25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Cooking with MagicSteam
Disclosure

This game uses generative AI to assist us with game translations and the creation of the thumbnail.

Creator
Plexis Games
Reviews
-
Added
Mar 18, 2026
Going for NutsSteam
Disclosure

The game logo was generated with AI and then I modified it with a graphics editor to fit the game. There is no AI used in the game environment itself. The whole AI thing only concerns the game logo.

Creator
Crazy Mage
Reviews
-
Added
Mar 18, 2026
Life of an NPCSteam
Disclosure

This game uses generative AI for procedurally generated content (images for in-game objects, text for what the NPCs should do next, etc).

Creator
Max Loh
Reviews
18
Added
Mar 18, 2026
Mariusz: the gameSteam
Disclosure

We use only the AI to generate the background in the game menu. The rest of it are used assets.

Creator
Daniel Lasek
Reviews
-
Added
Mar 18, 2026
The WallSteam
Disclosure

Suno AI - Used for Music that is played in game Chat GPT - Used for the billboards shown in game

Creator
Therris Studios
Reviews
-
Added
Mar 18, 2026
SUBDERMAL: This isn’t youSteam
Disclosure

SUBDERMAL does not use generative AI during gameplay or while the game is running. No images, audio, text, dialogue, or gameplay content is generated dynamically via AI during play. All assets—including visuals, audio, writing, voice acting, and gameplay systems—are fully authored, fixed, and shipped as part of the final build. What AI Is Not Used For • No real-time AI text generation • No real-time AI image or video generation • No real-time AI voice synthesis • No adaptive AI narrative systems • No AI-based player interaction or chat What AI Was Used During Development Placeholder assets or ideas were assisted during development (concept art drafts, placeholder imagery, writing refinement), but all final in-game content is original, human-authored, and fully static except a small minority of AI-generated textures that appear on certain objects. This development-phase AI usage does not affect gameplay and does not generate new content for players. The game also contains textures which were upscaled using AI, but were originally human-authored. Guardrails Because the game does not include any generative systems during runtime, no special guardrails are required. Players cannot trigger or create AI-generated output of any kind.

Creator
Quiet Studios
Reviews
-
Added
Mar 18, 2026
Youtubers Life 3Steam
Disclosure

Generative Ai is used to generate the covers of hundreds of in-game titles that change over time and are added as time passes.

Creator
UPLAY Online
Reviews
454
Added
Mar 18, 2026
The LiftboySteam
Disclosure

During the development process, we used procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. Examples include voiceover audio where we utilize text-to-speech tools.

Creator
Elevator Pitch Games
Reviews
-
Added
Mar 18, 2026
画剑Draw SwordSteam
Disclosure

A lot of art materials in the game use AI generation, please pay attention to screening.

Creator
多米猪工作室
Reviews
-
Added
Mar 18, 2026
ArenosumSteam
Disclosure

AI was used to create some images. Textures are generated programmatically, not by AI.

Creator
macsimusfactorre
Reviews
-
Added
Mar 18, 2026
Jon's Jigsaw PuzzleSteam
Disclosure

At least some of the music was created or modified with the use of AI. I experimented with some AI code generation by creating python scripts that would modify images when run. NOTE: AI did not touch the actual images, it merely codified verbal requests (such as resizing, cropping, merging) into python scripts. FWIW It was a convenient way of finding the correct PIL API to perform the desired action; however, every one of those scripts needed to be modified by-hand before use.

Creator
Jon
Reviews
-
Added
Mar 18, 2026
Chef of SherwoodSteam
Disclosure

We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.

Creator
Porcelaine Games
Reviews
-
Added
Mar 18, 2026
DTCSteam
Disclosure

AI was used to help create store page text and assets. It is not used in gameplay.

Creator
Team0Studio
Reviews
-
Added
Mar 18, 2026
The Curse Of Beatriz Steam
Disclosure

I used an AI to generate images and, so far, only one has been created, the one that appears on the cell phone screen at the beginning of the game.

Creator
DarkPlayerGAMES
Reviews
-
Added
Mar 18, 2026
Lost City of BardoSteam
Disclosure

The title page for game (a castle like structure in a bleak landscape) was generated by AI. Some of the backgrounds for the menus were also generated by AI (stone walls and niches)

Creator
Daniel Green
Reviews
10
Added
Mar 18, 2026
СумракSteam
Disclosure

Images, backgrounds, characters, styles are created by artificial intelligence.

Creator
SvetaSky
Reviews
19
Added
Mar 18, 2026
SixteenPetalsSteam
Disclosure

In this game, part of the screen content and background music use ai pre-rendering

Creator
Husky366Studio
Reviews
17
Added
Mar 18, 2026
Kings & SavagesSteam
Disclosure

I'm using Stable Diffusion Fooocus to help create the images for Kings & Savages. Final touches done with GIMP photo editor. 3D models were generated at 3d.csm.ai then given the final touches in Blender. The animations are mine. I would like to slowly update the art and 3D models when the time/budget allows for it.

Creator
Marco José Pereira
Reviews
-
Added
Mar 18, 2026
Soda SplashSteam
Disclosure

1. Game icons, including icons for heroes, hero skins, monsters, skills, attributes, and items.

Creator
1day
Reviews
-
Added
Mar 18, 2026
Stair TapSteam
Disclosure

In-game customization elements (backgrounds) are generated by Bing Image Generator. This may be changed later.

Creator
Novinity Games
Reviews
17
Added
Mar 18, 2026
战国之影Steam
Disclosure

I use Deepseek to generate AI dialogues in character dialogues in the game, but the story background is my own original creation. Others did not use AI

Creator
李小鹏的个人开发
Reviews
-
Added
Mar 18, 2026
환상약국Steam
Disclosure

Generative AI was used for game translation and code modifications, but not for any other aspects.

Creator
Storyg Tododog
Reviews
-
Added
Mar 18, 2026
Hollow FrontierSteam
Disclosure

Some of the background images, such as the one in the game main menu, and the promotional ones, have been generated with generative AI

Creator
Sheipeg the game dev
Reviews
-
Added
Mar 18, 2026
RhythmicSteam
Disclosure

Several songs in the game are generated using generative AI. It is the goal to work together with artists and license also player requested music as soon as the game proves viable. AI in the form of chatbots was also used during ideation, design and programming as an auxiliary tool. NO GRAPHICAL ASSETS in the game have been AI generated!

Creator
Polar Studios Robin Kammel
Reviews
-
Added
Mar 18, 2026
Arkee MalarkeySteam
Disclosure

ChatGPT was used to assist in rewriting text/descriptions, generating game logic, debugging and refactoring code for the game. No live-generated AI content has been used.

Creator
Glitchu
Reviews
-
Added
Mar 18, 2026
Monochrome NemesisSteam
Disclosure

We use artificial intelligence to generate pre-rendered content for Monochrome Nemesis, including its store page, marketing materials, and community resources. AI helps us optimize and personalize these elements to offer an engaging and unique experience.

Creator
BidouGameStudio
Reviews
-
Added
Mar 18, 2026
Dominate the SkiesSteam
Disclosure

We have integrated various AI tools to enhance different aspects of the experience: ChatGPT has been utilized to make in-game bots smarter, improving their responsiveness and creating more engaging AI interactions for players. Perplexity AI assisted us with certain coding tasks, helping us optimize and refine complex systems efficiently. Rosebud AI was used to generate high-quality skyboxes, enhancing the visual depth and atmosphere of our environments, ensuring an immersive experience. By leveraging these AI-driven solutions, we've streamlined development while maintaining high-quality visuals, smarter AI, and optimized performance.

Creator
Blue Squirrel Studios
Reviews
-
Added
Mar 18, 2026
Ragdoll ChimpsSteam
Disclosure

Some of the promotional images and capsules are made with AI Assistance. This does NOT include screenshots. All screenshots are from the game, and do NOT use AI in any capacity. In-game only a few basic UI icons, as well as some images and textures, are AI-Generated. Most Music and Songs are AI-Generated, this includes the music in the Trailer.

Creator
Amel Games
Reviews
-
Added
Mar 18, 2026
CHAOS DWELLER: Havoc Of TyrannySteam
Disclosure

We are only 2 person excited to make the game we desire as soon as possible. Without AI for voice overs it becomes really hard for us to continue on our path. That is why this game utilizes AI-generated voice acting created with Replica Studios.

Creator
EGOLAST GAMES
Reviews
-
Added
Mar 18, 2026
Isle of the EagleSteam
Disclosure

The Official Logos for "Isle of the Eagle" were generated with Artificial Intelligence and modified using Photoshop.

Creator
More K Games LLC
Reviews
-
Added
Mar 18, 2026
Foss ParkSteam
Disclosure

Some assets within the game have been generated under a commercial license via AI sources. The game also supports original art works by the game's developer and the wider artist community.

Creator
RUOK
Reviews
-
Added
Mar 18, 2026
19,027 results
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