25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

18 Levels of HellsSteam
Disclosure

We reaffirm our respect for human artists and their work. Due to current technical limitations, we employed AI image generator during development and apologize to players for any concerns this may cause. AI tools such as Doubao, Gemini, and Stable Diffusion were used solely as references to visualize concepts and inform the creation of game content. All in-game AI assets have been substantially transformed — through redesign, editing, fusion, animation, recoloring, and pixelation in professional digital art tools — to produce original assets consistent with the game’s visual style. We do not use or reproduce AI-generated content created by third parties. All applicable copyright and licensing terms were reviewed to ensure lawful commercial use.

Creator
yii
Reviews
-
Added
Mar 18, 2026
Mythic Battlegrounds: Demonic SiegeSteam
Disclosure

Core design elements including units, animations, visual effects and sound effects were all created by real artists. AI tools were used solely for supporting assets like background images, portraits, buttons, and background music. These AI-generated assets were subsequently modified by our team. This approach enabled our three-person team to concentrate on core design and game mechanics.

Creator
DochiGames
Reviews
78
Added
Mar 18, 2026
Experiment 00Steam
Disclosure

Generative AI tools were used during development to assist with early concept art exploration, general coding support, and the creation of background music (BGM). All in-game assets, gameplay systems, level design, and final implementation are fully handcrafted and curated by the developer. No AI-generated content is created dynamically during gameplay.

Creator
Moss Game Dev
Reviews
-
Added
Mar 18, 2026
Jesus UncrossedSteam
Disclosure

I did some loading screen of the games with DALL-E with a paid + program of OpenAI. Voices of the character are using "Replica Studios" Characters https://www.replicastudios.com/smart-npc

Creator
VR-EXODUS
Reviews
-
Added
Mar 18, 2026
DelvenSteam
Disclosure

AI is used to generate some images and voice lines for the game.

Creator
NikZ
Reviews
50
Added
Mar 18, 2026
DYSPLACEDSteam
Disclosure

During development we use AI assistance in certain tasks, such as upscaling in-game assets to higher detail versions. An example would be creating higher detail 2D UI portraits for NPCs in their in-game environment from the in-game art. All original artwork and the final creative vision come from our development team. The game has optional computer generated voice overs.

Creator
10tons Ltd
Reviews
285
Added
Mar 18, 2026
Who Did It?Steam
Disclosure

We use AI for some cutscene voice lines and some game translations.

Creator
BeldrProductions
Reviews
-
Added
Mar 18, 2026
King of Retail 2Steam
Disclosure

Some UI textures and the musical pieces (except theme song) have been created with the help of generative AI. Contrary to some beliefs, all 3500 products are modelled and textured from scratch (except a few hundres which is from packs) by hired designers over the course of 3 years.

Creator
Freaking Games
Reviews
225
Added
Mar 18, 2026
VersusSteam
Disclosure

Some AI tools were used as part of the creative process to assist with brainstorming, polishing text, and improving efficiency in content creation. However, all final assets, visuals, and materials are manually reviewed, edited, and finalized by the development team to ensure original quality and consistency with the game’s vision. No, the game does not use AI to generate content or code in real time during gameplay. All gameplay logic, assets, and mechanics are fully pre-defined and designed by the development team. AI is used only for traditional gameplay elements such as enemy behavior, pathfinding, and combat decision-making. These systems are entirely pre-programmed and do not involve generative AI. The goal is to provide challenging, reactive encounters that feel dynamic and engaging for the player.

Creator
Gabriel Lopez
Reviews
-
Added
Mar 18, 2026
Terrors of WarSteam
Disclosure

Terrors of War is being developed solo on a tight budget. To get the project to its current state I've used generative AI for a handful of placeholder assets: some voice lines, sound effects, UI iconography and the current Steam capsule art. These are all temporary. Every AI-assisted asset is flagged in the project as a placeholder and will be replaced with custom work from freelance artists progressively through Early Access. Wherever possible I use in-game screenshots and footage. What you see represents actual gameplay. No content is generated at runtime. All AI-assisted assets ship pre-generated in the build.

Creator
Hetki
Reviews
-
Added
Mar 18, 2026
MailvilleSteam
Disclosure

In the development of this game generative AI was used for environment mood boards, 3D model drafts, and soundtrack inspirations. Final in-game assets are all human-curated with purpose and intent.

Creator
HiveSpark LLC
Reviews
-
Added
Mar 18, 2026
Hotel Perkkow and the Two Vegetarian WerewolvesSteam
Disclosure

This game used generative AI for the following elements : -The backgrounds in the game (generated by Lornn, Two Orcs and lehxra, available online) -The representation of Hotel Perkkow (Used in the store and library images)

Creator
John Flex
Reviews
-
Added
Mar 18, 2026
Wild WitchSteam
Disclosure

AI-generated art was developed based on original sketches and artwork created in our studio. We used a private LLM trained exclusively on our own original artwork to iterate and experiment with various visual concepts before finalizing our artistic direction. This process allowed us to efficiently explore creative possibilities while ensuring the final art assets remained true to our unique vision and aesthetic. AI was also assistive in code and project management.

Creator
Giantmaker Studio
Reviews
-
Added
Mar 18, 2026
Mother Ghoul - The Curse of UnbornsSteam
Disclosure

Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.

Creator
Queen
Reviews
18
Added
Mar 18, 2026
BelenusSteam
Disclosure

We use AI for the images displayed during the loading screen wait time.

Creator
LOUDDIN GAMES
Reviews
-
Added
Mar 18, 2026
HOPE: Winter TaleSteam
Disclosure

Artificial intelligence was used to speed up the process of drawing rough versions of characters and some backgrounds for illustrations. The initial images and subsequent processing were made by a human. All the final images have been reworked and modified by several artists.

Creator
PanelkaGames
Reviews
72
Added
Mar 18, 2026
Apex Path: BOLTSteam
Disclosure

AI was used to assist with voice modification for certain characters. AI was used to help with soundtrack enhancement and editing. AI was used to create or refine some visual symbols and sigil designs.

Creator
Sanswolf
Reviews
-
Added
Mar 18, 2026
Lila's Synthetic ShadowsSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Blood On The Dusty TrailSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Academy: Become a HeroSteam
Disclosure

Generative AI tools were used during the development of Academy: Become a Hero to create and refine several game assets. The disclosure of its use is as follows: 2D Art and User Interface: All 2D illustrations, UI elements, icons, and menus (including upgrade screens, stage selection, and customization menus) were generated using AI tools and subsequently edited and refined for final integration. 3D Modeling: The main character (Troid) and its skeletal meshes were created using Meshy. We hold a valid commercial license for all content generated and used in the project. Localization: Game localization and translations into all supported languages were performed with the assistance of AI large language models to ensure global accessibility. Audio and Voiceovers: For the introductory cinematic, AI was utilized to modulate and process the developer's original voice recordings to create distinct and characterized voices for the different characters. All AI-generated content has been manually reviewed, corrected, and finalized by the developer to ensure artistic consistency and technical quality.

Creator
More Dev Games
Reviews
-
Added
Mar 18, 2026
The Beast in the ShadowsSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Kingmaker Academy: Warrior's DuelsSteam
Disclosure

The visual assets in this game were created using AI-generated artwork. AI tools were used to generate images that were then curated and integrated into the game. AI-generated artwork was also used for the game's Steam capsule art and store page assets.

Creator
2dragontails
Reviews
21
Added
Mar 18, 2026
Hero Quest - God of ChaosSteam
Disclosure

Dear Users, We are committed to maintaining transparency about the development and creative processes behind our app. As part of this commitment, we would like to inform you that some of the artwork featured in our app has been partially generated using Artificial Intelligence (AI) tools. What This Means The AI tools we use are employed to assist in creating and enhancing visual elements, such as concept art, textures, and design prototypes. All AI-generated assets are thoroughly reviewed and, in most cases, modified by our team of designers and artists to ensure they align with our creative vision and meet our quality standards. Why We Use AI The integration of AI in our creative workflow allows us to: Experiment with innovative visual styles and ideas. Speed up the iteration process, enabling us to focus more on delivering a polished and engaging experience to you. Expand our ability to create a wide range of high-quality assets efficiently. Commitment to Creativity and Integrity We want to emphasize that the use of AI is just one part of our creative process. The majority of the work is driven by the talent and expertise of our dedicated team of artists and developers. Additionally, we ensure that all AI-generated assets comply with intellectual property guidelines and ethical standards.

Creator
Future Intellect LLC
Reviews
15
Added
Mar 18, 2026
Hunting The HunterSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Low and FuriousSteam
Disclosure

We use AI as a support tool in the game's development, helping with the creation and improvement of code, texts, images, music, and problem-solving.

Creator
Code IT Game Studio
Reviews
12
Added
Mar 18, 2026
Parina's Demon Lair AdventureSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Shattered Lands (破碎之地)Steam
Disclosure

This game primarily uses AI technology to generate certain image assets, including in-game equipment, items, and avatars. This also includes some icons and resources in the Steam store.

Creator
VoidStudio
Reviews
-
Added
Mar 18, 2026
Land of the SurvivorsSteam
Disclosure

The game uses generative AI to generate store page images for the game, as well as Steam community assets and marketing materials and parts of the game UI

Creator
ZHANGFAN
Reviews
-
Added
Mar 18, 2026
GuncadeSteam
Disclosure

In game artwork for characters, items, and background were made with AI based on non-copyrighted images.

Creator
1up Indie
Reviews
-
Added
Mar 18, 2026
EONSteam
Disclosure

All images, text, music, code, and other important parts of the game are created manually. We have used AI for some of the translation, as well as for creating some textures (for example - wall posters). The usage is minimal, and you probably won't notice it. This is done to speed up the development process. In the future, we may replace these assets if we deem it necessary.

Creator
Moonworks
Reviews
-
Added
Mar 18, 2026
Highland PanicSteam
Disclosure

I used AI Art for the store page and some of the game assets. I used GitHub CoPilot, ChatGPT and other LLMs for to diagnose code issues.

Creator
Midnite Oil Software L.L.C.
Reviews
-
Added
Mar 18, 2026
NeoCarsSteam
Disclosure

Artificial intelligence was used both for multilingual translation and for creating the DLC illustrations.

Creator
Valakey
Reviews
15
Added
Mar 18, 2026
Mythical MayhemSteam
Disclosure

Along with traditional art the game makes use of art assets generated by AI based algorithms. The campaign voice is generated by a licensed AI tool. All AI assets are commercially licensed.

Creator
dragons1ayer studios
Reviews
18
Added
Mar 18, 2026
BioysqueSteam
Disclosure

This is a SPOILER, actually, but your arch enemy in this game is an Evil Generative A. I. It must look accordingly. Big part of it is A. I. generated, and it's made as obvious as possible.

Creator
Arkhouse Telegraph
Reviews
13
Added
Mar 18, 2026
17,635 results
Page 341 of 353
Missing a product? Let us know