25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Jump BaitSteam
Disclosure

Jump Bait was created using generative AI, including its code, visual assets, music, and written content. AI-generated content was created during development. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Tim Anderson
Reviews
-
Added
Sep 19, 2026
Shiny GenSteam
Disclosure

Shiny Gen ships over thirty original games and scenes. Their art, animation frames, music and sound effects were produced with the same AI generation tools the product offers to players, using the third party services listed in our Live-Generated answer. All of it was directed, reviewed and assembled by us before it shipped, and the game code itself is authored and hand edited by our team. No pre generated content in the shipping build is produced from a player's input, and none of it is generated at runtime from our side. Shiny Gen is a game creation tool, so live generation is the product rather than a feature of it. When a player asks for something, we call third party AI services to generate game code, images, animation frames, music, sound effects and 3D models from the text they type. Generation always happens at the player's explicit request, never in the background, and always requires a free Shiny Gen account and an internet connection. Every request goes to an established commercial AI provider: Anthropic, OpenAI, Google, OpenRouter, Cloudflare Workers AI, Runware, Retro Diffusion, Replicate and ElevenLabs. Each request is governed by that provider's usage policy and runs under the provider's own built-in safety systems at their default settings. We never disable, weaken or opt out of a provider's safety system anywhere in our product. OpenAI image generation runs under OpenAI's default moderation, and Google image generation carries Google's SynthID provenance watermarking. Guardrails on our side: - Our Community Rules, which are binding under our Terms of Service and published on our website, set out what may not be generated or shared. They prohibit, among other things, any sexual content involving a minor and sexual imagery of a real person without their consent, and they treat a prompt asking for prohibited content as a breach whether or not the model produces it. - Generation requires a signed in Shiny Gen account. There is no anonymous generation, so every request is attributable to an account. - Generation is rate limited per account and per address, and it is metered against a paid credit balance, so volume abuse is bounded rather than free. - The prompt and the resulting asset are retained against the account that made them, which is what lets us act on a report. - Anyone can report content to support@shinygen.ai. A person on our team reviews each report and can remove the content and close the account responsible. - The in app feed cannot receive player made content. It is served from our own catalogue and is enforced in code: the publish endpoint refuses any caller that is not our own account. Nothing a player generates can appear in another player's feed. - Multiplayer contains no free text channel of any kind. Communication is a closed set of eight fixed emotes, so there is no user to user text surface to moderate. - Player made games are never separate programs. They run as interpreted scripts inside our own sandbox, which is an allowlist: it has no filesystem, network, process or operating system access, and no reflection or dynamic dispatch. A generated game cannot execute native code, start a process, reach the network or read the player's files. We do not permit and do not support the generation of Adult Only sexual content, and we will act on reports received through Steam's in game reporting system and at support@shinygen.ai.

Creator
David Walter
Reviews
-
Added
Sep 18, 2026
Night Ops: UndeadSteam
Disclosure

Some environment prop artwork was created with an image-generation model from written briefs, then hand-reviewed, cropped and integrated. Sprites, tilesets, audio, UI, achievement icons and all code are authored procedurally or by hand. No AI-generated text, narrative or live-generated content.

Creator
Boarded Window Games
Reviews
-
Added
Sep 18, 2026
余烬边界Steam
Disclosure

During the development of this game, generative AI was used to assist in the creation of some 2D art assets and pre-generated sound effects. All AI-assisted content underwent manual review, modification, and integration by the developers. No content will be generated by generative AI during gameplay.

Creator
FishForge
Reviews
-
Added
Sep 18, 2026
VocabugSteam
Disclosure

Some pre-rendered visual assets and music were created with generative AI tools, then curated, edited, and integrated by the developer. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Rovshan Garayev
Reviews
-
Added
Sep 18, 2026
EMBERLOSTSteam
Disclosure

Parts of the soundtrack were created with AI-assisted music generation, then edited, mixed and mastered by hand. Some of the game's code and store text were also written with AI assistance. All art, level design and gameplay are hand-made. No content is generated while you play.

Creator
TSD Games
Reviews
-
Added
Sep 18, 2026
Boundary CageSteam
Disclosure

本游戏部分美术背景素材使用AI辅助创作,立绘由人工板绘并使用AI辅助上色,所有AI内容均经人工修改、审核调整,不存在实时AI生成内容。

Creator
夜栖鹤
Reviews
-
Added
Sep 18, 2026
War of the WatchersSteam
Disclosure

War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.

Creator
Crown & Cross Studios
Reviews
-
Added
Sep 18, 2026
Capivara CompanionSteam
Disclosure

Art assets (backgrounds, capybara and object sprites, capsules, icon), the store trailer footage, sound effects, ambience and music were generated with AI tools (image and video generation, PixelLab, ElevenLabs) from the developer's own references and direction, then cropped, scaled, palette-snapped and composed by hand-written code. The translations of the game and store texts into languages other than Portuguese and English were produced with AI and reviewed by the developer. All code, game design, writing and the original Portuguese and English texts are human-made. The game does not generate any content at runtime.

Creator
Dotsmith
Reviews
-
Added
Sep 16, 2026
Fluffy LineupSteam
Disclosure

Generative AI was used to assist in creating some of the game's illustrations and in developing certain tools used during production.

Creator
Yustar
Reviews
-
Added
Sep 16, 2026
Somewhere ElseSteam
Disclosure

As a small development team of just two people, we used generative AI tools in limited cases to assist with the production of certain visual assets and help manage the scope of development. All AI-assisted assets were carefully reviewed, edited, refined, and finalized by us to fit the game's established art style and direction. Generative AI was used as a supporting tool during development, rather than to define the creative direction of the game.

Creator
Milecode
Reviews
-
Added
Sep 16, 2026
The Only Eye: Arcane LegacySteam
Disclosure

Generative AI tools were used during development to assist with selected visual assets, written content, localization, and other parts of the production process. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Bitroot Studios
Reviews
-
Added
Sep 16, 2026
孙割不相信眼泪Steam
Disclosure

The visual assets and text content in this game were generated or assisted by AI tools during development. All AI-generated content is pre-rendered; there is no real-time AI generation during gameplay.

Creator
ZikL
Reviews
-
Added
Sep 16, 2026
宗门经理人 - sectSteam
Disclosure

This game is handcrafted by indie developers. Generative tools were used only to support the creation of specific assets, while the final game reflects the developers’ own creative vision.

Creator
Tiec Games
Reviews
-
Added
Sep 16, 2026
Science Monster: Grafted HeartSteam
Disclosure

This game uses generative AI tools to assist with the creation of some visual assets, promotional images, sound effects, and localization drafts. All AI-assisted content is reviewed, edited, and integrated by the developer before release. The game does not use generative AI to create real-time user-facing content during gameplay.

Creator
JIELIN
Reviews
-
Added
Sep 16, 2026
Desktop Arrow DefenseSteam
Disclosure

This game utilized generative AI tools to assist with code writing. All AI-generated content has been strictly tested, reviewed, and optimized to ensure game quality and stability.

Creator
Chris Yu
Reviews
-
Added
Sep 16, 2026
Box of LifeSteam
Disclosure

During development, an AI coding assistant was used to help write the game's code, including the code that renders its vector graphics, and to help create the game's music.

Creator
Johannes
Reviews
-
Added
Sep 16, 2026
Kings Call 2Steam
Disclosure

This demo uses generative AI tools to create most of the character art, illustrations, and visual assets. All AI-generated content has been reviewed and edited by the development team to ensure quality and compliance with Steam policies. No illegal or infringing material is included.

Creator
X Star Game Limited
Reviews
-
Added
Sep 16, 2026
SkyStraySteam
Disclosure

Generative AI is used during development to create artwork, animation, music, sound effects and some text, including store artwork and descriptions. Content is selected, edited and integrated before release. SkyStray does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Sam Mayell
Reviews
-
Added
Sep 15, 2026
The Infinite TowerSteam
Disclosure

AI tools were used during development to help create pre-generated content including pixel artwork, character and boss sprites, some written narrative and interface text, and original synthesized music and sound arrangements. These assets are included in the installed game. Gameplay does not generate content through an AI service at runtime.

Creator
Charlie Pilotti
Reviews
-
Added
Sep 15, 2026
BLOKSTAR HEROSteam
Disclosure

This game has been created by a solo developer with 30 years of experience. It is not until now with the assistance of generative AI coding that I have been able to truly bring my visions to life in a timely manor. I hope you enjoy it.

Creator
The Shrike
Reviews
-
Added
Sep 15, 2026
Rope NinjaSteam
Disclosure

Generative AI tools were used during development to create some artwork, including character art, environments, and promotional images. These are pre-made assets. No content is generated by AI during gameplay.

Creator
MightyBig
Reviews
-
Added
Sep 15, 2026
What’s Wrong with My DrawingSteam
Disclosure

The following content was created with the help of AI tools: - Store capsule images and banners - Stage map images - Translations into localized languages - Steam achievement icons All AI-generated content was reviewed by our development team before being added to the game and store page.

Creator
Bulbasaur, Woowanggook
Reviews
-
Added
Sep 13, 2026
INVERT: The FractureSteam
Disclosure

Some visual assets, icons, and artwork in this game were created or refined with the assistance of generative AI. All AI-generated content was reviewed, edited, and approved by the developer before being included in the game. No AI-generated content is created during gameplay, and the game does not rely on AI services while being played.

Creator
Rahib Games
Reviews
-
Added
Sep 13, 2026
Looin ISteam
Disclosure

This game does not use live-generated AI during gameplay. Some pre-generated content in the game was created with assistance from generative AI tools during development, including portions of written text, game data, music arrangement ideas, and pixel-art implementation support. All such content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
LooinSoft
Reviews
-
Added
Sep 12, 2026
StickWordSteam
Disclosure

Some of StickWord's assets were created with the help of generative AI tools during development.

Creator
Xrootpi
Reviews
-
Added
Sep 12, 2026
IWAKUNI RUNSteam
Disclosure

This game uses AI-generated images for some of its backgrounds, obstacles, collectible items, UI, fonts, logo, and visual effects, and an AI-generated sound effect on the results screen. Character designs were primarily hand-drawn by REBORNSMITH's designers, with generative AI used as an assistive tool in places. Generative AI tools were also used for some of the background music and parts of the promotional trailer. All AI-assisted content was reviewed and edited by our team. The game does not generate any images, audio, or text with AI during gameplay.

Creator
REBORNSMITH
Reviews
-
Added
Sep 12, 2026
风从东边来Steam
Disclosure

Some assets in this game were created with the help of generative AI: background and character art, UI and achievement icons, music and sound effects, and promotional material such as the trailer. All of them were selected, edited and checked by hand before use. The script and all in-game text were written by a human. The game performs no AI generation at runtime and connects to no external AI service.

Creator
Xiaowa
Reviews
-
Added
Sep 12, 2026
这是一份礼物Steam
Disclosure

Some content on this store page, including the game description and promotional materials, was created or assisted by generative AI tools.

Creator
Oroku
Reviews
-
Added
Sep 12, 2026
Spacetime ChroniclesSteam
Disclosure

Spacetime Chronicles comes from a handmade animated feature: most of what you see are real paper sets, characters and props, photographed and animated frame by frame by the author. Generative AI was used in the following areas. Images: roughly 15% of the game's images were created or completed with generative AI, then edited and integrated by the author. Audio: the game's sound effects and character voices were produced using generative AI tools. Code: parts of the game's source code were written and reviewed with the help of AI assistants. All of this content was generated during development, reviewed and approved by the author before release. The game does not generate any AI content while you play, and it does not connect to any AI service at runtime.

Creator
Seenfilm
Reviews
-
Added
Sep 12, 2026
Don't tread on catSteam
Disclosure

Some voice lines, sound effects, and music in the game and its trailer were created with generative AI tools (ElevenLabs, Suno), then reviewed, edited, and finalized by the developer. No content is generated by AI during gameplay.

Creator
Aleksandr Mihhailovski
Reviews
-
Added
Sep 11, 2026
WicklingSteam
Disclosure

WICKLING was built with AI assistance. Generative AI was used during development to help write the game's code, its pixel art, its level layouts and some of its writing, and to help produce this store page and its artwork. The soundtrack is not AI-generated. Every note is a hand-written 2A03 chiptune, synthesised by the game as it runs rather than played back from audio files, which is why the horror systems can bend the music live. Nothing in WICKLING is generated while you play. Every level, sprite, line of text and piece of music is fixed and identical for every player, and the game makes no network requests of any kind.

Creator
Grey Line Interactive LLC
Reviews
-
Added
Sep 10, 2026
Redemptions OceanSteam
Disclosure

Generative AI is used as part of the development process for character illustrations, background images, background music (BGM), the implementation of custom gameplay systems, and user interface (UI) elements.

Creator
無名&無名
Reviews
-
Added
Sep 10, 2026
Investors ParadiseSteam
Disclosure

Codex wurde unterstützend für einzelne Grafiken, Programmierarbeiten und Fehlerbehebungen eingesetzt.

Creator
Katzogames
Reviews
-
Added
Sep 10, 2026
Heirs of the FountainsSteam
Disclosure

Generative AI was used only to assist in the creation of marketing materials for the game. No in-game content was generated using AI.

Creator
AlexFu
Reviews
-
Added
Sep 10, 2026
Pixel Hold'em: Poker CoachSteam
Disclosure

Parts of this game's text were created with the assistance of generative AI: the translation of the interface into several of its 13 supported languages, and portions of the store page text. All in-game art, music and sound effects are procedurally generated by hand-written code, not by AI, and no AI-generated content is created while you play.

Creator
Antai Games
Reviews
-
Added
Sep 10, 2026
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