25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Maru Kaite Dokan!Steam
Disclosure

Generative AI was used to help write the text in the game and on the store page, including their translations. The game does not generate any AI content during play.

Creator
soyukke
Reviews
-
Added
Oct 12, 2026
Joker's KnockSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets, marketing materials and localizations. No content is generated by AI during gameplay.

Creator
Noxam
Reviews
-
Added
Oct 12, 2026
AFKlutchSteam
Disclosure

During the development process, generative AI tools were utilized to assist in creating and refining our audiovisual assets

Creator
Nrujinzo
Reviews
-
Added
Oct 12, 2026
The Ant GameSteam
Disclosure

This game was made by a solo developer with the help of AI tools. Some of the pixel art was drawn by hand by the developer and then revised with AI tools. Other art (including the logo, interface icons, menu backgrounds and some terrain tiles) was created with an AI pixel-art tool and then edited by the developer. The music and sound effects are synthesized in code, and were composed and designed with the help of an AI assistant. Some in-game text, such as the Field Guide and tutorial tips, was drafted with AI assistance and edited by the developer. No AI is used while you play: nothing is generated live, and the game never connects to an AI service.

Creator
devappler
Reviews
-
Added
Oct 12, 2026
戦う情報システム部Steam
Disclosure

The images in this game (in-game assets and store artwork) were created with image-generation AI, then selected and edited by a human. The original draft of the scenario and dialogue was written with Google Gemini, and the implementation and dialogue revisions were done with Claude Code (Anthropic). All of it was supervised and tested by a human. No content is generated by AI while the game is running.

Creator
CandyRock
Reviews
-
Added
Oct 12, 2026
SlopArenaSteam
Disclosure

SlopArena is a non-profit open source game created by a solo developer. AI was used extensively during development for various tasks such as research, brainstorming, planning, coding, analysing. Some assets were bought, some were generated to reduce costs. Generated assets are seen as placeholder, especially character models.

Creator
Binoui
Reviews
-
Added
Oct 12, 2026
DEEP SEALSteam
Disclosure

Generative AI was used to assist with game localization and translation.

Creator
SOS
Reviews
-
Added
Oct 12, 2026
DrillionaireSteam
Disclosure

LLMs have been used to generate the majority of art for this game due to this being made by a solo dev.

Creator
Caos Creations
Reviews
-
Added
Oct 12, 2026
Task Bar DungeonsSteam
Disclosure

Some artwork was created with generative tools and edited by the developer. No content is generated during gameplay.

Creator
3xQuest
Reviews
-
Added
Oct 12, 2026
Genesis: Blue veinSteam
Disclosure

Generative AI was used to assist with translating in-game dialogue and with writing and translating the Steam store page description.

Creator
Recovery Area
Reviews
-
Added
Oct 12, 2026
Sushi ShogunSteam
Disclosure

Generative AI tools were used during development to help create some visual assets and branding. Some music and sound effects were developed with AI-assisted composition and procedural sound synthesis. Store screenshots and gameplay video are captured from the game. These assets are prepared before release.

Creator
Black Fruit Studios
Reviews
-
Added
Oct 12, 2026
Fully FundedSteam
Disclosure

Some content was made with generative AI: the game's logo, and much of the in-game writing (tutorial text, shop item names and descriptions, and other on-screen text), which was drafted with an AI assistant and edited by the developer. Parts of this store page were written the same way. Everything else - rooms, props, characters, sound and gameplay - is made procedurally in code or comes from CC0 asset kits. Nothing is generated by AI while you play.

Creator
PTL Studios
Reviews
-
Added
Oct 12, 2026
CallingSteam
Disclosure

Pre-generated voice audio in the game was created using VOICEPEAK speech synthesis. Generative AI was used for brainstorming and idea development during scenario creation. No AI-generated artwork or visual assets are used in the game.

Creator
MatsuOkaGumi
Reviews
-
Added
Oct 12, 2026
The Film ArchiveSteam
Disclosure

Generative AI was used during development to help create visual assets, including textures and 3D models, as well as music, in-game text, including fictional film titles and catalog descriptions, and translations. AI tools were also used to create store and promotional artwork. All such content was created in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Breakwater Forge
Reviews
-
Added
Oct 12, 2026
Ladder KnightSteam
Disclosure

AI tools assisted in developing some procedural animations and sound effects. These elements were reviewed and refined to match the game’s artistic direction. All in-game graphical assets were handcrafted by artists.

Creator
Outlane
Reviews
-
Added
Oct 12, 2026
STAR³Steam
Disclosure

All game artwork is designed by hand and refined by our art team. AI-assisted tools in Adobe Photoshop, including generative completion, were used to support adjustments to approximately 5% of the game’s artwork. All AI-assisted elements were reviewed and adjusted by the art team to ensure consistency with the game’s artistic direction.

Creator
Deathtrap Games
Reviews
-
Added
Oct 12, 2026
STAROPHAGESteam
Disclosure

We use generative AI tools as part of STAROPHAGE’s content creation workflow. The final content is selected, refined, and integrated under our development team’s creative direction.

Creator
CannyEdge Interactive
Reviews
-
Added
Oct 12, 2026
hunter xSteam
Disclosure

The developer uses AI tools to assist in creating 2D graphic assets, specifically the game icon. All assets have been carefully reviewed to ensure they are unique and do not infringe on any copyrighted materials.

Creator
Andi Agung Ismail
Reviews
-
Added
Oct 12, 2026
溪山灯火Steam
Disclosure

Generative AI tools were used during development to create some 3D models and textures, including buildings, vegetation, rocks and animals, as well as some menu backgrounds, interface artwork and store artwork. These assets were selected, edited, optimized and integrated during development. The game does not generate AI content during play or connect to an external AI service.

Creator
PS GAMING
Reviews
-
Added
Oct 12, 2026
Idle LegionsSteam
Disclosure

An AI-generated sketch is used as a starting point. Everything else is made by a human: every shipped image is redrawn and retouched by hand, and the code, game design and texts are written by the developer.

Creator
ALPACA TEAM
Reviews
-
Added
Oct 12, 2026
穷鬼村物语Steam
Disclosure

Currently, AI‑assisted Photoshop image editing is only used for the Steam store‑page assets. No AI is utilized within the game itself. All image and audio assets are either sourced from free open‑source resources or purchased commercially.

Creator
brokie_bro_peilin
Reviews
-
Added
Oct 12, 2026
KickOffSteam
Disclosure

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer. All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Creator
SET UNIVERSE
Reviews
-
Added
Oct 12, 2026
Empty ThroneSteam
Disclosure

Some AI-generated content is used as placeholder during development and will be replaced before release.

Creator
Man All In Studios
Reviews
-
Added
Oct 12, 2026
KeystrikeSteam
Disclosure

AI was used for some portions of code. All art is hand drawn and all game design and ideas are our own.

Creator
Usiah Barnes
Reviews
-
Added
Oct 12, 2026
EverbreakSteam
Disclosure

Text for the game and store page was localized with AI assistance. The game's menu and store page feature title artwork created with the help of AI tools.

Creator
unomy
Reviews
-
Added
Oct 12, 2026
Pop Pop ArenaSteam
Disclosure

Generative AI tools were used during development to create background artwork, images, music, and translations. These are pre-generated assets. No AI content is generated during gameplay.

Creator
Team Monolith Inc.
Reviews
-
Added
Oct 12, 2026
8-Bit Buhurt: Combat ClubSteam
Disclosure

Some in-game text (event and dilemma card writing, UI copy) and the store description were drafted with AI assistance and then reviewed and edited by the developer. The game's non-English translations (French, Italian, German, Spanish, Portuguese-Brazil, Polish, Ukrainian, Japanese) were AI-translated drafts and are being reviewed. No AI generates content while the game is running, and the game makes no network calls to AI services. The logo/key art was created with AI image tools and edited by the developer

Creator
Bonkworks Studios, LLC
Reviews
-
Added
Oct 12, 2026
赌狗仙侠Steam
Disclosure

Generative AI was used during development to create fixed visual assets, including backgrounds, item and achievement icons, interface artwork, and store marketing art. Some music, ambience, and sound effects were also created with generative AI. AI assisted in-game text and English localization. These assets are included as fixed files. The game does not accept player prompts or generate images, audio, text, or code during play.

Creator
dongguzai
Reviews
-
Added
Oct 12, 2026
PissantSteam
Disclosure

Pissant is built with AI-assisted code. The developer directs and edits everything; an AI assistant helps write the game's code, its in-game text, the music scores and the store and marketing text. No AI image, video or voice generator made anything in the game: every visual is drawn by the game's own procedural code, and every sound and note of music comes from its own synthesis engine. No generative AI runs during gameplay, and the game does not connect to any AI service.

Creator
ClaudetoCEO
Reviews
-
Added
Oct 12, 2026
Brick BuddiesSteam
Disclosure

Generative AI was used during development to assist with some modeling, image creation, and validation tasks.

Creator
Bunnyhop
Reviews
-
Added
Oct 11, 2026
Brassleaf TacticsSteam
Disclosure

I use generative AI throughout the development of Brassleaf Tactics, including programming, game design, artwork and store-page content. The game includes AI-generated artwork. I set the creative direction, decide what goes into the game, and make the final design decisions, shaping the experience through playtesting, balancing and ongoing refinement. Generative AI is used during development only; no AI-generated content is created while you play.

Creator
Luke Lachlan Day
Reviews
-
Added
Oct 11, 2026
The LamentSteam
Disclosure

Generative AI was used to create background music, paintings displayed throughout the motel, and selected 3D assets, including sequence props, keys, relics, and pedestals. AI assistance was also used to draft portions of the store page text.

Creator
Gregory Montoya
Reviews
-
Added
Oct 11, 2026
Your Sweet Little KittySteam
Disclosure

Generative AI is used solely to assist with localization and translation work; all texts are reviewed and modified by the developers. This work does not use AI-generated art, audio, or real-time AI-generated content within the game.

Creator
Nad∅
Reviews
-
Added
Oct 11, 2026
SignarchySteam
Disclosure

Signarchy was developed with the help of an AI coding assistant (Anthropic's Claude). It was used to write program code and to draft in-game text such as level descriptions, tutorial lines and translations. All of it was directed, reviewed, tested and edited by the developer. The game itself contains no generative AI. Nothing is generated while you play: the traffic simulation is deterministic and runs entirely on your computer, without any connection to AI services. The 3D models are built procedurally from our own scripts, and road sign artwork follows official national standards.

Creator
Reflective Realms Games
Reviews
-
Added
Oct 11, 2026
Akgwi SlashSteam
Disclosure

The current game features temporary music tracks generated using AI. We plan to replace these with original compositions created specifically for the game by the full release or future updates.

Creator
Funnection
Reviews
-
Added
Oct 11, 2026
Furniture Store SimulatorSteam
Disclosure

Generative AI was used for some Steam store and marketing materials only (section banners and draft store copy). These assets were reviewed and edited before publishing. No generative AI is used in the shipped game at runtime. In-game 3D furniture, environments, and gameplay content are created with traditional art and development tools (purchased/licensed assets and original work). AI-assisted coding tools were used during development; they are not used to generate player-facing game content.

Creator
Infrangible Studio
Reviews
-
Added
Oct 11, 2026
KnightoriaSteam
Disclosure

Some artwork and marketing materials for Knightoria were created using generative AI. AI-generated content is pre-rendered and is not generated during gameplay.

Creator
Veyransia Studios
Reviews
-
Added
Oct 11, 2026
Fuel & SteelSteam
Disclosure

This game was made by one developer with the help of generative AI tools. 3D models of vehicles, buildings and props were generated with Tripo and then edited and assembled by hand. Some textures and the key art were created with image generators. Music, radio voices and some sound effects were generated with ElevenLabs. Game code was written with the assistance of Claude Code. Game design, missions, story and level layout are the developer's own work. Nothing is generated while you play.

Creator
Create Visions
Reviews
-
Added
Oct 11, 2026
VoxelCraftSteam
Disclosure

Generative AI tools were used to help create promotional artwork and store page images for VoxelCraft. AI is not used to generate in-game content, code, or gameplay at runtime.

Creator
Pale Static Games
Reviews
-
Added
Oct 11, 2026
Tirona RebirthSteam
Disclosure

Tirona's development used AI tools for much of its 2D artwork (character portraits, card and scene illustrations, quest illustrations), some 3D models, the music (ElevenLabs) and the character voice performers' reference voices. All of it was selected, edited and placed by the developer, and ships as fixed game content. While you play, a third-party large language model writes the narration and the dialogue of non-player characters in response to what you type or say. Character voices are synthesised locally on your PC from the generated text. You can optionally generate a portrait for your character from your creation choices. The AI never decides the rules: dice, hit points, gold, items, experience, spells and quest progress change only through the game's own systems. Romance is opt-in, and anything sexual fades to black.

Creator
Wireloop I.K.E.
Reviews
-
Added
Oct 11, 2026
先成仙再说Steam
Disclosure

The promotional image of the game, as well as NPCs and a small number of scene components, are generated by AI.And the opening and closing of the promotional video

Creator
Yuexin
Reviews
-
Added
Oct 11, 2026
Beast SnapSteam
Disclosure

Generative tools were used as part of the visual and audio development process. Final assets were reviewed, selected, edited, and refined by human developers before being implemented in the game.

Creator
Alejandro Rives
Reviews
-
Added
Oct 11, 2026
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