25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BananaSteam
Disclosure

At Banana we use AI to help us develop our game in code, translations and background elements. No live AI systems are used in-game.

Creator
Sky
Reviews
21.5k
Added
May 23, 2026
Card MinerSteam
Disclosure

The 'Battle' framework is a separate game mode, but uses references to the 'Collectible' framework and vice versa. The 'Battle' framework was created with AI assistance; the Collectible framework was not, though they work in tandem. Additionally, there are card arts which were created humans, and card arts which were created with AI, though edited manually by humans. You can toggle between them in settings.

Creator
C. Uriah
Reviews
-
Added
May 23, 2026
Euro3v3Steam
Disclosure

AI was used to help with localizing texts and voice lines.

Creator
Epoch Games Palma
Reviews
286
Added
May 23, 2026
边境山脉Steam
Disclosure

We used AI to generate game icon, in-game start menu background and all promotional images (except for in-game screenshots) for the store page, including cover, banner, library cover, game icon, and character illustration in the description.

Creator
独角仙工作室
Reviews
-
Added
May 23, 2026
Tears of AdriaSteam
Disclosure

Tears of Adria was created by a very small team. We used our resources to work with three talented artists. Most portraits along with some icons and images are AI-created. Voice lines are primarily performed by real voice actors, very few are generated and some are AI enhanced.

Creator
Ark Island Studio
Reviews
53
Added
May 23, 2026
TrivalsSteam
Disclosure

Generative AI tools are used as part of our development workflow to support concept exploration, character design, visual development, marketing media, video production, 3D modeling workflows, and code assistance. All AI-assisted content is reviewed, edited, and integrated by our development team before being included in the game or store materials. The game does not generate AI content live during gameplay.

Creator
Living on Ro Entertainment
Reviews
-
Added
May 23, 2026
Cube KingdomsSteam
Disclosure

AI was used to translate the following languages: -Japanese -Russian -French -Portuguese

Creator
GamingPugsStudios
Reviews
23
Added
May 23, 2026
Legacy of AllardSteam
Disclosure

Some scenery/environment visual elements (map backgrounds) were created with the assistance of generative AI tools during development and were later reviewed, edited, and integrated manually by the team. All other game content — characters, UI, icons, gameplay sprites, tilesets, audio and text — was produced without generative AI, using original artwork and/or licensed third-party assets.

Creator
Fernit Studios
Reviews
-
Added
May 23, 2026
Kasasaburo's Secret Fishing SpotSteam
Disclosure

Throughout our development, we may leverage AI-based tools to assist our team in programming logic and audio production. Please rest assured that the final gameplay and soundscapes reflect the creativity and hard work of our team. Examples include code optimization and musical composition aids.

Creator
蜃界屋 MIRAGEHOUSE
Reviews
-
Added
May 23, 2026
Eternal MistSteam
Disclosure

We used AI to localize the text, as well as to enhance some of the graphical assets on the Steam store page. AI is not used in the game content itself.

Creator
Rionix
Reviews
-
Added
May 23, 2026
Insurgence - Last WishesSteam
Disclosure

We don't use "black box" models trained on stolen art. Our generative models are trained exclusively on our own proprietary assets, sketches, and source material. If the AI didn't learn it from our own artists, it doesn't exist in our pipeline. No scraping, no copyright infringement, no "oops, that looks like a famous illustrator's style" moments. We aren't using AI to write our stories or paint our worlds we still prefer the human touch for that. Generative technology is strictly limited to in-game animations. We built our own "brain," fed it only our own art, and it only helps with the "wiggly bits" (animations). Everything else is pure, unadulterated human effort.

Creator
Platomenti
Reviews
-
Added
May 23, 2026
Arcana RiftSteam
Disclosure

Some of the game art and game trailers were generated with the aid of AI tools

Creator
Pixcelz Studios
Reviews
-
Added
May 23, 2026
Dark and DarkerSteam
Disclosure

Dark and Darker has begun utilizing AI-powered tools in the content creation process. All elements that make up the essence of the game are still done by the people who make this game.

Creator
IRONMACE
Reviews
46.8k
Added
May 23, 2026
WarlaneSteam
Disclosure

AI has been used to generate a small portion of the artwork (abilities / units icons) and some abilities descriptions / names.

Creator
Adrian Vat
Reviews
-
Added
May 23, 2026
VeterumSteam
Disclosure

We have added support for Chinese, German, French, and Portuguese using AI-based translation to make the game more accessible to a wider audience.

Creator
Crasleen Games
Reviews
135
Added
May 23, 2026
Blackfire CrusadeSteam
Disclosure

AI was used to generate some basic art assets, which were then modified by humans.AI was used to generate some basic art assets, which were then modified by humans.

Creator
BNX Games
Reviews
22
Added
May 23, 2026
Age of Barbarians ChroniclesSteam
Disclosure

Limited AI-assisted processing was used for some content based on human-created material, including certain video sequences animated from hand-rendered frames.

Creator
Crian Soft
Reviews
99
Added
May 23, 2026
MAK: SurvivalSteam
Disclosure

AI have been used to create images and generate sounds to the game.

Creator
Two Friend Studios
Reviews
-
Added
May 23, 2026
Spark in the DarkSteam
Disclosure

Some localized versions of the game may include text translated with the assistance of AI tools.

Creator
Stellar Fish
Reviews
1.1k
Added
May 23, 2026
InfernaSteam
Disclosure

As a small independent team, we use AI as a supportive tool to help us develop and improve Inferna more efficiently. We may use AI-assisted tools for certain visual materials, such as patch note images, announcements, and loading screens. AI may also support our localization work, including translations of some in-game texts into selected languages. During gameplay, AI is used for live translations, making it easier for players from different countries to communicate, trade, group up, and play together. Our live translation system is hosted locally on our own infrastructure. Player messages are not sent to third-party AI providers, and player data is never used to train AI models.

Creator
INFERNA UG (haftungsbeschränkt)
Reviews
464
Added
May 23, 2026
Pocket RoguesSteam
Disclosure

Some of the images in the game were created using neural networks, but were later significantly modified (or used only as inspiration). No image in Pocket Rogues is entirely AI generated.

Creator
EtherGaming
Reviews
562
Added
May 23, 2026
SpellCarvedSteam
Disclosure

Some store page images and portions of the code were assisted by AI tools during development. All gameplay, design decisions, and creative direction were made by the developer.

Creator
Spooked Interactive
Reviews
-
Added
Mar 18, 2026
Alchemic ApothecarySteam
Disclosure

Some in-game icons originated as AI-generated concept drafts and were subsequently heavily modified, refined, and finalized by the developer before being included in the final game.

Creator
CaffeineBoosterGames
Reviews
-
Added
Mar 18, 2026
PixelordsSteam
Disclosure

Some background music in this game was created with the assistance of AI music generation tools.

Creator
BBokGames
Reviews
-
Added
Mar 18, 2026
Divide TCGSteam
Disclosure

2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images, as well as the main "Divide TCG" promotional logo art, were pre-generated using AI image generation tools. Code and UI Assistance: AI text models were used as a collaborative programming assistant to help write, structure, and troubleshoot the game's HTML and CSS user interface, including the card binder layouts, responsive grids, and visual effects. Marketing Copy: AI text models were utilized to help draft and refine portions of the text and descriptions found on this Steam store page.

Creator
Jukeys Garage
Reviews
-
Added
Mar 18, 2026
Luca: Dragon HunterSteam
Disclosure

AI-assisted tools were used during development for early concept art exploration and preliminary localization drafts. All content is being reviewed and refined by the development team, and final in-game assets and text will be fully edited before release.

Creator
Bucketplay Inc.
Reviews
-
Added
Mar 18, 2026
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