Public Steam disclosure research25,497 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Our game does not use generative AI during gameplay or for live content generation. However, we have used generative AI tools during development to create some pre-rendered art assets and promotional materials (such as background illustrations and store visuals). All AI-generated content has been manually reviewed, edited, and integrated into the game to ensure consistency with the visual style, appropriateness, and originality. No AI systems interact with players or generate content dynamically while the game is running.
Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them.As far as I know, images generated by AI usually do not have copyright
Some of the 2D background art and promotional visuals were created with the help of AI image generation tools, then edited and integrated by hand. No gameplay-related logic or text was generated with AI.
Some images on the store page are generated using AI tools to create initial concept art, which are then manually adjusted and modified by artists. The final works combine AI-generated foundational designs with human artistic revisions.
The game itself does not include any AI-generated content. AI-generated tools were used solely to assist in creating some of the promotional material displayed on this Steam page.
Some promotional images used on the store page were created with the assistance of artificial intelligence tools. This usage was strictly for aesthetic and visual presentation purposes and did not impact the playable content or internal development of the gameplay.
Some promotional art – specifically the splash screen and store-page key art – was first drafted with a generative-AI tool and then hand-edited before final export. No AI-generated content appears in gameplay or any in-game visuals.
Some store artwork (such as capsule images and promotional banners) was created using AI tools and manually edited. The game content itself does not use AI-generated assets.
AI was used to create concept art. I'm making the game alone, with no budget, so it was necessary to speed up the process. However, the music, final artwork, code, animations, and script were all made by hand
Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them.
As far as I know, images generated by AI usually do not have copyright
Some of the game's promotional visuals were created using artificial intelligence support. The AI was provided with information about the game's concept, style, and cultural background, allowing it to generate completely original visuals that belong to us. Artificial intelligence was used as a supportive tool in the visual design process.
Our game does not use generative AI during gameplay or for live content generation. However, we have used generative AI tools during development to create some pre-rendered art assets and promotional materials (such as background illustrations and store visuals). All AI-generated content has been manually reviewed, edited, and integrated into the game to ensure consistency with the visual style, appropriateness, and originality. No AI systems interact with players or generate content dynamically while the game is running.
Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them.As far as I know, images generated by AI usually do not have copyright
Some of the 2D background art and promotional visuals were created with the help of AI image generation tools, then edited and integrated by hand. No gameplay-related logic or text was generated with AI.
Some images on the store page are generated using AI tools to create initial concept art, which are then manually adjusted and modified by artists. The final works combine AI-generated foundational designs with human artistic revisions.
The game itself does not include any AI-generated content. AI-generated tools were used solely to assist in creating some of the promotional material displayed on this Steam page.
Some promotional images used on the store page were created with the assistance of artificial intelligence tools. This usage was strictly for aesthetic and visual presentation purposes and did not impact the playable content or internal development of the gameplay.
Some promotional art – specifically the splash screen and store-page key art – was first drafted with a generative-AI tool and then hand-edited before final export. No AI-generated content appears in gameplay or any in-game visuals.
Some store artwork (such as capsule images and promotional banners) was created using AI tools and manually edited. The game content itself does not use AI-generated assets.
AI was used to create concept art. I'm making the game alone, with no budget, so it was necessary to speed up the process. However, the music, final artwork, code, animations, and script were all made by hand
Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them.
As far as I know, images generated by AI usually do not have copyright
Some of the game's promotional visuals were created using artificial intelligence support. The AI was provided with information about the game's concept, style, and cultural background, allowing it to generate completely original visuals that belong to us. Artificial intelligence was used as a supportive tool in the visual design process.