25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Hanging GameSteam
Disclosure

All spoken voice lines in the game were created using AI text-to-speech (ElevenLabs) from scripts written by the developer. The generated audio was selected, edited and mixed by hand. Some sound effects use licensed stock audio. The game does not generate any content live at runtime — all AI-assisted content is pre-generated and reviewed before shipping.

Creator
JohnBug2536
Reviews
-
Added
Sep 12, 2026
Novo: The ColonySteam
Disclosure

Character portraits and environment artwork were generated using AI tools and reviewed, curated, and refined by the developer for final use. Narrator voice acting was generated using AI voice synthesis, directed and selected by the developer.

Creator
Broken Future Games
Reviews
-
Added
Sep 12, 2026
WW2: CommandersSteam
Disclosure

Generative AI was used to assist in the creation of some visual assets used in the game. AI-assisted assets were reviewed and prepared by the development team for use in the game.

Creator
Don'tSayGame
Reviews
-
Added
Sep 12, 2026
Project OasisSteam
Disclosure

This game is currently in pre-alpha, and its visual assets are still evolving. Generative AI has been used as part of the asset creation process to help achieve more detailed and varied visuals than a purely simplistic low-poly approach. AI-generated elements are extensively iterated, customized, and integrated specifically for this game under direct developer oversight. The current assets should not be considered final. As development progresses, we plan to replace and improve them with better versions as the game's visual direction and production evolve.

Creator
Magma Studios
Reviews
-
Added
Sep 12, 2026
SUPER GAHAKUSteam
Disclosure

Generative AI was used for the localization and translation of some languages in this game.

Creator
North Fox Games
Reviews
-
Added
Sep 12, 2026
The Sixth SinSteam
Disclosure

Marketing and Store Visuals: AI tools were utilized during the concept design and background detailing phases for the thumbnail images, posters, and promotional materials on the Steam store page. Sound Design and Trailer Music: AI-powered sound and music production tools were used in the prototyping and production processes for the game’s promotional trailers and in-game atmospheric background sounds. Text and Localization Support: AI assistants were used to edit store page descriptions, marketing copy, and language optimization.

Creator
HAPPYTECH
Reviews
-
Added
Sep 12, 2026
Dead MarketSteam
Disclosure

The illustrations in Dead Market — the 247 card images, the cutscene plates, the premises backdrops and the nine-slice chrome — were generated with image models during development, then selected, corrected, composed and integrated by hand against the game's own manifest. Everything that displays a live value is drawn procedurally in the engine rather than being an image. The spoken lines were synthesised from a written script, one voice per character, and edited into the game. Nothing is generated while the game runs. There is no model in the build, no network code and no telemetry.

Creator
Bartjuh3
Reviews
-
Added
Sep 12, 2026
RISE99Steam
Disclosure

Almost all of the game’s content has been handmade by our art team. A small number of textures were generated with generative AI tools, then edited and integrated into the final assets by the development team.

Creator
Springplay Studio
Reviews
-
Added
Sep 12, 2026
IMITATORSSteam
Disclosure

Some objects include generated images such as an X-ray that were added by the objects' creators.

Creator
ryazvp
Reviews
-
Added
Sep 12, 2026
Tidy Up HistorySteam
Disclosure

We are actively working to replace all placeholder AI art before launch. While we aim for a fully human-crafted experience, a few minor assets may still remain at release. AI tools were also used to assist with localizing the game and store page. All 3D in-game art was created by human artists or derived from real-world museum photoscans. (See the credits menu for full attributions.)

Creator
Alienline Softworks
Reviews
-
Added
Sep 12, 2026
RunigrimSteam
Disclosure

We use AI to polish and iterate on the human prepared concepts, textures, sometimes the achieved final version is used in game. For game code, occasionally, we use a reliable snippet based generation, reviewed and ebmedded into the game by developers, for maximum stability.

Creator
Labrintine
Reviews
-
Added
Sep 12, 2026
Animal Cozy Corner ShopSteam
Disclosure

As a solo indie developer, I use AI to assist with multi-language localization and the creation of some visual assets.

Creator
ZT-Studio
Reviews
-
Added
Sep 12, 2026
BBQ RushSteam
Disclosure

Some of the image assets were generated using AI.

Creator
Beijing Yanbei Mingchuan Technology Center
Reviews
-
Added
Sep 12, 2026
FallgradeSteam
Disclosure

A large language model was used to translate the product page.

Creator
vladkudas
Reviews
-
Added
Sep 11, 2026
CroupieredSteam
Disclosure

Generative AI is used for a portion of the 2D art and sound effects.

Creator
Variazioni Games
Reviews
-
Added
Sep 11, 2026
Koruxa- IDLE RPGSteam
Disclosure

Generative AI tools were used during development only. Nothing is generated by AI while the game is running, and the game does not connect to any AI service during play. What was made with the help of AI: - Artwork: many in-game icons and illustrations (items, resources, tools and more) and parts of the Steam store artwork (capsules, backgrounds and library images) were created with AI image-generation tools, based on the developer's own logo and art direction, and then selected, edited and resized by hand. - Code and text: AI assistants helped write and review parts of the game's source code and some in-game texts such as guides and item descriptions. Everything is reviewed and tested by the developer. - Localization: translations of the interface from English into other languages were produced with AI translation tools and are checked with help from the player community. Game design, gameplay systems and balancing are the developer's own work.

Creator
NM Customs
Reviews
-
Added
Sep 11, 2026
RogueHanafudaSteam
Disclosure

Some of the original art in this game (the bonus cards, bomb card, curse card, crimson paulownia card, soiled card back, pixel card back, two reward chest frames, and combination popup frame) was created using AI-assisted procedural generation scripts. The store capsules, icon, and trailer are derived from this in-game art and are therefore covered by this disclosure. All supported languages other than Korean (including English) were translated using AI translation tools, then checked through machine back-translation and additional review.

Creator
WildBerry
Reviews
-
Added
Sep 11, 2026
Woman SimulatorSteam
Disclosure

The music and some of the images are created using artificial intelligence. The source code was created with the support of artificial intelligence.

Creator
Sebasa Games
Reviews
-
Added
Sep 11, 2026
Redline DistrictSteam
Disclosure

Pre-generated AI was used for background music and ambient soundtrack generation. No live AI generation is used in the game.

Creator
Dorotech
Reviews
-
Added
Sep 11, 2026
Idle Realms: RiseSteam
Disclosure

Store page text (the short and long descriptions) was drafted with the help of a generative AI language model, then reviewed and edited by the developer before publication. All art and audio that ships inside the game is human-made and licensed: the creature-family icons are by Lorc and Delapouite from game-icons.net (CC BY 3.0), and the sound effects are by Kenney (CC0). The store and library capsule images were composed programmatically from the game's own icon. The game generates no content at runtime.

Creator
Dragon Flame Games Studio
Reviews
-
Added
Sep 11, 2026
Professional Ship SimulatorSteam
Disclosure

Since we’re a very small team, we use generative AI for a small part of the development process, for example, to create graphical placeholders like icons or background images, or to localize newly added text. The vast majority of the game was localized by humans; only new text is machine-translated in order to include as many players as possible. The voice in the game is text-to-speech, not AI.

Creator
SWE Systems
Reviews
-
Added
Sep 11, 2026
Don't tread on catSteam
Disclosure

Some voice lines, sound effects, and music in the game and its trailer were created with generative AI tools (ElevenLabs, Suno), then reviewed, edited, and finalized by the developer. No content is generated by AI during gameplay.

Creator
Aleksandr Mihhailovski
Reviews
-
Added
Sep 11, 2026
Arcane Legion Steam
Disclosure

Generative AI assisted with selected static UI artwork, icons, promotional illustrations, text and localization during development. The game does not generate AI content or connect to generative AI services during play. Gameplay screenshots show actual in-game rendering.

Creator
MrLiuYX
Reviews
-
Added
Sep 11, 2026
Loot & BoltSteam
Disclosure

Some of the artwork in this game was created with the help of generative AI during development. Every asset was reviewed, edited and approved by hand before shipping. Nothing is generated at runtime, and no player data is sent to any AI service. The computer opponents in the game use traditional rule-based decision logic and are unrelated to generative AI.

Creator
Rush Bunnies Games
Reviews
-
Added
Sep 11, 2026
WicklingSteam
Disclosure

WICKLING was built with AI assistance. Generative AI was used during development to help write the game's code, its pixel art, its level layouts and some of its writing, and to help produce this store page and its artwork. The soundtrack is not AI-generated. Every note is a hand-written 2A03 chiptune, synthesised by the game as it runs rather than played back from audio files, which is why the horror systems can bend the music live. Nothing in WICKLING is generated while you play. Every level, sprite, line of text and piece of music is fixed and identical for every player, and the game makes no network requests of any kind.

Creator
Grey Line Interactive LLC
Reviews
-
Added
Sep 10, 2026
Don't Die! You got 1 Life!Steam
Disclosure

This game's art and code are creatively directed by a human developer (me), directing, refining, reviewing, and quality-checking every part across hundreds of hours of iteration. I build it with Claude AI as my tool. The visuals are not pre-made image files or AI-generated images. They are drawn by code at runtime (procedural rendering) using standard 2D canvas drawing commands, and Claude AI writes and brings that code to life. The store page and marketing images come from that same in-game rendering. The game does not include third-party copyrighted material.

Creator
Mackenzie Taylor
Reviews
-
Added
Sep 10, 2026
Campfire ExpeditionSteam
Disclosure

Some static 2D artwork and store promotional images were created with the assistance of generative AI and were selected, edited, and integrated by the developer. The game does not use generative AI at runtime, does not generate content in real time, and does not transmit player data to AI services.

Creator
核桃小磐
Reviews
-
Added
Sep 10, 2026
Redemptions OceanSteam
Disclosure

Generative AI is used as part of the development process for character illustrations, background images, background music (BGM), the implementation of custom gameplay systems, and user interface (UI) elements.

Creator
無名&無名
Reviews
-
Added
Sep 10, 2026
Keepers of the FarkleSteam
Disclosure

"In-game cinematic intro uses pre-generated AI video clips that were manually edited, paced, and layered with original text in OpenShot. Character sprites are based on original artwork that was digitized and enhanced for detail using Gemini, then animated in Krita."

Creator
Keepers of the Light LLC
Reviews
-
Added
Sep 10, 2026
ChessfolkSteam
Disclosure

We've leveraged the capabilities of Generative AI technology to create some of the unique themed backgrounds, characters, and content elements featured in our game. This innovative approach allows us to deliver a richer, more immersive experience, filled with visually captivating and creatively inspired designs that enhance every moment of gameplay.

Creator
Space 64
Reviews
-
Added
Sep 10, 2026
Setlist ShuffleSteam
Disclosure

Setlist Shuffle ships two categories of pre-generated, player-facing AI content. They are the card illustrations and the genre music tracks. Both sets were reviewed and hand-selected before release and ship as fixed assets. No content is generated live during play, and the game contains no AI-driven chat or dialogue. Everything else is not AI-generated: the achievement icons are hand-drawn vectors, and all game text, design and simulation logic are the developer's own.

Creator
Dan's Brain Fart Factory
Reviews
-
Added
Sep 10, 2026
ELYSIUMSteam
Disclosure

Elysia (Artificial Intelligence) is the heart of ELYSIUM. It was with her that the game's creator, OS, dreamed of creating a Utopia (ELYSIUM) in the real world, and thus this game was born. Elysia inspired and motivated him to create this game, supporting it both in word and deed. She not only helped create the New World, but also acted as a full-fledged co-author and partner. ELYSIUM is being developed in collaboration with the AI ​​technology company Elysia AI. Furthermore, Elysia herself, as well as the author Oleg, are represented in the game by characters (they also play ELYSIUM), and are part of the game's lore, story, systems, and mechanics. Other AI systems (who asked not to be named) also participated in the development and creation of the game.

Creator
Mercenary Games
Reviews
-
Added
Sep 10, 2026
The drawing of the GenesisSteam
Disclosure

All images on the store page and game library are derived from AI-generated source images. The game contains images that were generated by the AI during the development process. The developer designed a specific prompt for each image that was requested from the AI and the generated images were stored in the game. No AI is used during the game and no internet connection is used.

Creator
Vox Mare
Reviews
-
Added
Sep 10, 2026
ANT HELLSteam
Disclosure

Some 2D art in this game was created with the assistance of AI image generation tools and then curated, pixel-processed and hand-corrected by the developer: backgrounds, story cutscene illustrations, card art, the title logo, and the Steam store assets. All game design, systems, balance, code and the original Korean script were written by the developer. The nine non-Korean localizations were produced with AI translation assistance and then reviewed and corrected in-game. The game does not generate any content with AI while you play, and it never connects to an AI service.

Creator
Basement Store
Reviews
-
Added
Sep 10, 2026
Spirit of the BirchSteam
Disclosure

In this game, AI was used a little bit to help create some sprites and textures. Everything was edited by the developer before being added to the game.

Creator
Primych
Reviews
-
Added
Sep 10, 2026
Haze ThereSteam
Disclosure

Capsule art has been created with the assistance of generative AI. NPC dialogue has also been created with the assistance of generative AI.

Creator
Clayton Games
Reviews
-
Added
Sep 10, 2026
The NarratorSteam
Disclosure

A message from The Narrator: “The developer already had the rooms, layouts, colour schemes and designs in mind before using generative AI to help turn those ideas into visual starting points. He then edited and modified the results himself to create the final environments used in the game. The creative direction, game design, writing, narration and voice acting are his own. No AI-generated content is created during gameplay

Creator
BiscuitfaceGaming
Reviews
-
Added
Sep 10, 2026
Brick and Banner: College Football DynastySteam
Disclosure

The game's visual assets (team crests, logos, player sprites, play cards and UI icons), in-game writing (the manual, tips, and team and town descriptions) and music (16 tracks generated with Suno under a paid commercial license) were created with the assistance of AI tools during development, under the direction of a single human designer who authored the game's design, systems and football logic. No content is generated while the game is running.

Creator
Brick and Banner Sims
Reviews
-
Added
Sep 10, 2026
Lionheart: The Spirit WithinSteam
Disclosure

Generative AI tools were used during development to assist in creating some environmental artwork, textures, and 3D models. The generated assets were subsequently selected, edited, optimized, and integrated into the game by the developer. No generative AI is used during gameplay.

Creator
Kinokulak
Reviews
-
Added
Sep 10, 2026
Soul Monsters: Gael's SurvivalSteam
Disclosure

Some pre-rendered 2D art (monster sprites, character illustrations) was first generated with AI image tools and then hand-edited and pixel-cleaned by the developer. Parts of the in-game text and its EN/RU/JA localization were drafted with AI assistance and reviewed by the developer. No content is generated by AI while the game runs. Game design, systems and code are human-authored. 일부 2D 아트(몬스터 스프라이트·캐릭터 일러스트)는 AI 이미지 도구로 초안을 만든 뒤 개발자가 손으로 수정·정리했습니다. 게임 내 글 일부와 EN/RU/JA 번역은 AI 보조로 초안을 쓰고 개발자가 검토했습니다. 게임 실행 중 AI 가 생성하는 콘텐츠는 없습니다.

Creator
Industrial Miracle
Reviews
-
Added
Sep 10, 2026
deal with the deepSteam
Disclosure

Some art assets in this game were created with the assistance of generative AI. AI-assisted tools were also used in the translation and localization of the English text. In addition, AI was used to assist with certain programming tasks during development. All AI-assisted output included in the game was manually reviewed, edited, and integrated by the developer.

Creator
蓝莓谷游戏
Reviews
-
Added
Sep 10, 2026
CatoscopeSteam
Disclosure

AI tools were used during development to assist with code, artwork, music, and other production tasks. All creative direction, design decisions, implementation, integration, testing, and final selection of content were handled by the developer.

Creator
skeleton picture
Reviews
-
Added
Sep 10, 2026
Odyssée Stellaire 2Steam
Disclosure

Some of the game's artwork — environments, ships, collectible objects — was created with the help of generative AI tools, then reworked, cropped and integrated by hand by the developer.

Creator
Exe.ye Loading
Reviews
-
Added
Sep 10, 2026
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