25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Space TravelersSteam
Disclosure

Space Travelers uses generative AI only as a writing aid during development. The game's text content (interface text, event and log lines) and its localization into the 14 supported interface languages were produced with the assistance of large language models, directed and reviewed by the developer. Parts of this store page were drafted the same way. No AI-generated images, audio or video are used: all artwork, animation and sound in the game are produced by hand-written procedural code. The game does not generate any content with AI while you play, and it never connects to an external AI service.

Creator
Enes Altas
Reviews
-
Added
Aug 28, 2026
RabbitDiceSteam
Disclosure

Generative AI tools were used. All AI-assisted content was reviewed by the developer, with some assets further edited and refined.No AI content is generated during gameplay.

Creator
SeptenaryCrescent
Reviews
-
Added
Aug 28, 2026
The Buried LightSteam
Disclosure

Artificial Intelligence Usage Notice: We have used some generative models to prototype new ideas, and some of them have been made into production. However, AI-generated content is no more than 1% of the total game assets and arts.

Creator
Lupittus
Reviews
-
Added
Aug 28, 2026
Abyssal DescentSteam
Disclosure

Certain graphical assets, such as the game’s loading-screen images, were generated using AI.

Creator
Trident Studio
Reviews
-
Added
Aug 28, 2026
WinterSeedSteam
Disclosure

Generative AI was used to create some of the background music and assist with writing parts of the Steam store page descriptions.

Creator
Wolf Studio
Reviews
-
Added
Aug 28, 2026
Traymon World: Taskbar Monster RPGSteam
Disclosure

Generative AI was used to translate (localize) the original Korean text into other languages. The original text was written by the development team, and the AI translations were reviewed before use.

Creator
Kniv Studio Co., Ltd.
Reviews
-
Added
Aug 28, 2026
RuneEraSteam
Disclosure

Generative AI tools were used during development to assist with portions of selected sprite artwork and to create some sound effects and background music. All AI-assisted content was generated before release, reviewed and curated by the developer, and edited or integrated into the final game as appropriate. RuneEra does not use AI to generate content while the game is running.

Creator
Spellstead Games
Reviews
-
Added
Aug 28, 2026
DOG LIVES: Space Pirates WarSteam
Disclosure

This game makes limited, supplementary use of generative AI tools during development. The primary uses are programming assistance (such as debugging), certain image and audio assets, and assistance with translating text into English. Generated image and audio assets are not used as-is. The development team reviews their content and makes additions, revisions, edits, and other adjustments to ensure that they are appropriately refined and fit the game. For text translated with the assistance of generative AI, the development team reviews the context and content and makes any necessary revisions before using it in the game. Please note that generative AI does not generate any game content during gameplay.

Creator
Space Corgi Games
Reviews
-
Added
Aug 28, 2026
Spell UnboundSteam
Disclosure

Some sprites started as AI-generated references before being rebuilt in the game's palette and resolution. All English writing is my own; the other nine languages are machine translated. No AI runs in the game itself. Nothing is generated while you play, and it never connects to an AI service.

Creator
Alk Games
Reviews
-
Added
Aug 28, 2026
Steel CompanySteam
Disclosure

Some of the placeholder unit and terrain sprites that I'm using while the game is in development were generated with the help of AI (with a lot of manual curation and editing... I promise that you will not be confronted by any noticeably ugly slop). Initial sales will contribute toward creating hand-drawn, unique sprites for as many units as possible.

Creator
Gyr Software
Reviews
-
Added
Aug 28, 2026
Polygon ArcadeSteam
Disclosure

This game's music was created with the assistance of generative AI. The interface and Enemy Guide text were also translated into multiple languages with AI assistance, alongside human review. No AI-generated artwork or gameplay code ships in the final game.

Creator
Daniel Korican
Reviews
-
Added
Aug 28, 2026
Diofru: Survivors of the TowerSteam
Disclosure

All 2D artwork in this game (characters, monsters, environments, icons) and the store/marketing images were pre-generated using AI image tools, then curated, edited, and integrated by the developer. Music was pre-generated with AI music tools; sound effects were pre-generated locally with an open-source AI audio model. Localization into some languages was produced with AI assistance and reviewed by the developer. The game does not generate any content with AI at runtime — all AI-generated content is pre-rendered and ships as fixed assets.

Creator
BEE STAR
Reviews
-
Added
Aug 28, 2026
MyHiStorySteam
Disclosure

Some pre-generated artwork and audio included in MyHiStory were created with the assistance of generative AI during development. These assets were selected, reviewed, and curated by the developer before inclusion in the game. MyHiStory does not use generative AI to generate content or code while the game is running.

Creator
BurnRiver
Reviews
-
Added
Aug 28, 2026
Cornmaster's FurySteam
Disclosure

Sprite assets were made with AI. What can I say? I'm not an artist and can't afford one (though would love to be able to!)

Creator
Astrawal Studios
Reviews
-
Added
Aug 28, 2026
WankerSteam
Disclosure

This game includes a small amount of generative AI content used only for optional tutorial and demonstration materials. These pre‑generated, G‑rated assets illustrate how the game’s IN‑OUT‑based timing loop works. They do not appear in normal gameplay and do not influence any game systems. All core mechanics, visuals, audio, and interactive content are fully handcrafted and do not use AI generation during play.

Creator
Totally Discrete, LLC
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
One More WaveSteam
Disclosure

AI was used to assist with writing the game source code. All visual assets are handmade pixel art by the author. All audio assets are licensed from 3rd party sample banks.

Creator
Juha Kiili
Reviews
-
Added
Aug 28, 2026
DevilCompanySteam
Disclosure

Generative AI was used for programming assistance and to create some BGM. The generated music was edited and remastered by the developer. All visual assets were created manually without generative AI. No live-generated AI is used during gameplay.

Creator
minimir
Reviews
-
Added
Aug 28, 2026
MojiworldSteam
Disclosure

During development we used generative AI tools to create the some of this game's assets. This includes 2D art and audios. All AI-generated assets were produced during development, reviewed by us, and ship as fixed files in the build. Some were hand-edited, recoloured, composited or retimed afterwards. Game code, design, writing and dialogue are authored by us.

Creator
Moji-studios
Reviews
-
Added
Aug 28, 2026
RHYTHM NEBULASteam
Disclosure

Rhythm Nebula's chart generation runs totally offline, on your local hardware. None of the art, music, or other assets are AI-generated.

Creator
NEBULA CORP
Reviews
-
Added
Aug 28, 2026
Scoundrel: The DescentSteam
Disclosure

Some of the artwork in Scoundrel: The Descent, including the illustrated card art and background images, was created with the help of generative AI tools and then reviewed and edited by hand. No AI-generated content is produced while you play. If you would rather not see it, Settings includes a "No AI art" option that hides the card illustrations and shows only suit, rank, and frame.

Creator
BetterSIM LLC
Reviews
-
Added
Aug 28, 2026
Rainbow BridgeSteam
Disclosure

Explanation about the game development process: In the early concept design and creative ideation stage of this game, we did use AI technology as an auxiliary tool to help us explore and validate various artistic styles and creative directions more quickly. These AI-generated reference materials provided us with initial inspiration. However, the core creative concepts, story writing, character design, and all artistic assets presented in the final game were personally conceived and carefully crafted by our creative team. Each game element underwent repeated human optimization and fine-tuning to ensure the best gaming experience. AI was only used as an auxiliary tool, and the final game content presented is the result of human creation. We have always adhered to human creation as the main driver, committed to bringing players a unique and meticulously polished gaming experience.

Creator
Magic Cat
Reviews
-
Added
Aug 28, 2026
BirchSteam
Disclosure

There is no AI-generated art or audio anywhere in this game. Every sprite, animation and character design is hand-drawn by me. The game has no audio at all, and the music in the trailer is my own work too. Nothing is generated while the game runs, and it never connects to an AI service. AI was used to help with text, in three places. The store page description and short description, in all 11 languages. Translating the interface labels into the 10 languages other than English. There are only 24 strings in the whole game and no prose of any kind: 11 are labels like "Clear all" and "Cancel", and the other 13 are bird names, which are the real common names of each species, looked up per language rather than made up. Some of our Steam community and marketing posts. Chinese (both) I checked myself, and Japanese was checked at N2. Korean, Spanish, Russian, Brazilian Portuguese and German have not been checked by a native speaker.

Creator
ANYMACTION STUDIO
Reviews
-
Added
Aug 28, 2026
SpaceBellSteam
Disclosure

SpaceBell was Agentically Engineered! The custom engine, game loop, and the entire process to make the game is documented on the studios' X page. Far from vibed, the game has been in active dev for 2yrs.

Creator
WILLSWAYSTUDIOS
Reviews
-
Added
Aug 27, 2026
Crawling Desktop PetSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some pre-generated visual assets and promotional artwork. All AI-assisted content was reviewed before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
AnKer
Reviews
-
Added
Aug 27, 2026
HABAPSteam
Disclosure

Some of the game's 2D artwork, including character, enemy and boss sprites, item icons, and backgrounds, was created using generative AI tools. All such assets were individually reviewed, selected, polished and integrated by the development team.

Creator
VZH GAMES
Reviews
-
Added
Aug 27, 2026
BATTLE: PARTS & POWERSteam
Disclosure

Generative AI was used during development to assist with coding and the creation of pre-generated visual assets. No AI content is generated during gameplay.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 26, 2026
Hippo HopSteam
Disclosure

The localization for this game in languages other than English uses AI translations.

Creator
Hyperreality Entertainment
Reviews
-
Added
Aug 26, 2026
GameOvrd2Steam
Disclosure

Certain visual assets incorporated into the final product were subject to a multi-stage development, revision, and production process involving, at intermediate stages of asset preparation, generative AI-assisted material, together with subsequent developer-directed editing, alteration, reconstruction, and final implementation.

Creator
CodeKnight808
Reviews
-
Added
Aug 26, 2026
Phantom Cardia: Astral Card DuelSteam
Disclosure

Pre-generated AI-assisted visual content is used in this game. AI was used to create and iterate on card illustrations, character portraits, backgrounds, icons, and selected promotional artwork. AI was used to generate source video clips for pre-rendered chapter cinematics. These assets were selected, edited, composited, cropped, color-adjusted, and integrated by the developer. The game does not generate AI content during play, does not accept player prompts, and does not connect to an external AI service at runtime.

Creator
NexaForgeon
Reviews
-
Added
Aug 26, 2026
AndreaSteam
Disclosure

Some art assets (ui, icons, monster sprites) were created with AI assistance.

Creator
Lizel
Reviews
-
Added
Aug 26, 2026
Died in the Tower AgainSteam
Disclosure

Pixel art assets (characters, monsters, bosses, projectiles, spirits, tiles) were created with PixelLab, an AI pixel-art tool, and then edited by hand to fit the game. No AI is used at runtime. All code, game design, sound effects and music are human-authored (audio is synthesized in code).

Creator
BANANAK
Reviews
-
Added
Aug 26, 2026
ねこ部屋日和Steam
Disclosure

Generative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay.

Creator
Icycozy Games
Reviews
-
Added
Aug 26, 2026
Blue Hawaii Aniki's Small Celebration vol.3Steam
Disclosure

This game uses generative AI to create a portion of its image assets. Specifically, some illustrations and background images were pre-generated during development using Kling AI and Microsoft Copilot. All AI-generated images were reviewed, selected, and edited by the developer before being included in the game. No generative AI content is generated live during gameplay, and no generative AI was used for the scenario, music, or voices.

Creator
Kirishima Shoichi
Reviews
-
Added
Aug 26, 2026
DicepotSteam
Disclosure

The Steam graphics and promotional visuals were made using AI. However, no AI was used for any of the in-game designs or assets.

Creator
Unmei Studio
Reviews
-
Added
Aug 26, 2026
GravefeverSteam
Disclosure

All artwork (characters, monsters, environments, visual effects) and much of the game's code were created with generative AI tools. No content is AI-generated while the game runs.

Creator
Rinami
Reviews
-
Added
Aug 26, 2026
ARCHSCROLLSteam
Disclosure

Some Generative AI were used in the process of creating the assets used in the game.

Creator
DAYNIMIC
Reviews
-
Added
Aug 26, 2026
RIPGRAZESteam
Disclosure

Some title and UI illustration assets were created with image generation tools during development, then selected and implemented by the developer. Audio is procedurally synthesized in-engine and is not generative-AI music. The game does not generate AI content at runtime.

Creator
Hullspark
Reviews
-
Added
Aug 26, 2026
All Our WintersSteam
Disclosure

Some promotional and store assets for this game, including the capsule images, library artwork and application icons, were created with the assistance of generative AI tools. All in game visuals are generated procedurally by the game's own code at runtime: characters, buildings, terrain, animals and effects are drawn from algorithmic vector shapes, not from AI generated images. All audio is synthesised in real time by the game engine. All game code was written by the developer.

Creator
Distant Hearth Games
Reviews
-
Added
Aug 26, 2026
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