25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Companion BadukSteam
Disclosure

Generative AI has been used in the development of Companion Baduk for occasional placeholder graphics, elements of companion character backstories, the promotional trailer, and some sound effects.

Creator
Companion Baduk
Reviews
-
Added
Sep 25, 2026
MÁGSteam
Disclosure

Some 3D models in the game were created with the assistance of generative AI tools. The generated models were used as part of the art production process, with their final appearance, materials, placement, and artistic direction determined by the developer.

Creator
darth.games
Reviews
-
Added
Sep 25, 2026
OMG: Oh My GravitySteam
Disclosure

Generative AI was used only to localize text originally written by the developer, and human review will continue up until official release.

Creator
WINDUP
Reviews
-
Added
Sep 25, 2026
ScripturaSteam
Disclosure

Scriptura uses pre-generated AI content for ambient music, sound effects, and some artwork used on the store page and in marketing. The Race Friends trailer includes AI-generated music and sound effects. Certain optional DLC texts include AI-generated translations, identified in their edition information. Scriptura does not generate AI content during gameplay or connect to an AI service while you play.

Creator
Light Burden Software
Reviews
-
Added
Sep 25, 2026
Wormhole-in-OneSteam
Disclosure

Generative AI tools were used to help create some pre-made sound effects and marketing materials, including store-page text and promotional artwork. These are fixed assets prepared during development. The game does not generate AI content during gameplay; its random holes and boundaries are created by procedural game code.

Creator
Keep Making Games
Reviews
-
Added
Sep 25, 2026
Joey's SlimeventureSteam
Disclosure

The announcement artwork was created with the help of generative AI. I also use AI coding agents for debugging and development assistance. A small number of early-access placeholder sprites were created with AI assistance as well, but these are planned to be replaced before the full release.

Creator
Joshua Pond
Reviews
-
Added
Sep 25, 2026
高山之旅Steam
Disclosure

AI-assisted programming tools were used during development to help write game code. Generative AI was also used to create or assist with portions of the artwork and logo, music, sound effects, written text, and localization in the game and its store and marketing materials. These uses take place during development and content production. The game does not use AI to generate content or code during gameplay and does not connect to external AI services during gameplay.

Creator
PANKUNHONG
Reviews
-
Added
Sep 25, 2026
Scaley KitchenSteam
Disclosure

AI-Generated Content Disclosure This game includes a small number of visual assets, such as certain images and food ingredient models, that were created with the assistance of generative AI. These assets have been carefully curated and refined by the development team to align with the game’s style and quality. All core gameplay, design, player character, dragon character, and player interactions are handcrafted.

Creator
Scale Back Studios
Reviews
-
Added
Sep 25, 2026
BOTCLOPSSteam
Disclosure

AI was used only for localization from English to other languages.

Creator
KytanDev
Reviews
-
Added
Sep 25, 2026
Mine It All!Steam
Disclosure

Generative AI was used for some game banners, localization, and a small number of in-game icons.

Creator
Golden Pick Games
Reviews
-
Added
Sep 25, 2026
VOICES LIESteam
Disclosure

Some artwork, promotional images, text, and translations were created with AI assistance.

Creator
Origin Echo
Reviews
-
Added
Sep 25, 2026
Tank OdysseySteam
Disclosure

This game is developed under the direction of an independent developer. Its core tank mechanics, combat system, UI design, and mission system were all implemented using Godot, with AI-assisted tools incorporated to improve development efficiency. AI tools are primarily used in asset creation, including background images, vehicle images, sound effects, and UI elements. The game’s core design philosophy, gameplay mechanics, and programming logic were all personally conceived and implemented by the developer. AI serves only as a supporting tool and is not the primary source of creation. With the assistance of AI tools, we are able to focus more closely on gameplay and overall quality, allowing our limited resources to be invested in the most important aspects of the player experience.

Creator
px172
Reviews
-
Added
Sep 24, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
香腸大冒險 Sausage AdventureSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Ladle Lantern
Reviews
-
Added
Sep 24, 2026
PROF-MANSteam
Disclosure

PROF-MAN contains pre-generated visual artwork and voice audio created with the assistance of generative AI tools. Visual assets were created and directed by the developer and subsequently edited and refined as part of the game's art production process. The Professor's voice was created using ElevenLabs. No AI-generated content is created during gameplay.

Creator
Prof's Arcade
Reviews
-
Added
Sep 24, 2026
Oblivion LineSteam
Disclosure

Generative AI was used during development to create some pre-rendered artwork and music, as well as store and promotional artwork. These are pre-created assets. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 24, 2026
Cricket Club PresidentSteam
Disclosure

The character portraits, the menu backdrop and the store art were generated with AI image tools in one fixed illustration style, then chosen and checked by the developer. Nothing is generated while you play.

Creator
JSK Software Pty Ltd
Reviews
-
Added
Sep 24, 2026
Starward EraSteam
Disclosure

Generative AI tools were used during development to assist with some artwork, text, localization, and other game content. All AI-assisted content is reviewed and edited by the developers before inclusion in the game.

Creator
QianMo Studio
Reviews
-
Added
Sep 24, 2026
G.D.F. PHALANX: Missile Defense ProtocolSteam
Disclosure

Generative AI used as developer tool for code, testing, modeling, and sound. Generative AI used directly for campaign mission brief and victory screen full screen background art.

Creator
KC Ogren
Reviews
-
Added
Sep 24, 2026
JIGOKU YUGI: Only The Last Gambler Standing Returns to LifeSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 24, 2026
Dawn of EmbersSteam
Disclosure

Some pre-production assets were generated with AI tools and then hand-finished by the team: 3D character bodies (Tripo) that were re-rigged, textured and animated by hand; concept and brand imagery (OpenAI image generation) redrawn or composited by hand; voice lines and sound effects (ElevenLabs); and music (Suno) under a commercial licence. No AI content is generated during gameplay, and the game connects to no AI service.

Creator
DTX Studios
Reviews
-
Added
Sep 24, 2026
Girigiri Shussha! — One Second to SpareSteam
Disclosure

This game was developed with the help of generative AI (Anthropic's Claude). The game code, in-game text, English translation and store page text were created by AI under the developer's direction and review. The icon and store images were drawn as shapes by AI-written code; no image-generation models were used. Screenshots and trailers are taken from actual gameplay. The game does not use AI while it is being played; all content is fixed at release.

Creator
はるなな
Reviews
-
Added
Sep 24, 2026
RunecastSteam
Disclosure

Runecast’s illustrations were generated with AI tools, then curated, edited and integrated by hand. The soundtrack was generated with Suno under a commercial license. The game’s design and code were developed with AI assistance, directed and reviewed by the developer.

Creator
perdido101
Reviews
-
Added
Sep 24, 2026
Happy Cats MarketSteam
Disclosure

Generative AI was used during development to create image assets, including characters, environments, items and titles, and to create background music. Selected images were adapted into the game's pixel-art assets. AI and machine translation were also used when preparing localized text. These assets are prepared in advance; the game does not generate images, music or text with AI during play.

Creator
Satoshi Onishi
Reviews
-
Added
Sep 24, 2026
Paladin HCSteam
Disclosure

Some visual assets in PALADIN HC were created or recreated with the assistance of generative AI tools during development. All AI-assisted content was reviewed, selected, and integrated by the developer before being included in the game.

Creator
Fahrettin's House
Reviews
-
Added
Sep 24, 2026
CENTAVOSteam
Disclosure

Interface text and the English translation were drafted with an AI assistant and reviewed by the developer. No art, audio or content is AI generated, and nothing is generated at runtime.

Creator
Trocado Studio
Reviews
-
Added
Sep 24, 2026
Barbe-YeuxSteam
Disclosure

Some of the game's content was created with the help of generative AI tools (some of the illustrations and the English translation), then reworked, curated and integrated by the developer. The game does not generate any AI content in real time.

Creator
Marian MANGIN
Reviews
-
Added
Sep 24, 2026
ULTIMATE将棋Steam
Disclosure

AI-generated artwork and music are used. All generated assets are reviewed and curated by the developer before inclusion in the game.

Creator
Studio In-se
Reviews
-
Added
Sep 24, 2026
The Usual Table: Texas Hold’emSteam
Disclosure

Generative AI tools were used during development to create or edit some background details, table illustrations, and promotional images and video. These assets were reviewed and integrated into the game and its promotional materials. The game does not generate images, text, or audio at runtime. Poker opponents use local decision-making code.

Creator
hututu
Reviews
-
Added
Sep 24, 2026
DemonatorSteam
Disclosure

Steam store page logo and cover art made with ai tools. Game menu icon made with ai tool

Creator
Marcello Studios
Reviews
-
Added
Sep 24, 2026
Office GodSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some game content and assets. All AI-assisted content was reviewed and integrated by the development team before being included in the game.

Creator
KAL Foundry
Reviews
-
Added
Sep 24, 2026
Stick ManiaSteam
Disclosure

A small number of weapon assets were created with generative AI during development and are included in the shipped game as well as the store and library assets minus the logo.

Creator
PictureFrameGames
Reviews
-
Added
Sep 24, 2026
Bribe The BraveSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated assets: - Visual Assets & 3D Models: Concept art, 2D UI elements/icons, and base 3D models and textures were created with the assistance of generative AI tools, then manually and AI assisted cleaned, rigged, and optimized for the engine. - Narrative & Writing: In-game lore, quest descriptions, and unit flavor text were drafted and refined with AI assistance. All AI-assisted content is created prior to release and manually curated. There is no real-time or live AI content generation during gameplay.

Creator
Brewing Turtle Games
Reviews
-
Added
Sep 24, 2026
My Little Game RoomSteam
Disclosure

Generative AI tools were used to assist with translating and proofreading text for the game and its Steam store page. All translated and revised text was reviewed and approved by the developer.

Creator
My Little Room Team
Reviews
-
Added
Sep 24, 2026
The Last EncoreSteam
Disclosure

Some of this game's art was created with the help of generative AI tools and then edited by hand. All of it is pre-generated during development: the game generates no content while you play and does not connect to any AI service.

Creator
ArenoLabs
Reviews
-
Added
Sep 24, 2026
SlimeBreakSteam
Disclosure

The game is written in English and was translated into 14 other languages with AI assistance. Every translated line is reviewed before release. Nothing in the game is generated by AI while you play.

Creator
KisnLabs
Reviews
-
Added
Sep 24, 2026
DIGGING NERASteam
Disclosure

I prefer to be clear and transparent about the development of Digging Nera, without attempting to hide, downplay, or minimize my use of AI or AI-assisted tools. I am the sole developer of Digging Nera. I work without a team, without significant resources, and without formal training in game development. What I do have is my own artistic sensibility, curiosity, creativity, and willingness to learn. AI has been one of the tools that has helped me turn that vision into a game, and I have used it as follows: I have primarily used generative AI to assist with localization and translation across the game's supported languages, as well as with the creation or refinement of selected visual and audio elements. For some visual elements, I have used AI-assisted content as a starting point or production aid before selecting, adapting, editing, integrating, or reworking it to fit the artistic direction I established for the game. I have also used generative AI selectively to assist with certain audio elements and development-related tasks. Developing Digging Nera represents a substantial personal investment of time and work. I have spent many hours designing and building its environments, implementing gameplay systems, testing, correcting issues, making adjustments, optimizing performance, and polishing the overall experience. AI tools are part of my production process, but they do not replace the work I put into designing, developing, testing, and shaping the game. I personally designed and implemented the core of Digging Nera, including its environments, level design, gameplay mechanics, progression systems, narrative structure, user interface, world building, and overall creative direction. I review, select, adapt where necessary, and integrate all AI-assisted content that ultimately appears in the game. No generative AI is used in real time during gameplay. Digging Nera does not dynamically generate AI-created text, images, audio, levels, dialogue, or other content while the player is playing.

Creator
PC FORGE EXPERIENCE
Reviews
-
Added
Sep 24, 2026
Get Off My Trailer!Steam
Disclosure

We use generative AI tools during development to create art assets, textures, and translations for this game. AI-generated material may also appear in our store page assets and marketing materials. All AI-generated content is reviewed and edited by our team before it ships. The game does not generate any content with AI while you play.

Creator
Plotrick
Reviews
-
Added
Sep 24, 2026
KANKERI: Can Kick ClashSteam
Disclosure

This game uses AI-generated assets created during development. Sound effects (footsteps, can kicks, gunshots, explosions, etc.) were generated with AI and selected and adjusted by the developer. Background art (textures for the ground, walls, distant scenery, clouds, trees and waterside details) was generated with AI and processed by the developer (desaturated, cropped and recolored in-game). Characters, the can, weapons, UI and music are not AI-generated. The game does not generate any content with AI while running.

Creator
IT MONOZUKURI K.K.
Reviews
-
Added
Sep 24, 2026
VALHALLA ARCHIVE: CCGSteam
Disclosure

Generative AI was used to generate in-game card illustrations, graphical assets, and all programming code. The game design, world-building, and lore were created directly by the developer. (게임 내 카드 일러스트와 그래픽 에셋 제작, 그리고 프로그래밍 코딩 전반에 생성형 AI를 활용했습니다. 게임 기획 및 배경 세계관 설정은 직접 작성했습니다.)

Creator
VALHALLA ARCHIVE
Reviews
-
Added
Sep 24, 2026
Anime Shop Chaos: Tidy Up!Steam
Disclosure

Generative AI was used to create some store page images, in-game images, and concept art for certain 3D models. All generated content was reviewed and edited by the development team.

Creator
Playchemy Studio
Reviews
-
Added
Sep 24, 2026
MONSTER ENHANCEMENTSteam
Disclosure

Generative AI was used to create artwork, videos, music, sound effects, and translations during development. No AI content is generated during gameplay. The game does not connect to external AI services during gameplay.

Creator
ArchSeed Games
Reviews
-
Added
Sep 24, 2026
Knights Of The Four KingdomsSteam
Disclosure

During the development of this game, AI tools were used to assist in creating some game assets and promotional materials for the store, as well as to assist in writing and optimizing some program codes. All the AI-assisted content was manually screened, adjusted, integrated, tested, and finally reviewed by the developers.

Creator
二十五
Reviews
-
Added
Sep 24, 2026
Samhan: Where Korea BeganSteam
Disclosure

This game includes AI-generated content created during development. Character portraits, illustrations and store artwork were generated with an image model and curated by the developer. Background music was generated with Google Lyria and contains SynthID watermarking. Translations were produced with AI assistance. No AI content is generated while you play.

Creator
CODEMAPO
Reviews
-
Added
Sep 24, 2026
Taskbar QuestSteam
Disclosure

Some of the artwork and text in this game and on its store page, including the translations, were created with the assistance of AI tools and reviewed by the developer.

Creator
Henrique Maciel
Reviews
-
Added
Sep 24, 2026
À DerivaSteam
Disclosure

Some of this game's pixel art was generated with AI tools (PixelLab) and then edited by hand — the boats, the fauna, the bosses and the hats. The backgrounds come from licensed art packs by human artists, credited in the game's Credits screen. All audio is from human-made sound packs, also credited. No AI runs while you play: everything was generated ahead of time.

Creator
Cheeetz
Reviews
-
Added
Sep 24, 2026
Academy Soccer ManagerSteam
Disclosure

Some of the store artwork, the game icon and some sound effects were created with generative AI tools and then edited by hand before release. The simulation, the program code, the 3D models and the text in the game were made without generative AI. Nothing is generated by AI while you play.

Creator
TENZO
Reviews
-
Added
Sep 24, 2026
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