25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

FractokinesisSteam
Disclosure

AI was used to draft the localizations into 30 languages and parts of the store page text.

Creator
Panin Maxim
Reviews
-
Added
Oct 9, 2026
Rune DeepSteam
Disclosure

This game's 3D models, music, sound effects, and in-game text (dialogue, item names and descriptions) were created with the help of generative AI, under the developer's direction and review. The store images and trailer use this in-game content.

Creator
kumashin
Reviews
-
Added
Oct 9, 2026
LumbrixSteam
Disclosure

Some in-game artwork (sprites, icons and illustrations), sound effects, music and localized text were created with the help of generative AI tools, then edited, curated and reviewed by the developer. No content is generated by AI during gameplay.

Creator
JSM games
Reviews
-
Added
Oct 9, 2026
Levant GuardSteam
Disclosure

Some content was pre-generated with AI tools during development and then edited by the developer.

Creator
GameQ Labs
Reviews
-
Added
Oct 9, 2026
Gangs of NightgladeSteam
Disclosure

1) Artwork: card illustrations and other visual assets were created with the help of AI image generation tools, then selected and edited by the developer. 2) Music: the soundtrack was created with the help of AI music generation tools.

Creator
Massive Mustache
Reviews
-
Added
Oct 9, 2026
RailBlasterSteam
Disclosure

Generative AI was used only to help draft and polish English store-page text, as English is not my first language. No game assets, images, sound effects, or music were generated using generative AI. Screenshots show actual gameplay, and promotional artwork uses in-game renders. The game does not generate AI content during gameplay or connect to external AI services.

Creator
John Mark Presents
Reviews
-
Added
Oct 9, 2026
CYBERBIKESSteam
Disclosure

The visuals, music, sound effects, store art, trailer and text for CYBERBIKES were made with the help of AI under my direction, built in code with Blender and Godot. LINK's voice is pre-recorded text-to-speech from the open Kokoro model. Nothing is generated while you play.

Creator
Mister Gato
Reviews
-
Added
Oct 9, 2026
Zanore: Echoes of the ShardsSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some of the game's visual assets and artwork. These assets were subsequently selected, edited, adapted, and integrated into the game by the developer. No generative AI is used during gameplay, and the game does not generate content dynamically for players.

Creator
Nine Gates Studio
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
PALJA SurvivorsSteam
Disclosure

Generative AI was used extensively to create this game's artwork, music, sound effects, text, and localization, as well as its Steam store page assets and marketing materials.

Creator
Potato Gull
Reviews
-
Added
Oct 9, 2026
Memory Access ViolationSteam
Disclosure

Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.

Creator
De La Guardia Games
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Demon CorpSteam
Disclosure

Generative AI was used during development to assist in creating select pre-generated promotional artwork and video assets used in marketing and on the Steam store page. AI-generated content is reviewed and selected by the developer before publication. Generative AI is not used to create gameplay content in real time.

Creator
Core Game Studios
Reviews
-
Added
Oct 9, 2026
MARS3077Steam
Disclosure

AI tools assisted the creation of in-game text and localization, and the development of code used to render pixel artwork and synthesize music and sound effects. The game does not use a generative AI model or service during gameplay.

Creator
NAMEK GAME STUDIO
Reviews
-
Added
Oct 9, 2026
Shades of EuropaSteam
Disclosure

The art, sound effects and voicelines are AI generated. Ideally, if the game makes some amount of $ I will replace all AI generate content. Read more about AI usage here: https://www.sdgames.co/blog/shades-of-europa-steam-page-and-demo

Creator
sirix
Reviews
-
Added
Oct 9, 2026
This is IkebukuroSteam
Disclosure

Most of the 3D models appearing in this game, including the main protagonist and various objects, were generated and modeled using generative AI tools. While some of the programming code was also generated with the assistance of generative AI (such as Gemini), all tasks—including implementation, fine-tuning gameplay behaviors, overall game design, and adjustments—were carried out manually by a solo human developer.

Creator
Minovation Games
Reviews
-
Added
Oct 9, 2026
MNEMOALGIASteam
Disclosure

During early development and for the playable demo, Generative AI tools were used to create base templates and draft assets for certain 3D models, textures, and sound effects. All AI-generated placeholders and base models have been manually re-worked, polished, and edited. As development progresses, these draft assets are being actively replaced with fully custom, handcrafted art and audio.

Creator
Mnemodev
Reviews
-
Added
Oct 9, 2026
CrazyFoodSteam
Disclosure

Some content in this game was created with the help of generative AI tools during development: sound effects, the English translation, some 3D assets and parts of the store page text. All of it was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Inti Entertainment
Reviews
-
Added
Oct 9, 2026
Heir of DeathSteam
Disclosure

Generative AI tools were used in the creation of selected pre-generated visual and audio assets, as well as some promotional materials. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game. Heir of Death does not use live-generated AI during gameplay.

Creator
Six Minds Studio
Reviews
-
Added
Oct 9, 2026
Arcade with FriendsSteam
Disclosure

Generative AI tools were used to create promotional artwork for the Steam store and to assist with in-game localization. The game does not generate AI content during gameplay. Gameplay screenshots and gameplay footage were captured in the game.

Creator
bubbley
Reviews
-
Added
Oct 9, 2026
Defend the Sacred WellSteam
Disclosure

Generative AI was used during development to create some 3D models, textures, artwork, music, and store marketing materials, including the cinematic teaser. These assets were prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Yang
Reviews
-
Added
Oct 9, 2026
Colony Battle ArenaSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then reviewed, edited and integrated by the developer: parts of the 3D unit and vehicle models and their textures, the key art and store artwork, backgrounds, voice lines and music.

Creator
Gerbert Guliyev
Reviews
-
Added
Oct 9, 2026
The Outlaw's SaloonSteam
Disclosure

Music, background, videos and images in this game, especially the artwork, were created using AI tools as a visual supplement. This creative choice allowed me to focus more time and resources on what matters most, delivering longer, more engaging, and fun gameplay.

Creator
Red Sasori
Reviews
-
Added
Oct 9, 2026
Ignite: The RitualSteam
Disclosure

Generative AI tools were used to assist with drafting and refining the Steam store page description for Ignite: The Ritual. No generative AI content is used as an in-game asset or generated during gameplay.

Creator
BOSSTTCK Interactive
Reviews
-
Added
Oct 9, 2026
Raze the Zombie HordeSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including some character models, weapon presentation models and related images, as well as some promotional artwork for the store. These assets were selected, post-processed and integrated by the developer. Store gameplay screenshots are captured from the running game and have not been generatively altered; they may show game content that uses pre-generated AI assets. The current game does not call generative AI services or generate new content during play.

Creator
Moonwrought Studio
Reviews
-
Added
Oct 9, 2026
GloamfallSteam
Disclosure

AI was used as coding assistant, to create localization and also to mix and master sound and video files.

Creator
lenno
Reviews
-
Added
Oct 9, 2026
无常三国:乱世幸存者Steam
Disclosure

This game uses generative AI to assist in creating some game assets. All AI-generated assets are manually reviewed, adjusted, and refined by the developer. The game does not generate AI content in real-time during gameplay.

Creator
PRIMORDIAL STUDIO
Reviews
-
Added
Oct 9, 2026
Magnet MoversSteam
Disclosure

Some 3D models, textures and sound effects were created with the help of generative AI tools and then edited, cleaned up and finished by hand by our team. Some store page and marketing artwork was also created with generative AI tools. All AI-assisted content was reviewed by the developers before being included. The game does not generate any content with AI while you play.

Creator
TechTalent
Reviews
-
Added
Oct 9, 2026
しろを塗る Castle PaintSteam
Disclosure

The 3D character models and their textures in this game were created using a generative AI tool (Tripo AI), based on original images prepared by the developer. ChatGPT / DALL·E were also used to create UI icons, background art (sky and grass), and some textures. All generated results were reviewed and adjusted by the developer before being included in the game. The game does not generate any AI content at runtime.

Creator
tatmos
Reviews
-
Added
Oct 9, 2026
星垦计划Steam
Disclosure

Generative AI was used to help create some of the game's art assets, concept art, and promotional images, which were then selected, refined, and integrated by the developer.

Creator
Liam Mactavish
Reviews
-
Added
Oct 9, 2026
SnareboundSteam
Disclosure

Generative AI-assisted tools were used during development for parts of localization and written marketing content. During gameplay, automated translation may be used to translate player-written chat messages between supported languages. Original player messages are written by users and are not generated by AI.

Creator
Snarebound
Reviews
-
Added
Oct 9, 2026
AI SaysSteam
Disclosure

No art, audio, levels, or other authored game content was created using generative AI. However, a small local AI model runs during gameplay to interpret the player's commands and control the character accordingly. Rest assured, it's dumb as a rock. It won't take over the world or your computer. It can barely take over the test subject.

Creator
Duck Milk
Reviews
-
Added
Oct 9, 2026
Mad Mary: Space ShepherdSteam
Disclosure

AI was used as an interface and scripting assistant for industry standard tools such as Reaper, Godot, Blender, Aseprite, and Deepl for enhancing the quality and consistency of the game content and building systems I otherwise would not have the capacity to design and implement as solo developer. Where possible, artists are and will continue to be supported via use of their paid or free assets. For this game, the most money spent was on Quaternius source level packages. Notable exception to this is the UI, which was generated using RetroDiffusion with a python pipeline built in house for consistent design around UI elements using color normalization and targeting from a theme palette, which is then imported and tweaked in Godot.

Creator
Spartan Game Studios
Reviews
-
Added
Oct 9, 2026
ChordfallSteam
Disclosure

Parts of the game's code and in-game text were written with AI assistance and edited by hand. The store capsule art was generated with AI image tools from the game's own visual style and then edited. No AI-generated image or audio files ship inside the game itself: every graphic is drawn in code while it runs, and all music and sound are synthesised live.

Creator
Kovid Bhaduri
Reviews
-
Added
Oct 9, 2026
F-2 MISSIONS: CASE ONESteam
Disclosure

Some pre-generated assets were created with generative AI tools and then reviewed and edited by the developer: chapter illustrations and mission background images shown in the menus, some badge (achievement) artwork, four mission-category icons, and six short cockpit voice alerts (text-to-speech). Gameplay, terrain, aircraft models, flight physics, mission design, and all in-game text were authored by the developer. The game does not generate any content at runtime.

Creator
UNVELL Games
Reviews
-
Added
Oct 9, 2026
SUNSTONE: A Tale of the Briar KingSteam
Disclosure

Translation: AI tools assisted with translating the game's text into Simplified Chinese, Japanese, Korean, Spanish, Brazilian Portuguese, Italian and French. The English text, all art, music and sound are made by hand.

Creator
Quorum
Reviews
-
Added
Oct 9, 2026
Grenade! : Pang Pang Survive!Steam
Disclosure

Generative AI tools were used during development to assist with some artwork, text and localization, and English announcer voice clips created using text-to-speech. This content is prepared in advance and used as fixed assets in the game or on its Steam store page. No AI-generated content is created during gameplay.

Creator
SillyToolValley
Reviews
-
Added
Oct 9, 2026
GoldfallSteam
Disclosure

Generative AI tools may be used during development to assist in creating certain pre-generated visual, written, audio, or marketing content. All such content is reviewed and curated by the development team before inclusion. The game does not use generative AI to generate content during gameplay.

Creator
IAMDEXTER
Reviews
-
Added
Oct 9, 2026
Ragnarök SurvivorSteam
Disclosure

This game was created with extensive AI assistance. AI-generated and AI-assisted content is used in the game, store artwork, descriptions and trailer. This includes graphics and artwork, text, and contributions to programming, music and trailer production. The trailer and screenshots show actual footage captured from the game. No generative AI content is created during gameplay, and the game does not connect to external AI services while being played.

Creator
Rabenwacht Studios
Reviews
-
Added
Oct 9, 2026
WobbleSteam
Disclosure

AI tools were used to help with the game's localization and parts of the music

Creator
ThreePlate
Reviews
-
Added
Oct 9, 2026
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