AI was only used for generating the logo and the initial key art.
- Creator
- OnePersonDevelopment
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,394 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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AI was only used for generating the logo and the initial key art.
We use AI as a tool to aid in the development of some code elements and marketing assets, but any content generated is edited and revised by real humans. We DO NOT use AI for the creation of in-game art, music or game design ideation. Creatively, this is a human project.
Artificial intelligence tool used in store page visuals
I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez. All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content.
AI is used for the Steam capsules.
Generative AI used to produce content for the store page, community assets, and marketing materials.
Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library
Only the logo for Steam Graphics was created using an AI program.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
Logo and menu made with ai
Store page art is AI generated.
No generative AI is used in the game. Only store/library capsules were created with the help of generative AI.
used ai for the image of shocked dog face
Marketing materials
Store cover images
AI was used for most of the backgrounds and character art though some 3D renderings were used as well. AI was used to correct grammar and punctuation for in store descriptions.
AI-generated content used only for Steam page
AI-generated images are used for the title background.
The images on the store page are generated by AI, and there is no AI - generated content in the game.
Game store pictures
AI is sometimes used in text writing, image generation and marketing.
Generative AI was used to create ONLY the cover image for this title. ALL other images, videos and content in the game and on the store page was created by either the developer or human artists.
The battle and promotional background images in the game are generated using AI. However, these background images generated by AI do not contain any illegal or infringing content.
We created a few capsule images generated by AI.
Dear Users, Some of the visuals on our game page have been created using artificial intelligence technology. These visuals have been developed with the assistance of AI-based tools. Our aim is to best reflect the atmosphere and theme of our game and to enrich the user experience. The visuals created with artificial intelligence are used as a tool to support our creative process and enhance our visual quality. However, providing complete localization and meeting our users' expectations is our priority. If you have any issues or questions regarding the content of the visuals, please feel free to contact us. We are committed to continuously improving based on your feedback. Thank you for your support! Sincerely, Enginar Games
Game store pictures
Cover background only for marketing in the store.
Some of the marketing material has been generated using Ai.
AI has been used to help develop the game's cover art.
The image materials on the store page are drawn by AI
AI is only used to create individual images for the Store Page.
We used AI to create the capsules for the game's store page.
Used for creating the game banner
Store promotional pictures
Steam store art was generated with the AI.
AI technology is used exclusively for generating images on the store page and in marketing materials.
AI was used to generate background artwork for the app logo, but no AI-generated content appears in the game itself
AI was used for the trailer music as well as the character in the store art.
Which assets use AI: We used AI for the game logo. Do you have commercial rights: Yes, we have confirmed that it is commercially usable. Is credit required: No credit is required.
Store assets generated with AI
The store page header image was generated using AI tools. All assets are original and not based on copyrighted works. We have the rights to use them
Used for illustration.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
AVTale Store/marketing art | AI was only used for generating the logo and the initial key art. | OnePersonDevelopment | - | Mar 18, 2026 | |
Strange Shores: A Desktop Fishing Game Store/marketing codeart | We use AI as a tool to aid in the development of some code elements and marketing assets, but any content generated is edited and revised by real humans. We DO NOT use AI for the creation of in-game art, music or game design ideation. Creatively, this is a human project. | Banana Jam Games | 14 | Mar 18, 2026 | |
Run Chicken Run Store/marketing art | Artificial intelligence tool used in store page visuals | BlackTab Games | - | Mar 18, 2026 | |
Abrez Store/marketing art | I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez.
All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content. | Haruka Nitaka | - | Mar 18, 2026 | |
Master Hanzi Store/marketing art | AI is used for the Steam capsules. | MasterHanzi | - | Mar 18, 2026 | |
Primo's Dungeon Store/marketing arttext | Generative AI used to produce content for the store page, community assets, and marketing materials. | Ztkent | - | Mar 18, 2026 | |
The Great Axe Store/marketing art | Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library | Gamesforgames | 13 | Mar 18, 2026 | |
Electrician Life Store/marketing art | Only the logo for Steam Graphics was created using an AI program. | FreeMind S.A. | - | Mar 18, 2026 | |
Bird Coloring Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Blackjack Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | 15 | Mar 18, 2026 | |
Baccarat Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Roulette Pro Simulator Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Stickman Puzzle Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Puzzled Cube Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Dice Battle: 3D Board Game Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Sudoku Pro Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Mahjong Solitaire Pro Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Thief Office Simulator Store/marketing art | Logo and menu made with ai | ZERO5GAMES | - | Mar 18, 2026 | |
Timber Wars Store/marketing art | Store page art is AI generated. | Priyam Jain | - | Mar 18, 2026 | |
Trouble Dash Store/marketing art | No generative AI is used in the game. Only store/library capsules were created with the help of generative AI. | Dark Shift Games | - | Mar 18, 2026 | |
Forgot To POO Store/marketing art | used ai for the image of shocked dog face | lekham | - | Mar 18, 2026 | |
7 Keys Saga Store/marketing arttext | Marketing materials | Politebot LLC | - | Mar 18, 2026 | |
Rage Room: Catharsis Store/marketing art | Store cover images | Revino Games | - | Mar 18, 2026 | |
Misty's Super Golf Solitaire Store/marketing arttext | AI was used for most of the backgrounds and character art though some 3D renderings were used as well. AI was used to correct grammar and punctuation for in store descriptions. | Misty V Productions | - | Mar 18, 2026 | |
Wrap House Simulator: Prologue Store/marketing arttext | AI-generated content used only for Steam page | Broken Lyre Entertainment | 1.5k | Mar 18, 2026 | |
RYZY NYIL Store/marketing art | AI-generated images are used for the title background. | SB_Games_Public | - | Mar 18, 2026 | |
召神防线 Store/marketing art | The images on the store page are generated by AI, and there is no AI - generated content in the game. | FCGM | - | Mar 18, 2026 | |
Echo Leap Store/marketing art | Game store pictures | Echo Leap | - | Mar 18, 2026 | |
Bharat Police Store/marketing textart | AI is sometimes used in text writing, image generation and marketing. | BharatPoliceGroup | - | Mar 18, 2026 | |
What's Needed Store/marketing art | Generative AI was used to create ONLY the cover image for this title. ALL other images, videos and content in the game and on the store page was created by either the developer or human artists. | Solitary Bunny Studios | - | Mar 18, 2026 | |
Gemstone Realm Store/marketing art | The battle and promotional background images in the game are generated using AI. However, these background images generated by AI do not contain any illegal or infringing content. | UM Company | - | Mar 18, 2026 | |
William The Best Shooter Store/marketing art | We created a few capsule images generated by AI. | CYBERVIGILANT LABS LTD | - | Mar 18, 2026 | |
Cargo Shop Simulator Store/marketing art | Dear Users,
Some of the visuals on our game page have been created using artificial intelligence technology. These visuals have been developed with the assistance of AI-based tools. Our aim is to best reflect the atmosphere and theme of our game and to enrich the user experience.
The visuals created with artificial intelligence are used as a tool to support our creative process and enhance our visual quality. However, providing complete localization and meeting our users' expectations is our priority.
If you have any issues or questions regarding the content of the visuals, please feel free to contact us. We are committed to continuously improving based on your feedback.
Thank you for your support!
Sincerely,
Enginar Games | Enginar Games | 25 | Mar 18, 2026 | |
Friendly Duel Store/marketing art | Game store pictures | Friendly Duel | - | Mar 18, 2026 | |
evocell bioclicker Store/marketing art | Cover background only for marketing in the store. | furiousDevPhoenix | - | Mar 18, 2026 | |
Deadly rails Store/marketing art | Some of the marketing material has been generated using Ai. | Atelierul lui Brancusi | - | Mar 18, 2026 | |
Gallery Theft Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
浴血异星 Store/marketing art | The image materials on the store page are drawn by AI | bulanke | - | Mar 18, 2026 | |
Void Guard Outpost Store/marketing art | AI is only used to create individual images for the Store Page. | Winged Dog Studios | - | Mar 18, 2026 | |
Cargo Simulator 25 Store/marketing art | We used AI to create the capsules for the game's store page. | Sincapp Games | 291 | Mar 18, 2026 | |
Demon of the time Store/marketing art | Used for creating the game banner | Whale Rock Games | - | Mar 18, 2026 | |
Toot Adventure Store/marketing art | Store promotional pictures | Toot Adventure | - | Mar 18, 2026 | |
Mystic Jumper Store/marketing art | Steam store art was generated with the AI. | GVS sp. z o. o. | - | Mar 18, 2026 | |
这个CEO我当定了! Store/marketing art | AI technology is used exclusively for generating images on the store page and in marketing materials. | 叁石肆两 | 471 | Mar 18, 2026 | |
Baseball Legacy Manager 25 Store/marketing art | AI was used to generate background artwork for the app logo, but no AI-generated content appears in the game itself | Baseball Legacy Manager | - | Mar 18, 2026 | |
Welcome to the Chop House Store/marketing audioart | AI was used for the trailer music as well as the character in the store art. | WeSummonDemons! | 13 | Mar 18, 2026 | |
IN HARNESS Store/marketing art | Which assets use AI:
We used AI for the game logo.
Do you have commercial rights:
Yes, we have confirmed that it is commercially usable.
Is credit required:
No credit is required. | Aguro Shou | - | Mar 18, 2026 | |
Funfair Billionaire Store/marketing art | Store assets generated with AI | Yunogames | 26 | Mar 18, 2026 | |
Fight Against Corona Store/marketing art | The store page header image was generated using AI tools. All assets are original and not based on copyrighted works. We have the rights to use them | 09 Atom | - | Mar 18, 2026 | |
트리테일 Store/marketing art | Used for illustration. | ClockMaker | - | Mar 18, 2026 |