25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

AI Startup SimulatorSteam
Disclosure

Some pre-generated visual and audio assets in AI Startup Simulator were created with the assistance of generative AI tools during development. This includes in-game desktop wallpapers, images used in vision-related tasks, and instrumental music loops for minigames. These assets were reviewed, edited, and integrated by the development team before release. The game does not use live generative AI and does not generate content with AI during gameplay.

Creator
Small Hours
Reviews
-
Added
Sep 1, 2026
WeedSteam
Disclosure

Generative AI is used for some assets and localization.

Creator
C-Chiken
Reviews
-
Added
Sep 1, 2026
我带过的最差一届Steam
Disclosure

Some of the art assets in this work are created using Image2.5, including but not limited to partial store page images, in-game scene graphics, loading screens, and select item icons.

Creator
顽核社 FuncoreClub
Reviews
-
Added
Sep 1, 2026
Post Office: Tidy UpSteam
Disclosure

This game uses generative AI for part of the destination crest artwork and for the store page text and its translations. No content is generated by AI while you play.

Creator
Tas Simple Games
Reviews
-
Added
Sep 1, 2026
John WhiskSteam
Disclosure

AI was used to help program the game. All art, assets, and game design decisions did not use any AI.

Creator
Magirush
Reviews
-
Added
Sep 1, 2026
CelebriaSteam
Disclosure

Artwork featured in Celebria has been AI-assisted. All AI-assisted material was reviewed and edited by the developer, and no content is live generated by AI during gameplay.

Creator
Stage Name Games
Reviews
-
Added
Sep 1, 2026
Yao! Into the FurnaceSteam
Disclosure

During development, generative AI was used to assist with the multilingual translation of some text and to create some of the game's music.

Creator
SpaceCan
Reviews
-
Added
Sep 1, 2026
DebuildersSteam
Disclosure

Generative AI tools were used during development to assist with creating select pre-generated 3D base models, 2D promotional/marketing art, and drafting portions of the source code All animations (sourced and configured via Mixamo), level design, environmental layouts, physics tuning, core game logic, and overall gameplay systems were manually designed, built, and integrated by the development team The game does not generate any live AI content at runtime All AI-assisted assets and code have been manually reviewed, curated, and tested to ensure stability, quality, and full compliance with copyright and intellectual property standards

Creator
Foyzoed Studio
Reviews
-
Added
Sep 1, 2026
Bug BusSteam
Disclosure

Some of the sound effects, visuals, and models in this game were created with the help of artificial intelligence.

Creator
Ert Gaming Studio
Reviews
-
Added
Sep 1, 2026
RoverboundSteam
Disclosure

Generative AI tools were used during development to assist with refining some text, code, and images. Some in-game textures were also generated using AI. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Rogueatic Games
Reviews
-
Added
Sep 1, 2026
MasonsHavenSteam
Disclosure

This game uses generative AI tools in a few areas: some 2D art assets (such as the main menu background, title logo, and UI icons), some background music and sound effects, and the drafting and translation of store page text. All AI-generated content was reviewed and edited by the developer to ensure quality and appropriate use.

Creator
해길46
Reviews
-
Added
Sep 1, 2026
Wrapix DonerSteam
Disclosure

Generative AI was used solely for text translation and language localization.

Creator
Decaf Labs
Reviews
-
Added
Sep 1, 2026
Empires of Black PowderSteam
Disclosure

As a solo developer, I utilize AI to amplify my outputs. Although I never rely on or depend on the AI to do the work, it is a tool much like this computer that I am typing on, the creativity is still up to us to use it correctly. No content is generated during play.

Creator
ArchAngel Cinema
Reviews
-
Added
Sep 1, 2026
Tankful: Aquarium Shop SimulatorSteam
Disclosure

This is a temporary placeholder poster. They will be removed before release and replaced with hand-drawn illustrations. Currently, I'm the only programmer working on the game. Closer to release, I'll be hiring an artist to collaborate on the game.

Creator
Andrei Kopylkov
Reviews
-
Added
Sep 1, 2026
The Frog Prince: UnfroggedSteam
Disclosure

I’m an indie game developer and have tried making games for years. Generative AI has been used as part of my development process, including helping with code, visual and sound assets. It is not a simple one-shot process, but effort has been put in over multiple generations to control and curate the art style.

Creator
Spacial Vision Pte. Ltd.
Reviews
-
Added
Sep 1, 2026
WarlordSteam
Disclosure

Some visual assets were created with the help of generative AI tools.

Creator
Baby War Elephant
Reviews
-
Added
Sep 1, 2026
OverroundSteam
Disclosure

Generative AI tools were used during development as part of the production workflow for pre-generated visual, 3D, audio, written, and localization content included in the game. All final content was selected, reviewed, edited, adapted, and integrated as part of the game's development process. No generative AI systems run during gameplay and no content is generated dynamically for players.

Creator
RottenLuck Studio
Reviews
-
Added
Sep 1, 2026
Palimpsest IdleSteam
Disclosure

The visual art in Palimpsest Idle (character, enemy, weapon, equipment, icon and background art) was created during development using AI image generation tools, then curated, processed and hand-assembled by the developer. The game's two music tracks were produced during development using an AI music composition service under a licence granting full ownership of the resulting compositions. Sound effects are royalty-free library recordings and are not AI-generated. No content is generated while the game is running - all assets ship as fixed files, and the game makes no network requests during play.

Creator
Studio J3L
Reviews
-
Added
Sep 1, 2026
Hand StretchedSteam
Disclosure

The background artwork in Hand Stretched — the shopfront, the kitchen and bar scenery, and the shop sign — was generated using Adobe Firefly, then edited and assembled by hand. Everything you actually interact with is drawn by the game itself: the pizzas, the dough, the drinks and the icons are rendered in code as you play, not painted images. The music is not AI-generated. It is four tracks licensed from human artists on Pixabay, credited by name in the game's settings. The game's code was written with AI assistance. Nothing is generated while you play, and the game connects to no AI service.

Creator
Scarratt Family Games
Reviews
-
Added
Sep 1, 2026
Bumper to BillionsSteam
Disclosure

Used AI for code generation. Audio was source by humans, developer used their own voice for the radio, and art sourced by humans.

Creator
Happy Distractions Studio
Reviews
-
Added
Sep 1, 2026
JIGSEUM: Assemble Jigsaws with MagicSteam
Disclosure

Generative AI has been used as a supplementary tool in the creation of some art assets and UI elements included in this game. AI has also been used to assist with some text creation and localization. AI-generated or AI-assisted content is reviewed by the developer and edited or adjusted by hand as needed. Generative AI is used only as a tool to support the development process, while careful attention is given to the overall quality, consistency, and atmosphere of the game.

Creator
AiryMintoLab
Reviews
-
Added
Sep 1, 2026
Melaka 1511: The Malay Chronicles - Before The StormSteam
Disclosure

Generative AI tools were used during the development of this game to assist in creating selected pre-generated content, including images and illustrations, character visuals, 3D characters, models and assets, textures, cinematic videos, narration and voice elements, soundtrack/music, and selected textual or narrative content. All AI-assisted content was reviewed, selected, edited, and integrated by the developer before being included in the final game. Generative AI is not used to create content or code during gameplay.

Creator
SYAHIR BAHIRAN HILMI
Reviews
-
Added
Sep 1, 2026
Sort The CapybarasSteam
Disclosure

Some of the game model mesh are crafted with AI Support, we have 1 artist creating toy design and 1 model artist to craft model of our own design. AI is used to help edit some of the model.

Creator
CapybaraKoala
Reviews
-
Added
Sep 1, 2026
MARSTEADSteam
Disclosure

Some pre-rendered content was created with generative AI tools and then manually reviewed, selected, and edited by the developer: art assets (store capsule artwork, character and environment sprites) and localized text (Japanese, Simplified Chinese, French, and Russian translations of the game's interface). All game design, code, and original Korean/English text were written by the developer. The game does not generate any content with AI at runtime — there is no live or real-time AI generation.

Creator
JJJI STUDIO
Reviews
-
Added
Sep 1, 2026
Sill DogsSteam
Disclosure

This app uses AI tools during the development process, for example to configure some behavior algorithms. All dog sprite art consists of hand-drawn works by human artists, purchased under a commercial license. No generative AI is used during gameplay.

Creator
SQOOL
Reviews
-
Added
Sep 1, 2026
Three Kingdoms ReimaginedSteam
Disclosure

Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.

Creator
Jeremy Cabaccang
Reviews
-
Added
Sep 1, 2026
FluxgatesSteam
Disclosure

Parts of Fluxgates were built with AI assistance, and all of it is fixed content baked into the build - nothing is generated while you play. Code: Some of the game's source was written with an AI coding assistant, reviewed, edited and tested by the developer before shipping. Text: English and French interface strings and node descriptions were drafted with AI help and edited by hand. No AI generated art or audio. Every visual is drawn by the interface itself, and every sound and music track is synthesised procedurally by a script in the project. The game runs fully offline. No AI model runs at runtime, and no data leaves your machine.

Creator
Mouniou
Reviews
-
Added
Sep 1, 2026
LesionSteam
Disclosure

Generative AI tools have been used in a limited capacity to assist with pre-generated promotional content. All AI-assisted material is reviewed and curated by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services.

Creator
SocksandGoats Studios
Reviews
-
Added
Sep 1, 2026
Swarm IdleSteam
Disclosure

Swarm Idle uses generative AI as part of its development workflow to assist with localization and the creation of some visual assets. All AI-assisted content is reviewed and integrated by the developer. No generative AI is used during gameplay or at runtime.

Creator
Omicra Lyrae
Reviews
-
Added
Sep 1, 2026
Forklift Logistics SimulatorSteam
Disclosure

Generative AI tools were used to assist with some UI artwork and localization. All AI-assisted content is pre-generated and reviewed before being included in the game or its store materials.

Creator
Bromy
Reviews
-
Added
Sep 1, 2026
Ragdoll RecoilSteam
Disclosure

Some pre-generated visual and audio assets used in the game were created with the assistance of generative AI tools.

Creator
MSDEV Games
Reviews
-
Added
Sep 1, 2026
Sort the Tapes!Steam
Disclosure

Generative AI was used to create initial artwork for the in-game VHS covers. All generated images were subsequently manually edited and refined by the development team.

Creator
RISSKETE
Reviews
-
Added
Sep 1, 2026
Gold SellerSteam
Disclosure

Generative AI tools were used during development to generate artwork for the Steam store capsule images and promotional graphics.

Creator
KimC
Reviews
-
Added
Sep 1, 2026
Whistle StopSteam
Disclosure

Parts of this game were made with AI assistance. AI-assisted coding was used during development, and some artwork was AI-generated and then edited by hand. The design, the systems and the writing are my own.

Creator
Maarten De Block
Reviews
-
Added
Sep 1, 2026
A BILLION GOLD DEBTSteam
Disclosure

Some visual assets were created with the assistance of generative AI tools during development. These assets were subsequently reviewed, edited, and refined by the development team before being included in the final game. No AI-generated content is created during gameplay.

Creator
Totally Balding Games
Reviews
-
Added
Sep 1, 2026
CHUM FishingSteam
Disclosure

AI tools were used during development to assist with coding, 3D modeling, and sound effect creation. All AI-generated content was reviewed and edited by the developer.

Creator
Village Games
Reviews
-
Added
Sep 1, 2026
Scam With Your FriendsSteam
Disclosure

AI powers real-time dialogue and responses from fictional in-game characters, allowing them to react dynamically to player conversations and actions.

Creator
JakeHub
Reviews
-
Added
Sep 1, 2026
Urban Bus SimulatorSteam
Disclosure

Urban Bus Simulator includes some content created with the assistance of generative AI. AI-generated content is used for certain HUD elements, menu/interface visuals, and promotional or illustrative images related to vehicle brands. These AI-generated assets are used as part of the game's visual presentation and user interface.

Creator
Testron Studio
Reviews
-
Added
Sep 1, 2026
PLEASE EXPLAINSteam
Disclosure

This game uses AI to analyze the meaning and intent of players’ natural-language input in real time, enabling players to interact with characters using their own words. AI is used solely for input analysis during gameplay. All dialogue and narrative content are written by the development team and are not generated by AI.

Creator
AnimaSphere
Reviews
-
Added
Sep 1, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
Forgotten TownsSteam
Disclosure

Daily code audits using AI, mainly focussed on optimization. Some hud art is generated as concept art, then altered or remade to specifically fit the game theme. We plan to replace all before release. Actual building blocks and pixelart is partly bought from isometric art sellers and most of them recrafted by hand. No AI content is generated during gameplay.

Creator
Taffee Software
Reviews
-
Added
Sep 1, 2026
Project CarSteam
Disclosure

We used AI-assisted tools during development to help create and iterate on internal game code, UI sprites, and some 3D model assets. All AI-assisted outputs were reviewed, edited, and approved by the development team before being included in the game. The game does not allow players to generate AI content during gameplay.

Creator
Quadpixel Games
Reviews
-
Added
Sep 1, 2026
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