25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

StillskySteam
Disclosure

Proofreading some translations. Some 3D assets and sounds.

Creator
Latent Games
Reviews
-
Added
Sep 19, 2026
Teleport MasterSteam
Disclosure

Generative AI was used as an assistive tool to create and edit store page descriptions and marketing text. All generated content was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Fluffy Games
Reviews
-
Added
Sep 19, 2026
UNCOUNTEDSteam
Disclosure

During the development of the game, AI tools have been used selectively and in a controlled manner to support certain creative and technical processes. Their use has always been guided, reviewed, and supervised by humans, with all final decisions remaining under the direction of the design and technical teams. AI has been used as a supporting tool, never as a replacement for human creativity, judgment, or development work

Creator
Hispagames Estudios
Reviews
-
Added
Sep 19, 2026
AVALANCHESteam
Disclosure

Some store-page and marketing artwork for AVALANCHE was created or edited using generative AI. The game does not generate content during gameplay and does not connect to external AI services.

Creator
SGGame
Reviews
-
Added
Sep 19, 2026
Astro IncSteam
Disclosure

Astro Inc currently uses some AI-assisted assets during development. As we get more support, we plan to replace more of these with human-authored assets.

Creator
Osei Interactive
Reviews
-
Added
Sep 18, 2026
NullwatchSteam
Disclosure

Generative AI was used to support and enhance the Soundtrack Production.

Creator
Grid North Games
Reviews
-
Added
Sep 18, 2026
Cosmo ArenaSteam
Disclosure

Cosmo Arena uses generative AI tools during development to assist with the creation and refinement of certain visual assets, concept art, UI elements, textures, and other game content. All AI-assisted content is reviewed, edited, and integrated by the developer. Generative AI is not used to create content dynamically during gameplay.

Creator
Cosmo Games
Reviews
-
Added
Sep 18, 2026
Mineral ZoneSteam
Disclosure

Generative AI was used as an assistive tool during development for selected visual assets and promotional materials. All AI-assisted content was reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game does not connect to any external AI services.

Creator
Surio
Reviews
-
Added
Sep 17, 2026
超エキサイトボールSteam
Disclosure

This game uses generative AI in the creation of some 3D objects and some background music. These contents were generated and edited during development, and no content is generated by generative AI in real time during gameplay.

Creator
ARAKI
Reviews
-
Added
Sep 16, 2026
Last Treasure OnlineSteam
Disclosure

We build Last Treasure Online with AI tools. Much of the code is written with AI, including shaders, scripts that model props and furniture in Blender, and scripts that synthesize sound effects and ambience. Most text in the game is AI generated, but all names, personalities, schedules, stories, lore, knowledge, etc is strongly scaffolded and enforced by us as designers. In play, NPCs speak through an AI language model on our server in order to talk about hundreds of subjects in different ways depending on what they know about them, you, the world, etc.... The model only rewords lines and facts we wrote: it cannot invent places, items, prices or quests, and players never type text into it. No images, textures, 3D models, music or sounds come from diffusion image, 3D or audio models. Characters and clothing are hand-painted, and the world's textures are photographs.

Creator
dabsouljaboy
Reviews
-
Added
Sep 16, 2026
BANNER PROTOCOLSteam
Disclosure

We used AI tools very lightly — mostly to help us brainstorm ideas and speed up small tasks. All core gameplay, design, and content were handcrafted

Creator
OkoYan
Reviews
-
Added
Sep 15, 2026
Era EchoSteam
Disclosure

Era Echo is developed by a solo developer. Generative AI tools are used to assist with development and production (for example concepting, drafts, and iteration), which has helped make shipping a solo project practical. All shipped content is reviewed and directed by the developer.

Creator
NOOK STUDIO
Reviews
-
Added
Sep 15, 2026
The VesselSteam
Disclosure

Some AI was used to generate marketing images and in-game content, including music and art. This game would not be possible for a 1-person studio without such tools.

Creator
Fist Pump Games
Reviews
-
Added
Sep 13, 2026
smoke.exeSteam
Disclosure

This game uses generative AI in the following ways: Music — tracks were built from AI-generated material, then edited and arranged by hand. Title artwork — an AI-generated rough was used as reference and redrawn by hand as pixel art. English localization — the English text was machine-translated and then reviewed and corrected by the developer. Code — parts of the game's code were written with AI assistance. Everything else is made by the developer by hand: all 145 in-game icons, every UI image, the cigarette package illustrations, and the achievement icons.

Creator
usasan3
Reviews
-
Added
Sep 13, 2026
Zero CastleSteam
Disclosure

Some of the music in this game was created using generative AI and is used as part of the game's soundtrack.

Creator
Solodevdo
Reviews
-
Added
Sep 13, 2026
THERMAL RUNAWAYSteam
Disclosure

Generative AI was used to draft text only: the in-game interface strings, the achievement names and descriptions, their translations into 13 non-English languages, and this store page. All of it was reviewed and edited by the developer before release. No AI-generated images, audio or video are used. This game ships with no image or audio files at all — every shape, sound and note is produced by the game's own code at run time. Nothing is generated while you play. The game makes no network calls and contacts no AI service.

Creator
Alexframe
Reviews
-
Added
Sep 12, 2026
TROPHY FLEETSteam
Disclosure

Pre-generated AI content: TROPHY FLEET's visual assets and its synthetic character voice performances were produced using AI image and voice generation as a starting point during development. Every generated asset was then selected, chroma-keyed against a solid key background, retouched, resized and hand-aligned by the developer before shipping. Boss artwork is collision-aligned to gameplay: each visible weak point on a boss sprite corresponds to an actual targetable hitbox at that exact position. Source masters and shipped runtime assets are both retained in the project repository. The soundtrack is not AI-generated. It consists of 39 CC0-licensed music tracks, curated per world and normalized to -16 LUFS, with full attribution shipped in the game's THIRD_PARTY_NOTICES file. All game design, code, level authoring, enemy behaviour, boss mechanics and balance systems are the developer's own work. The game generates no content while it is running. It sends no player data or prompts to any AI service or any other service, requires no network connection, and functions fully offline.

Creator
Windvix Games
Reviews
-
Added
Sep 12, 2026
Mendicant SeaSteam
Disclosure

Visual effects sheets used image generation LLMs, it is my policy to attempt to update these with human made assets in the future.

Creator
BLYTHE
Reviews
-
Added
Sep 12, 2026
Ramen Shop in the Floating SlumsSteam
Disclosure

Generative AI tools were used to assist in the creation of some 3D models and textures in this game. All such content was pre-generated during development, reviewed and adjusted as necessary by the developer before being included in the game. The game does not use generative AI to generate content during gameplay.

Creator
あるみど
Reviews
-
Added
Sep 12, 2026
Neon BastionSteam
Disclosure

Neon Bastion uses pre-generated AI-assisted artwork and some written game/interface text. All content was reviewed and integrated by the developer. No AI content is generated during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Sep 12, 2026
WaveSurvivorSteam
Disclosure

I use generative AI for some of the game’s visual assets, mainly things like ability icons, and for some of the promotional images on the Steam store page. I review and choose what actually gets used in the game. Nothing is generated by AI while the game is running.

Creator
JadHaider
Reviews
-
Added
Sep 12, 2026
NULL VECTORSteam
Disclosure

Generative AI was used during development to assist with drafting and refining some localization text and selected promotional artwork. All AI-assisted material is pre-generated, reviewed, and edited by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
I9
Reviews
-
Added
Sep 12, 2026
RISE99Steam
Disclosure

Almost all of the game’s content has been handmade by our art team. A small number of textures were generated with generative AI tools, then edited and integrated into the final assets by the development team.

Creator
Springplay Studio
Reviews
-
Added
Sep 12, 2026
Thread the WallSteam
Disclosure

Generative AI was used in the development of this game. No generative AI runs during gameplay, and the game does not connect to any external AI service.

Creator
Plain Studio
Reviews
-
Added
Sep 10, 2026
深空放置:边疆纪元Steam
Disclosure

Some store artwork and marketing materials were created with the assistance of generative AI tools. These are pre-generated static assets; no AI content is generated in real time during gameplay.

Creator
音速工业
Reviews
-
Added
Sep 10, 2026
ゆりかごプラントSteam
Disclosure

Some visual assets and 3D assets used in this game were created with the assistance of generative AI. The generated assets were edited and adjusted by the developer as needed before being incorporated into the game. No content is generated by AI in real time during gameplay.

Creator
Dayveil Games
Reviews
-
Added
Sep 10, 2026
O.G.TSteam
Disclosure

I used generative AI to create the logo and a few promotional assets for the game.

Creator
Alex Falx
Reviews
-
Added
Sep 10, 2026
ClusterForceSteam
Disclosure

Since I'm working on the game by oneself, I use AI for some 3D models and some instruments (synthesizers, pads) in the music tracks.

Creator
Team ClusterForce
Reviews
-
Added
Sep 10, 2026
Lost PhoneSteam
Disclosure

I created the vast majority of the images, drawings, and text by hand. However, I did use AI from time to time.

Creator
Théo Rlt
Reviews
-
Added
Sep 10, 2026
LoHa Beta BotSteam
Disclosure

Generative AI is used as a support tool during development, mainly to assist with the creation and iteration of some visual assets and promotional materials. All content is selected, edited, adapted, composed and implemented by the developer. No AI-generated content is created in real time during gameplay.

Creator
CBA Entertainment
Reviews
-
Added
Sep 9, 2026
Monster FloristSteam
Disclosure

Artificial intelligence tools are used only for concept art/design references and text translations. No AI-generated content is used directly in the final in-game assets.

Creator
HOGO Games
Reviews
-
Added
Sep 9, 2026
Synapse GridSteam
Disclosure

Some of the art, music, voice-over and cinematic clips in Synapse Grid were produced with generative AI tools during development, then edited, curated and directed for release. Nothing is generated while you play. The tools used, and what each produced: Google Gemini - concept art and texture reference ACE-Step - original music tracks MiniMax-Music3 - original music tiles IndexTTS - cast voice-over MiniMax H3 (via ComfyUI) - tutorial and transmission video clips All of this content was generated for this project. No third party's personal media, voice or likeness is used. The same list is shown in the game's own credits screen. Separately, the opponent riders use a neural network trained by self-play. That system decides how a bike steers; it does not generate any art, audio or text that you see or hear.

Creator
AlluringCoffee
Reviews
-
Added
Sep 7, 2026
FormSteam
Disclosure

Generative AI assistance was used during the development of selected visual assets and localized text. The developer directed the creative approach, selected and edited the results, reviewed the translations, and adapted all assisted content for use in the game.

Creator
Ruldae
Reviews
-
Added
Sep 6, 2026
Neon MeltdownSteam
Disclosure

The game's art and sound are drawn and synthesised in code at runtime rather than shipped as asset files, and that code was written with AI coding assistance under human direction. No AI runs while the game is playing. The soundtrack is licensed human-authored works.

Creator
Living Skies Interactive
Reviews
-
Added
Sep 6, 2026
Project TITANSteam
Disclosure

AI was used to help create localized versions of the game and store page, as well as some 3D models.

Creator
Campo
Reviews
-
Added
Sep 6, 2026
Studio ZeroSteam
Disclosure

To enhance the gaming experience, a very small portion of the video footage, visual effects, and game interface were created with the assistance of artificial intelligence. AI-generated content accounts for less than 1% of the total content. Thank you for your understanding.

Creator
Plot18
Reviews
-
Added
Sep 6, 2026
Valley of StabilitySteam
Disclosure

Some 2D art assets in this game — including UI textures, item icons, and the title and loading screens — were created with the help of generative AI tools and then hand-edited for use in the game. All game design, simulation systems, and gameplay logic are authored and directed by the developer. No content is generated by AI while the game is running.

Creator
Filip Pancik
Reviews
-
Added
Sep 5, 2026
Forms of WarSteam
Disclosure

Some pre-generated visual assets currently used in Forms of War and its store materials were created with generative AI tools. Most in-game visuals are drawn procedurally in code using Phaser. AI-assisted coding tools were used during development. No generative AI is used while the game is running.

Creator
Ooh Games
Reviews
-
Added
Sep 4, 2026
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