25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Giggy Shangri-LaSteam
Disclosure

We use AI to create images of craft items to make the drinks that appear in our games. Generative AI was utilized to create walking animation of characters.

Creator
sookish
Reviews
-
Added
Mar 18, 2026
Vespia: Shield of AberrationSteam
Disclosure

AI tools provided initial concept art for some marketing assets, and initial images for the introduction cutscenes which were edited by a developer.

Creator
Hourglass Games
Reviews
-
Added
Mar 18, 2026
中国足球模拟器Steam
Disclosure

AI is used to generate mass art assets used in the game, for example, the facial texture of generic soccer players and NPCs

Creator
悟空实验室
Reviews
276
Added
Mar 18, 2026
Spud CustomsSteam
Disclosure

Spud Customs is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtesting ourselves, with help from one additional artist, and one musician. We're a tiny team with no outside funding. To keep up, we sometimes use AI tools to brainstorm or generate rough drafts. But nothing ships without our hands on it. Every line of code, every sprite, every track is reviewed, rewritten, and refined by us.

Creator
Lost Rabbit Digital
Reviews
-
Added
Mar 18, 2026
Arcade ManagerSteam
Disclosure

- Some 3D models in game are generated using AI. - Some 2D graphic assets in game are generated using AI. - Some 2D graphic assets are used for screenshots and logos on Arcade Managers steam page.

Creator
Prosper Forge
Reviews
-
Added
Mar 18, 2026
What Should I EatSteam
Disclosure

We used AI to generate the two images we have in the game and the music, but we make a promise here: as soon as we can afford, we're getting rid of it and replacing it with human art.

Creator
Fire Game Studios
Reviews
-
Added
Mar 18, 2026
Malware TycoonSteam
Disclosure

Malware Tycoon uses AI to the most minimal extent possible. This includes some music (but never any lyrical content) and a minimal subset of graphics (less than 5%). AI is not used liberally in the production of Malware Tycoon, and where a feasible effort can be made to exclude it, that effort is executed.

Creator
JIMMY DIAMOND
Reviews
-
Added
Mar 18, 2026
UnpeacefulSteam
Disclosure

A minimal amount of non-essential content (such as minor textures and some translations) was created with limited AI assistance. No core gameplay, narrative, or artistic content was generated using AI.

Creator
Experience10Games
Reviews
-
Added
Mar 18, 2026
Pionero CapitalSteam
Disclosure

Only some character voices, radio tracks, and billboard advertisement textures were created using AI tools. The rest of the game's assets and models are sourced from artists and designers.

Creator
Pionero Games
Reviews
-
Added
Mar 18, 2026
Anno 117: Pax RomanaSteam
Disclosure

AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

Creator
Ubisoft Mainz
Reviews
5.4k
Added
Mar 18, 2026
Roots of HarmonySteam
Disclosure

I've used AI for two things: to improve some texts that rely heavily on narration, like those you find in the Challenge mode; and also to improve the French translation. Everything else has been designed by a standard human brain!

Creator
Guillaume Beaumel
Reviews
20
Added
Mar 18, 2026
How to GodSteam
Disclosure

Pre-generated voice Text-to-Speech as productional placeholders where it makes sense creatively. Placeholders will be replaced by real voice acting as development continues. Please note: All voices were used consensually and voice actors were compensated for the use of their voices.

Creator
Thoughtfish GmbH
Reviews
-
Added
Mar 18, 2026
Systemic WarSteam
Disclosure

Our team utilizes various AI tools and techniques in our development pipeline to create minor 2D visual elements and some event-based cinematic content. These methods help us prototype certain non-core assets during our creative process.

Creator
Play of Battle SA
Reviews
-
Added
Mar 18, 2026
Pawn & RollSteam
Disclosure

We are a small indie game development team made up of two programmers and one animator. As a tiny group, we don’t have a dedicated artist, so we use AI-generated art in our projects. However, that doesn’t mean we cut corners—every detail is carefully chosen, and we pour our passion and effort into every aspect of the game. From coding to animation to design, we’re committed to creating something unique and enjoyable. Despite the challenges, we believe our creativity and dedication shine through. We're excited to share our vision with players and grow together as developers and storytellers.

Creator
Julio Duque Montero
Reviews
-
Added
Mar 18, 2026
Greengrocer Simulator 2024Steam
Disclosure

We used AI to create the language for the game's store page and some of the visual assets. Specifically, the library images were generated using AI tools to ensure a high-quality and polished presentation. We aimed to deliver visually appealing content that matches the style and atmosphere of the game.

Creator
Seven&Seven Studios
Reviews
12
Added
Mar 18, 2026
人生模拟器 Life SimulatorSteam
Disclosure

The vast majority of art materials in this game are generated using AI. But the generated art materials are mostly scenes, food, tables, chairs, benches, etc., so there is no copyright issue.

Creator
Little Blue Studio
Reviews
-
Added
Mar 18, 2026
The UnculturedSteam
Disclosure

The Uncultured is a unique simulation game developed by a solo developer. In this game, players can place various art pieces on their museum walls, all of which were generated using artificial intelligence. Additionally, most of the feedback and comments left by visitors on your artworks and museum were also AI-generated to enhance the game's immersive experience. The use of artificial intelligence in The Uncultured is limited to art creation and visitor commentary.

Creator
Kosippy
Reviews
-
Added
Mar 18, 2026
AICESteam
Disclosure

In line with the theme of the game, AICE utilises AI generated images and voice content, with human adjustments and decoration added on top.

Creator
Phillip Drew
Reviews
-
Added
Mar 18, 2026
BelatorisSteam
Disclosure

Some character portraits and visual elements were created with the assistance of generative AI tools as part of the art production process. All assets were curated, edited, and integrated to maintain a consistent artistic direction. As the game continues development, certain visual elements may be refined or replaced. AI-assisted tools may also be used to support translations.

Creator
Adrian Labudzki
Reviews
-
Added
Mar 18, 2026
Retail MageSteam
Disclosure

Our game uses GenAI at run time in our game engine to power various gameplay mechanics so that the game can respond to whatever players say and do in the moment. We're excited to build on both known game dev tools and also develop new capabilities, all to be able to build games that are more improvisational and responsive to player creativity and agency. We did not use AI generation for any of our art assets, nor for the NPC customer motivations, personalities, or quests.

Creator
Jam & Tea Studios
Reviews
45
Added
Mar 18, 2026
Mouth TrapSteam
Disclosure

There are three elements of AI used within the game, these being: 1. The title screen artwork 2. Musical elements 3. The narration

Creator
Regressive Games Ltd.
Reviews
-
Added
Mar 18, 2026
Wild West PioneersSteam
Disclosure

This game is using generative AI for placeholder voiceover, music, character portraits and other 2D artwork.

Creator
EmpireCraft Studios
Reviews
-
Added
Mar 18, 2026
3,033 results
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