25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

GORASteam
Disclosure

Generative AI was used during development to create some environment artwork and branding, and to assist with localization and store text. The game does not generate AI content during play or connect to external AI services.

Creator
Saleen
Reviews
-
Added
Oct 8, 2026
Horde LabSteam
Disclosure

AI tools were used during development to help write the game's code (including the scripts that procedurally generate its sound effects and store art), to compose the soundtrack (melodies and arrangements written with AI assistance, rendered from our own scripts and an MIT-licensed instrument bank) and to translate its text into 10 languages. Game design, balance and visual direction are the developer's own, and all AI-assisted work was reviewed before being included. The game does not generate any AI content while you play.

Creator
MurzaGames
Reviews
-
Added
Oct 7, 2026
My Own Roguelike: RPGSteam
Disclosure

Some of the background music, the in-game translations and parts of the store text were created with the help of generative AI tools, then reviewed and edited by the developer.

Creator
DGSTUDIO
Reviews
-
Added
Oct 7, 2026
WaxpackSteam
Disclosure

The player portraits, mascots, team emblems, box paintings and a few event images were generated with image models from the developer's prompts, then hand-keyed and placed. All other art is drawn in the game's own code. No live generation: the game contacts no service. The music is synthesized from hand-written scores and is not AI audio.

Creator
Cedarlight Studios
Reviews
-
Added
Oct 7, 2026
ASTERISSteam
Disclosure

Pre-generated content: some 3D models (character/boss bodies and props) were generated with AI and then cleaned up, rigged and textured by hand in Blender and Unity; some voice lines and sound effects were generated with AI voice/SFX tools; parts of the trailer footage were AI-assisted; in-game text translations for some languages were produced with AI assistance and reviewed. No content is generated live while the game is running.

Creator
ARCENCIEL
Reviews
-
Added
Oct 7, 2026
Swarm BelowSteam
Disclosure

Swarm Below was built with help from an AI assistant. Its 3D models (built by scripts in Blender), its synthesized music and sound effects, and parts of the store page text and art were created with AI assistance under the developer's direction. Nothing is generated by AI while you play.

Creator
Swarm Below
Reviews
-
Added
Oct 7, 2026
Jin GambitSteam
Disclosure

Generative AI tools were used during development to create visual assets, including images and artwork, as well as sound assets. AI tools were also used to assist with localization and the creation of store page descriptions and marketing materials. These assets and texts are prepared in advance. The game does not generate AI content during gameplay.

Creator
Dratiny Studio
Reviews
-
Added
Oct 7, 2026
JANOLITHSteam
Disclosure

Art assets (card, mode and boss illustrations, backgrounds and store art) were created with generative AI tools and edited by the developer. No AI-generated content is created live during play.

Creator
3dGecko
Reviews
-
Added
Oct 7, 2026
Peasants in the SummerSteam
Disclosure

This game was made by a solo developer with the help of generative AI tools. The world, buildings and 3D scenes are built and composed by hand. AI was used to produce: some character voices (text written by me, spoken with AI voice synthesis), some of the sound effects

Creator
Woweach Games
Reviews
-
Added
Oct 7, 2026
The LostwoodSteam
Disclosure

AI-assisted tools were used during the development of some visual assets, music, and localization. All AI-assisted content has been reviewed, edited, and integrated by the development team, and is used under licenses that permit commercial use.

Creator
PolyVoxel
Reviews
-
Added
Oct 7, 2026
一镜到底!Steam
Disclosure

Generative AI Usage Disclosure Generative AI tools were used during the development of One Last Shot! to generate or assist with the game’s code, character designs, and visual assets. This includes AI-assisted programming, refactoring, and debugging, as well as AI-generated or AI-assisted character concepts, card artwork, backgrounds, UI elements, and other visual assets. All AI-generated or AI-assisted content included in the released version was reviewed, edited, integrated, and tested by the development team. The game does not use live generative AI during gameplay, and no text, images, audio, or other content is generated at runtime through an external AI service.

Creator
Coach Gao
Reviews
-
Added
Oct 7, 2026
CATCAR Pit CrewSteam
Disclosure

Localization and some (not all) of the fake company logos. Most of the stuff was either created by me directly or through paid assets and services.

Creator
ESGalore
Reviews
-
Added
Oct 7, 2026
MythakaSteam
Disclosure

Generative AI was used during development to create in-game text, including item descriptions, interface copy, narrative text and localization. The Steam trailer also includes pre-generated AI cinematic visuals and music. No content is generated by AI during gameplay.

Creator
Ampersand Game Studios
Reviews
-
Added
Oct 7, 2026
マイセリウムクイーンSteam
Disclosure

Generative AI was used to translate the game's text from Japanese into the other supported languages (English, Simplified Chinese, Traditional Chinese, Russian, German and French). The original Japanese text was written by a human.

Creator
MushroomPunk
Reviews
-
Added
Oct 7, 2026
直面天命Steam
Disclosure

During the development stage of this game, some of the art materials and text were created using artificial intelligence.

Creator
Jumping Frog Studio
Reviews
-
Added
Oct 7, 2026
Dawnforge NightfallSteam
Disclosure

During development, generative AI tools including OpenAI image generation and Higgsfield assisted with pre-generated visual source material for characters, enemies, bosses, animation strips, world props and floors, menu and capsule art, icons, and achievement art. AI coding assistants also contributed to production code, QA tooling, documentation, player-facing copy, and localization drafts. The developer selected, edited, cleaned, composited, animated, integrated, and QA-reviewed the resulting material. All player-visible content is fixed in the shipped build: no prompt, generative model, or external generation service runs at runtime, and the game has no live-generated AI feature.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 7, 2026
Contested SpaceSteam
Disclosure

AI tools were used to assist with some of the programming, under the direction and review of the game's developer. AI was also used in the translation process for non-English languages. All art and music were created by human artists.

Creator
Null & Void Games LLC
Reviews
-
Added
Oct 7, 2026
Final Stand: Zombie RogueliteSteam
Disclosure

Generative AI tools were utilized during development to assist in creating certain visual assets, including store page capsule graphics, promotional imagery, and selected in-game 2D UI/icon elements. All generated content was curated, edited, and integrated by the developer.

Creator
Atc Games
Reviews
-
Added
Oct 7, 2026
孤岛核心Steam
Disclosure

AI was used for the character portraits and monster assets in the game.

Creator
黯月游戏工作室
Reviews
-
Added
Oct 6, 2026
Star PurrSteam
Disclosure

Artificial intelligence has been used in visual and music production, as well as to accelerate coding. The development team has been responsible for final touches and decisions since the very beginning of the game's design.

Creator
Arada Games
Reviews
-
Added
Oct 6, 2026
DEMON JACKPOTSteam
Disclosure

Various visual and audio assets, translations, and promotional materials were created with the assistance of generative AI tools. All AI-assisted content was selected, reviewed, and integrated by the developer. No generative AI is used during gameplay, and the game does not generate content in real time.

Creator
Root
Reviews
-
Added
Oct 6, 2026
RuleballSteam
Disclosure

AI tools (Anthropic Claude) assisted the developer with the code, the vector art, the texts and translations, and the synthesized music and sound effects. Everything was directed and reviewed by the developer. No AI runs in the game and nothing is generated at runtime.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 6, 2026
Hold MoraleSteam
Disclosure

Game music was pre-generated using AI tools and edited during development. Select non-English/German text localizations were pre-translated using AI translation tools and reviewed.

Creator
Velovyn Games
Reviews
-
Added
Oct 6, 2026
Tiny TDSteam
Disclosure

Some content in this game was created with the help of AI tools during development: the English and Japanese translations, the store page text, and parts of the pixel art, which is drawn in code written with an AI coding assistant. The game does not use AI to generate any content while you play.

Creator
Boninall
Reviews
-
Added
Oct 6, 2026
Leek SurvivorsSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Leek Survivors Studio
Reviews
-
Added
Oct 6, 2026
Give Us Back GravitySteam
Disclosure

AI tools were used during development to help write code, store and in-game text, translations, and the code that draws some icons. All output was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Frotrue
Reviews
-
Added
Oct 6, 2026
Cheat Koi-KoiSteam
Disclosure

Card, character, background, UI and store art, as well as some in-game text and translations, were made with the help of generative AI. The game does not generate any content with AI while it runs.

Creator
夜更堂 (Yofukedo)
Reviews
-
Added
Oct 6, 2026
No Hands YetSteam
Disclosure

Yes, AI helped make this game. Here's exactly how: • I built it with an AI coding assistant. The design and direction are mine; the AI did a lot of the typing. • The narrator's lines and item descriptions were drafted with AI and edited by me. So was this page. • No image, music or voice generators. The art and sound are drawn and synthesized by code. • Nothing is AI-generated while you play.

Creator
Cow Tippers
Reviews
-
Added
Oct 6, 2026
Bug Juice to GigawattsSteam
Disclosure

Generative AI was used during development for code, music, UI text, icons, and store imagery. Generated output is reviewed, edited, tested, and integrated by the developer.

Creator
Spectral Nuke
Reviews
-
Added
Oct 6, 2026
The Rend: Trials of the DriftSteam
Disclosure

The Rend is made by a small indie team, with core character art, animation, and design created by human artists we've worked with and credited. We use generative AI tools in a supporting role for environment art direction and variation, additional views and variations of existing character designs, and some temporary UI artwork, such as achievement badges that haven't received their final art yet. No content is generated by AI during gameplay. All AI-assisted content is directed, reviewed, and edited by our team. As development continues, we'll keep working with artists and developers to improve the game's art and overall experience.

Creator
Ludicrous Film and Games
Reviews
-
Added
Oct 6, 2026
SPLIT-SSteam
Disclosure

Some sprite artwork was created with generative AI tools during development. SPLIT-S does not generate AI content during gameplay or connect to external AI services.

Creator
8it
Reviews
-
Added
Oct 6, 2026
Shark Tales: Reef RoguesSteam
Disclosure

Some artwork in the game and its Steam store and marketing materials was created or refined with generative AI tools before release. Some music tracks were generated offline with ACE-Step. These are fixed, pre-generated assets. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
RadDad Basement Studio
Reviews
-
Added
Oct 6, 2026
Last Knight ~ Reclaim the Empire ~Steam
Disclosure

This game used AI assistance to help arrange the store page artwork and to support programming. AI assistance was also used to write the store page text, and the multi-language localization in the current version was produced with AI assistance. All AI-related work was carried out under the direction and planning of the developer.

Creator
Honga Games Inc.
Reviews
-
Added
Oct 6, 2026
CatacrawlSteam
Disclosure

Pre-generated content only, nothing is generated while the game runs. Most of the pixel art for monsters, bosses, world objects (shrines, totems, traps, items), boon card art and the three hero cats was generated with PixelLab (an AI pixel-art tool) from text prompts and from our own hand-drawn references, then hand-corrected, quantized to the game's palette and animated frame by frame. The music and all sound effects are synthesized procedurally in our own code (no AI). Purchased asset packs (tiles, UI) are hand-drawn by their artists. No AI-generated text, voices or story.

Creator
eedee
Reviews
-
Added
Oct 6, 2026
Brute Tusk : FeralSteam
Disclosure

Pre-generated AI content: Some promotional artwork used on the Steam store page was created with generative AI and subsequently edited by the developer

Creator
Piri Piri Games
Reviews
-
Added
Oct 6, 2026
Hypernet ExplorerSteam
Disclosure

AI coding tools help write and maintain the game's plugin code, and parts of the in-game text like NPC combinatorial string banks and translations were written with AI assistance, all being reviewed manully by the developer.

Creator
Nocoldiz
Reviews
-
Added
Oct 5, 2026
Please Stay DeadSteam
Disclosure

The English and German localization of in-game text was generated with the help of an AI language model (Claude) and reviewed by the developer. Store page texts were also drafted with AI assistance. All art, music and sound are made by humans or taken from licensed CC0/CC BY asset packs. No AI content is generated live while playing.

Creator
Minds2Bros
Reviews
-
Added
Oct 4, 2026
DeadlightSteam
Disclosure

Some of Deadlight's artwork was created with the help of generative AI. This includes the key art, the store and library capsules, and the ten location paintings on the expedition screen. The images were generated with a locally run image model, then chosen, cleaned up and colour-graded by hand. The store page text and its translations were drafted with AI assistance and edited by the developer. No content is generated by AI while you play.

Creator
ZiBa Entertainment
Reviews
-
Added
Oct 4, 2026
Void RunnersSteam
Disclosure

Void Runners was developed with the help of AI coding tools. The game's art, music and sound effects are generated procedurally by code written with those tools; no AI model runs in the game, and no content is generated live while you play.

Creator
Aaron Reisman
Reviews
-
Added
Oct 4, 2026
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