We used AI to design the capsules featured on the game's store page.
- Creator
- bicycle club
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,383 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
We used AI to design the capsules featured on the game's store page.
AI has been used to help develop the game's cover art.
the capsule art, main menu background, and various other visual elements in our game are AI-generated. This allows us to bring a unique and dynamic aesthetic to the game while optimizing our creative workflow.
Main menu / promotional art was AI generated.
Some AI-generated text or images may be used for marketing purposes. Gameplay does not contain any AI-generated content.
AI has been used to help develop the game's cover art.
AI-generated image was used for background in promo-material image in store
The images were make with AI based on our character designs
We created the store page materials (capsule image etc.) with AI.
AI has been used to help develop the game's cover art.
AI has been used to help develop the game's cover art.
The title splash art was generated with AI then manually modified by artists
Background, Card and Hero images where generated by AI.
Store Images, Image Assets.
AI has been used to help develop the game's cover art.
Some plot background pictures
Store promotional poster
Using artificial intelligence technology to generate some art materials
There is NO use of AI in this game. AI has been used to help create the store page.
Store promotional image
used artificial intelligence for the store page and some images and ui
Using artificial intelligence technology to generate some art materials
The close-up pictures of the characters were completed with the assistance of AI.
Store promotional pictures
AI is used specifically for the store page image ONLY.
Storepage capsules and community assets are edited AI generated images.
Using artificial intelligence technology to generate some art materials
Background and promo images.
AI was used to create artistic store capsule images for the game.
Store promotional poster
Background and promo images.
AI is used for marketing materials such as promo images and text descriptions.
We are using AI for card art to move forward and iterate faster. We value artists and look forward to paying for their quality and time.
AI generated images for backgrounds and steam cards.
Store promotional pictures
Generative AI is used for steams graphical assets like the store page assets
-Eirene special Letter image and illusts -Myosithar special Letter image and illusts -Otto Von Westmark special Letter image and illusts -Thrumhald Axebjorn special Letter image and illusts -Professor Aurelian secial Letter image and illusts
AI has been used to help develop the game's cover art.
Some promotional illustrations (e.g. key art) were generated with AI and edited by hand. No in-game assets or gameplay code were AI-generated.
Some pictures on the storepage are ai generated
Some marketing artwork for this game was produced in part through the use of AI. The game itself is NOT AI-generated. In-game content and assets, including its graphics, music, story and dialogue, are human-generated.
AI has been used to help develop the game's cover art.
AI-generated art object
AI-generated art object
Game name logo, created with artificial intelligence
Generated images for some paintings and photographs using AI.
Images in game shop were generated by AI.
AI used for: cover art elements.
AI was used to generate images of fictional places and characters that do not exist in reality.
Artificial intelligence was used in the design of the game's posters.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Delivery Guy Simulator Store/marketing art | We used AI to design the capsules featured on the game's store page. | bicycle club | - | Mar 18, 2026 | |
Synthwave Tunnel Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Hearth Storm Store/marketing art | the capsule art, main menu background, and various other visual elements in our game are AI-generated. This allows us to bring a unique and dynamic aesthetic to the game while optimizing our creative workflow. | Zombie Developer | - | Mar 18, 2026 | |
Alpha Trashman Antoine Store/marketing art | Main menu / promotional art was AI generated. | Ubihard Games | - | Mar 18, 2026 | |
Dark Shadows Store/marketing arttext | Some AI-generated text or images may be used for marketing purposes. Gameplay does not contain any AI-generated content. | Karakaya Inc. | 19 | Mar 18, 2026 | |
Super Hot Cube Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Evil Timefall Store/marketing art | AI-generated image was used for background in promo-material image in store | Pinadva Games | - | Mar 18, 2026 | |
Anime Jigsaw Store/marketing art | The images were make with AI based on our character designs | Generative Artwork Games | - | Mar 18, 2026 | |
Project Plague Store/marketing art | We created the store page materials (capsule image etc.) with AI. | Grejuva | - | Mar 18, 2026 | |
Car Wash Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Car Mechanic Workshop Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Biophyllia Store/marketing art | The title splash art was generated with AI then manually modified by artists | Paidia Interactive | - | Mar 18, 2026 | |
Dimension Escape Store/marketing art | Background, Card and Hero images where generated by AI. | Crazy Sloths | 11 | Mar 18, 2026 | |
Berserk Warrior: Infinite Roguelike Store/marketing art | Store Images, Image Assets. | Valter Negreiros | - | Mar 18, 2026 | |
Shogi 3D Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Snow Ash Store/marketing art | Some plot background pictures | Ember Studio | 159 | Mar 18, 2026 | |
Ultimate Penalty Store/marketing art | Store promotional poster | Ultimate Penalty | - | Mar 18, 2026 | |
Hidden Cats of Mars Store/marketing art | Using artificial intelligence technology to generate some art materials | Magic Cat | 12 | Mar 18, 2026 | |
Moral Dilemma: The Interview Store/marketing | There is NO use of AI in this game.
AI has been used to help create the store page. | Hectic | 1k | Mar 18, 2026 | |
Ocean Goal Store/marketing art | Store promotional image | Ocean Goal | - | Mar 18, 2026 | |
Weed Store Simulator Store/marketing art | used artificial intelligence for the store page and some images and ui | Nons Games | 22 | Mar 18, 2026 | |
Hidden Cats of Atlantis Store/marketing art | Using artificial intelligence technology to generate some art materials | Magic Cat | 13 | Mar 18, 2026 | |
sea fight Store/marketing art | The close-up pictures of the characters were completed with the assistance of AI. | YU BO | 14 | Mar 18, 2026 | |
Celestia's Light Store/marketing art | Store promotional pictures | Celestia's Light | - | Mar 18, 2026 | |
Castle Dark Store/marketing art | AI is used specifically for the store page image ONLY. | Wolfs Moon Studios | 18 | Mar 18, 2026 | |
Tiny Racing Store/marketing art | Storepage capsules and community assets are edited AI generated images. | 171Dev | 13 | Mar 18, 2026 | |
Hidden Cats of Mayan Store/marketing art | Using artificial intelligence technology to generate some art materials | Magic Cat | - | Mar 18, 2026 | |
Mahjong Tiles Store/marketing art | Background and promo images. | Taranau Aliaksei | - | Mar 18, 2026 | |
Figure Skating Legends Store/marketing art | AI was used to create artistic store capsule images for the game. | Tomas Daugela | 28 | Mar 18, 2026 | |
Milky Mouse Store/marketing art | Store promotional poster | Milky Mouse | - | Mar 18, 2026 | |
Help The Dog Store/marketing art | Background and promo images. | Taranau Aliaksei | - | Mar 18, 2026 | |
Crimson Skyline Store/marketing arttext | AI is used for marketing materials such as promo images and text descriptions. | Rogue Wolf Games | - | Mar 18, 2026 | |
Card Collection Simulator Store/marketing art | We are using AI for card art to move forward and iterate faster. We value artists and look forward to paying for their quality and time. | Cluck Games, LLC | 19 | Mar 18, 2026 | |
Dead by Skill Check Store/marketing art | AI generated images for backgrounds and steam cards. | Smithy At Home | 18 | Mar 18, 2026 | |
Obstacle Sprint Store/marketing art | Store promotional pictures | Obstacle Sprint | - | Mar 18, 2026 | |
Western Wizards Store/marketing art | Generative AI is used for steams graphical assets like the store page assets | Tacokeet | - | Mar 18, 2026 | |
ENSCROLL Store/marketing art | -Eirene special Letter image and illusts
-Myosithar special Letter image and illusts
-Otto Von Westmark special Letter image and illusts
-Thrumhald Axebjorn special Letter image and illusts
-Professor Aurelian secial Letter image and illusts | InTheBox | 1k | Mar 18, 2026 | |
Home Cleaning: Cozy Baby Cleanup Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Edge Of Extinction Store/marketing art | Some promotional illustrations (e.g. key art) were generated with AI and edited by hand. No in-game assets or gameplay code were AI-generated. | Azulon Studios | - | Mar 18, 2026 | |
Tabletop Tumult Store/marketing art | Some pictures on the storepage are ai generated | Taibot | - | Mar 18, 2026 | |
Zorezdra Store/marketing art | Some marketing artwork for this game was produced in part through the use of AI.
The game itself is NOT AI-generated. In-game content and assets, including its graphics, music, story and dialogue, are human-generated. | Varanid Cyber | - | Mar 18, 2026 | |
Millie and Friends: Hidden Object Puzzles Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Exodus Frontier: The Last Stand Store/marketing art | AI-generated art object | Shupernom LTD | - | Mar 18, 2026 | |
Reverie Shift Store/marketing art | AI-generated art object | Reverie Shift | - | Mar 18, 2026 | |
Street Soccer Online Store/marketing art | Game name logo, created with artificial intelligence | Jagger Game Studio | - | Mar 18, 2026 | |
VIDeoPHOBIA Store/marketing art | Generated images for some paintings and photographs using AI. | Beshbarmak games | 53 | Mar 18, 2026 | |
放置冒险团 Store/marketing art | Images in game shop were generated by AI. | 光鸽 | 14 | Mar 18, 2026 | |
The World of Marius Store/marketing art | AI used for: cover art elements. | ZERO5GAMES | 17 | Mar 18, 2026 | |
Paranoide Store/marketing art | AI was used to generate images of fictional places and characters that do not exist in reality. | Kūden Studios | - | Mar 18, 2026 | |
Red Cap Squad: Zombie Source Store/marketing art | Artificial intelligence was used in the design of the game's posters. | Long Hu Studio | - | Mar 18, 2026 |