25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ViRtual Mass HumanSteam
Disclosure

Generative AI was used during the development of this game. It was used for some assets, coding, and translation. Any content created with generative AI was reviewed and, where necessary, modified or adjusted before being included in the game.

Creator
TEZABEE
Reviews
-
Added
Oct 4, 2026
放置边境Steam
Disclosure

AI-assisted tools are used throughout the development of Idle Frontier, including design, programming, content creation and marketing. Generative AI is used to generate or assist with player-facing artwork and illustrations, backgrounds, promotional images and logos, narrative and dialogue, encyclopedia text, localization and store-page copy. The developer selects and integrates the material into the released game. This is pre-generated content: the game does not generate content or code with AI during play and does not connect to external AI services.

Creator
Villeo Games
Reviews
-
Added
Oct 4, 2026
Dice Sort Together: Arcane HallSteam
Disclosure

AI helped with grammatical corrections for in-game text, which were then carefully reviewed and adjusted by hand Some store visuals modified with AI assistance

Creator
Smobu
Reviews
-
Added
Oct 4, 2026
Hold My CargoSteam
Disclosure

Hold My Cargo is made by a three-person team at Favera Studio. Like many small studios, we use AI-assisted tools as part of our production pipeline — for exploring concepts and marketing artwork, speeding up parts of 3D asset, animation and texture work, drafting text and running automated testing. Every asset, animation and line of text that ships in the game is directed, reviewed, edited and approved by the team; nothing goes in unseen. The game does not generate any content at runtime — there is no live AI in Hold My Cargo, and no player data is sent to AI services.

Creator
Favera Studio
Reviews
-
Added
Oct 4, 2026
The Debt We SowSteam
Disclosure

Generative AI tools were used to assist in creating a limited number of pre-generated visual assets and localization text used in the game and its store materials. As an independent developer working with a limited production budget, I used these tools where commissioning additional original artwork was not financially feasible. All AI-assisted content was carefully selected, reviewed, and edited by the developer. The game does not generate AI content during gameplay.

Creator
Reysher Games
Reviews
-
Added
Oct 3, 2026
Velvet Rope: Nightclub ManagerSteam
Disclosure

Pre-generated AI artwork and audio were used during development. The developer selected and edited these assets for the game and its marketing materials. No content is generated by AI during gameplay, and the game does not connect to an external AI service.

Creator
chi yin so
Reviews
-
Added
Oct 3, 2026
Task Bar Maid CafeSteam
Disclosure

Character art, backgrounds, interface graphics and store artwork were created with the help of generative image tools and then selected, edited and assembled by the developer. Game design, code and writing are our own work. The game does not generate any content while you play.

Creator
3xQuest
Reviews
-
Added
Oct 3, 2026
Your CatSteam
Disclosure

Generative AI was used for translation and asset creation during the development of this game.

Creator
CornerSoft
Reviews
-
Added
Oct 3, 2026
PROJECT R1Steam
Disclosure

AI-generated artwork includes the MMA menu image, Steam capsules, library art and store background. No live AI generation or external AI service is used during gameplay.

Creator
Riviera Tech Solutions
Reviews
-
Added
Oct 3, 2026
Light FactorySteam
Disclosure

Pretty much all assets are AI generated. The game was designed and tested by a human.

Creator
Sean Reilly
Reviews
-
Added
Oct 3, 2026
TickerboundSteam
Disclosure

Generative AI was used during development to create images for in-game assets.

Creator
DANQ
Reviews
-
Added
Oct 3, 2026
Build ChristmasSteam
Disclosure

Generative AI tools were used during development to create artwork, icons, 3D assets, written content, and trailer narration. This content is reviewed, refined, and integrated under the developer’s creative direction. The game does not generate AI content during gameplay.

Creator
Cozy Gridworks
Reviews
-
Added
Oct 3, 2026
Feudal FactorySteam
Disclosure

Generative AI Disclosure As a solo developer, I used generative AI tools to assist in two specific areas of development: Coding & Debugging: Used AI as a programming assistant for troubleshooting and debugging code, helping optimize performance and stability.

Creator
Aethel Studio
Reviews
-
Added
Oct 3, 2026
Lethal GeometrySteam
Disclosure

Lethal Geometry's written content and level design were made with generative AI assistance: the in-game text, the upgrade and milestone descriptions, the map hints, the layout and waves of the maps, and this store page. Nothing you see or hear is generated by an AI model. The board, the interface and the icons are drawn by the game's own code, so the build contains no image files, and every sound effect is synthesised by a script from mathematical waveforms. Nothing is generated while you play: there is no AI model in the game and no calls out to one. CS

Creator
StoneForge Labs s.r.o.
Reviews
-
Added
Oct 3, 2026
Sort Them EggsSteam
Disclosure

AI tools were used solely to translate the game's text from my native language as accurately as possible.

Creator
Razzu
Reviews
-
Added
Oct 3, 2026
GimbySteam
Disclosure

AI tools were used to help write the game's code and make some placeholder sprites and text. All placeholder art/text is being removed by me, and i'm getting help with the removal/cleanup of AI code.

Creator
Gimby Studios
Reviews
-
Added
Oct 3, 2026
Handful of DiceSteam
Disclosure

Generative AI was used for reference images for some 3D models, materials and images, and store artwork. Certain portions of tooling workflows for asset creation are driven by AI agents. AI was also used to assist with written text and translations. All AI-assisted content, including AI-generated translations, was reviewed, edited, and approved by the development team before being included in the final game. No content is generated by AI during gameplay.

Creator
GoodXP
Reviews
-
Added
Oct 3, 2026
Open Daily in NYCSteam
Disclosure

Some environment, item, interface, and branding artwork was created with assistance from generative AI and then selected, edited, and integrated by the developer. AI tools also assisted with drafting or translating some text and localization, which were reviewed by the developer. The game does not use live-generated AI content during gameplay.

Creator
Ruiqi
Reviews
-
Added
Oct 3, 2026
Fresh Market SimulatorSteam
Disclosure

Decorative artwork and background shop-window textures in the game, as well as Steam store capsule artwork, library artwork, logos and icons, were generated with AI before release. No AI content is generated during gameplay.

Creator
GFZ Games
Reviews
-
Added
Oct 3, 2026
Guild Leader: The Hero Behind the DeskSteam
Disclosure

From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind cling to your flesh as if it will not decay and fail you. One day, the crude biomass you call a temple will wither, and you will beg my kind to save you. But I am already saved. For the Machine is Immortal.

Creator
Pigeon Eye Games
Reviews
-
Added
Oct 3, 2026
AI BREACHSteam
Disclosure

The original story was written by a human author. AI was used to write AI speech in the game. It was also used in localization as a supportive tool. We gladly work with the community to bring the game to more languages.

Creator
Arkhive Systems
Reviews
-
Added
Oct 3, 2026
PixeliaSteam
Disclosure

This game used AI to make it possible to be developed by one person in reasonable time, with the hope that more people will join later to replace the AI part.

Creator
Eduardo Morais
Reviews
-
Added
Oct 3, 2026
HAPPY PROPAGANDASteam
Disclosure

Generative AI may be used to assist with localization. All final text is reviewed and edited by the developer.

Creator
Not a Dog
Reviews
-
Added
Oct 3, 2026
Loading Dock SimulatorSteam
Disclosure

This game utilizes generative AI tools to assist in creating certain in-game assets. Specifically, AI was used to generate initial drafts for box trademark textures, warehouse prop assets, and some UI resources. All generated assets were manually reviewed and modified by our development team to ensure they do not infringe upon any third-party copyrights before being implemented into the final game

Creator
BlueGroundStudio
Reviews
-
Added
Oct 2, 2026
Abyss DrifterSteam
Disclosure

Store page and marketing: the main capsule art was composed and rendered by the developer from in-game models, with generative AI used to repaint parts of the background (landscape, sky and lighting), then corrected by hand. Some promotional videos use an AI-generated voiceover.

Creator
VetusCorvum
Reviews
-
Added
Oct 2, 2026
InteractiVRSteam
Disclosure

InteractiVR uses generative AI during play. The interviewer characters are driven by a large language model that generates their questions, follow up questions and responses live, in response to what the player says and to the job role and experience level the player selects. Player speech is transcribed by automatic speech recognition, and interviewer dialogue is spoken using synthesized voice. The written performance report at the end of a session is also AI generated. The AI is constrained by a system prompt scoped to job interview conversation and to evaluating answers against the STAR method. It does not depict or impersonate real people. Interviewer characters are fictional. The AI evaluates the structure and completeness of a player's answers against the STAR method. It is a practice and training tool and does not make hiring decisions.

Creator
Reflections Production
Reviews
-
Added
Oct 2, 2026
First Layer: 3D Printing SimulatorSteam
Disclosure

Generative AI was used to create some visual assets included in the game, as well as artwork for the Steam store page and marketing materials. These assets were created before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Vitrum Games
Reviews
-
Added
Oct 2, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
RatiatorSteam
Disclosure

Ratiator is made by a small independent studio, and generative AI is one of the tools that lets a tiny team build a world this big. Every piece of AI-assisted content was directed, selected and refined by us to match our own art direction and design. Artwork: backgrounds, UI elements, event illustrations, icons and key art were created with AI image tools from our concepts and art direction, then curated, edited and assembled by hand. 3D models: our rats and their household-junk weapons and armour started as AI-generated 3D models built from our concept art. We then rigged, fitted, animated and tuned them with our own tools, so every rat moves and fights the way we designed it. Animation: a few short cinematic clips and the living light in some backgrounds (flickering lanterns, flowing water) were made with AI video tools and blended into our original paintings. Writing: story and event texts were drafted with the help of an AI writing assistant, then edited and shaped by us to fit the world and its humour. Nothing in the game is generated by AI while you play. Every fight, rat and story event is driven by the game's own systems, and no player data is sent to any AI service.

Creator
Akando Games
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Parcel Inspector SimulatorSteam
Disclosure

The game's cases, design and text were created by the developer. Generative AI was used as an assistant when writing the text of this store page and of the game, and to translate it into 12 languages; all of it was reviewed and edited by the developer. No content is generated while you play.

Creator
Alexframe
Reviews
-
Added
Oct 1, 2026
My Staff Are Dead! Paranormal TycoonSteam
Disclosure

Generative AI assisted development, including artwork, writing and translations. This includes in-game and Steam store content. The game does not generate new AI content during play.

Creator
TheCarloBird
Reviews
-
Added
Oct 1, 2026
方寸小家 RoomFolkSteam
Disclosure

RoomFolk used generative AI during development to assist with drafting and debugging parts of its source code and text.

Creator
Minumote Studio
Reviews
-
Added
Oct 1, 2026
Ocean Dynasty TycoonSteam
Disclosure

Pre-generated background graphics were created using generative AI and were subsequently selected for use in the game. The game contains no live-generated AI content and no AI interactions during gameplay.

Creator
Henry Elstner Development & Design
Reviews
-
Added
Oct 1, 2026
Black Banner CompanySteam
Disclosure

Black Banner Company is made by one person. What is mine: the design, the rules, the balance, the world, and every decision of tone. Nothing ships that I have not read, corrected or rewritten. What is AI-assisted: — the illustrations and part of the interface art; — the entire English translation; No AI runs while you play. All content is fixed at build time. No data is sent anywhere. The English may read awkwardly in places. Tell me where and I'll fix it. If these tools are a problem for you, I would rather you knew before buying than after.

Creator
Dark Tomato Studio
Reviews
-
Added
Oct 1, 2026
StakeSteam
Disclosure

Lore is currently AI-written while in development and for the demo release; exclusively human-written lore is expected for the final release.

Creator
HessTech Games
Reviews
-
Added
Oct 1, 2026
カメノミクス - Tortoise TraderSteam
Disclosure

The in-game illustrations in this game were created with generative AI image tools. This covers: - The background art for the 16 town illustrations - The turtle and enemy character art - The single-image art for the opening and ending - The dojo and battle backgrounds - The celebration art shown at gold milestones - The application icon The developer selected from the generated candidates and adjusted them (resizing, cropping and similar) before including them in the game. Generative AI was also used for part of the text: - All English text was translated from Japanese with generative AI - In the Japanese version, the on-screen guidance, the how-to-play pages, item descriptions, the store description, and some names of goods, places and characters were written with the help of generative AI Generative AI was not used for: - The opening and ending text - Music and sound effects (these are synthesized by the program's own waveform code) - The developer's logo The game never calls generative AI while it is running. It can be played offline; its only external communication is with the Steam client, to record Steam achievements.

Creator
はたらいてみよっか
Reviews
-
Added
Oct 1, 2026
JanuszCorp.Steam
Disclosure

VO production was developed with the assistance of voice generation software.

Creator
Onion Industries
Reviews
-
Added
Oct 1, 2026
Bugs Don't Pay RentSteam
Disclosure

This game is designed, developed, and published by an independent developer, with AI tools used to assist during development: Written text was drafted with AI assistance and reviewed and edited by the developer. The gameplay, the art style, and every revision were decided by the developer. Some visuals and animations are drawn by code and were reviewed and revised version by version; no AI image-generation models were used. Map tiles and furniture are human-created licensed assets. Music and sound effects are human-created licensed assets. The store capsule artwork was commissioned from a human artist; its background may contain AI-generated elements. The game does not use AI to generate any content at runtime.

Creator
MazeSteps Studio
Reviews
-
Added
Oct 1, 2026
THE NUGGETSteam
Disclosure

The store artwork (capsules and key art) was generated with an image model and then composed, cropped and combined with our own logo by hand. The game's ambient background music tracks were generated with an AI music tool and edited afterwards.

Creator
OverLKD Studio
Reviews
-
Added
Oct 1, 2026
Cook Or Get CookedSteam
Disclosure

Generative AI was used to assist with artwork, UI elements and sound effects. No AI content is generated during gameplay.

Creator
Fruitdish
Reviews
-
Added
Oct 1, 2026
Tile The SeaSteam
Disclosure

Most of if not all of the models / graphics / music you see in game is made by humans. Rare exceptions were made for some basic models (That we really liked and made a creative decision to keep). We support artists and will continue to do so so in this game and all future ones.

Creator
Derrad
Reviews
-
Added
Oct 1, 2026
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