25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

KPOP Idol FactorySteam
Disclosure

AI tools were used during development to create pre-made content such as images, voices, music and 3D model drafts. Everything was selected, edited and integrated into the game by the developer. The game does not generate any content with AI while you play and does not connect to AI services.

Creator
Jodelsoft
Reviews
-
Added
Oct 4, 2026
TategoiSteam
Disclosure

Some sound effects and music were created with AI audio tools. AI tools assisted in writing the game's code and some of its text (descriptions, hints and story notes), all reviewed and edited by the developer. The artwork is drawn procedurally by the game itself, not AI-generated, and no AI content is generated during gameplay.

Creator
Nukeborn Studio
Reviews
-
Added
Oct 4, 2026
ISE RushSteam
Disclosure

The steam capsules and Logo are currently AI generated, Everything in game is not, except the title screen.

Creator
Flowforge Games
Reviews
-
Added
Oct 4, 2026
Pinecrest MillSteam
Disclosure

Steam store and library artwork, including capsule images, the logo and icons, was created using generative AI. Gameplay screenshots were captured directly from the game.

Creator
Pinecrest Mill Studio
Reviews
-
Added
Oct 4, 2026
HearthdeepSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets and portions of the game's code. AI-assisted artwork includes the title background, dungeon environments, monsters, adventurers, and trap visuals. All such content was created before release and integrated as fixed game assets. Hearthdeep does not generate AI content during gameplay and does not connect to external AI services while the game is running.

Creator
Surume Games Studio
Reviews
-
Added
Oct 4, 2026
StatemakersSteam
Disclosure

Generative AI tools were used in the development of this game solely to assist with writing and editing text: in-game interface strings and descriptions, their localization into all supported languages, and the text of the game's Steam store page. Every such text was reviewed and edited by a human before publication. The game contains no AI-generated art, audio, music or gameplay content. All artwork was drawn by hand and all sound effects come from licensed libraries. No generative AI runs in the game at runtime.

Creator
Amberland Studio
Reviews
-
Added
Oct 4, 2026
ShapeGrowSteam
Disclosure

Generative AI tools were used to assist with creating and editing some of the written content in the game and on its Steam store page. All AI-assisted text was reviewed, revised, and approved by the developer before publication. The game does not generate content using AI during gameplay.

Creator
Zetotech
Reviews
-
Added
Oct 4, 2026
Hold My CargoSteam
Disclosure

Hold My Cargo is made by a three-person team at Favera Studio. Like many small studios, we use AI-assisted tools as part of our production pipeline — for exploring concepts and marketing artwork, speeding up parts of 3D asset, animation and texture work, drafting text and running automated testing. Every asset, animation and line of text that ships in the game is directed, reviewed, edited and approved by the team; nothing goes in unseen. The game does not generate any content at runtime — there is no live AI in Hold My Cargo, and no player data is sent to AI services.

Creator
Favera Studio
Reviews
-
Added
Oct 4, 2026
FARLINESteam
Disclosure

Some sprites, event card illustrations, background music and sound effects were created with locally-run generative AI models (Stable Diffusion XL, ACE-Step, Stable Audio Open) and then edited by the developer. No generative AI is used while the game is running.

Creator
Tal Games
Reviews
-
Added
Oct 3, 2026
Hot MachineSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Hot Machine
Reviews
-
Added
Oct 3, 2026
Steel UmbrellaSteam
Disclosure

Generative AI was used to assist in drafting store-page descriptions and promotional text. The game does not generate content using generative AI during gameplay.

Creator
Kairon Games
Reviews
-
Added
Oct 3, 2026
Velvet Rope: Nightclub ManagerSteam
Disclosure

Pre-generated AI artwork and audio were used during development. The developer selected and edited these assets for the game and its marketing materials. No content is generated by AI during gameplay, and the game does not connect to an external AI service.

Creator
chi yin so
Reviews
-
Added
Oct 3, 2026
Task Bar Maid CafeSteam
Disclosure

Character art, backgrounds, interface graphics and store artwork were created with the help of generative image tools and then selected, edited and assembled by the developer. Game design, code and writing are our own work. The game does not generate any content while you play.

Creator
3xQuest
Reviews
-
Added
Oct 3, 2026
Oh My Balance!Steam
Disclosure

Parts of this game were made with the help of generative AI during development. - Artwork (item illustrations, backgrounds and interface graphics) was generated with AI tools and then edited and adjusted by hand. - Music and sound effects were created with AI tools. - The source code and the in-game text translations were written with AI assistance. All of it was reviewed by the developer before release. This game does not use generative AI while you play. No content is generated at runtime, and no player data is sent to any AI service.

Creator
MASK Games
Reviews
-
Added
Oct 3, 2026
Your CatSteam
Disclosure

Generative AI was used for translation and asset creation during the development of this game.

Creator
CornerSoft
Reviews
-
Added
Oct 3, 2026
TickerboundSteam
Disclosure

Generative AI was used during development to create images for in-game assets.

Creator
DANQ
Reviews
-
Added
Oct 3, 2026
Build ChristmasSteam
Disclosure

Generative AI tools were used during development to create artwork, icons, 3D assets, written content, and trailer narration. This content is reviewed, refined, and integrated under the developer’s creative direction. The game does not generate AI content during gameplay.

Creator
Cozy Gridworks
Reviews
-
Added
Oct 3, 2026
Case OpenedSteam
Disclosure

Case Opened is made by a solo developer with no art budget to spare. Some of the art that ships in the game was created with generative AI: the Adhesives (stickers), the portraits of the appraisal targets, and some weapon masks. The weapon themes ARE NOT AI-generated. No AI generates content while you play. Our goal is to raise funds to hire artists and replace this art before the full release.

Creator
Under20
Reviews
-
Added
Oct 3, 2026
Hippocratic ChaosSteam
Disclosure

Generative AI tools were used during development to create some of the game’s 3D models, artwork, and audio, as well as promotional artwork. This content is pre-generated and integrated into the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Maxilos
Reviews
-
Added
Oct 3, 2026
KROSTEL: Architecture Bureau SimulatorSteam
Disclosure

Generative AI tools were used during development to assist in creating certain pre-generated visual assets, music/audio, and localization content. All such content is fixed in the shipped game and reviewed by the developer. No AI-generated content is created during gameplay.

Creator
KROSTEL Games
Reviews
-
Added
Oct 3, 2026
Desktop Theme ParkSteam
Disclosure

We used AI tools to help create artwork, music, and text, including translations. We selected and refined the visuals to fit Desktop Theme Park’s cartoon style.

Creator
Tiny Pause
Reviews
-
Added
Oct 3, 2026
Open Daily in NYCSteam
Disclosure

Some environment, item, interface, and branding artwork was created with assistance from generative AI and then selected, edited, and integrated by the developer. AI tools also assisted with drafting or translating some text and localization, which were reviewed by the developer. The game does not use live-generated AI content during gameplay.

Creator
Ruiqi
Reviews
-
Added
Oct 3, 2026
Fresh Market SimulatorSteam
Disclosure

Decorative artwork and background shop-window textures in the game, as well as Steam store capsule artwork, library artwork, logos and icons, were generated with AI before release. No AI content is generated during gameplay.

Creator
GFZ Games
Reviews
-
Added
Oct 3, 2026
Car? What Car?Steam
Disclosure

The music and some of the images were created using artificial intelligence. Localization into some languages was performed using artificial intelligence.

Creator
WINYCH GAMES
Reviews
-
Added
Oct 3, 2026
EverBastionSteam
Disclosure

The in-game text translations (26 languages), as well as this store page's texts and their translations, were prepared with the help of generative AI tools. No AI-generated content is produced while you play.

Creator
Osiris Atlas
Reviews
-
Added
Oct 3, 2026
Hotpot PartySteam
Disclosure

Generative AI helped create some artwork, UI icons, audio assets and store graphics during development. Store graphics use our original cat designs as references. No content is generated during play, and the game does not connect to an AI service.

Creator
Nuclear Kitty Games
Reviews
-
Added
Oct 3, 2026
Guild ManagerSteam
Disclosure

AI tools were utilized for translation assistance, and Suno was used for generating background music.

Creator
Team Rounding
Reviews
-
Added
Oct 3, 2026
Suns UnknownSteam
Disclosure

AI tools were used to help create some in-game assets. The final game reflects my creative vision and direction.

Creator
Moralsoft
Reviews
-
Added
Oct 3, 2026
Bone IdleSteam
Disclosure

Generative AI was used during development for some visual and audio assets and for translations. No content is generated during gameplay.

Creator
Skollheim
Reviews
-
Added
Oct 3, 2026
AI BREACHSteam
Disclosure

The original story was written by a human author. AI was used to write AI speech in the game. It was also used in localization as a supportive tool. We gladly work with the community to bring the game to more languages.

Creator
Arkhive Systems
Reviews
-
Added
Oct 3, 2026
PICKRIFTSteam
Disclosure

Generative AI was used as a development aid, for example for ideas, text, code assistance, and visual drafts. The game was reviewed, adjusted, and finalized by the developer.

Creator
NodeTen Games
Reviews
-
Added
Oct 3, 2026
Battle Of Dots: Last StandSteam
Disclosure

AI was used during the development of the game mainly for code optimization and improvements. To a limited extent, AI was also used to create some graphics and to improve the appearance of a small number of interface elements.

Creator
WarNode Interactive
Reviews
-
Added
Oct 3, 2026
First Layer: 3D Printing SimulatorSteam
Disclosure

Generative AI was used to create some visual assets included in the game, as well as artwork for the Steam store page and marketing materials. These assets were created before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Vitrum Games
Reviews
-
Added
Oct 2, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Pick & Roll ManagerSteam
Disclosure

Generative AI tools were used during development to create part of what you see and hear: the portraits of the fictional players and their faces at different ages, background illustrations, the short ambient videos, the music, the commentator's recorded calls and the surnames he calls out —a synthetic voice that does not belong to any real person— and part of the art on this page. Everything was reviewed, trimmed and edited by hand before going in, and every commentator line was checked with speech recognition to make sure it says what it should. The sound effects are real public-domain recordings. The game does not generate anything with AI while you play.

Creator
Maillard Retro Labs
Reviews
-
Added
Oct 1, 2026
RatiatorSteam
Disclosure

Ratiator is made by a small independent studio, and generative AI is one of the tools that lets a tiny team build a world this big. Every piece of AI-assisted content was directed, selected and refined by us to match our own art direction and design. Artwork: backgrounds, UI elements, event illustrations, icons and key art were created with AI image tools from our concepts and art direction, then curated, edited and assembled by hand. 3D models: our rats and their household-junk weapons and armour started as AI-generated 3D models built from our concept art. We then rigged, fitted, animated and tuned them with our own tools, so every rat moves and fights the way we designed it. Animation: a few short cinematic clips and the living light in some backgrounds (flickering lanterns, flowing water) were made with AI video tools and blended into our original paintings. Writing: story and event texts were drafted with the help of an AI writing assistant, then edited and shaped by us to fit the world and its humour. Nothing in the game is generated by AI while you play. Every fight, rat and story event is driven by the game's own systems, and no player data is sent to any AI service.

Creator
Akando Games
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Parcel Inspector SimulatorSteam
Disclosure

The game's cases, design and text were created by the developer. Generative AI was used as an assistant when writing the text of this store page and of the game, and to translate it into 12 languages; all of it was reviewed and edited by the developer. No content is generated while you play.

Creator
Alexframe
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
RogueletteSteam
Disclosure

Generative AI was used during development to help create some visual assets and assist with development work. The resulting content was selected, edited, and integrated into the game by the developer.

Creator
Nightbyte
Reviews
-
Added
Oct 1, 2026
Hero Football ManagerSteam
Disclosure

Hero Football Manager was made by one developer working with AI tools. AI helped write the game's code, including the code that draws the pixel art and synthesizes many of the sounds and music tracks. AI also helped write and translate the in-game text and this store page. The developer directed, reviewed and tested all of it. The game does not use AI while you play.

Creator
Joseph Vu
Reviews
-
Added
Oct 1, 2026
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