25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

钓鱼牌Steam
Disclosure

Generative AI tools were used to assist in the creation of some in-game art assets, such as icons, textures, and concept art. All AI-assisted assets were reviewed and refined by our team before implementation.

Creator
JianBingGaming
Reviews
-
Added
Mar 18, 2026
RentcthulhuSteam
Disclosure

Art: AI assisted with initial sketch concepts; final artwork is entirely hand-crafted. Localization: AI translation used for initial processing; all text is human-reviewed and optimized.

Creator
BQ
Reviews
-
Added
Mar 18, 2026
Fire & Light: Thrones of TyberionSteam
Disclosure

AI makes a lot of things easier for drawing, 3D, animation, code, music... but I don't use AI to avoid having to work, nor in place of my imagination: I create the lore, the character designs, the enemies and bosses, the powers and their combined effects, I write the dialogues myself and even the song lyrics. In short, I don't use AI to create, but to produce with the means I have (I document all of this in the YouTube devlog.) And the more Tyberion takes shape, the more I replace AI assets with handmade assets.

Creator
Trigor
Reviews
-
Added
Mar 18, 2026
守个蛋Steam
Disclosure

This game uses AI-assisted tools to generate certain visual assets, such as character portraits and concept art. These assets were curated and refined by the developer to ensure quality and originality.

Creator
Ychicken
Reviews
16
Added
Mar 18, 2026
Mini ScoutsSteam
Disclosure

Mini Scouts uses generative AI tools to create certain visual assets, including hero sprites, backgrounds, and select promotional images for the store page. All AI-generated content is pre-rendered, reviewed, and edited by a human being before inclusion in the game or marketing materials. Now, we know that AI art cannot and should not compete with human art. Hence, we'd love to bring aboard interested human artists so we can replace our gen-AI assets with assets made with love by human beings!❤️

Creator
KANTH Games
Reviews
-
Added
Mar 18, 2026
CardtoniaSteam
Disclosure

In the game, AI technology was used to assist in generating the majority of the art and audio assets, specifically the UI, character illustrations, background illustrations, and background music. To achieve the desired visual effect, I will manually make secondary modifications to the generated assets after they are produced. I am fully aware that AI-generated work cannot compare to the creations of outstanding artists and musicians, and I completely understand any attitude you may hold toward AI. If you are still willing to give this game a try, I would like to explain: I apologize that, as an independent developer, from a financial standpoint, it has become difficult for me to afford a large amount of art and music content. However, this does not mean I will treat this work lightly. I have already conducted multiple rounds of optimization and replacement for the game's art and music, and this work will continue. I will bring my sincerity and dedication, within the limits of my ability, to gradually pursue results that are more satisfying to everyone.

Creator
高手麦克
Reviews
-
Added
Mar 18, 2026
Little Immortal CultivatorSteam
Disclosure

Because this game was developed and produced by an individual with limited energy, some icons and story texts were generated with the assistance of AI and were manually screened and polished to improve the overall game quality and player experience.

Creator
YiHuan Game
Reviews
-
Added
Mar 18, 2026
Low Magic They SaidSteam
Disclosure

AI-Generated Content Disclosure I am a solo developer with no programming background. Before using AI, I spent three months following YouTube tutorials, deleted everything and restarted three times, and typed every line of code myself until the foundation of this game clicked. From there, I used AI — primarily Claude — as a teacher and debugging partner across 7,000+ conversations over 16 months to learn GDScript and build every system in the game. The first line in my prompts is always "Stop being a yes sayer and always be brutal and honest." Here is exactly what AI was and wasn't used for: Code: I spent my first three months writing every line of code by hand. As the project grew, AI became a development partner — drafting code from my descriptions, which I then reviewed, debugged, and integrated. AI taught me programming concepts and helped me solve problems. Every design decision and system architecture is mine. Art: AI-generated with extensive human direction and manual editing. Some pieces required 15 pages of descriptions. I often assemble final art from multiple elements — finding references, combining parts, and making hands-on edits until it matches my vision. Animation: The first 14 enemies and 2 bosses were animated by me personally in DragonBones. For newer content, I'm exploring AI-generated animations and working to make them feel personal and consistent with the game's style — you can see examples with the later bosses. Some of these I'm still not satisfied with and will redo, which is just part of the process. Music: I produced 350+ tracks using AI music tools and curated the best for the game. All creative direction — mood, style, placement — is mine. Writing: All card text, lore, descriptions, and UI text are written by me. AI occasionally helps with polish. Game Design: Every mechanic, card interaction, and balance decision comes from a lifetime of gaming — hundreds of board games, decades of Magic: The Gathering, a career at Blizzard Entertainment, and more consoles than most people can count. AI does not design games. That part is entirely human. EDIT1: I felt the need to mention that I got diagnosed with ADHD last year, at the age of 47. The reason I could never learn coding in a traditional way is my attention span. If I am not interested it is super hard, and if I am interested it is super awesome. I get excited when I can talk and describe how I want my game to feel and function. The AI converts that to code, and together we've created a way for me to follow my dream and make a game that I want to play. I have thought to myself many times during development that I wish I knew how to make this myself, and I wish I was able to just learn and do things like most people. But here we are. "EDIT2: I updated the Code section to be more precise. I only wrote code entirely by hand for the first three months. After that, AI and I worked together — I designed and described what I needed in detail, AI drafted it, and I reviewed, debugged, and integrated everything."

Creator
tripleslai
Reviews
-
Added
Mar 18, 2026
Retroid: Cartridge ProtocolSteam
Disclosure

All in-game content is developed in-house by the developer. For certain in-game content, when newly acquiring retro game cartridges, installation videos generated by AI and post-processed are played.

Creator
Zero1Play
Reviews
-
Added
Mar 18, 2026
Coin HuntersSteam
Disclosure

Portions of this game’s source code, specifically involving complex algorithms and calculation logic, were developed with the assistance of AI-powered tools to enhance development efficiency and ensure greater system stability. Additionally, a limited selection of music assets was created and refined using AI-assisted composition technologies. All visual and graphical assets, including character designs, user interfaces, background art, and promotional materials, were entirely created by artists in our development team. No AI-generated visual content was used in any part of the game.

Creator
Eternal Sparks Studio
Reviews
-
Added
Mar 18, 2026
Hyper VyperSteam
Disclosure

AI Assistant helped generate store capsule art and in-game music. Technical assistance was also provided with implementation of some game systems allowing a solo dev to punch above their weight.

Creator
The Last Resistance
Reviews
-
Added
Mar 18, 2026
TavernHoldSteam
Disclosure

AI has been utilized during the store page assets creation of this game. We have used it for the game icon creation, correcting some of the explanation texts about the game mechanics to have a clear communication with our players.

Creator
Tevniyal Studios
Reviews
25
Added
Mar 18, 2026
Light FallSteam
Disclosure

AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.

Creator
Black King Games
Reviews
-
Added
Mar 18, 2026
The Last Flight: Return HomeSteam
Disclosure

ШІ був викорститаний для редагування текстів та пришвидшення робочих процесів. Він не вплинув на загальне бачення та концепцію гри.

Creator
Kinematic Project
Reviews
-
Added
Mar 18, 2026
挂机手游模拟器Steam
Disclosure

我们在游戏开发中,采用具备商业化授权的 AI 绘图引擎,通过输入关键字的方式生成人物立绘与场景背景 。创作过程未引用任何第三方素材,严格遵循当地法律法规,由此产生的所有 AI 生成图像,其版权均归本游戏制作者所有

Creator
天光
Reviews
1k
Added
Mar 18, 2026
Archive : ZeroSteam
Disclosure

Certain resources, including music and images, were created with the assistance of AI. No AI systems are included. The game does not generate text, dialogue, code, levels, characters, or voices in real time during gameplay. 일부 AI로 만들어진 리소스 - 음악, 이미지 사용되었음. AI시스템은 포함되지 않았기 때문에 플레이 중에 AI가 실시간으로 텍스트, 대사, 코드, 레벨, 캐릭터, 등을 생성할 일은 없음

Creator
TeamRedy
Reviews
-
Added
Mar 18, 2026
Seed 2313Steam
Disclosure

The game utilizes AI to generate some scene assets, UI icons, and background music, enriching the gameplay experience.

Creator
DaShanGames
Reviews
-
Added
Mar 18, 2026
Bone-BoundSteam
Disclosure

Bone-Bound uses generative AI tools for some pre-rendered artwork and music as part of a solo-development production pipeline. Final assets are manually selected, edited, redrawn, filtered, revised, and curated to fit the game's design, visual style, and tone. All card abilities, creature mechanics, balance, progression, rules, and gameplay systems are designed by the developer. No AI-generated content is created during gameplay.

Creator
Slug Fest Studios
Reviews
-
Added
Mar 18, 2026
Soulcery: Deck of ShadowsSteam
Disclosure

I use generative AI tools to assist with creating some pre-rendered assets for our Steam store materials and certain in-game UI graphics. All AI-assisted outputs are reviewed and edited before use. No AI-generated content is created live at runtime.

Creator
YS246 Games
Reviews
-
Added
Mar 18, 2026
IronforgedSteam
Disclosure

AI tools were used to assist in the creation of the store capsule artwork and language localizations for the game's interface and subtitles.

Creator
IronforgeDreams
Reviews
-
Added
Mar 18, 2026
Striking WineSteam
Disclosure

Code: Generate basic functionality code, less than 1% of the total lines of code. Images: Generate images for reference or initial drafts, less than 5% of the total image assets. Text: Generate text for reference, initial drafts, or polishing, less than 5% of the total text volume.

Creator
hyacinthlet
Reviews
-
Added
Mar 18, 2026
Protocol AegirumSteam
Disclosure

Some visual, narrative, and conceptual elements in Protocol Aegirum were developed with the assistance of generative AI tools, such as ChatGPT, during the design and pre-production phases. All AI-generated content was curated, edited, and integrated by the development team to ensure originality, coherence, and quality.

Creator
Nacho Riquelme
Reviews
-
Added
Mar 18, 2026
R.E.M. RageSteam
Disclosure

Promotional artwork for R.E.M. Rage was created using AI-assisted tools. These assets are used solely for marketing purposes and do not reflect the in-game visuals or assets, which were created manually.

Creator
Roger Eduardo de Couto
Reviews
-
Added
Mar 18, 2026
Loopstructor 2: SkyspineSteam
Disclosure

Some of the multilingual descriptions on this page have been generated with AI assistance, and certain in-game text has also been proofread using AI tools.

Creator
Pone Games
Reviews
-
Added
Mar 18, 2026
Golden GambitSteam
Disclosure

There are currently hundreds of assets in the game about 2% are AI generated and are being slowly replaced by real artist.

Creator
Smooby, LLC
Reviews
-
Added
Mar 18, 2026
Rift SurvivorsSteam
Disclosure

This game uses AI to assist with the creation of certain visual and audio elements, such as icons, sound effects, and music. AI was utilized to enhance production speed and development efficiency, but it does not generate content in real time during gameplay. All AI use is limited to pre-release asset creation to improve overall quality.

Creator
A Team Games
Reviews
-
Added
Mar 18, 2026
Infinite CardsSteam
Disclosure

As a solo developer, I use AI tools solely for creative support. Some visual assets in Infinite Cards were created with the help of AI-assisted tools. All generated content was carefully selected and edited to meet the visual style and quality standards of the game.

Creator
Tubby Turtle Studios
Reviews
94
Added
Mar 18, 2026
Is this a Game yet?Steam
Disclosure

Generative AI is being used for asset creation during development wherever possible (e.g. sprites, backgrounds, music) to ensure that I, as a solo developer, can keep up with the rapidly evolving nature of this project and meet both my own standards and player expectations of a polished experience.

Creator
Onizumi Kohari
Reviews
12
Added
Mar 18, 2026
工地四重奏Steam
Disclosure

Most of the art assets, including character illustrations were created using commercially licensed AI platforms. Additionally, AI-assisted refinement was applied to some portions of the textual content.

Creator
RealmSeekers
Reviews
-
Added
Mar 18, 2026
DiceeeeSteam
Disclosure

Pre-rendered assets and some development assistance code/text were generated using AI tools.

Creator
packnrollgames
Reviews
-
Added
Mar 18, 2026
RiftbornSteam
Disclosure

This game used generative AI tools during development to have early placeholder UI/2D Art Assets. No generative AI is used during gameplay, and all final in-game assets were manually reviewed to ensure quality and originality.

Creator
MoonRift LLC
Reviews
-
Added
Mar 18, 2026
RogueBiteSteam
Disclosure

We used generative AI to generate placeholder art for the players and enemies, which we plan to replace before the full release. We also generated sprites for various items.

Creator
Leander Edler-Golla
Reviews
-
Added
Mar 18, 2026
Shadow QuestSteam
Disclosure

Some skill icons and the loading background asset are AI-generated and manually refined.

Creator
Anaheim Works
Reviews
-
Added
Mar 18, 2026
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