The colorful background of the store assets is AI generated
- Creator
- Ranger
- Reviews
- -
- Added
- Mar 18, 2026
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The colorful background of the store assets is AI generated
Some promotional images are generated by AI, but AI-generated content or code will not be used in real time during the game.
Select marketing assets underwent AI-assisted pre-generation during the creation process, with all content strictly adhering to the game's authentic representation and containing no misleading depictions or fabricated elements.
Only steam capsule
AI-generated pre-rendered content for games, store pages, marketing materials, and community assets
AI generated content for store/UI assets
IA only used for the placeholder marketing assets.
The only AI generated content is some text for the store page About the Game and description section using ChatGPT.
Game code and Store page info was assisted by LLMs.
We used AI to create the Steam Capsule of the game
Artificial intelligence tools were utilized solely in the creation of certain promotional materials, including the game logo and Steam library artwork.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
We used AI to make some art for store listing nothing else. Players do not have to do anything with AI in game
Generative AI was used to create the marketing materials and graphics. In the game itself, AI is not used in real time; all content is pre-generated.
AI used for store page AI used for descriptions AI used for some logos AI used for some background and text visuals AI used for Code Debugging AI used for Code development
The vertically elongated art cover is generated with the assistance of AI.
Used to aid in the creation of marketing material.
Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library and also title's menu
Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library
We use generative AI to assist in the creation of promotional materials such as artwork, and text descriptions. No AI-generated content is used during gameplay.
all the pictures are generated by artificial intelligence.
AI was used to enhance promo art screen and generate song for the trailer.
Some visual and textual materials used for the Steam store page were temporarily created with the assistance of generative AI tools. These assets are placeholders and will be replaced with fully original, handcrafted designs created by our team prior to the final release.
AI tools assisted in generating specific store asset components, which human artists then edited, refined, and finalized.
The game does not contain AI-generated content. AI-generated content is used just for Steam Images.
The game does not contain AI-generated content. AI-generated content is used just for Steam Images.
Some store page promotional images are created using AI graphics. 一些商店页面促销图像是使用AI图形创建的。
Steam page capsules use an AI-generated image for promotional purposes.
The Logo was generated by AI and we loved it!
AI-generated content is used only in Steam Images and the main menu images in the game.
Some banners and promotional materials, were created with the assistance of artificial intelligence.
Some of the promotional images on the store page are AI-generated.
AI was used to generate the trailer narration and some store page assets. This content was created during development and does not affect gameplay.
AI was used to generated the store assets like the banner. We are a small team of devs without the help of an artist.
AI was used solely to generate certain visual elements for the banners on our store page; all other content was created without the use of AI.
1. Parts of the game logo were generated by ChatGPT during brainstorming sessions, then vectorized and refined using vector editing software. 2. The narrator's voice in the game trailer was generated using ElevenLabs' "John Doe Gentle" voice.
Some store visuals were created using pre-generated AI art and then manually edited. The game itself contains no AI-generated or AI-assisted content.
Used to generate capsules for the store page.
Some pictures created by Dall-e AI.
Some promotional images and visual assets on the Steam store page were generated or enhanced using AI tools.
AI is used to generate pre-built content for your game, store page, marketing materials and community assets.
AI is not used for player interaction, just for configuring some steam page assets and a learning tool when development got difficult.
steam store image
AI generation used for initial concept art and marketing images for key art.
As an independent developer I used AI to generate the logo image (although it was manually retouched to make the title), The game does NOT contain AI.
AI & Photoshop was used to generate steam capsules and the Main Menu
Game logo and menu image made with ai tool
for making store page
The game's introductory images were created using AI-generated content. The capsule images were also partially generated using AI tools.
Some of the visual assets on this store page were created using AI tools. All content was reviewed and finalized by the developer to ensure quality and accuracy.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Incendium Store/marketing art | The colorful background of the store assets is AI generated | Ranger | - | Mar 18, 2026 | |
PigUP Store/marketing art | Some promotional images are generated by AI, but AI-generated content or code will not be used in real time during the game. | 小猪猪 | - | Mar 18, 2026 | |
Void Protocol Store/marketing art | Select marketing assets underwent AI-assisted pre-generation during the creation process, with all content strictly adhering to the game's authentic representation and containing no misleading depictions or fabricated elements. | CelestialArk | - | Mar 18, 2026 | |
Tile Tales Builder Store/marketing art | Only steam capsule | codegamerstudio | - | Mar 18, 2026 | |
楽園樹海 Store/marketing art | AI-generated pre-rendered content for games, store pages, marketing materials, and community assets | mokosoft | - | Mar 18, 2026 | |
Russian Survivors Store/marketing art | AI generated content for store/UI assets | Russian Survivor | - | Mar 18, 2026 | |
Arkwright Store/marketing art | IA only used for the placeholder marketing assets. | Alexandre Marache | - | Mar 18, 2026 | |
Aghaz Store/marketing text | The only AI generated content is some text for the store page About the Game and description section using ChatGPT. | Light Bringer Softwares | - | Mar 18, 2026 | |
Calico Store/marketing codetext | Game code and Store page info was assisted by LLMs. | Reshiramoo | 11 | Mar 18, 2026 | |
Bakery Cafe Simulator: Prologue Store/marketing art | We used AI to create the Steam Capsule of the game | Meerkatt Studio | 523 | Mar 18, 2026 | |
Service Please Store/marketing art | Artificial intelligence tools were utilized solely in the creation of certain promotional materials, including the game logo and Steam library artwork. | Dynamic Dice | 80 | Mar 18, 2026 | |
Gomoku Store/marketing art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs. | Popoko VM Games | - | Mar 18, 2026 | |
Waifu Wave Defenders Store/marketing art | We used AI to make some art for store listing nothing else. Players do not have to do anything with AI in game | Royal Guard Publishing | - | Mar 18, 2026 | |
Capsoul Store/marketing art | Generative AI was used to create the marketing materials and graphics. In the game itself, AI is not used in real time; all content is pre-generated. | FortunePixel | - | Mar 18, 2026 | |
Beak Force Store/marketing textartcode | AI used for store page
AI used for descriptions
AI used for some logos
AI used for some background and text visuals
AI used for Code Debugging
AI used for Code development | Dylan Ranshaw | 21 | Mar 18, 2026 | |
MineSweeper 3D Store/marketing art | The vertically elongated art cover is generated with the assistance of AI. | CyberAura | - | Mar 18, 2026 | |
GLORB Store/marketing art | Used to aid in the creation of marketing material. | Pebbles Games | - | Mar 18, 2026 | |
Winning Tactics Store/marketing art | Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library and also title's menu | Gamesforgames | 14 | Mar 18, 2026 | |
The Firestorm is Coming Store/marketing art | Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library | Gamesforgames | 10 | Mar 18, 2026 | |
RestoRuzz Store/marketing arttext | We use generative AI to assist in the creation of promotional materials such as artwork, and text descriptions. No AI-generated content is used during gameplay. | Dako Games | - | Mar 18, 2026 | |
ЗУМЕРЫ Store/marketing art | all the pictures are generated by artificial intelligence. | Reanim Games | 11 | Mar 18, 2026 | |
Blue Paradise: Joyful Survival Store/marketing artaudio | AI was used to enhance promo art screen and generate song for the trailer. | Digital Melody | - | Mar 18, 2026 | |
Labyris Store/marketing arttext | Some visual and textual materials used for the Steam store page were temporarily created with the assistance of generative AI tools. These assets are placeholders and will be replaced with fully original, handcrafted designs created by our team prior to the final release. | Ganduja Interactive OÜ | - | Mar 18, 2026 | |
Good Luck Store/marketing art | AI tools assisted in generating specific store asset components, which human artists then edited, refined, and finalized. | Happybara Games | 39 | Mar 18, 2026 | |
Music Producer Tycoon Store/marketing art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | Harmonia Games | - | Mar 18, 2026 | |
Gun Shop Manager Store/marketing art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | Aiolos Studios | 12 | Mar 18, 2026 | |
宁静之海 Store/marketing art | Some store page promotional images are created using AI graphics.
一些商店页面促销图像是使用AI图形创建的。 | 烟熏渔 | - | Mar 18, 2026 | |
Tiger Simulator Store/marketing art | Steam page capsules use an AI-generated image for promotional purposes. | Guyish | - | Mar 18, 2026 | |
Palette Forge Store/marketing art | The Logo was generated by AI and we loved it! | Midlife Hobbies | - | Mar 18, 2026 | |
Donut Shop Simulator Store/marketing art | AI-generated content is used only in Steam Images and the main menu images in the game. | Manas Games | - | Mar 18, 2026 | |
Cube Mind Store/marketing art | Some banners and promotional materials, were created with the assistance of artificial intelligence. | David Seco | 23 | Mar 18, 2026 | |
猫之屋 Cat Home Store/marketing art | Some of the promotional images on the store page are AI-generated. | Yaokemon | - | Mar 18, 2026 | |
Hiss & Hunt Store/marketing audiotext | AI was used to generate the trailer narration and some store page assets. This content was created during development and does not affect gameplay. | Jeferson Belmiro | 16 | Mar 18, 2026 | |
Project Nagen Store/marketing art | AI was used to generated the store assets like the banner. We are a small team of devs without the help of an artist. | NAGEN LAB | - | Mar 18, 2026 | |
Project DINOZ Store/marketing art | AI was used solely to generate certain visual elements for the banners on our store page; all other content was created without the use of AI. | Kroksy Media | - | Mar 18, 2026 | |
Tears of Viceroy Store/marketing art | 1. Parts of the game logo were generated by ChatGPT during brainstorming sessions, then vectorized and refined using vector editing software.
2. The narrator's voice in the game trailer was generated using ElevenLabs' "John Doe Gentle" voice. | Super Semi Submerged | - | Mar 18, 2026 | |
The Faked Store/marketing art | Some store visuals were created using pre-generated AI art and then manually edited. The game itself contains no AI-generated or AI-assisted content. | Mehmet Özkan | - | Mar 18, 2026 | |
Unhinged Pet Store Simulator Store/marketing art | Used to generate capsules for the store page. | BH Studios | - | Mar 18, 2026 | |
Rebel Pirates Store/marketing art | Some pictures created by Dall-e AI. | Dark Shine Game Studio | 30 | Mar 18, 2026 | |
Ice Cream Shop Simulator Store/marketing art | Some promotional images and visual assets on the Steam store page were generated or enhanced using AI tools. | Nexars Studio | - | Mar 18, 2026 | |
Fortune Paradox Store/marketing arttext | AI is used to generate pre-built content for your game, store page, marketing materials and community assets. | StoneBreaker Studios | 11 | Mar 18, 2026 | |
The Maze X Store/marketing | AI is not used for player interaction, just for configuring some steam page assets and a learning tool when development got difficult. | Riley Geddes | - | Mar 18, 2026 | |
desktop my cat Store/marketing art | steam store image | Antertainment | - | Mar 18, 2026 | |
TheChicKing Store/marketing art | AI generation used for initial concept art and marketing images for key art. | Ryan Laley Games | - | Mar 18, 2026 | |
Mech Assembler: Model Kit Simulator Store/marketing art | As an independent developer I used AI to generate the logo image (although it was manually retouched to make the title),
The game does NOT contain AI. | TurboPixeles | - | Mar 18, 2026 | |
Cozy Market Simulator Store/marketing art | AI & Photoshop was used to generate steam capsules and the Main Menu | Sir Loin Studios | - | Mar 18, 2026 | |
Way To Hell Store/marketing art | Game logo and menu image made with ai tool | Valkeala Software | 12 | Mar 18, 2026 | |
Reborn: The Evil Being Store/marketing arttext | for making store page | Mighty Knight Games | - | Mar 18, 2026 | |
Uncanny Valley: Le Petit Morte Store/marketing art | The game's introductory images were created using AI-generated content.
The capsule images were also partially generated using AI tools. | Chris King | - | Mar 18, 2026 | |
Zenith Drift Store/marketing art | Some of the visual assets on this store page were created using AI tools. All content was reviewed and finalized by the developer to ensure quality and accuracy. | Oguz Abdullah Celik | - | Mar 18, 2026 |