25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BayayaSteam
Disclosure

AI was used to assist with text creation and translation / localization.

Creator
Orbis Fabula
Reviews
-
Added
Mar 18, 2026
Code of RealitySteam
Disclosure

Mein Spiel nutzt eine KI, um dynamische Gespräche mit NPCs zu ermöglichen. Diese KI sorgt dafür, dass Charaktere mit der Welt interagieren und auf die Entscheidungen der Spieler reagieren. Die KI generiert keine externen Inhalte, sondern verarbeitet nur vordefinierte Informationen innerhalb des Spiels, um eine immersive Spielerfahrung zu schaffen.

Creator
Pommes203040
Reviews
-
Added
Mar 18, 2026
Superhero SimulatorSteam
Disclosure

Some character voices in this game were created using AI-assisted tools. All AI generated audio has been reviewed and approved by the development team to ensure quality and consistency.

Creator
mightyraccoon! Studios
Reviews
811
Added
Mar 18, 2026
Mow MeowSteam
Disclosure

Coding: Claude's Sonnet & Opus Textures/UI/achievements: Photoshop Animation: anything.world Mow Mow soundtrack: Suno with lyrics by sorryaboutyourcats Video on Steam store: Veo generated, edited in Premiere Pro This information is also listed in the credits section of Mow Meow and will be updated if anything changes.

Creator
sorryaboutyourcats
Reviews
15
Added
Mar 18, 2026
UNPOCSteam
Disclosure

Generative AI was used to create the marketing materials, ship wreckage meshes, and voice acting for this game.

Creator
Danny Ziemer
Reviews
66
Added
Mar 18, 2026
Money TheftSteam
Disclosure

Logo and menu image partially made with ai software with few changes

Creator
Valkeala Software
Reviews
13
Added
Mar 18, 2026
Path of the OrySteam
Disclosure

In developing Path of the Ory, I harnessed the power of AI tools to create compelling and immersive ending cutscene. Using art editing software, I refined the visual elements of the final cutscene to align with the story’s rich, fantasy-driven aesthetic, enhancing the details and creating cinematic transitions. For voice acting, Eleven Labs provided narration. Suno’s AI-driven music composition tools helped craft two unique songs for the game.

Creator
Starving Lama Games
Reviews
-
Added
Mar 18, 2026
The Longest TaleSteam
Disclosure

AI was used for some art and dialog to supplement the extensive assets created by designers and actors.

Creator
Dev Null Productions
Reviews
-
Added
Mar 18, 2026
Tinker-World: Arrival at KedhreonSteam
Disclosure

Some graphical assets in the game were created or modified using artificial intelligence algorithms. This applies only to certain elements of the game visual artwork.

Creator
From The Cave
Reviews
-
Added
Mar 18, 2026
Car Crash XSteam
Disclosure

Soundtracks and some in-game visuals have been created using artificial intelligence.

Creator
Berk Kalfa
Reviews
-
Added
Mar 18, 2026
The Haunting of PtolemySteam
Disclosure

Some images in the game were generated using AI. These images are displayed throughout the game as gallery artwork and posters. None of it depicts nudity or sexual situations of any kind. Also some of the images are also used as icons and artwork in the store game description page.

Creator
Lee E. Powell
Reviews
-
Added
Mar 18, 2026
Silent ResearchSteam
Disclosure

I have made the game mostly with AI. I used 3D mesh rendering websites, like Meshy for the assets. For the voice acting, I used Eleven Labs. The code I made with ChatGPT, everything is bought for and commercially licensed of course.

Creator
Eduard-Mihai Rusu
Reviews
-
Added
Mar 18, 2026
Lost City of BardoSteam
Disclosure

The title page for game (a castle like structure in a bleak landscape) was generated by AI. Some of the backgrounds for the menus were also generated by AI (stone walls and niches)

Creator
Daniel Green
Reviews
10
Added
Mar 18, 2026
Ragdoll ChimpsSteam
Disclosure

Some of the promotional images and capsules are made with AI Assistance. This does NOT include screenshots. All screenshots are from the game, and do NOT use AI in any capacity. In-game only a few basic UI icons, as well as some images and textures, are AI-Generated. Most Music and Songs are AI-Generated, this includes the music in the Trailer.

Creator
Amel Games
Reviews
-
Added
Mar 18, 2026
Isle of the EagleSteam
Disclosure

The Official Logos for "Isle of the Eagle" were generated with Artificial Intelligence and modified using Photoshop.

Creator
More K Games LLC
Reviews
-
Added
Mar 18, 2026
AnimaEngineSteam
Disclosure

We use AI to remove the background in animations for later use. Note: If the user want

Creator
MarroIndustries
Reviews
630
Added
Mar 18, 2026
Champions CitySteam
Disclosure

We use the AI service to make chatting with some NPCs in our game more fun and some loading screens in the game. You will have to wait a while before you can talk to NPCs again. Also, this service requires internet.

Creator
Mayhem Universe
Reviews
-
Added
Mar 18, 2026
GCS: Salvage RatSteam
Disclosure

Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material. All rights are retained by the developer.

Creator
Stellar Forge Works
Reviews
-
Added
Mar 18, 2026
Ferral QuestSteam
Disclosure

AI has only been used for the background image, an underground castle with skeletons, which is displayed behind the game logo and on the main menu of the game. Nothing else.

Creator
ZonaBit's Games
Reviews
-
Added
Mar 18, 2026
Photographer's Life SimulatorSteam
Disclosure

We used AI to create the capsules for the game's store page. Additionally, the in-game voice-overs were generated using AI, and the images used in the opening animation were created with AI.

Creator
Poisonic Studio
Reviews
23
Added
Mar 18, 2026
ZeroFactorySteam
Disclosure

AI tools were used during development to assist in generating early draft concepts for some environmental assets. All final in-game content, visuals, audio, and text were manually created, refined, and validated by the development team. No AI tools are available to players, and no AI generates content during gameplay.

Creator
Mystery Soul's
Reviews
-
Added
Mar 18, 2026
Before ArthurSteam
Disclosure

We used AI for some placeholder art, gradually being replaced by artist's work before release.

Creator
Ashwood Games
Reviews
-
Added
Mar 18, 2026
Ukrainian Shield: IraqSteam
Disclosure

How is AI used in gameplay? AI may be used to generate the faces of non-existent people in cutscenes and subtitles, adding realism and depth to the game.

Creator
ZOAZ
Reviews
-
Added
Mar 18, 2026
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