AI changed that: by using it to help write code and create 3D assets, we were finally able to speed up development enough to turn Alpha Draconis into a real, playable game.

Creator
Menno Amoraal
Reviews
-
Added
Oct 1, 2026
AETHERIASteam
Disclosure

Generative AI was used during development to create 3D models, music, sound effects, and promotional artwork, and to assist with localization, store-page text, and the implementation of game logic and code. This content and code are prepared during development. The game does not generate content or code using AI or connect to external AI services during gameplay.

Creator
P's Games
Reviews
-
Added
Oct 1, 2026
SutjaSteam
Disclosure

This game heavily utilizes AI in all parts of the game but final displayed results were all refined by human.

Creator
BlueBug
Reviews
-
Added
Oct 1, 2026
仙帝神兵Steam
Disclosure

本游戏有借助AI生成部分图片,比如游戏加载页,部分人物素材,其余游戏内容均为原创。

Creator
仙帝神兵工作室
Reviews
-
Added
Oct 1, 2026
Coin SurvivorSteam
Disclosure

This game utilized a generative AI (Google Gemini) to assist in creating certain artwork and graphical assets. All AI-generated images were manually reviewed, retouched, and finalized by the developer before being implemented into the game.

Creator
Coin laundry(코인 세탁소)
Reviews
-
Added
Oct 1, 2026
Shark BaitSteam
Disclosure

Shark Bait was made with AI assistance. AI assistants wrote the game's code, including the code that creates its 3D models, sound effects and music, so those were made by AI too. They also helped write the in-game text. The developer directed, played and reviewed all of it.

Creator
Fire Tornado Studio
Reviews
-
Added
Oct 1, 2026
Bums Race RatsSteam
Disclosure

The game's code, which procedurally generates all 3D models, textures, sound effects and music at runtime, was written with the help of an AI coding assistant, as were the store description, marketing images and trailer. No AI generation happens while the game is running.

Creator
RatMaxxing
Reviews
-
Added
Oct 1, 2026
TRAPPIST-1Steam
Disclosure

AI was used to assist with coding and to create some textures, which were later reworked by the developer. The game does not generate AI content in real time

Creator
Systm
Reviews
-
Added
Oct 1, 2026
流量依存症Steam
Disclosure

Generative AI tools were used during development to assist in creating pre-generated audio and other selected content. These assets are reviewed and integrated by the developer before being included in the game or its promotional materials. The game does not use real-time generative AI during gameplay.

Creator
OBINO Studio
Reviews
-
Added
Oct 1, 2026
アルスマギアSteam
Disclosure

This game utilizes generative AI in the creation of some images, background music, and sound effects. All such content is reviewed and edited before being incorporated into the game.

Creator
PracticalStudy
Reviews
-
Added
Oct 1, 2026
HEAVENBREAKSteam
Disclosure

Generative AI was used to assist with portions of the Steam store page text, promotional image editing, and the creation of some in-game artwork. All AI-assisted content was reviewed and edited by the development team before inclusion in the game.

Creator
GPUN Corp.
Reviews
-
Added
Oct 1, 2026
GolfeverSteam
Disclosure

Some of the pixel art in this game started from initial references (the first version you can find in newgrounds, was not pixel art) or silhouettes created with generative AI tools. This only is done to: Islands + main menu frog and clouds. Those references were then redrawn and refined by hand, pixel by pixel, into the final art you see in the game. Everything else is handcrafted, including the tiles & obstacles, which were painful to make them connect :( No other player-facing content uses generative AI, and the game does not generate any content with AI while you play.

Creator
xaxi235
Reviews
-
Added
Oct 1, 2026
ParallaxSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated visual assets, music, sound effects, and promotional artwork. No text or narrative content was generated using AI. All AI-assisted materials were reviewed, edited, and integrated by the development team. The game does not use generative AI at runtime, and no player input or personal data is sent to any AI service.

Creator
NEUTWORK
Reviews
-
Added
Oct 1, 2026
¡SIX!Steam
Disclosure

Pre-generated content only; nothing is generated at runtime. Some sound effects, Some textures and images, The in-game dialogue and the Spanish/English texts were written with the help of an AI assistant and reviewed by the developer.

Creator
Superdou
Reviews
-
Added
Oct 1, 2026
Free KickSteam
Disclosure

This game uses generative artificial intelligence to assist in the creation of its original soundtrack. All tracks were composed with AI support, resulting in a music selection inspired by J-Rock, K-Pop, electronic music, and classic football games from the 90s/2000s. The goal was to deliver an energetic, nostalgic, and vibrant atmosphere that perfectly matches the 2.5D pixel art aesthetic of Free Kick. Artificial intelligence was used exclusively as a production tool during development. The soundtrack is not generated in real time and does not dynamically adapt to match conditions — all tracks are fixed, curated, and manually integrated to ensure quality and consistency throughout the experience.

Creator
Mars Vinum Games
Reviews
-
Added
Oct 1, 2026
SpudFallSteam
Disclosure

Spudfall's visuals and music are created entirely by the game's own code as you play. There are no image, sprite, or audio files. The developer used an AI assistant to help design and write that code, including the neon visual style and the synthesized soundtrack, and to draft the store page text. Trailers and screenshots show real gameplay. The game does not generate any content with AI while you play.

Creator
A Beautiful Potato
Reviews
-
Added
Oct 1, 2026
God of StrafeSteam
Disclosure

Generative AI tools were used to create some pre-generated visual assets for the game and its Steam store materials. All outputs were reviewed and edited by the developer. The game does not generate content during gameplay.

Creator
Ren You Suo Cao Studio
Reviews
-
Added
Oct 1, 2026
Master BuildersSteam
Disclosure

Master Builders was created through close collaboration between a human developer and AI tools: the concept, rules, balance, narrative, and every creative decision came from the developer, while AI assisted with coding and image production to the developer's exact specifications.

Creator
ZELVANIX
Reviews
-
Added
Oct 1, 2026
FibonexSteam
Disclosure

Generative AI was used during development to create some 2D artwork, including machines, enemies and environments, and to assist with in-game text, English and German localization, and store materials. These are pre-generated assets and texts.

Creator
Fibonexia
Reviews
-
Added
Oct 1, 2026
Motorsport Manager 2Steam
Disclosure

Generative AI is being used during development solely to create character head portraits. It enabled us to create thousands of portrait variations across three age stages, helping the large cast of characters feel more varied, immersive and realistic while allowing characters to visibly age during long careers. Every portrait is created in advance and checked by the Playsport art team before being included in the game. Nothing is generated while the game is running. No other artwork in the game, including vehicles, decals, logos or clothing uses generative AI. AI-generated portraits can be disabled in the preferences menu.

Creator
Playsport Games
Reviews
-
Added
Oct 1, 2026
Redline HordeSteam
Disclosure

Generative AI tools were used to assist in the creation of 2D pre-rendered artwork for this game. Specifically, AI was used to generate the promotional library capsules on the store page, as well as the 2D icon graphics for the upgrade cards shown during gameplay. All AI-generated assets were reviewed and manually edited to ensure quality and consistency with the game's art style.

Creator
DevGoneWild
Reviews
-
Added
Oct 1, 2026
Motel 51: Papers, Keys & AliensSteam
Disclosure

AI tools were used to assist in creating selected promotional store assets and game assets. These materials were or will be later edited, refined, and finalized by human creators.

Creator
press any key
Reviews
-
Added
Oct 1, 2026
I Know This One (IKTO)Steam
Disclosure

The altered paintings ("forgeries") were made by editing public-domain museum scans with generative AI image tools. Each one was reviewed by hand, colour-matched to its original scan and, where possible, composited back onto that scan so that only the altered detail differs. Some in-game English text (the questions that appear beside the paintings) and parts of this store description were drafted with an AI writing assistant and edited by the developer. The capsule art and screenshots are frames rendered by the game itself; the capsule art shows one of the AI-edited paintings. Nothing is generated by AI while the game runs.

Creator
JoMi
Reviews
-
Added
Oct 1, 2026
PegPegBallSteam
Disclosure

The game uses AI technology to generate items, each special peg, BGM, cover art, and title elements.

Creator
PenguinPigeon
Reviews
-
Added
Oct 1, 2026
Chess YouSteam
Disclosure

AI used to assist in coding, scripting, and localization

Creator
Studio SoSeong
Reviews
-
Added
Oct 1, 2026
DybbukSteam
Disclosure

Generative AI tools were used to assist with the localization and translation of the game's text into additional languages.

Creator
Saul Morag Black
Reviews
-
Added
Oct 1, 2026
CubeMateSteam
Disclosure

This game uses generative AI to create some of its audio content. Background music tracks were generated using Suno, and sound effects (SFX) for menus were generated using ElevenLabs. All AI-generated audio was reviewed and curated by the developer. No gameplay code or puzzle logic is generated by AI at runtime; the use of AI is limited to pre-generated audio content included in the build.

Creator
Bartosz Woźniak Solutions
Reviews
-
Added
Oct 1, 2026
WHERE THE SEA IS DEEPSteam
Disclosure

Some visual assets used in the game, including selected artwork, character images, interface graphics, and cinematic images, were created with the assistance of generative AI tools. All generated assets were reviewed, selected, edited where necessary, and integrated into the final game by the developer.

Creator
Selçuk Çetiner
Reviews
-
Added
Sep 30, 2026
change dynastiesSteam
Disclosure

A small amount of artwork and text included in the game was created using generative AI during development. All such content is pre-generated. The game does not generate AI content during gameplay or connect to external AI services.

Creator
正义伙伴
Reviews
-
Added
Sep 30, 2026
After ICEYSteam
Disclosure

Our AI assistance is mainly focused on copy polishing (e.g., correcting typos and logical errors), a small amount of scene refinement and VFX for the second part of the game (the second part is a redesign of some original scenes from ICEY; after handcrafting the concept design and finishing the demo, we use AI to batch-reduce repetitive work), and some programming implementation and test cases. In all other areas—such as concept design, character design (character illustrations), scene design and related design work, combat animation and VFX, and scene implementation (from hand-drawn 2D animation to final implementation)—there is no AI content at all. The specific iteration details are basically all in the development VLOG; if you're interested, feel free to look through it.

Creator
TAMASHI GAMING
Reviews
-
Added
Sep 30, 2026
JYSTICESteam
Disclosure

During development we use AI assistance in certain tasks, such as generative fill to extend artist drawn artwork. All major art has been drawn by human artists. The game has optional computer generated voice overs.

Creator
10tons Ltd
Reviews
-
Added
Sep 30, 2026
GRID DEFENSE: GRID WARSteam
Disclosure

Generative AI tools were used during development to create portions of the artwork, character and environment assets, cinematic visuals, music, sound effects, voice recordings, text, localization, and store marketing materials. These assets are prepared in advance and incorporated into the game by Keke Studio. The game does not generate AI content or connect to third-party generative AI services during gameplay.

Creator
Keke Studio
Reviews
-
Added
Sep 30, 2026
CRUSH LOADSteam
Disclosure

Generative AI was used during development to create some artwork, character animation assets, music, and promotional artwork. These assets were prepared before release. The game does not generate AI content during gameplay or connect to an AI service.

Creator
BREYES
Reviews
-
Added
Sep 30, 2026
HOOKLINGSSteam
Disclosure

Generative AI was used to assist with localization. All generated content was reviewed and integrated by the developer.

Creator
GRUND
Reviews
-
Added
Sep 30, 2026
Soul SaverSteam
Disclosure

This game was developed with the help of AI tools. AI assisted with programming, and some pre-generated content was created with AI assistance: pixel-art visual effects, background music, Japanese and Chinese translations, and parts of the store page text. All AI-assisted content was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
박민근
Reviews
-
Added
Sep 30, 2026
Joker ChessSteam
Disclosure

The game's translation and some visual and marketing elements may have been created with the assistance of AI.

Creator
Join Digital Land
Reviews
-
Added
Sep 30, 2026
HeliobaneSteam
Disclosure

HELIOBANE was made with the help of generative AI tools. - Assets: AI was used to generate some of the game's assets, including artwork, voice lines, sound effects, in-game text and translations. Artwork was edited and fitted to the game's 32-colour palette and style before use. - Music: the soundtrack was made with a custom tracker built for agentic work, by an AI trained on a curated collection of public-domain tracker (MOD) music. - Some store page and marketing art is also AI-assisted. Nothing is generated while you play. All content is fixed in the build, and the game does not connect to any AI service.

Creator
Gand
Reviews
-
Added
Sep 30, 2026
Age of Dynasty & DustSteam
Disclosure

Parts of this game were made with the help of generative AI tools: - 3,928 of the 6,608 character portraits were created with generative AI tools and then selected and retouched by a person. The other 2,404 are historical images from public archives such as Wikimedia Commons, and 276 reuse an existing picture. - The title-screen key art was created with generative AI. - The character biographies and historical event texts were written with the assistance of generative AI, based on historical sources, and edited by the developer. - The English, Japanese and Traditional Chinese translations were produced with the assistance of generative AI. No content is generated by AI while the game is running.

Creator
wailfate
Reviews
-
Added
Sep 30, 2026
Tarot: Deck of CelestialsSteam
Disclosure

During development, generative AI tools were used to assist in creating the 78 card illustrations, composing ambient background soundscapes, and drafting card interpretations. All assets were curated, edited, and assembled by the developer to build an atmospheric, cohesive divination sanctuary. The game does not generate live AI content during runtime.

Creator
Sky Blue Eye Studios
Reviews
-
Added
Sep 30, 2026
DesklingsSteam
Disclosure

The in-game text and the store page text, including the Korean, Japanese and Simplified Chinese translations, were written with the help of AI. Nothing is generated by AI while you play.

Creator
Doodle Nest
Reviews
-
Added
Sep 30, 2026
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