Some art resources was generated using open-source AI image generators.
- Creator
- Four Guys, One Burger
- Reviews
- 147
- Added
- Mar 18, 2026
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Some art resources was generated using open-source AI image generators.
A few background concepts were generated with AI that retains respect to artist copyright (Adobe Firefly) but we are still working on reworking these few instances with our art team!
Use for produce novel images.
Some minor details were created using AI image generation
The use of AI has been incorporated into the pipeline of some of our artists and developers, in some cases for creating references, in others as a base for further work and finishing.
Collapsed State is a project created by the RevoltGPT to showcase the power of our proprietary game development platform! This project was created almost entirely using our proprietary AI game engine editor, which you can use yourself at https://revoltgpt.dev! Thank you so much to our community for coming together to turn this project into a reality, we truly appreciate each and every one of you!
PlaceHolder Photos.
Special mode voice.
Sign design
Animating static images.
I plan on phasing out the AI generated content and replacing it with my own assets as development continues.
Temporary Artworks and Music
I use a translator to english version
Contract some characters and then generate them in Midjourney.
The images have been generated
Game art
Every whisper, every shout, and every question you dare to utter can provoke a response from the beyond.
Prototypes for pregenerated content were used in one of the announcements.
during the creation of a few assets.
Our team uses generative AI tools to assist in developing some game assets.
illustration by ChatGPT
Texture Upscaling.
Music
Used in some materials
Some AI tools were used to help bring human-led ideas to life. It helped us see what some ideas could look like, and helped us refine other ideas mid process. All of the assets within the Demo were initiated by artists within the team. These refined compositions are always fed back into artists and AI for further iteration, each step demanding an artistic eye to guide the output.
A.I. Generated Buildings
Artwork placeholders
Usage of some AI generated images
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
AI backgrounds.
Some content was generated using MidJourney.
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
Some images are generated using AI.
The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response.
The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response.
AI generated art
IA used to generate some images.
For ideation and references only.
art/music
Our team uses AI tools to help develop some in-game content.
During our creative processes, we may use modern digital tools that include AI-based features to assist with content creation. This helps us stay innovative without losing sight of what makes our games truly unique, while ensuring the final product preserves the distinctive style and quality our development team strives for.
Voice Acting (But this is just a template that we will later replace with real voice actors.)
A few images are generated by AI
AI-generated art objects
The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response.
The game includes AI-generated images.
AI interface images
Für Bilder zu machen
We use Suno, ElevenLabs, Udio, ChatGPT, Meshy, and Replica Studios.
minimal diegetic
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Burger Kombat Unclear art | Some art resources was generated using open-source AI image generators. | Four Guys, One Burger | 147 | Mar 18, 2026 | |
Symbol of Sacrifice Unclear art | A few background concepts were generated with AI that retains respect to artist copyright (Adobe Firefly) but we are still working on reworking these few instances with our art team! | Umbrella Labs | - | Mar 18, 2026 | |
挂机修仙之我能合成功法! Unclear art | Use for produce novel images. | 99 Game Studio | 29 | Mar 18, 2026 | |
Pine Harbor Unclear art | Some minor details were created using AI image generation | Vision Forge Team | 492 | Mar 18, 2026 | |
Goldilock One: The Mists of Jakaira Unclear art | The use of AI has been incorporated into the pipeline of some of our artists and developers, in some cases for creating references, in others as a base for further work and finishing. | Shed of Ideas | 36 | Mar 18, 2026 | |
Anomalous Assault Unclear | Collapsed State is a project created by the RevoltGPT to showcase the power of our proprietary game development platform!
This project was created almost entirely using our proprietary AI game engine editor, which you can use yourself at https://revoltgpt.dev!
Thank you so much to our community for coming together to turn this project into a reality, we truly appreciate each and every one of you! | RevoltGPT.dev | - | Mar 18, 2026 | |
crystal caverns Unclear | PlaceHolder Photos. | Levi Martin | - | Mar 18, 2026 | |
Flawless Darkness Unclear audio | Special mode voice. | Oldice | - | Mar 18, 2026 | |
Neural Synapse Unclear | Sign design | HelionGames | - | Mar 18, 2026 | |
Dead Hook Unclear art | Animating static images. | Joy Way | 22 | Mar 18, 2026 | |
Midnight at the Disco Unclear | I plan on phasing out the AI generated content and replacing it with my own assets as development continues. | Taphouse Games | 25 | Mar 18, 2026 | |
Ven'rif Demo Unclear artaudio | Temporary Artworks and Music | Vilein Inc. | - | Mar 18, 2026 | |
Fantasy World Souls Unclear | I use a translator to english version | DreamWeaver | 196 | Mar 18, 2026 | |
God touch Unclear art | Contract some characters and then generate them in Midjourney. | turusaki | - | Mar 18, 2026 | |
The Secret of Darkwoods Unclear art | The images have been generated | Rap2h | 118 | Mar 18, 2026 | |
Dead On Your Lawn Unclear art | Game art | GreenHero | - | Mar 18, 2026 | |
Ectoplasm Unclear | Every whisper, every shout, and every question you dare to utter can provoke a response from the beyond. | Scar | - | Mar 18, 2026 | |
TRACHI – ANARCHY Unclear | Prototypes for pregenerated content were used in one of the announcements. | nory | - | Mar 18, 2026 | |
Isle Of Pochimoon Unclear | during the creation of a few assets. | Antitesa Studio | - | Mar 18, 2026 | |
Ringborn Unclear art | Our team uses generative AI tools to assist in developing some game assets. | Parramatta Games Studios | - | Mar 18, 2026 | |
Panama Canal Clash Unclear art | illustration by ChatGPT | Azimuth team | - | Mar 18, 2026 | |
INCLOSED Unclear art | Texture Upscaling. | Amir Dayyef | - | Mar 18, 2026 | |
Smash N' Crash Unclear | Music | NullReferenceException | 10 | Mar 18, 2026 | |
Uncle Heff Unclear | Used in some materials | Inspite | - | Mar 18, 2026 | |
Directorate Novitiate Unclear art | Some AI tools were used to help bring human-led ideas to life. It helped us see what some ideas could look like, and helped us refine other ideas mid process. All of the assets within the Demo were initiated by artists within the team. These refined compositions are always fed back into artists and AI for further iteration, each step demanding an artistic eye to guide the output. | Nesting Games | - | Mar 18, 2026 | |
Jet Fighters with Friends (Multiplayer) Unclear art | A.I. Generated Buildings | Archor Wright | - | Mar 18, 2026 | |
Res Publica Unclear art | Artwork placeholders | Benjamin Meyer | - | Mar 18, 2026 | |
Adarin Farm Unclear art | Usage of some AI generated images | PardelWorks | - | Mar 18, 2026 | |
Lokko Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | Appy Monkeys Software Pvt. Ltd. | - | Mar 18, 2026 | |
Planetkillerz: death of a world in five acts. Unclear art | AI backgrounds. | Stegalosaurus Game Development | - | Mar 18, 2026 | |
Beware The Bully Redux Unclear art | Some content was generated using MidJourney. | Sabr Path | - | Mar 18, 2026 | |
ARC Raiders Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | Embark Studios | 195.7k | Mar 18, 2026 | |
世族演义 Unclear art | Some images are generated using AI. | Xuan | - | Mar 18, 2026 | |
ONCE / однажды Unclear art | The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response. | dipgames | - | Mar 18, 2026 | |
РЕZИК Unclear art | The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response. | dipgames | - | Mar 18, 2026 | |
City Of Stolen Worlds Unclear art | AI generated art | Michael Rfdshir | - | Mar 18, 2026 | |
Defuse Unclear art | IA used to generate some images. | WILLIWAW Hub | - | Mar 18, 2026 | |
Northwind Unclear | For ideation and references only. | Barking Kitten Interactive | 57 | Mar 18, 2026 | |
Starfighter General Unclear artaudio | art/music | James Sager III | 31 | Mar 18, 2026 | |
PUBG: BATTLEGROUNDS Unclear | Our team uses AI tools to help develop some in-game content. | PUBG Corporation | 447.5k | Mar 18, 2026 | |
Zaccaria Pinball Unclear | During our creative processes, we may use modern digital tools that include AI-based features to assist with content creation. This helps us stay innovative without losing sight of what makes our games truly unique, while ensuring the final product preserves the distinctive style and quality our development team strives for. | Magic Pixel Kft. | 1.4k | Mar 18, 2026 | |
No More Light Unclear audio | Voice Acting (But this is just a template that we will later replace with real voice actors.) | Para 51 Games | - | Mar 18, 2026 | |
Oops! Zombie Swarm Unclear art | A few images are generated by AI | Hugo | - | Mar 18, 2026 | |
Hashiriya Drifter Unclear art | AI-generated art objects | Midnight Games | 1.3k | Mar 18, 2026 | |
EMPTY₁ / пустышка Unclear art | The artist interacts with generative artificial intelligence to create the desired artistic effect that can evoke an emotional response. | dipgames | - | Mar 18, 2026 | |
Ruin Hunters Unclear art | The game includes AI-generated images. | Prince Game Studio | - | Mar 18, 2026 | |
Food Industry Unclear art | AI interface images | Evolugame | - | Mar 17, 2026 | |
Firefighter Manager Unclear art | Für Bilder zu machen | Graubaum Studio | - | Mar 17, 2026 | |
The Risers Unclear audioarttext | We use Suno, ElevenLabs, Udio, ChatGPT, Meshy, and Replica Studios. | Ignacio Medina | - | Mar 17, 2026 | |
Wooden Ocean Unclear | minimal
diegetic | Leif Ian Anderson | 239 | Mar 17, 2026 |